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							161 lines
						
					
					
						
							4.1 KiB
						
					
					
				| //======================================================================== | |
| // Simple multi-window test | |
| // Copyright (c) Camilla Löwy <elmindreda@glfw.org> | |
| // | |
| // This software is provided 'as-is', without any express or implied | |
| // warranty. In no event will the authors be held liable for any damages | |
| // arising from the use of this software. | |
| // | |
| // Permission is granted to anyone to use this software for any purpose, | |
| // including commercial applications, and to alter it and redistribute it | |
| // freely, subject to the following restrictions: | |
| // | |
| // 1. The origin of this software must not be misrepresented; you must not | |
| //    claim that you wrote the original software. If you use this software | |
| //    in a product, an acknowledgment in the product documentation would | |
| //    be appreciated but is not required. | |
| // | |
| // 2. Altered source versions must be plainly marked as such, and must not | |
| //    be misrepresented as being the original software. | |
| // | |
| // 3. This notice may not be removed or altered from any source | |
| //    distribution. | |
| // | |
| //======================================================================== | |
| // | |
| // This test creates four windows and clears each in a different color | |
| // | |
| //======================================================================== | |
|  | |
| #include <glad/gl.h> | |
| #define GLFW_INCLUDE_NONE | |
| #include <GLFW/glfw3.h> | |
|  | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
|  | |
| static GLFWwindow* windows[4]; | |
| static const char* titles[] = | |
| { | |
|     "Red", | |
|     "Green", | |
|     "Blue", | |
|     "Yellow" | |
| }; | |
| 
 | |
| static const struct | |
| { | |
|     float r, g, b; | |
| } colors[] = | |
| { | |
|     { 0.95f, 0.32f, 0.11f }, | |
|     { 0.50f, 0.80f, 0.16f }, | |
|     {   0.f, 0.68f, 0.94f }, | |
|     { 0.98f, 0.74f, 0.04f } | |
| }; | |
| 
 | |
| static void error_callback(int error, const char* description) | |
| { | |
|     fprintf(stderr, "Error: %s\n", description); | |
| } | |
| 
 | |
| static void arrange_windows(void) | |
| { | |
|     int xbase, ybase; | |
|     glfwGetWindowPos(windows[0], &xbase, &ybase); | |
| 
 | |
|     for (int i = 0;  i < 4;  i++) | |
|     { | |
|         int left, top, right, bottom; | |
|         glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom); | |
|         glfwSetWindowPos(windows[i], | |
|                          xbase + (i & 1) * (200 + left + right), | |
|                          ybase + (i >> 1) * (200 + top + bottom)); | |
|     } | |
| } | |
| 
 | |
| static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) | |
| { | |
|     if (action != GLFW_PRESS) | |
|         return; | |
| 
 | |
|     switch (key) | |
|     { | |
|         case GLFW_KEY_SPACE: | |
|         { | |
|             int xpos, ypos; | |
|             glfwGetWindowPos(window, &xpos, &ypos); | |
|             glfwSetWindowPos(window, xpos, ypos); | |
|             break; | |
|         } | |
| 
 | |
|         case GLFW_KEY_ESCAPE: | |
|             glfwSetWindowShouldClose(window, GLFW_TRUE); | |
|             break; | |
| 
 | |
|         case GLFW_KEY_D: | |
|         { | |
|             for (int i = 0;  i < 4;  i++) | |
|             { | |
|                 const int decorated = glfwGetWindowAttrib(windows[i], GLFW_DECORATED); | |
|                 glfwSetWindowAttrib(windows[i], GLFW_DECORATED, !decorated); | |
|             } | |
| 
 | |
|             arrange_windows(); | |
|             break; | |
|         } | |
|     } | |
| } | |
| 
 | |
| int main(int argc, char** argv) | |
| { | |
|     glfwSetErrorCallback(error_callback); | |
| 
 | |
|     if (!glfwInit()) | |
|         exit(EXIT_FAILURE); | |
| 
 | |
|     glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); | |
| 
 | |
|     for (int i = 0;  i < 4;  i++) | |
|     { | |
|         if (i > 0) | |
|             glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE); | |
| 
 | |
|         windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL); | |
|         if (!windows[i]) | |
|         { | |
|             glfwTerminate(); | |
|             exit(EXIT_FAILURE); | |
|         } | |
| 
 | |
|         glfwSetKeyCallback(windows[i], key_callback); | |
| 
 | |
|         glfwMakeContextCurrent(windows[i]); | |
|         gladLoadGL(glfwGetProcAddress); | |
|         glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f); | |
|     } | |
| 
 | |
|     arrange_windows(); | |
| 
 | |
|     for (int i = 0;  i < 4;  i++) | |
|         glfwShowWindow(windows[i]); | |
| 
 | |
|     for (;;) | |
|     { | |
|         for (int i = 0;  i < 4;  i++) | |
|         { | |
|             glfwMakeContextCurrent(windows[i]); | |
|             glClear(GL_COLOR_BUFFER_BIT); | |
|             glfwSwapBuffers(windows[i]); | |
| 
 | |
|             if (glfwWindowShouldClose(windows[i])) | |
|             { | |
|                 glfwTerminate(); | |
|                 exit(EXIT_SUCCESS); | |
|             } | |
|         } | |
| 
 | |
|         glfwWaitEvents(); | |
|     } | |
| } | |
| 
 | |
| 
 |