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							149 lines
						
					
					
						
							3.8 KiB
						
					
					
				| //======================================================================== | |
| // Window icon test program | |
| // Copyright (c) Camilla Löwy <elmindreda@glfw.org> | |
| // | |
| // This software is provided 'as-is', without any express or implied | |
| // warranty. In no event will the authors be held liable for any damages | |
| // arising from the use of this software. | |
| // | |
| // Permission is granted to anyone to use this software for any purpose, | |
| // including commercial applications, and to alter it and redistribute it | |
| // freely, subject to the following restrictions: | |
| // | |
| // 1. The origin of this software must not be misrepresented; you must not | |
| //    claim that you wrote the original software. If you use this software | |
| //    in a product, an acknowledgment in the product documentation would | |
| //    be appreciated but is not required. | |
| // | |
| // 2. Altered source versions must be plainly marked as such, and must not | |
| //    be misrepresented as being the original software. | |
| // | |
| // 3. This notice may not be removed or altered from any source | |
| //    distribution. | |
| // | |
| //======================================================================== | |
| // | |
| // This program is used to test the icon feature. | |
| // | |
| //======================================================================== | |
|  | |
| #include <glad/gl.h> | |
| #define GLFW_INCLUDE_NONE | |
| #include <GLFW/glfw3.h> | |
|  | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
|  | |
| // a simple glfw logo | |
| const char* const logo[] = | |
| { | |
|     "................", | |
|     "................", | |
|     "...0000..0......", | |
|     "...0.....0......", | |
|     "...0.00..0......", | |
|     "...0..0..0......", | |
|     "...0000..0000...", | |
|     "................", | |
|     "................", | |
|     "...000..0...0...", | |
|     "...0....0...0...", | |
|     "...000..0.0.0...", | |
|     "...0....0.0.0...", | |
|     "...0....00000...", | |
|     "................", | |
|     "................" | |
| }; | |
| 
 | |
| const unsigned char icon_colors[5][4] = | |
| { | |
|     {   0,   0,   0, 255 }, // black | |
|     { 255,   0,   0, 255 }, // red | |
|     {   0, 255,   0, 255 }, // green | |
|     {   0,   0, 255, 255 }, // blue | |
|     { 255, 255, 255, 255 }  // white | |
| }; | |
| 
 | |
| static int cur_icon_color = 0; | |
| 
 | |
| static void set_icon(GLFWwindow* window, int icon_color) | |
| { | |
|     int x, y; | |
|     unsigned char pixels[16 * 16 * 4]; | |
|     unsigned char* target = pixels; | |
|     GLFWimage img = { 16, 16, pixels }; | |
| 
 | |
|     for (y = 0;  y < img.width;  y++) | |
|     { | |
|         for (x = 0;  x < img.height;  x++) | |
|         { | |
|             if (logo[y][x] == '0') | |
|                 memcpy(target, icon_colors[icon_color], 4); | |
|             else | |
|                 memset(target, 0, 4); | |
| 
 | |
|             target += 4; | |
|         } | |
|     } | |
| 
 | |
|     glfwSetWindowIcon(window, 1, &img); | |
| } | |
| 
 | |
| static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) | |
| { | |
|     if (action != GLFW_PRESS) | |
|         return; | |
| 
 | |
|     switch (key) | |
|     { | |
|         case GLFW_KEY_ESCAPE: | |
|             glfwSetWindowShouldClose(window, GLFW_TRUE); | |
|             break; | |
|         case GLFW_KEY_SPACE: | |
|             cur_icon_color = (cur_icon_color + 1) % 5; | |
|             set_icon(window, cur_icon_color); | |
|             break; | |
|         case GLFW_KEY_X: | |
|             glfwSetWindowIcon(window, 0, NULL); | |
|             break; | |
|     } | |
| } | |
| 
 | |
| int main(int argc, char** argv) | |
| { | |
|     GLFWwindow* window; | |
| 
 | |
|     if (!glfwInit()) | |
|     { | |
|         fprintf(stderr, "Failed to initialize GLFW\n"); | |
|         exit(EXIT_FAILURE); | |
|     } | |
| 
 | |
|     window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL); | |
|     if (!window) | |
|     { | |
|         glfwTerminate(); | |
| 
 | |
|         fprintf(stderr, "Failed to open GLFW window\n"); | |
|         exit(EXIT_FAILURE); | |
|     } | |
| 
 | |
|     glfwMakeContextCurrent(window); | |
|     gladLoadGL(glfwGetProcAddress); | |
| 
 | |
|     glfwSetKeyCallback(window, key_callback); | |
|     set_icon(window, cur_icon_color); | |
| 
 | |
|     while (!glfwWindowShouldClose(window)) | |
|     { | |
|         glClear(GL_COLOR_BUFFER_BIT); | |
|         glfwSwapBuffers(window); | |
|         glfwWaitEvents(); | |
|     } | |
| 
 | |
|     glfwDestroyWindow(window); | |
|     glfwTerminate(); | |
|     exit(EXIT_SUCCESS); | |
| } | |
| 
 | |
| 
 |