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				| /************************************************************************* | |
|  * GLFW - An OpenGL library | |
|  * API version: 3.0 | |
|  * WWW:         http://www.glfw.org/ | |
|  *------------------------------------------------------------------------ | |
|  * Copyright (c) 2002-2006 Marcus Geelnard | |
|  * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> | |
|  * | |
|  * This software is provided 'as-is', without any express or implied | |
|  * warranty. In no event will the authors be held liable for any damages | |
|  * arising from the use of this software. | |
|  * | |
|  * Permission is granted to anyone to use this software for any purpose, | |
|  * including commercial applications, and to alter it and redistribute it | |
|  * freely, subject to the following restrictions: | |
|  * | |
|  * 1. The origin of this software must not be misrepresented; you must not | |
|  *    claim that you wrote the original software. If you use this software | |
|  *    in a product, an acknowledgment in the product documentation would | |
|  *    be appreciated but is not required. | |
|  * | |
|  * 2. Altered source versions must be plainly marked as such, and must not | |
|  *    be misrepresented as being the original software. | |
|  * | |
|  * 3. This notice may not be removed or altered from any source | |
|  *    distribution. | |
|  * | |
|  *************************************************************************/ | |
| 
 | |
| #ifndef _glfw3_h_ | |
| #define _glfw3_h_ | |
|  | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
|  | |
| 
 | |
| /************************************************************************* | |
|  * Doxygen documentation | |
|  *************************************************************************/ | |
| 
 | |
| /*! @defgroup clipboard Clipboard support | |
|  */ | |
| /*! @defgroup context Context handling | |
|  */ | |
| /*! @defgroup error Error handling | |
|  */ | |
| /*! @defgroup gamma Gamma ramp support | |
|  */ | |
| /*! @defgroup init Initialization and version information | |
|  */ | |
| /*! @defgroup input Input handling | |
|  */ | |
| /*! @defgroup monitor Monitor handling | |
|  */ | |
| /*! @defgroup time Time input | |
|  */ | |
| /*! @defgroup window Window handling | |
|  * | |
|  *  This is the reference documentation for the window handling API, including | |
|  *  creation, deletion and event polling.  For more information, see the | |
|  *  [article on window handling](@ref window). | |
|  */ | |
| 
 | |
| 
 | |
| /************************************************************************* | |
|  * Global definitions | |
|  *************************************************************************/ | |
| 
 | |
| /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ | |
| 
 | |
| /* Please report any problems that you find with your compiler, which may | |
|  * be solved in this section! There are several compilers that I have not | |
|  * been able to test this file with yet. | |
|  * | |
|  * First: If we are we on Windows, we want a single define for it (_WIN32) | |
|  * (Note: For Cygwin the compiler flag -mwin32 should be used, but to | |
|  * make sure that things run smoothly for Cygwin users, we add __CYGWIN__ | |
|  * to the list of "valid Win32 identifiers", which removes the need for | |
|  * -mwin32) | |
|  */ | |
| #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__)) | |
|  #define _WIN32 | |
| #endif /* _WIN32 */ | |
|  | |
| /* In order for extension support to be portable, we need to define an | |
|  * OpenGL function call method. We use the keyword APIENTRY, which is | |
|  * defined for Win32. (Note: Windows also needs this for <GL/gl.h>) | |
|  */ | |
| #ifndef APIENTRY | |
|  #ifdef _WIN32 | |
|   #define APIENTRY __stdcall | |
|  #else | |
|   #define APIENTRY | |
|  #endif | |
| #endif /* APIENTRY */ | |
|  | |
| /* The following three defines are here solely to make some Windows-based | |
|  * <GL/gl.h> files happy. Theoretically we could include <windows.h>, but | |
|  * it has the major drawback of severely polluting our namespace. | |
|  */ | |
| 
 | |
| /* Under Windows, we need WINGDIAPI defined */ | |
| #if !defined(WINGDIAPI) && defined(_WIN32) | |
|  #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__) | |
|   /* Microsoft Visual C++, Borland C++ Builder and Pelles C */ | |
|   #define WINGDIAPI __declspec(dllimport) | |
|  #elif defined(__LCC__) | |
|   /* LCC-Win32 */ | |
|   #define WINGDIAPI __stdcall | |
|  #else | |
|   /* Others (e.g. MinGW, Cygwin) */ | |
|   #define WINGDIAPI extern | |
|  #endif | |
|  #define GLFW_WINGDIAPI_DEFINED | |
| #endif /* WINGDIAPI */ | |
|  | |
| /* Some <GL/glu.h> files also need CALLBACK defined */ | |
| #if !defined(CALLBACK) && defined(_WIN32) | |
|  #if defined(_MSC_VER) | |
|   /* Microsoft Visual C++ */ | |
|   #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) | |
|    #define CALLBACK __stdcall | |
|   #else | |
|    #define CALLBACK | |
|   #endif | |
|  #else | |
|   /* Other Windows compilers */ | |
|   #define CALLBACK __stdcall | |
|  #endif | |
|  #define GLFW_CALLBACK_DEFINED | |
| #endif /* CALLBACK */ | |
|  | |
| /* Most <GL/glu.h> variants on Windows need wchar_t */ | |
| #if defined(_WIN32) | |
|  #include <stddef.h> | |
| #endif | |
|  | |
| 
 | |
| /* ---------------- GLFW related system specific defines ----------------- */ | |
| 
 | |
| #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) | |
|  #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" | |
| #endif | |
|  | |
| #if defined(_WIN32) && defined(_GLFW_BUILD_DLL) | |
|  | |
|  /* We are building a Win32 DLL */ | |
|  #define GLFWAPI __declspec(dllexport) | |
|  | |
| #elif defined(_WIN32) && defined(GLFW_DLL) | |
|  | |
|  /* We are calling a Win32 DLL */ | |
|  #if defined(__LCC__) | |
|   #define GLFWAPI extern | |
|  #else | |
|   #define GLFWAPI __declspec(dllimport) | |
|  #endif | |
|  | |
| #elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL) | |
|  | |
|  #define GLFWAPI __attribute__((visibility("default"))) | |
|  | |
| #else | |
|  | |
|  /* We are either building/calling a static lib or we are non-win32 */ | |
|  #define GLFWAPI | |
|  | |
| #endif | |
|  | |
| /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ | |
| 
 | |
| /* Include the chosen client API headers. | |
|  */ | |
| #if defined(__APPLE_CC__) | |
|   #if defined(GLFW_INCLUDE_GLCOREARB) | |
|     #include <OpenGL/gl3.h> | |
|   #elif !defined(GLFW_INCLUDE_NONE) | |
|     #define GL_GLEXT_LEGACY | |
|     #include <OpenGL/gl.h> | |
|   #endif | |
|   #if defined(GLFW_INCLUDE_GLU) | |
|     #include <OpenGL/glu.h> | |
|   #endif | |
| #else | |
|   #if defined(GLFW_INCLUDE_GLCOREARB) | |
|     #include <GL/glcorearb.h> | |
|   #elif defined(GLFW_INCLUDE_ES1) | |
|     #include <GLES/gl.h> | |
|   #elif defined(GLFW_INCLUDE_ES2) | |
|     #include <GLES2/gl2.h> | |
|   #elif defined(GLFW_INCLUDE_ES3) | |
|     #include <GLES3/gl3.h> | |
|   #elif !defined(GLFW_INCLUDE_NONE) | |
|     #include <GL/gl.h> | |
|   #endif | |
|   #if defined(GLFW_INCLUDE_GLU) | |
|     #include <GL/glu.h> | |
|   #endif | |
| #endif | |
|  | |
| 
 | |
| /************************************************************************* | |
|  * GLFW API tokens | |
|  *************************************************************************/ | |
| 
 | |
| /*! @name GLFW version macros | |
|  *  @{ */ | |
| /*! @brief The major version number of the GLFW library. | |
|  * | |
|  *  This is incremented when the API is changed in non-compatible ways. | |
|  *  @ingroup init | |
|  */ | |
| #define GLFW_VERSION_MAJOR          3 | |
| /*! @brief The minor version number of the GLFW library. | |
|  * | |
|  *  This is incremented when features are added to the API but it remains | |
|  *  backward-compatible. | |
|  *  @ingroup init | |
|  */ | |
| #define GLFW_VERSION_MINOR          0 | |
| /*! @brief The revision number of the GLFW library. | |
|  * | |
|  *  This is incremented when a bug fix release is made that does not contain any | |
|  *  API changes. | |
|  *  @ingroup init | |
|  */ | |
| #define GLFW_VERSION_REVISION       0 | |
| /*! @} */ | |
| 
 | |
| /*! @name Key and button actions | |
|  *  @{ */ | |
| /*! @brief The key or button was released. | |
|  *  @ingroup input | |
|  */ | |
| #define GLFW_RELEASE                0 | |
| /*! @brief The key or button was pressed. | |
|  *  @ingroup input | |
|  */ | |
| #define GLFW_PRESS                  1 | |
| /*! @brief The key was held down until it repeated. | |
|  *  @ingroup input | |
|  */ | |
| #define GLFW_REPEAT                 2 | |
| /*! @} */ | |
| 
 | |
| /*! @defgroup keys Keyboard keys | |
|  * | |
|  * These key codes are inspired by the *USB HID Usage Tables v1.12* (p. 53-60), | |
|  * but re-arranged to map to 7-bit ASCII for printable keys (function keys are | |
|  * put in the 256+ range). | |
|  * | |
|  * The naming of the key codes follow these rules: | |
|  *  - The US keyboard layout is used | |
|  *  - Names of printable alpha-numeric characters are used (e.g. "A", "R", | |
|  *    "3", etc.) | |
|  *  - For non-alphanumeric characters, Unicode:ish names are used (e.g. | |
|  *    "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not | |
|  *    correspond to the Unicode standard (usually for brevity) | |
|  *  - Keys that lack a clear US mapping are named "WORLD_x" | |
|  *  - For non-printable keys, custom names are used (e.g. "F4", | |
|  *    "BACKSPACE", etc.) | |
|  * | |
|  *  @ingroup input | |
|  *  @{ | |
|  */ | |
| 
 | |
| /* Printable keys */ | |
| #define GLFW_KEY_SPACE              32 | |
| #define GLFW_KEY_APOSTROPHE         39  /* ' */ | |
| #define GLFW_KEY_COMMA              44  /* , */ | |
| #define GLFW_KEY_MINUS              45  /* - */ | |
| #define GLFW_KEY_PERIOD             46  /* . */ | |
| #define GLFW_KEY_SLASH              47  /* / */ | |
| #define GLFW_KEY_0                  48 | |
| #define GLFW_KEY_1                  49 | |
| #define GLFW_KEY_2                  50 | |
| #define GLFW_KEY_3                  51 | |
| #define GLFW_KEY_4                  52 | |
| #define GLFW_KEY_5                  53 | |
| #define GLFW_KEY_6                  54 | |
| #define GLFW_KEY_7                  55 | |
| #define GLFW_KEY_8                  56 | |
| #define GLFW_KEY_9                  57 | |
| #define GLFW_KEY_SEMICOLON          59  /* ; */ | |
| #define GLFW_KEY_EQUAL              61  /* = */ | |
| #define GLFW_KEY_A                  65 | |
| #define GLFW_KEY_B                  66 | |
| #define GLFW_KEY_C                  67 | |
| #define GLFW_KEY_D                  68 | |
| #define GLFW_KEY_E                  69 | |
| #define GLFW_KEY_F                  70 | |
| #define GLFW_KEY_G                  71 | |
| #define GLFW_KEY_H                  72 | |
| #define GLFW_KEY_I                  73 | |
| #define GLFW_KEY_J                  74 | |
| #define GLFW_KEY_K                  75 | |
| #define GLFW_KEY_L                  76 | |
| #define GLFW_KEY_M                  77 | |
| #define GLFW_KEY_N                  78 | |
| #define GLFW_KEY_O                  79 | |
| #define GLFW_KEY_P                  80 | |
| #define GLFW_KEY_Q                  81 | |
| #define GLFW_KEY_R                  82 | |
| #define GLFW_KEY_S                  83 | |
| #define GLFW_KEY_T                  84 | |
| #define GLFW_KEY_U                  85 | |
| #define GLFW_KEY_V                  86 | |
| #define GLFW_KEY_W                  87 | |
| #define GLFW_KEY_X                  88 | |
| #define GLFW_KEY_Y                  89 | |
| #define GLFW_KEY_Z                  90 | |
| #define GLFW_KEY_LEFT_BRACKET       91  /* [ */ | |
| #define GLFW_KEY_BACKSLASH          92  /* \ */ | |
| #define GLFW_KEY_RIGHT_BRACKET      93  /* ] */ | |
| #define GLFW_KEY_GRAVE_ACCENT       96  /* ` */ | |
| #define GLFW_KEY_WORLD_1            161 /* non-US #1 */ | |
| #define GLFW_KEY_WORLD_2            162 /* non-US #2 */ | |
|  | |
| /* Function keys */ | |
| #define GLFW_KEY_ESCAPE             256 | |
| #define GLFW_KEY_ENTER              257 | |
| #define GLFW_KEY_TAB                258 | |
| #define GLFW_KEY_BACKSPACE          259 | |
| #define GLFW_KEY_INSERT             260 | |
| #define GLFW_KEY_DELETE             261 | |
| #define GLFW_KEY_RIGHT              262 | |
| #define GLFW_KEY_LEFT               263 | |
| #define GLFW_KEY_DOWN               264 | |
| #define GLFW_KEY_UP                 265 | |
| #define GLFW_KEY_PAGE_UP            266 | |
| #define GLFW_KEY_PAGE_DOWN          267 | |
| #define GLFW_KEY_HOME               268 | |
| #define GLFW_KEY_END                269 | |
| #define GLFW_KEY_CAPS_LOCK          280 | |
| #define GLFW_KEY_SCROLL_LOCK        281 | |
| #define GLFW_KEY_NUM_LOCK           282 | |
| #define GLFW_KEY_PRINT_SCREEN       283 | |
| #define GLFW_KEY_PAUSE              284 | |
| #define GLFW_KEY_F1                 290 | |
| #define GLFW_KEY_F2                 291 | |
| #define GLFW_KEY_F3                 292 | |
| #define GLFW_KEY_F4                 293 | |
| #define GLFW_KEY_F5                 294 | |
| #define GLFW_KEY_F6                 295 | |
| #define GLFW_KEY_F7                 296 | |
| #define GLFW_KEY_F8                 297 | |
| #define GLFW_KEY_F9                 298 | |
| #define GLFW_KEY_F10                299 | |
| #define GLFW_KEY_F11                300 | |
| #define GLFW_KEY_F12                301 | |
| #define GLFW_KEY_F13                302 | |
| #define GLFW_KEY_F14                303 | |
| #define GLFW_KEY_F15                304 | |
| #define GLFW_KEY_F16                305 | |
| #define GLFW_KEY_F17                306 | |
| #define GLFW_KEY_F18                307 | |
| #define GLFW_KEY_F19                308 | |
| #define GLFW_KEY_F20                309 | |
| #define GLFW_KEY_F21                310 | |
| #define GLFW_KEY_F22                311 | |
| #define GLFW_KEY_F23                312 | |
| #define GLFW_KEY_F24                313 | |
| #define GLFW_KEY_F25                314 | |
| #define GLFW_KEY_KP_0               320 | |
| #define GLFW_KEY_KP_1               321 | |
| #define GLFW_KEY_KP_2               322 | |
| #define GLFW_KEY_KP_3               323 | |
| #define GLFW_KEY_KP_4               324 | |
| #define GLFW_KEY_KP_5               325 | |
| #define GLFW_KEY_KP_6               326 | |
| #define GLFW_KEY_KP_7               327 | |
| #define GLFW_KEY_KP_8               328 | |
| #define GLFW_KEY_KP_9               329 | |
| #define GLFW_KEY_KP_DECIMAL         330 | |
| #define GLFW_KEY_KP_DIVIDE          331 | |
| #define GLFW_KEY_KP_MULTIPLY        332 | |
| #define GLFW_KEY_KP_SUBTRACT        333 | |
| #define GLFW_KEY_KP_ADD             334 | |
| #define GLFW_KEY_KP_ENTER           335 | |
| #define GLFW_KEY_KP_EQUAL           336 | |
| #define GLFW_KEY_LEFT_SHIFT         340 | |
| #define GLFW_KEY_LEFT_CONTROL       341 | |
| #define GLFW_KEY_LEFT_ALT           342 | |
| #define GLFW_KEY_LEFT_SUPER         343 | |
| #define GLFW_KEY_RIGHT_SHIFT        344 | |
| #define GLFW_KEY_RIGHT_CONTROL      345 | |
| #define GLFW_KEY_RIGHT_ALT          346 | |
| #define GLFW_KEY_RIGHT_SUPER        347 | |
| #define GLFW_KEY_MENU               348 | |
| #define GLFW_KEY_LAST               GLFW_KEY_MENU | |
|  | |
| /* GLFW 2.x key name aliases (deprecated) */ | |
| #define GLFW_KEY_ESC                GLFW_KEY_ESCAPE | |
| #define GLFW_KEY_DEL                GLFW_KEY_DELETE | |
| #define GLFW_KEY_PAGEUP             GLFW_KEY_PAGE_UP | |
| #define GLFW_KEY_PAGEDOWN           GLFW_KEY_PAGE_DOWN | |
| #define GLFW_KEY_KP_NUM_LOCK        GLFW_KEY_NUM_LOCK | |
| #define GLFW_KEY_LCTRL              GLFW_KEY_LEFT_CONTROL | |
| #define GLFW_KEY_LSHIFT             GLFW_KEY_LEFT_SHIFT | |
| #define GLFW_KEY_LALT               GLFW_KEY_LEFT_ALT | |
| #define GLFW_KEY_LSUPER             GLFW_KEY_LEFT_SUPER | |
| #define GLFW_KEY_RCTRL              GLFW_KEY_RIGHT_CONTROL | |
| #define GLFW_KEY_RSHIFT             GLFW_KEY_RIGHT_SHIFT | |
| #define GLFW_KEY_RALT               GLFW_KEY_RIGHT_ALT | |
| #define GLFW_KEY_RSUPER             GLFW_KEY_RIGHT_SUPER | |
|  | |
| /*! @} */ | |
| 
 | |
| /*! @defgroup mods Modifier key flags | |
|  *  @ingroup input | |
|  *  @{ */ | |
| 
 | |
| /*! @brief If this bit is set one or more Shift keys were held down. | |
|  */ | |
| #define GLFW_MOD_SHIFT           0x0001 | |
| /*! @brief If this bit is set one or more Control keys were held down. | |
|  */ | |
| #define GLFW_MOD_CONTROL         0x0002 | |
| /*! @brief If this bit is set one or more Alt keys were held down. | |
|  */ | |
| #define GLFW_MOD_ALT             0x0004 | |
| /*! @brief If this bit is set one or more Super keys were held down. | |
|  */ | |
| #define GLFW_MOD_SUPER           0x0008 | |
|  | |
| /*! @} */ | |
| 
 | |
| /*! @defgroup buttons Mouse buttons | |
|  *  @ingroup input | |
|  *  @{ */ | |
| #define GLFW_MOUSE_BUTTON_1         0 | |
| #define GLFW_MOUSE_BUTTON_2         1 | |
| #define GLFW_MOUSE_BUTTON_3         2 | |
| #define GLFW_MOUSE_BUTTON_4         3 | |
| #define GLFW_MOUSE_BUTTON_5         4 | |
| #define GLFW_MOUSE_BUTTON_6         5 | |
| #define GLFW_MOUSE_BUTTON_7         6 | |
| #define GLFW_MOUSE_BUTTON_8         7 | |
| #define GLFW_MOUSE_BUTTON_LAST      GLFW_MOUSE_BUTTON_8 | |
| #define GLFW_MOUSE_BUTTON_LEFT      GLFW_MOUSE_BUTTON_1 | |
| #define GLFW_MOUSE_BUTTON_RIGHT     GLFW_MOUSE_BUTTON_2 | |
| #define GLFW_MOUSE_BUTTON_MIDDLE    GLFW_MOUSE_BUTTON_3 | |
| /*! @} */ | |
| 
 | |
| /*! @defgroup joysticks Joysticks | |
|  *  @ingroup input | |
|  *  @{ */ | |
| #define GLFW_JOYSTICK_1             0 | |
| #define GLFW_JOYSTICK_2             1 | |
| #define GLFW_JOYSTICK_3             2 | |
| #define GLFW_JOYSTICK_4             3 | |
| #define GLFW_JOYSTICK_5             4 | |
| #define GLFW_JOYSTICK_6             5 | |
| #define GLFW_JOYSTICK_7             6 | |
| #define GLFW_JOYSTICK_8             7 | |
| #define GLFW_JOYSTICK_9             8 | |
| #define GLFW_JOYSTICK_10            9 | |
| #define GLFW_JOYSTICK_11            10 | |
| #define GLFW_JOYSTICK_12            11 | |
| #define GLFW_JOYSTICK_13            12 | |
| #define GLFW_JOYSTICK_14            13 | |
| #define GLFW_JOYSTICK_15            14 | |
| #define GLFW_JOYSTICK_16            15 | |
| #define GLFW_JOYSTICK_LAST          GLFW_JOYSTICK_16 | |
| /*! @} */ | |
| 
 | |
| /*! @defgroup errors Error codes | |
|  *  @ingroup error | |
|  *  @{ */ | |
| /*! @brief GLFW has not been initialized. | |
|  */ | |
| #define GLFW_NOT_INITIALIZED        0x00070001 | |
| /*! @brief No context is current for this thread. | |
|  */ | |
| #define GLFW_NO_CURRENT_CONTEXT     0x00070002 | |
| /*! @brief One of the enum parameters for the function was given an invalid | |
|  *  enum. | |
|  */ | |
| #define GLFW_INVALID_ENUM           0x00070003 | |
| /*! @brief One of the parameters for the function was given an invalid value. | |
|  */ | |
| #define GLFW_INVALID_VALUE          0x00070004 | |
| /*! @brief A memory allocation failed. | |
|  */ | |
| #define GLFW_OUT_OF_MEMORY          0x00070005 | |
| /*! @brief GLFW could not find support for the requested client API on the | |
|  *  system. | |
|  */ | |
| #define GLFW_API_UNAVAILABLE        0x00070006 | |
| /*! @brief The requested client API version is not available. | |
|  */ | |
| #define GLFW_VERSION_UNAVAILABLE    0x00070007 | |
| /*! @brief A platform-specific error occurred that does not match any of the | |
|  *  more specific categories. | |
|  */ | |
| #define GLFW_PLATFORM_ERROR         0x00070008 | |
| /*! @brief The clipboard did not contain data in the requested format. | |
|  */ | |
| #define GLFW_FORMAT_UNAVAILABLE     0x00070009 | |
| /*! @} */ | |
| 
 | |
| #define GLFW_FOCUSED                0x00020001 | |
| #define GLFW_ICONIFIED              0x00020002 | |
| #define GLFW_RESIZABLE              0x00022007 | |
| #define GLFW_VISIBLE                0x00022008 | |
| #define GLFW_DECORATED              0x00022009 | |
|  | |
| #define GLFW_CONTEXT_REVISION       0x00020004 | |
| #define GLFW_RED_BITS               0x00021000 | |
| #define GLFW_GREEN_BITS             0x00021001 | |
| #define GLFW_BLUE_BITS              0x00021002 | |
| #define GLFW_ALPHA_BITS             0x00021003 | |
| #define GLFW_DEPTH_BITS             0x00021004 | |
| #define GLFW_STENCIL_BITS           0x00021005 | |
| #define GLFW_ACCUM_RED_BITS         0x00021006 | |
| #define GLFW_ACCUM_GREEN_BITS       0x00021007 | |
| #define GLFW_ACCUM_BLUE_BITS        0x00021008 | |
| #define GLFW_ACCUM_ALPHA_BITS       0x00021009 | |
| #define GLFW_AUX_BUFFERS            0x0002100A | |
| #define GLFW_STEREO                 0x0002100B | |
| #define GLFW_SAMPLES                0x0002100C | |
| #define GLFW_SRGB_CAPABLE           0x0002100D | |
|  | |
| #define GLFW_CLIENT_API             0x00022000 | |
| #define GLFW_CONTEXT_VERSION_MAJOR  0x00022001 | |
| #define GLFW_CONTEXT_VERSION_MINOR  0x00022002 | |
| #define GLFW_CONTEXT_ROBUSTNESS     0x00022003 | |
| #define GLFW_OPENGL_FORWARD_COMPAT  0x00022004 | |
| #define GLFW_OPENGL_DEBUG_CONTEXT   0x00022005 | |
| #define GLFW_OPENGL_PROFILE         0x00022006 | |
|  | |
| #define GLFW_OPENGL_API             0x00000001 | |
| #define GLFW_OPENGL_ES_API          0x00000002 | |
|  | |
| #define GLFW_NO_ROBUSTNESS          0x00000000 | |
| #define GLFW_NO_RESET_NOTIFICATION  0x00000001 | |
| #define GLFW_LOSE_CONTEXT_ON_RESET  0x00000002 | |
|  | |
| #define GLFW_OPENGL_NO_PROFILE      0x00000000 | |
| #define GLFW_OPENGL_CORE_PROFILE    0x00000001 | |
| #define GLFW_OPENGL_COMPAT_PROFILE  0x00000002 | |
|  | |
| #define GLFW_CURSOR                 0x00030001 | |
| #define GLFW_STICKY_KEYS            0x00030002 | |
| #define GLFW_STICKY_MOUSE_BUTTONS   0x00030003 | |
|  | |
| #define GLFW_CURSOR_NORMAL          0x00040001 | |
| #define GLFW_CURSOR_HIDDEN          0x00040002 | |
| #define GLFW_CURSOR_DISABLED        0x00040003 | |
|  | |
| #define GLFW_CONNECTED              0x00061000 | |
| #define GLFW_DISCONNECTED           0x00061001 | |
|  | |
| 
 | |
| /************************************************************************* | |
|  * GLFW API types | |
|  *************************************************************************/ | |
| 
 | |
| /*! @brief Client API function pointer type. | |
|  * | |
|  *  Generic function pointer used for returning client API function pointers | |
|  *  without forcing a cast from a regular pointer. | |
|  * | |
|  *  @ingroup context | |
|  */ | |
| typedef void (*GLFWglproc)(void); | |
| 
 | |
| /*! @brief Opaque monitor object. | |
|  * | |
|  *  Opaque monitor object. | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| typedef struct GLFWmonitor GLFWmonitor; | |
| 
 | |
| /*! @brief Opaque window object. | |
|  * | |
|  *  Opaque window object. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| typedef struct GLFWwindow GLFWwindow; | |
| 
 | |
| /*! @brief The function signature for error callbacks. | |
|  * | |
|  *  This is the function signature for error callback functions. | |
|  * | |
|  *  @param[in] error An [error code](@ref errors). | |
|  *  @param[in] description A UTF-8 encoded string describing the error. | |
|  * | |
|  *  @sa glfwSetErrorCallback | |
|  * | |
|  *  @ingroup error | |
|  */ | |
| typedef void (* GLFWerrorfun)(int,const char*); | |
| 
 | |
| /*! @brief The function signature for window position callbacks. | |
|  * | |
|  *  This is the function signature for window position callback functions. | |
|  * | |
|  *  @param[in] window The window that the user moved. | |
|  *  @param[in] xpos The new x-coordinate, in screen coordinates, of the | |
|  *  upper-left corner of the client area of the window. | |
|  *  @param[in] ypos The new y-coordinate, in screen coordinates, of the | |
|  *  upper-left corner of the client area of the window. | |
|  * | |
|  *  @sa glfwSetWindowPosCallback | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int); | |
| 
 | |
| /*! @brief The function signature for window resize callbacks. | |
|  * | |
|  *  This is the function signature for window size callback functions. | |
|  * | |
|  *  @param[in] window The window that the user resized. | |
|  *  @param[in] width The new width, in screen coordinates, of the window. | |
|  *  @param[in] height The new height, in screen coordinates, of the window. | |
|  * | |
|  *  @sa glfwSetWindowSizeCallback | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int); | |
| 
 | |
| /*! @brief The function signature for window close callbacks. | |
|  * | |
|  *  This is the function signature for window close callback functions. | |
|  * | |
|  *  @param[in] window The window that the user attempted to close. | |
|  * | |
|  *  @sa glfwSetWindowCloseCallback | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| typedef void (* GLFWwindowclosefun)(GLFWwindow*); | |
| 
 | |
| /*! @brief The function signature for window content refresh callbacks. | |
|  * | |
|  *  This is the function signature for window refresh callback functions. | |
|  * | |
|  *  @param[in] window The window whose content needs to be refreshed. | |
|  * | |
|  *  @sa glfwSetWindowRefreshCallback | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| typedef void (* GLFWwindowrefreshfun)(GLFWwindow*); | |
| 
 | |
| /*! @brief The function signature for window focus/defocus callbacks. | |
|  * | |
|  *  This is the function signature for window focus callback functions. | |
|  * | |
|  *  @param[in] window The window that was focused or defocused. | |
|  *  @param[in] focused `GL_TRUE` if the window was focused, or `GL_FALSE` if | |
|  *  it was defocused. | |
|  * | |
|  *  @sa glfwSetWindowFocusCallback | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int); | |
| 
 | |
| /*! @brief The function signature for window iconify/restore callbacks. | |
|  * | |
|  *  This is the function signature for window iconify/restore callback | |
|  *  functions. | |
|  * | |
|  *  @param[in] window The window that was iconified or restored. | |
|  *  @param[in] iconified `GL_TRUE` if the window was iconified, or `GL_FALSE` | |
|  *  if it was restored. | |
|  * | |
|  *  @sa glfwSetWindowIconifyCallback | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int); | |
| 
 | |
| /*! @brief The function signature for mouse button callbacks. | |
|  * | |
|  *  This is the function signature for mouse button callback functions. | |
|  * | |
|  *  @param[in] window The window that received the event. | |
|  *  @param[in] button The [mouse button](@ref buttons) that was pressed or | |
|  *  released. | |
|  *  @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`. | |
|  *  @param[in] mods Bit field describing which [modifier keys](@ref mods) were | |
|  *  held down. | |
|  * | |
|  *  @sa glfwSetMouseButtonCallback | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); | |
| 
 | |
| /*! @brief The function signature for cursor position callbacks. | |
|  * | |
|  *  This is the function signature for cursor position callback functions. | |
|  * | |
|  *  @param[in] window The window that received the event. | |
|  *  @param[in] xpos The new x-coordinate of the cursor. | |
|  *  @param[in] ypos The new y-coordinate of the cursor. | |
|  * | |
|  *  @sa glfwSetCursorPosCallback | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double); | |
| 
 | |
| /*! @brief The function signature for cursor enter/leave callbacks. | |
|  * | |
|  *  This is the function signature for cursor enter/leave callback functions. | |
|  * | |
|  *  @param[in] window The window that received the event. | |
|  *  @param[in] entered `GL_TRUE` if the cursor entered the window's client | |
|  *  area, or `GL_FALSE` if it left it. | |
|  * | |
|  *  @sa glfwSetCursorEnterCallback | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| typedef void (* GLFWcursorenterfun)(GLFWwindow*,int); | |
| 
 | |
| /*! @brief The function signature for scroll callbacks. | |
|  * | |
|  *  This is the function signature for scroll callback functions. | |
|  * | |
|  *  @param[in] window The window that received the event. | |
|  *  @param[in] xpos The scroll offset along the x-axis. | |
|  *  @param[in] ypos The scroll offset along the y-axis. | |
|  * | |
|  *  @sa glfwSetScrollCallback | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| typedef void (* GLFWscrollfun)(GLFWwindow*,double,double); | |
| 
 | |
| /*! @brief The function signature for keyboard key callbacks. | |
|  * | |
|  *  This is the function signature for keyboard key callback functions. | |
|  * | |
|  *  @param[in] window The window that received the event. | |
|  *  @param[in] key The [keyboard key](@ref keys) that was pressed or released. | |
|  *  @param[in] action @ref GLFW_PRESS, @ref GLFW_RELEASE or @ref GLFW_REPEAT. | |
|  *  @param[in] mods Bit field describing which [modifier keys](@ref mods) were | |
|  *  held down. | |
|  * | |
|  *  @sa glfwSetKeyCallback | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int); | |
| 
 | |
| /*! @brief The function signature for Unicode character callbacks. | |
|  * | |
|  *  This is the function signature for Unicode character callback functions. | |
|  * | |
|  *  @param[in] window The window that received the event. | |
|  *  @param[in] character The Unicode code point of the character. | |
|  * | |
|  *  @sa glfwSetCharCallback | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int); | |
| 
 | |
| /*! @brief The function signature for monitor configuration callbacks. | |
|  * | |
|  *  This is the function signature for monitor configuration callback functions. | |
|  * | |
|  *  @param[in] monitor The monitor that was connected or disconnected. | |
|  *  @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. | |
|  * | |
|  *  @sa glfwSetMonitorCallback | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| typedef void (* GLFWmonitorfun)(GLFWmonitor*,int); | |
| 
 | |
| /*! @brief Video mode type. | |
|  * | |
|  *  This describes a single video mode. | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| typedef struct | |
| { | |
|     int width; | |
|     int height; | |
|     int redBits; | |
|     int greenBits; | |
|     int blueBits; | |
| } GLFWvidmode; | |
| 
 | |
| /*! @brief Gamma ramp. | |
|  * | |
|  *  This describes the gamma ramp for a monitor. | |
|  * | |
|  *  @sa glfwGetGammaRamp glfwSetGammaRamp | |
|  * | |
|  *  @ingroup gamma | |
|  */ | |
| typedef struct | |
| { | |
|     unsigned short* red; | |
|     unsigned short* green; | |
|     unsigned short* blue; | |
|     unsigned int size; | |
| } GLFWgammaramp; | |
| 
 | |
| 
 | |
| /************************************************************************* | |
|  * GLFW API functions | |
|  *************************************************************************/ | |
| 
 | |
| /*! @brief Initializes the GLFW library. | |
|  * | |
|  *  This function initializes the GLFW library.  Before most GLFW functions can | |
|  *  be used, GLFW must be initialized, and before a program terminates GLFW | |
|  *  should be terminated in order to free any resources allocated during or | |
|  *  after initialization. | |
|  * | |
|  *  If this function fails, it calls @ref glfwTerminate before returning.  If it | |
|  *  succeeds, you should call @ref glfwTerminate before the program exits. | |
|  * | |
|  *  Additional calls to this function after successful initialization but before | |
|  *  termination will succeed but will do nothing. | |
|  * | |
|  *  @return `GL_TRUE` if successful, or `GL_FALSE` if an error occurred. | |
|  * | |
|  *  @par New in GLFW 3 | |
|  *  This function no longer registers @ref glfwTerminate with `atexit`. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @note This function may take several seconds to complete on some systems, | |
|  *  while on other systems it may take only a fraction of a second to complete. | |
|  * | |
|  *  @note **Mac OS X:** This function will change the current directory of the | |
|  *  application to the `Contents/Resources` subdirectory of the application's | |
|  *  bundle, if present. | |
|  * | |
|  *  @sa glfwTerminate | |
|  * | |
|  *  @ingroup init | |
|  */ | |
| GLFWAPI int glfwInit(void); | |
| 
 | |
| /*! @brief Terminates the GLFW library. | |
|  * | |
|  *  This function destroys all remaining windows, frees any allocated resources | |
|  *  and sets the library to an uninitialized state.  Once this is called, you | |
|  *  must again call @ref glfwInit successfully before you will be able to use | |
|  *  most GLFW functions. | |
|  * | |
|  *  If GLFW has been successfully initialized, this function should be called | |
|  *  before the program exits.  If initialization fails, there is no need to call | |
|  *  this function, as it is called by @ref glfwInit before it returns failure. | |
|  * | |
|  *  @remarks This function may be called before @ref glfwInit. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @warning No window's context may be current on another thread when this | |
|  *  function is called. | |
|  * | |
|  *  @sa glfwInit | |
|  * | |
|  *  @ingroup init | |
|  */ | |
| GLFWAPI void glfwTerminate(void); | |
| 
 | |
| /*! @brief Retrieves the version of the GLFW library. | |
|  * | |
|  *  This function retrieves the major, minor and revision numbers of the GLFW | |
|  *  library.  It is intended for when you are using GLFW as a shared library and | |
|  *  want to ensure that you are using the minimum required version. | |
|  * | |
|  *  @param[out] major Where to store the major version number, or `NULL`. | |
|  *  @param[out] minor Where to store the minor version number, or `NULL`. | |
|  *  @param[out] rev Where to store the revision number, or `NULL`. | |
|  * | |
|  *  @remarks This function may be called before @ref glfwInit. | |
|  * | |
|  *  @remarks This function may be called from any thread. | |
|  * | |
|  *  @sa glfwGetVersionString | |
|  * | |
|  *  @ingroup init | |
|  */ | |
| GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); | |
| 
 | |
| /*! @brief Returns a string describing the compile-time configuration. | |
|  * | |
|  *  This function returns a static string generated at compile-time according to | |
|  *  which configuration macros were defined.  This is intended for use when | |
|  *  submitting bug reports, to allow developers to see which code paths are | |
|  *  enabled in a binary. | |
|  * | |
|  *  The format of the string is as follows: | |
|  *  - The version of GLFW | |
|  *  - The name of the window system API | |
|  *  - The name of the context creation API | |
|  *  - Any additional options or APIs | |
|  * | |
|  *  For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL | |
|  *  back ends, the version string may look something like this: | |
|  * | |
|  *      3.0.0 Win32 WGL MinGW | |
|  * | |
|  *  @return The GLFW version string. | |
|  * | |
|  *  @remarks This function may be called before @ref glfwInit. | |
|  * | |
|  *  @remarks This function may be called from any thread. | |
|  * | |
|  *  @sa glfwGetVersion | |
|  * | |
|  *  @ingroup init | |
|  */ | |
| GLFWAPI const char* glfwGetVersionString(void); | |
| 
 | |
| /*! @brief Sets the error callback. | |
|  * | |
|  *  This function sets the error callback, which is called with an error code | |
|  *  and a human-readable description each time a GLFW error occurs. | |
|  * | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @remarks This function may be called before @ref glfwInit. | |
|  * | |
|  *  @note The error callback is called by the thread where the error was | |
|  *  generated.  If you are using GLFW from multiple threads, your error callback | |
|  *  needs to be written accordingly. | |
|  * | |
|  *  @note Because the description string provided to the callback may have been | |
|  *  generated specifically for that error, it is not guaranteed to be valid | |
|  *  after the callback has returned.  If you wish to use it after that, you need | |
|  *  to make your own copy of it before returning. | |
|  * | |
|  *  @ingroup error | |
|  */ | |
| GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun); | |
| 
 | |
| /*! @brief Returns the currently connected monitors. | |
|  * | |
|  *  This function returns an array of handles for all currently connected | |
|  *  monitors. | |
|  * | |
|  *  @param[out] count The size of the returned array, or zero if an error | |
|  *  occurred. | |
|  *  @return An array of monitor handles, or `NULL` if an error occurred. | |
|  * | |
|  *  @note The returned array is valid only until the monitor configuration | |
|  *  changes.  See @ref glfwSetMonitorCallback to receive notifications of | |
|  *  configuration changes. | |
|  * | |
|  *  @sa glfwGetPrimaryMonitor | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| GLFWAPI GLFWmonitor** glfwGetMonitors(int* count); | |
| 
 | |
| /*! @brief Returns the primary monitor. | |
|  * | |
|  *  This function returns the primary monitor.  This is usually the monitor | |
|  *  where elements like the Windows task bar or the OS X menu bar is located. | |
|  * | |
|  *  @return The primary monitor, or `NULL` if an error occurred. | |
|  * | |
|  *  @sa glfwGetMonitors | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void); | |
| 
 | |
| /*! @brief Returns the position of the monitor's viewport on the virtual screen. | |
|  * | |
|  *  This function returns the position, in screen coordinates, of the upper-left | |
|  *  corner of the specified monitor. | |
|  * | |
|  *  @param[in] monitor The monitor to query. | |
|  *  @param[out] xpos The monitor x-coordinate. | |
|  *  @param[out] ypos The monitor y-coordinate. | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos); | |
| 
 | |
| /*! @brief Returns the physical size of the monitor. | |
|  * | |
|  *  This function returns the size, in millimetres, of the display area of the | |
|  *  specified monitor. | |
|  * | |
|  *  @param[in] monitor The monitor to query. | |
|  *  @param[out] width The width, in mm, of the monitor's display | |
|  *  @param[out] height The height, in mm, of the monitor's display. | |
|  * | |
|  *  @note Some operating systems do not provide accurate information, either | |
|  *  because the monitor's EDID data is incorrect, or because the driver does not | |
|  *  report it accurately. | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* width, int* height); | |
| 
 | |
| /*! @brief Returns the name of the specified monitor. | |
|  * | |
|  *  This function returns a human-readable name, encoded as UTF-8, of the | |
|  *  specified monitor. | |
|  * | |
|  *  @param[in] monitor The monitor to query. | |
|  *  @return The UTF-8 encoded name of the monitor, or `NULL` if an error | |
|  *  occurred. | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor); | |
| 
 | |
| /*! @brief Sets the monitor configuration callback. | |
|  * | |
|  *  This function sets the monitor configuration callback, or removes the | |
|  *  currently set callback.  This is called when a monitor is connected to or | |
|  *  disconnected from the system. | |
|  * | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @bug This callback is not yet called on monitor configuration changes. | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun); | |
| 
 | |
| /*! @brief Returns the available video modes for the specified monitor. | |
|  * | |
|  *  This function returns an array of all video modes supported by the specified | |
|  *  monitor.  The returned array is sorted in ascending order, first by color | |
|  *  bit depth (the sum of all channel depths) and then by resolution area (the | |
|  *  product of width and height). | |
|  * | |
|  *  @param[in] monitor The monitor to query. | |
|  *  @param[out] count The number of video modes in the returned array, or zero | |
|  *  if an error occurred. | |
|  *  @return An array of video modes, or `NULL` if an error occurred. | |
|  * | |
|  *  @note The returned array is valid only until this function is called again | |
|  *  for the specified monitor. | |
|  * | |
|  *  @sa glfwGetVideoMode | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); | |
| 
 | |
| /*! @brief Returns the current mode of the specified monitor. | |
|  * | |
|  *  This function returns the current video mode of the specified monitor.  If | |
|  *  you are using a full screen window, the return value will therefore depend | |
|  *  on whether it is focused. | |
|  * | |
|  *  @param[in] monitor The monitor to query. | |
|  *  @return The current mode of the monitor, or `NULL` if an error occurred. | |
|  * | |
|  *  @sa glfwGetVideoModes | |
|  * | |
|  *  @ingroup monitor | |
|  */ | |
| GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor); | |
| 
 | |
| /*! @brief Generates a gamma ramp and sets it for the specified monitor. | |
|  * | |
|  *  This function generates a 256-element gamma ramp from the specified exponent | |
|  *  and then calls @ref glfwSetGamma with it. | |
|  * | |
|  *  @param[in] monitor The monitor whose gamma ramp to set. | |
|  *  @param[in] gamma The desired exponent. | |
|  * | |
|  *  @ingroup gamma | |
|  */ | |
| GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma); | |
| 
 | |
| /*! @brief Retrieves the current gamma ramp for the specified monitor. | |
|  * | |
|  *  This function retrieves the current gamma ramp of the specified monitor. | |
|  * | |
|  *  @param[in] monitor The monitor to query. | |
|  *  @return The current gamma ramp. | |
|  * | |
|  *  @ingroup gamma | |
|  */ | |
| GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor); | |
| 
 | |
| /*! @brief Sets the current gamma ramp for the specified monitor. | |
|  * | |
|  *  This function sets the current gamma ramp for the specified monitor. | |
|  * | |
|  *  @param[in] monitor The monitor whose gamma ramp to set. | |
|  *  @param[in] ramp The gamma ramp to use. | |
|  * | |
|  *  @note Gamma ramp sizes other than 256 are not supported by all hardware. | |
|  * | |
|  *  @ingroup gamma | |
|  */ | |
| GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); | |
| 
 | |
| /*! @brief Resets all window hints to their default values. | |
|  * | |
|  *  This function resets all window hints to their | |
|  *  [default values](@ref window_hints_values). | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @sa glfwWindowHint | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwDefaultWindowHints(void); | |
| 
 | |
| /*! @brief Sets the specified window hint to the desired value. | |
|  * | |
|  *  This function sets hints for the next call to @ref glfwCreateWindow.  The | |
|  *  hints, once set, retain their values until changed by a call to @ref | |
|  *  glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is | |
|  *  terminated with @ref glfwTerminate. | |
|  * | |
|  *  @param[in] target The [window hint](@ref window_hints) to set. | |
|  *  @param[in] hint The new value of the window hint. | |
|  * | |
|  *  @par New in GLFW 3 | |
|  *  Hints are no longer reset to their default values on window creation.  To | |
|  *  set default hint values, use @ref glfwDefaultWindowHints. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @sa glfwDefaultWindowHints | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwWindowHint(int target, int hint); | |
| 
 | |
| /*! @brief Creates a window and its associated context. | |
|  * | |
|  *  This function creates a window and its associated context.  Most of the | |
|  *  options controlling how the window and its context should be created are | |
|  *  specified through @ref glfwWindowHint. | |
|  * | |
|  *  Successful creation does not change which context is current.  Before you | |
|  *  can use the newly created context, you need to make it current using @ref | |
|  *  glfwMakeContextCurrent. | |
|  * | |
|  *  Note that the created window and context may differ from what you requested, | |
|  *  as not all parameters and hints are | |
|  *  [hard constraints](@ref window_hints_hard).  This includes the size of the | |
|  *  window, especially for full screen windows.  To retrieve the actual | |
|  *  properties of the window and context, use queries like @ref | |
|  *  glfwGetWindowParam and @ref glfwGetWindowSize. | |
|  * | |
|  *  @param[in] width The desired width, in screen coordinates, of the window. | |
|  *  This must be greater than zero. | |
|  *  @param[in] height The desired height, in screen coordinates, of the window. | |
|  *  This must be greater than zero. | |
|  *  @param[in] title The initial, UTF-8 encoded window title. | |
|  *  @param[in] monitor The monitor to use for full screen mode, or `NULL` to use | |
|  *  windowed mode. | |
|  *  @param[in] share The window whose context to share resources with, or `NULL` | |
|  *  to not share resources. | |
|  *  @return The handle of the created window, or `NULL` if an error occurred. | |
|  * | |
|  *  @remarks To create the window at a specific position, make it initially | |
|  *  invisible using the `GLFW_VISIBLE` window hint, set its position and then | |
|  *  show it. | |
|  * | |
|  *  @remarks If a fullscreen window is active, the screensaver is prohibited | |
|  *  from starting. | |
|  * | |
|  *  @remarks **Windows:** If the executable has an icon resource named | |
|  *  `GLFW_ICON,` it will be set as the icon for the window.  If no such icon is | |
|  *  present, the `IDI_WINLOGO` icon will be used instead. | |
|  * | |
|  *  @remarks **Mac OS X:** The GLFW window has no icon, as it is not a document | |
|  *  window, but the dock icon will be the same as the application bundle's icon. | |
|  *  Also, the first time a window is opened the menu bar is populated with | |
|  *  common commands like Hide, Quit and About.  The (minimal) about dialog uses | |
|  *  information from the application's bundle.  For more information on bundles, | |
|  *  see the Bundle Programming Guide provided by Apple. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @sa glfwDestroyWindow | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share); | |
| 
 | |
| /*! @brief Destroys the specified window and its context. | |
|  * | |
|  *  This function destroys the specified window and its context.  On calling | |
|  *  this function, no further callbacks will be called for that window. | |
|  * | |
|  *  @param[in] window The window to destroy. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @note This function may not be called from a callback. | |
|  * | |
|  *  @note If the window's context is current on the main thread, it is | |
|  *  detached before being destroyed. | |
|  * | |
|  *  @warning The window's context must not be current on any other thread. | |
|  * | |
|  *  @sa glfwCreateWindow | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwDestroyWindow(GLFWwindow* window); | |
| 
 | |
| /*! @brief Checks the close flag of the specified window. | |
|  * | |
|  *  This function returns the value of the close flag of the specified window. | |
|  * | |
|  *  @param[in] window The window to query. | |
|  *  @return The value of the close flag. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); | |
| 
 | |
| /*! @brief Sets the close flag of the specified window. | |
|  * | |
|  *  This function sets the value of the close flag of the specified window. | |
|  *  This can be used to override the user's attempt to close the window, or | |
|  *  to signal that it should be closed. | |
|  * | |
|  *  @param[in] window The window whose flag to change. | |
|  *  @param[in] value The new value. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value); | |
| 
 | |
| /*! @brief Sets the title of the specified window. | |
|  * | |
|  *  This function sets the window title, encoded as UTF-8, of the specified | |
|  *  window. | |
|  * | |
|  *  @param[in] window The window whose title to change. | |
|  *  @param[in] title The UTF-8 encoded window title. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title); | |
| 
 | |
| /*! @brief Retrieves the position of the client area of the specified window. | |
|  * | |
|  *  This function retrieves the position, in screen coordinates, of the | |
|  *  upper-left corner of the client area of the specified window. | |
|  * | |
|  *  @param[in] window The window to query. | |
|  *  @param[out] xpos The x-coordinate of the upper-left corner of the client area. | |
|  *  @param[out] ypos The y-coordinate of the upper-left corner of the client area. | |
|  * | |
|  *  @remarks Either or both coordinate parameters may be `NULL`. | |
|  * | |
|  *  @bug **Mac OS X:** The screen coordinate system is inverted. | |
|  * | |
|  *  @sa glfwSetWindowPos | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); | |
| 
 | |
| /*! @brief Sets the position of the client area of the specified window. | |
|  * | |
|  *  This function sets the position, in screen coordinates, of the upper-left | |
|  *  corner of the client area of the window. | |
|  * | |
|  *  If it is a full screen window, this function does nothing. | |
|  * | |
|  *  @param[in] window The window to query. | |
|  *  @param[in] xpos The x-coordinate of the upper-left corner of the client area. | |
|  *  @param[in] ypos The y-coordinate of the upper-left corner of the client area. | |
|  * | |
|  *  @remarks  If you wish to set an initial window position you should create | |
|  *  a hidden window (using @ref glfwWindowHint and `GLFW_VISIBLE`), set its | |
|  *  position and then show it. | |
|  * | |
|  *  @note It is very rarely a good idea to move an already visible window, as it | |
|  *  will confuse and annoy the user. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @note The window manager may put limits on what positions are allowed. | |
|  * | |
|  *  @bug **X11:** Some window managers ignore the set position of hidden (i.e. | |
|  *  unmapped) windows, instead placing them where it thinks is appropriate once | |
|  *  they are shown. | |
|  * | |
|  *  @bug **Mac OS X:** The screen coordinate system is inverted. | |
|  * | |
|  *  @sa glfwGetWindowPos | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); | |
| 
 | |
| /*! @brief Retrieves the size of the client area of the specified window. | |
|  * | |
|  *  This function retrieves the size, in screen coordinates, of the client area | |
|  *  of the specified window. | |
|  * | |
|  *  @param[in] window The window whose size to retrieve. | |
|  *  @param[out] width The width of the client area. | |
|  *  @param[out] height The height of the client area. | |
|  * | |
|  *  @sa glfwSetWindowSize | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); | |
| 
 | |
| /*! @brief Sets the size of the client area of the specified window. | |
|  * | |
|  *  This function sets the size, in screen coordinates, of the client area of | |
|  *  the specified window. | |
|  * | |
|  *  For full screen windows, this function selects and switches to the resolution | |
|  *  closest to the specified size, without affecting the window's context.  As | |
|  *  the context is unaffected, the bit depths of the framebuffer remain | |
|  *  unchanged. | |
|  * | |
|  *  @param[in] window The window to resize. | |
|  *  @param[in] width The desired width of the specified window. | |
|  *  @param[in] height The desired height of the specified window. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @note The window manager may put limits on what window sizes are allowed. | |
|  * | |
|  *  @sa glfwGetWindowSize | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); | |
| 
 | |
| /*! @brief Iconifies the specified window. | |
|  * | |
|  *  This function iconifies/minimizes the specified window, if it was previously | |
|  *  restored.  If it is a full screen window, the original monitor resolution is | |
|  *  restored until the window is restored.  If the window is already iconified, | |
|  *  this function does nothing. | |
|  * | |
|  *  @param[in] window The window to iconify. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @bug **Mac OS X:** This function is not yet implemented for | |
|  *  full screen windows. | |
|  * | |
|  *  @sa glfwRestoreWindow | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwIconifyWindow(GLFWwindow* window); | |
| 
 | |
| /*! @brief Restores the specified window. | |
|  * | |
|  *  This function restores the specified window, if it was previously | |
|  *  iconified/minimized.  If it is a full screen window, the resolution chosen | |
|  *  for the window is restored on the selected monitor.  If the window is | |
|  *  already restored, this function does nothing. | |
|  * | |
|  *  @param[in] window The window to restore. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @bug **Mac OS X:** This function is not yet implemented for full screen | |
|  *  windows. | |
|  * | |
|  *  @sa glfwIconifyWindow | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwRestoreWindow(GLFWwindow* window); | |
| 
 | |
| /*! @brief Makes the specified window visible. | |
|  * | |
|  *  This function makes the specified window visible, if it was previously | |
|  *  hidden.  If the window is already visible or is in full screen mode, this | |
|  *  function does nothing. | |
|  * | |
|  *  @param[in] window The window to make visible. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @sa glfwHideWindow | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwShowWindow(GLFWwindow* window); | |
| 
 | |
| /*! @brief Hides the specified window. | |
|  * | |
|  *  This function hides the specified window, if it was previously visible.  If | |
|  *  the window is already hidden or is in full screen mode, this function does | |
|  *  nothing. | |
|  * | |
|  *  @param[in] window The window to hide. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @sa glfwShowWindow | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwHideWindow(GLFWwindow* window); | |
| 
 | |
| /*! @brief Returns the monitor that the window uses for full screen mode. | |
|  * | |
|  *  This function returns the handle of the monitor that the specified window is | |
|  *  in full screen on. | |
|  * | |
|  *  @param[in] window The window to query. | |
|  *  @return The monitor, or `NULL` if the window is in windowed mode. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); | |
| 
 | |
| /*! @brief Returns a parameter of the specified window. | |
|  * | |
|  *  This function returns a property of the specified window.  There are many | |
|  *  different properties, some related to the window and others to its context. | |
|  * | |
|  *  @param[in] window The window to query. | |
|  *  @param[in] param The parameter whose value to return. | |
|  *  @return The value of the parameter, or zero if an error occurred. | |
|  * | |
|  *  @par Window parameters | |
|  * | |
|  *  The `GLFW_FOCUSED` parameter indicates whether the window is focused. | |
|  * | |
|  *  The `GLFW_ICONIFIED` parameter indicates whether the window is iconified. | |
|  * | |
|  *  The `GLFW_VISIBLE` parameter indicates whether the window is visible. | |
|  * | |
|  *  The `GLFW_RESIZABLE` parameter indicates whether the window is resizable | |
|  *  by the user. | |
|  * | |
|  *  The `GLFW_DECORATED` parameter indicates whether the window is decorated. | |
|  * | |
|  *  @par Context parameters | |
|  * | |
|  *  The `GLFW_CLIENT_API` parameter indicates the client API provided by the | |
|  *  window's context; either `GLFW_OPENGL_API` or `GLFW_OPENGL_ES_API`. | |
|  * | |
|  *  The `GLFW_CONTEXT_VERSION_MAJOR`, `GLFW_CONTEXT_VERSION_MINOR` and | |
|  *  `GLFW_CONTEXT_REVISION` parameters indicate the client API version of the | |
|  *  window's context. | |
|  * | |
|  *  The `GLFW_OPENGL_FORWARD_COMPAT` parameter is `GL_TRUE` if the window's | |
|  *  context is an OpenGL forward-compatible one, or `GL_FALSE` otherwise. | |
|  * | |
|  *  The `GLFW_OPENGL_DEBUG_CONTEXT` parameter is `GL_TRUE` if the window's | |
|  *  context is an OpenGL debug context, or `GL_FALSE` otherwise. | |
|  * | |
|  *  The `GLFW_OPENGL_PROFILE` parameter indicates the OpenGL profile used by the | |
|  *  context.  This is `GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE` | |
|  *  if the context uses a known profile, or `GLFW_OPENGL_NO_PROFILE` if the | |
|  *  OpenGL profile is unknown or the context is for another client API. | |
|  * | |
|  *  The `GLFW_CONTEXT_ROBUSTNESS` parameter indicates the robustness strategy | |
|  *  used by the context.  This is `GLFW_LOSE_CONTEXT_ON_RESET` or | |
|  *  `GLFW_NO_RESET_NOTIFICATION` if the window's context supports robustness, or | |
|  *  `GLFW_NO_ROBUSTNESS` otherwise. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI int glfwGetWindowParam(GLFWwindow* window, int param); | |
| 
 | |
| /*! @brief Sets the user pointer of the specified window. | |
|  * | |
|  *  This function sets the user-defined pointer of the specified window.  The | |
|  *  current value is retained until the window is destroyed.  The initial value | |
|  *  is `NULL`. | |
|  * | |
|  *  @param[in] window The window whose pointer to set. | |
|  *  @param[in] pointer The new value. | |
|  * | |
|  *  @sa glfwGetWindowUserPointer | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer); | |
| 
 | |
| /*! @brief Returns the user pointer of the specified window. | |
|  * | |
|  *  This function returns the current value of the user-defined pointer of the | |
|  *  specified window.  The initial value is `NULL`. | |
|  * | |
|  *  @param[in] window The window whose pointer to return. | |
|  * | |
|  *  @sa glfwSetWindowUserPointer | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window); | |
| 
 | |
| /*! @brief Sets the position callback for the specified window. | |
|  * | |
|  *  This function sets the position callback of the specified window, which is | |
|  *  called when the window is moved.  The callback is provided with the screen | |
|  *  position of the upper-left corner of the client area of the window. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun); | |
| 
 | |
| /*! @brief Sets the size callback for the specified window. | |
|  * | |
|  *  This function sets the size callback of the specified window, which is | |
|  *  called when the window is resized.  The callback is provided with the size, | |
|  *  in screen coordinates, of the client area of the window. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun); | |
| 
 | |
| /*! @brief Sets the close callback for the specified window. | |
|  * | |
|  *  This function sets the close callback of the specified window, which is | |
|  *  called when the user attempts to close the window, for example by clicking | |
|  *  the close widget in the title bar. | |
|  * | |
|  *  The close flag is set before this callback is called, but you can modify it | |
|  *  at any time with @ref glfwSetWindowShouldClose. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @remarks Calling @ref glfwDestroyWindow does not cause this callback to be | |
|  *  called. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @remarks **Mac OS X:** Selecting Quit from the application menu will | |
|  *  trigger the close callback for all windows. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun); | |
| 
 | |
| /*! @brief Sets the refresh callback for the specified window. | |
|  * | |
|  *  This function sets the refresh callback of the specified window, which is | |
|  *  called when the client area of the window needs to be redrawn, for example | |
|  *  if the window has been exposed after having been covered by another window. | |
|  * | |
|  *  On compositing window systems such as Aero, Compiz or Aqua, where the window | |
|  *  contents are saved off-screen, this callback may be called only very | |
|  *  infrequently or never at all. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @note On compositing window systems such as Aero, Compiz or Aqua, where the | |
|  *  window contents are saved off-screen, this callback may be called only very | |
|  *  infrequently or never at all. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun cbfun); | |
| 
 | |
| /*! @brief Sets the focus callback for the specified window. | |
|  * | |
|  *  This function sets the focus callback of the specified window, which is | |
|  *  called when the window gains or loses focus. | |
|  * | |
|  *  After the focus callback is called for a window that lost focus, synthetic | |
|  *  key and mouse button release events will be generated for all such that had | |
|  *  been pressed.  For more information, see @ref glfwSetKeyCallback and @ref | |
|  *  glfwSetMouseButtonCallback. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun); | |
| 
 | |
| /*! @brief Sets the iconify callback for the specified window. | |
|  * | |
|  *  This function sets the iconification callback of the specified window, which | |
|  *  is called when the window is iconified or restored. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun); | |
| 
 | |
| /*! @brief Processes all pending events. | |
|  * | |
|  *  This function processes only those events that have already been received | |
|  *  and then returns immediately.  Processing events will cause the window and | |
|  *  input callbacks associated with those events to be called. | |
|  * | |
|  *  @par New in GLFW 3 | |
|  *  This function is no longer called by @ref glfwSwapBuffers.  You need to call | |
|  *  it or @ref glfwWaitEvents yourself. | |
|  * | |
|  *  @remarks This function is not required for joystick input to work. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @note This function may not be called from a callback. | |
|  * | |
|  *  @note On some platforms, certain callbacks may be called outside of a call | |
|  *  to one of the event processing functions. | |
|  * | |
|  *  @sa glfwWaitEvents | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwPollEvents(void); | |
| 
 | |
| /*! @brief Waits until events are pending and processes them. | |
|  * | |
|  *  This function puts the calling thread to sleep until at least one event has | |
|  *  been received.  Once one or more events have been recevied, it behaves as if | |
|  *  @ref glfwPollEvents was called, i.e. the events are processed and the | |
|  *  function then returns immediately.  Processing events will cause the window | |
|  *  and input callbacks associated with those events to be called. | |
|  * | |
|  *  Since not all events are associated with callbacks, this function may return | |
|  *  without a callback having been called even if you are monitoring all | |
|  *  callbacks. | |
|  * | |
|  *  @remarks This function is not required for joystick input to work. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @note This function may not be called from a callback. | |
|  * | |
|  *  @note On some platforms, certain callbacks may be called outside of a call | |
|  *  to one of the event processing functions. | |
|  * | |
|  *  @sa glfwPollEvents | |
|  * | |
|  *  @ingroup window | |
|  */ | |
| GLFWAPI void glfwWaitEvents(void); | |
| 
 | |
| /*! @brief Returns the value of an input option for the specified window. | |
|  * | |
|  *  @param[in] window The window to query. | |
|  *  @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or | |
|  *  `GLFW_STICKY_MOUSE_BUTTONS`. | |
|  * | |
|  *  @sa glfwSetInputMode | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); | |
| 
 | |
| /*! @brief Sets an input option for the specified window. | |
|  *  @param[in] window The window whose input mode to set. | |
|  *  @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or | |
|  *  `GLFW_STICKY_MOUSE_BUTTONS`. | |
|  *  @param[in] value The new value of the specified input mode. | |
|  * | |
|  *  If `mode` is `GLFW_CURSOR`, the value must be one of the supported input | |
|  *  modes: | |
|  *  - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. | |
|  *  - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client | |
|  *    area of the window. | |
|  *  - `GLFW_CURSOR_DISABLED` disables the cursor and removes any limitations on | |
|  *    cursor movement. | |
|  * | |
|  *  If `mode` is `GLFW_STICKY_KEYS`, the value must be either `GL_TRUE` to | |
|  *  enable sticky keys, or `GL_FALSE` to disable it.  If sticky keys are | |
|  *  enabled, a key press will ensure that @ref glfwGetKey returns @ref | |
|  *  GLFW_PRESS the next time it is called even if the key had been released | |
|  *  before the call. | |
|  * | |
|  *  If `mode` is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either `GL_TRUE` | |
|  *  to enable sticky mouse buttons, or `GL_FALSE` to disable it.  If sticky | |
|  *  mouse buttons are enabled, a mouse button press will ensure that @ref | |
|  *  glfwGetMouseButton returns @ref GLFW_PRESS the next time it is called even | |
|  *  if the mouse button had been released before the call. | |
|  * | |
|  *  @sa glfwGetInputMode | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value); | |
| 
 | |
| /*! @brief Returns the last reported state of a keyboard key for the specified | |
|  *  window. | |
|  * | |
|  *  This function returns the last state reported for the specified key to the | |
|  *  specified window.  The returned state is one of `GLFW_PRESS` or | |
|  *  `GLFW_RELEASE`.  The higher-level state `GLFW_REPEAT` is only reported to | |
|  *  the key callback. | |
|  * | |
|  *  If the `GLFW_STICKY_KEYS` input mode is enabled, this function returns | |
|  *  `GLFW_PRESS` the first time you call this function after a key has been | |
|  *  pressed, even if the key has already been released. | |
|  * | |
|  *  The key functions deal with physical keys, with [key tokens](@ref keys) | |
|  *  named after their use on the standard US keyboard layout.  If you want to | |
|  *  input text, use the Unicode character callback instead. | |
|  * | |
|  *  @param[in] window The desired window. | |
|  *  @param[in] key The desired [keyboard key](@ref keys). | |
|  *  @return One of `GLFW_PRESS` or `GLFW_RELEASE`. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI int glfwGetKey(GLFWwindow* window, int key); | |
| 
 | |
| /*! @brief Returns the last reported state of a mouse button for the specified | |
|  *  window. | |
|  * | |
|  *  This function returns the last state reported for the specified mouse button | |
|  *  to the specified window. | |
|  * | |
|  *  If the `GLFW_STICKY_MOUSE_BUTTONS` input mode is enabled, this function | |
|  *  returns `GLFW_PRESS` the first time you call this function after a mouse | |
|  *  button has been pressed, even if the mouse button has already been released. | |
|  * | |
|  *  @param[in] window The desired window. | |
|  *  @param[in] button The desired [mouse button](@ref buttons). | |
|  *  @return One of `GLFW_PRESS` or `GLFW_RELEASE`. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); | |
| 
 | |
| /*! @brief Retrieves the last reported cursor position, relative to the client | |
|  *  area of the window. | |
|  * | |
|  *  This function returns the last reported position of the cursor to the | |
|  *  specified window. | |
|  * | |
|  *  If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor | |
|  *  position is unbounded and limited only by the minimum and maximum values of | |
|  *  a `double`. | |
|  * | |
|  *  The coordinate can be converted to their integer equivalents with the | |
|  *  `floor` function.  Casting directly to an integer type works for positive | |
|  *  coordinates, but fails for negative ones. | |
|  * | |
|  *  @param[in] window The desired window. | |
|  *  @param[out] xpos The cursor x-coordinate, relative to the left edge of the | |
|  *  client area, or `NULL`. | |
|  *  @param[out] ypos The cursor y-coordinate, relative to the to top edge of the | |
|  *  client area, or `NULL`. | |
|  * | |
|  *  @sa glfwSetCursorPos | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); | |
| 
 | |
| /*! @brief Sets the position of the cursor, relative to the client area of the window. | |
|  * | |
|  *  This function sets the position of the cursor.  The specified window must be | |
|  *  focused.  If the window does not have focus when this function is called, it | |
|  *  fails silently. | |
|  * | |
|  *  If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor | |
|  *  position is unbounded and limited only by the minimum and maximum values of | |
|  *  a `double`. | |
|  * | |
|  *  @param[in] window The desired window. | |
|  *  @param[in] xpos The desired x-coordinate, relative to the left edge of the | |
|  *  client area, or `NULL`. | |
|  *  @param[in] ypos The desired y-coordinate, relative to the top edge of the | |
|  *  client area, or `NULL`. | |
|  * | |
|  *  @sa glfwGetCursorPos | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos); | |
| 
 | |
| /*! @brief Sets the key callback. | |
|  * | |
|  *  This function sets the key callback of the specific window, which is called | |
|  *  when a key is pressed, repeated or released. | |
|  * | |
|  *  The key functions deal with physical keys, with layout independent | |
|  *  [key tokens](@ref keys) named after their values in the standard US keyboard | |
|  *  layout.  If you want to input text, use the [character callback](@ref | |
|  *  glfwSetCharCallback) instead. | |
|  * | |
|  *  When a window loses focus, it will generate synthetic key release events | |
|  *  for all pressed keys.  You can tell these events from user-generated events | |
|  *  by the fact that the synthetic ones are generated after the window has lost | |
|  *  focus, i.e. `GLFW_FOCUSED` will be false and the focus callback will have | |
|  *  already been called. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new key callback, or `NULL` to remove the currently | |
|  *  set callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun); | |
| 
 | |
| /*! @brief Sets the Unicode character callback. | |
|  * | |
|  *  This function sets the character callback of the specific window, which is | |
|  *  called when a Unicode character is input. | |
|  * | |
|  *  The character callback is intended for text input.  If you want to know | |
|  *  whether a specific key was pressed or released, use the | |
|  *  [key callback](@ref glfwSetKeyCallback) instead. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun); | |
| 
 | |
| /*! @brief Sets the mouse button callback. | |
|  * | |
|  *  This function sets the mouse button callback of the specified window, which | |
|  *  is called when a mouse button is pressed or released. | |
|  * | |
|  *  When a window loses focus, it will generate synthetic mouse button release | |
|  *  events for all pressed mouse buttons.  You can tell these events from | |
|  *  user-generated events by the fact that the synthetic ones are generated | |
|  *  after the window has lost focus, i.e. `GLFW_FOCUSED` will be false and the | |
|  *  focus callback will have already been called. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun); | |
| 
 | |
| /*! @brief Sets the cursor position callback. | |
|  * | |
|  *  This function sets the cursor position callback of the specified window, | |
|  *  which is called when the cursor is moved.  The callback is provided with the | |
|  *  position relative to the upper-left corner of the client area of the window. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun); | |
| 
 | |
| /*! @brief Sets the cursor enter/exit callback. | |
|  * | |
|  *  This function sets the cursor boundary crossing callback of the specified | |
|  *  window, which is called when the cursor enters or leaves the client area of | |
|  *  the window. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set | |
|  *  callback. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun); | |
| 
 | |
| /*! @brief Sets the scroll callback. | |
|  * | |
|  *  This function sets the scroll callback of the specified window, which is | |
|  *  called when a scrolling device is used, such as a mouse wheel or scrolling | |
|  *  area of a touchpad. | |
|  * | |
|  *  @param[in] window The window whose callback to set. | |
|  *  @param[in] cbfun The new scroll callback, or `NULL` to remove the currently | |
|  *  set callback. | |
|  * | |
|  *  @remarks This receives all scrolling input, like that from a mouse wheel or | |
|  *  a touchpad scrolling area. | |
|  * | |
|  *  @return The previously set callback, or `NULL` if an error occurred. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun); | |
| 
 | |
| /*! @brief Returns a parameter of the specified joystick. | |
|  * | |
|  *  This function returns a parameter of the specified joystick. | |
|  * | |
|  *  @param[in] joy The joystick to query. | |
|  *  @param[in] param The parameter whose value to return. | |
|  *  @return The specified joystick's current value, or zero if the joystick is | |
|  *  not present. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI int glfwJoystickPresent(int joy); | |
| 
 | |
| /*! @brief Returns the values of all axes of the specified joystick. | |
|  *  @param[in] joy The joystick to query. | |
|  *  @param[out] count The size of the returned array. | |
|  *  @return An array of axis values, or @c NULL if the joystick is not present. | |
|  * | |
|  *  @note The returned array is valid only until the next call to @ref | |
|  *  glfwGetJoystickAxes for that joystick. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI float* glfwGetJoystickAxes(int joy, int* count); | |
| 
 | |
| /*! @brief Returns the values of all buttons of the specified joystick. | |
|  *  @param[in] joy The joystick to query. | |
|  *  @param[out] count The size of the returned array. | |
|  *  @return An array of axis values, or @c NULL if the joystick is not present. | |
|  * | |
|  *  @note The returned array is valid only until the next call to @ref | |
|  *  glfwGetJoystickButtons for that joystick. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI unsigned char* glfwGetJoystickButtons(int joy, int* count); | |
| 
 | |
| /*! @brief Returns the name of the specified joystick. | |
|  * | |
|  *  This function returns the name, encoded as UTF-8, of the specified joystick. | |
|  * | |
|  *  @param[in] joy The joystick to query. | |
|  *  @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick | |
|  *  is not present. | |
|  * | |
|  *  @note The returned string is valid only until the next call to @ref | |
|  *  glfwGetJoystickName for that joystick. | |
|  * | |
|  *  @ingroup input | |
|  */ | |
| GLFWAPI const char* glfwGetJoystickName(int joy); | |
| 
 | |
| /*! @brief Sets the clipboard to the specified string. | |
|  * | |
|  *  This function sets the system clipboard to the specified, UTF-8 encoded | |
|  *  string.  The string is copied before returning, so you don't have to retain | |
|  *  it afterwards. | |
|  * | |
|  *  @param[in] window The window that will own the clipboard contents. | |
|  *  @param[in] string A UTF-8 encoded string. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @sa glfwGetClipboardString | |
|  * | |
|  *  @ingroup clipboard | |
|  */ | |
| GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string); | |
| 
 | |
| /*! @brief Retrieves the contents of the clipboard as a string. | |
|  * | |
|  *  This function returns the contents of the system clipboard, if it contains | |
|  *  or is convertible to a UTF-8 encoded string. | |
|  * | |
|  *  @param[in] window The window that will request the clipboard contents. | |
|  *  @return The contents of the clipboard as a UTF-8 encoded string, or `NULL` | |
|  *  if an error occurred. | |
|  * | |
|  *  @note This function may only be called from the main thread. | |
|  * | |
|  *  @note The returned string is valid only until the next call to @ref | |
|  *  glfwGetClipboardString or @ref glfwSetClipboardString. | |
|  * | |
|  *  @sa glfwSetClipboardString | |
|  * | |
|  *  @ingroup clipboard | |
|  */ | |
| GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); | |
| 
 | |
| /*! @brief Returns the value of the GLFW timer. | |
|  * | |
|  *  This function returns the value of the GLFW timer.  Unless the timer has | |
|  *  been set using @ref glfwSetTime, the timer measures time elapsed since GLFW | |
|  *  was initialized. | |
|  * | |
|  *  @return The current value, in seconds, or zero if an error occurred. | |
|  * | |
|  *  @remarks This function may be called from secondary threads. | |
|  * | |
|  *  @note The resolution of the timer is system dependent, but is usually on the | |
|  *  order of a few micro- or nanoseconds.  It uses the highest-resolution | |
|  *  monotonic time source on each supported platform. | |
|  * | |
|  *  @ingroup time | |
|  */ | |
| GLFWAPI double glfwGetTime(void); | |
| 
 | |
| /*! @brief Sets the GLFW timer. | |
|  * | |
|  *  This function sets the value of the GLFW timer.  It then continues to count | |
|  *  up from that value. | |
|  * | |
|  *  @param[in] time The new value, in seconds. | |
|  * | |
|  *  @note The resolution of the timer is system dependent, but is usually on the | |
|  *  order of a few micro- or nanoseconds.  It uses the highest-resolution | |
|  *  monotonic time source on each supported platform. | |
|  * | |
|  *  @ingroup time | |
|  */ | |
| GLFWAPI void glfwSetTime(double time); | |
| 
 | |
| /*! @brief Makes the context of the specified window current for the calling | |
|  *  thread. | |
|  * | |
|  *  This function makes the context of the specified window current on the | |
|  *  calling thread.  A context can only be made current on a single thread at | |
|  *  a time and each thread can have only a single current context at a time. | |
|  * | |
|  *  @param[in] window The window whose context to make current, or `NULL` to | |
|  *  detach the current context. | |
|  * | |
|  *  @remarks This function may be called from secondary threads. | |
|  * | |
|  *  @sa glfwGetCurrentContext | |
|  * | |
|  *  @ingroup context | |
|  */ | |
| GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); | |
| 
 | |
| /*! @brief Returns the window whose context is current on the calling thread. | |
|  * | |
|  *  This function returns the window whose context is current on the calling | |
|  *  thread. | |
|  * | |
|  *  @return The window whose context is current, or `NULL` if no window's | |
|  *  context is current. | |
|  * | |
|  *  @remarks This function may be called from secondary threads. | |
|  * | |
|  *  @sa glfwMakeContextCurrent | |
|  * | |
|  *  @ingroup context | |
|  */ | |
| GLFWAPI GLFWwindow* glfwGetCurrentContext(void); | |
| 
 | |
| /*! @brief Swaps the front and back buffers of the specified window. | |
|  * | |
|  *  This function swaps the front and back buffers of the specified window.  If | |
|  *  the swap interval is greater than zero, the GPU driver waits the specified | |
|  *  number of screen updates before swapping the buffers. | |
|  * | |
|  *  @param[in] window The window whose buffers to swap. | |
|  * | |
|  *  @remarks This function may be called from secondary threads. | |
|  * | |
|  *  @par New in GLFW 3 | |
|  *  This function no longer calls @ref glfwPollEvents.  You need to call it or | |
|  *  @ref glfwWaitEvents yourself. | |
|  * | |
|  *  @sa glfwSwapInterval | |
|  * | |
|  *  @ingroup context | |
|  */ | |
| GLFWAPI void glfwSwapBuffers(GLFWwindow* window); | |
| 
 | |
| /*! @brief Sets the swap interval for the current context. | |
|  * | |
|  *  This function sets the swap interval for the current context, i.e. the | |
|  *  number of screen updates to wait before swapping the buffers of a window and | |
|  *  returning from @ref glfwSwapBuffers.  This is sometimes called 'vertical | |
|  *  synchronization', 'vertical retrace synchronization' or 'vsync'. | |
|  * | |
|  *  @param[in] interval The minimum number of screen updates to wait for | |
|  *  until the buffers are swapped by @ref glfwSwapBuffers. | |
|  * | |
|  *  @remarks This function may be called from secondary threads. | |
|  * | |
|  *  @remarks Contexts that support either of the `WGL_EXT_swap_control_tear` and | |
|  *  `GLX_EXT_swap_control_tear` extensions also accept negative swap intervals, | |
|  *  which allow the driver to swap even if a frame arrives a little bit late. | |
|  *  You can check for the presence of these extensions using @ref | |
|  *  glfwExtensionSupported.  For more information about swap tearing, see the | |
|  *  extension specifications. | |
|  * | |
|  *  @note Some GPU drivers do not honor the requested swap interval, either | |
|  *  because of user settings that override the request or due to bugs in the | |
|  *  driver. | |
|  * | |
|  *  @sa glfwSwapBuffers | |
|  * | |
|  *  @ingroup context | |
|  */ | |
| GLFWAPI void glfwSwapInterval(int interval); | |
| 
 | |
| /*! @brief Returns whether the specified extension is available. | |
|  * | |
|  *  This function returns whether the specified | |
|  *  [OpenGL or context creation API extension](@ref glext) is supported by the | |
|  *  current context.  For example, on Windows both the OpenGL and WGL extension | |
|  *  strings are checked. | |
|  * | |
|  *  @param[in] extension The ASCII encoded name of the extension. | |
|  *  @return `GL_TRUE` if the extension is available, or `GL_FALSE` otherwise. | |
|  * | |
|  *  @remarks This function may be called from secondary threads. | |
|  * | |
|  *  @note As this functions searches one or more extension strings on each call, | |
|  *  it is recommended that you cache its results if it's going to be used | |
|  *  frequently.  The extension strings will not change during the lifetime of | |
|  *  a context, so there is no danger in doing this. | |
|  * | |
|  *  @ingroup context | |
|  */ | |
| GLFWAPI int glfwExtensionSupported(const char* extension); | |
| 
 | |
| /*! @brief Returns the address of the specified function for the current | |
|  *  context. | |
|  * | |
|  *  This function returns the address of the specified | |
|  *  [client API or extension function](@ref glext), if it is supported by the | |
|  *  current context. | |
|  * | |
|  *  @param[in] procname The ASCII encoded name of the function. | |
|  *  @return The address of the function, or `NULL` if the function is | |
|  *  unavailable. | |
|  * | |
|  *  @remarks This function may be called from secondary threads. | |
|  * | |
|  *  @note The addresses of these functions are not guaranteed to be the same for | |
|  *  all contexts, especially if they use different client APIs or even different | |
|  *  context creation hints. | |
|  * | |
|  *  @ingroup context | |
|  */ | |
| GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); | |
| 
 | |
| 
 | |
| /************************************************************************* | |
|  * Global definition cleanup | |
|  *************************************************************************/ | |
| 
 | |
| /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ | |
| 
 | |
| #ifdef GLFW_WINGDIAPI_DEFINED | |
|  #undef WINGDIAPI | |
|  #undef GLFW_WINGDIAPI_DEFINED | |
| #endif | |
|  | |
| #ifdef GLFW_CALLBACK_DEFINED | |
|  #undef CALLBACK | |
|  #undef GLFW_CALLBACK_DEFINED | |
| #endif | |
|  | |
| /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ | |
| 
 | |
| 
 | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
|  | |
| #endif /* _glfw3_h_ */ | |
| 
 | |
| 
 |