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89 lines
2.9 KiB
89 lines
2.9 KiB
//======================================================================== |
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// GLFW - An OpenGL framework |
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// Platform: Any |
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// API version: 3.0 |
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// WWW: http://www.glfw.org/ |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2002-2006 Marcus Geelnard |
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#include "internal.h" |
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//************************************************************************ |
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//**** GLFW user functions **** |
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//************************************************************************ |
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//======================================================================== |
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// Determine joystick capabilities |
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//======================================================================== |
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GLFWAPI int glfwGetJoystickParam(int joy, int param) |
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{ |
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if (!_glfwInitialized) |
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return 0; |
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return _glfwPlatformGetJoystickParam(joy, param); |
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} |
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//======================================================================== |
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// Get joystick axis positions |
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//======================================================================== |
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GLFWAPI int glfwGetJoystickPos(int joy, float* pos, int numaxes) |
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{ |
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int i; |
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if (!_glfwInitialized) |
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return 0; |
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// Clear positions |
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for (i = 0; i < numaxes; i++) |
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pos[i] = 0.0f; |
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return _glfwPlatformGetJoystickPos(joy, pos, numaxes); |
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} |
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//======================================================================== |
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// Get joystick button states |
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//======================================================================== |
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GLFWAPI int glfwGetJoystickButtons(int joy, |
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unsigned char* buttons, |
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int numbuttons) |
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{ |
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int i; |
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if (!_glfwInitialized) |
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return 0; |
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// Clear button states |
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for (i = 0; i < numbuttons; i++) |
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buttons[i] = GLFW_RELEASE; |
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return _glfwPlatformGetJoystickButtons(joy, buttons, numbuttons); |
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} |
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