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1263 lines
41 KiB
1263 lines
41 KiB
//======================================================================== |
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// GLFW - An OpenGL library |
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// Platform: X11/GLX |
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// API version: 3.0 |
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// WWW: http://www.glfw.org/ |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2002-2006 Marcus Geelnard |
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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|
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#include "internal.h" |
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|
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#include <string.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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|
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// Action for EWMH client messages |
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#define _NET_WM_STATE_REMOVE 0 |
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#define _NET_WM_STATE_ADD 1 |
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#define _NET_WM_STATE_TOGGLE 2 |
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|
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// Additional mouse button names for XButtonEvent |
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#define Button6 6 |
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#define Button7 7 |
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|
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//======================================================================== |
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// Checks whether the event is a MapNotify for the specified window |
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//======================================================================== |
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|
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static Bool isMapNotify(Display* d, XEvent* e, char* arg) |
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{ |
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return (e->type == MapNotify) && (e->xmap.window == (Window)arg); |
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} |
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|
|
|
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//======================================================================== |
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// Translates an X Window key to internal coding |
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//======================================================================== |
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|
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static int translateKey(int keycode) |
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{ |
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// Use the pre-filled LUT (see updateKeyCodeLUT() ). |
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if ((keycode >= 0) && (keycode < 256)) |
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{ |
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return _glfwLibrary.X11.keyCodeLUT[keycode]; |
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} |
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else |
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{ |
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return -1; |
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} |
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} |
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|
|
|
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//======================================================================== |
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// Translates an X Window event to Unicode |
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//======================================================================== |
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|
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static int translateChar(XKeyEvent* event) |
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{ |
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KeySym keysym; |
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|
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// Get X11 keysym |
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XLookupString(event, NULL, 0, &keysym, NULL); |
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|
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// Convert to Unicode (see x11_keysym2unicode.c) |
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return (int) _glfwKeySym2Unicode(keysym); |
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} |
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|
|
|
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//======================================================================== |
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// Create the X11 window (and its colormap) |
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//======================================================================== |
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|
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static GLboolean createWindow(_GLFWwindow* window, |
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const _GLFWwndconfig* wndconfig) |
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{ |
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XEvent event; |
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unsigned long wamask; |
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XSetWindowAttributes wa; |
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XVisualInfo* visual = _glfwGetContextVisual(window); |
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|
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// Every window needs a colormap |
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// Create one based on the visual used by the current context |
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|
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window->X11.colormap = XCreateColormap(_glfwLibrary.X11.display, |
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_glfwLibrary.X11.root, |
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visual->visual, |
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AllocNone); |
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|
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// Create the actual window |
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{ |
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wamask = CWBorderPixel | CWColormap | CWEventMask; |
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|
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wa.colormap = window->X11.colormap; |
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wa.border_pixel = 0; |
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wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | |
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PointerMotionMask | ButtonPressMask | ButtonReleaseMask | |
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ExposureMask | FocusChangeMask | VisibilityChangeMask | |
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EnterWindowMask | LeaveWindowMask; |
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|
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if (wndconfig->mode == GLFW_WINDOWED) |
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{ |
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// The /only/ reason we are setting the background pixel here is |
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// that otherwise our window wont get any decorations on systems |
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// using Compiz on Intel hardware |
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wa.background_pixel = BlackPixel(_glfwLibrary.X11.display, |
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_glfwLibrary.X11.screen); |
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wamask |= CWBackPixel; |
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} |
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|
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window->X11.handle = XCreateWindow( |
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_glfwLibrary.X11.display, |
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_glfwLibrary.X11.root, |
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0, 0, // Upper left corner of this window on root |
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window->width, window->height, |
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0, // Border width |
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visual->depth, // Color depth |
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InputOutput, |
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visual->visual, |
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wamask, |
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&wa |
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); |
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|
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if (!window->X11.handle) |
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{ |
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// TODO: Handle all the various error codes here |
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|
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_glfwSetError(GLFW_PLATFORM_ERROR, |
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"X11/GLX: Failed to create window"); |
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return GL_FALSE; |
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} |
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} |
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|
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if (window->mode == GLFW_FULLSCREEN && !_glfwLibrary.X11.hasEWMH) |
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{ |
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// This is the butcher's way of removing window decorations |
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// Setting the override-redirect attribute on a window makes the window |
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// manager ignore the window completely (ICCCM, section 4) |
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// The good thing is that this makes undecorated fullscreen windows |
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// easy to do; the bad thing is that we have to do everything manually |
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// and some things (like iconify/restore) won't work at all, as they're |
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// usually performed by the window manager |
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|
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XSetWindowAttributes attributes; |
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attributes.override_redirect = True; |
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XChangeWindowAttributes(_glfwLibrary.X11.display, |
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window->X11.handle, |
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CWOverrideRedirect, |
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&attributes); |
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|
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window->X11.overrideRedirect = GL_TRUE; |
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} |
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|
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// Find or create the protocol atom for window close notifications |
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_glfwLibrary.X11.wmDeleteWindow = XInternAtom(_glfwLibrary.X11.display, |
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"WM_DELETE_WINDOW", |
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False); |
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|
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// Declare the WM protocols we support |
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{ |
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int count = 0; |
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Atom protocols[2]; |
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|
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// The WM_DELETE_WINDOW ICCCM protocol |
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// Basic window close notification protocol |
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if (_glfwLibrary.X11.wmDeleteWindow != None) |
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protocols[count++] = _glfwLibrary.X11.wmDeleteWindow; |
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|
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// The _NET_WM_PING EWMH protocol |
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// Tells the WM to ping our window and flag us as unresponsive if we |
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// don't reply within a few seconds |
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if (_glfwLibrary.X11.wmPing != None) |
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protocols[count++] = _glfwLibrary.X11.wmPing; |
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|
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if (count > 0) |
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{ |
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XSetWMProtocols(_glfwLibrary.X11.display, window->X11.handle, |
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protocols, count); |
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} |
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} |
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|
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// Set ICCCM WM_HINTS property |
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{ |
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XWMHints* hints = XAllocWMHints(); |
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if (!hints) |
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{ |
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_glfwSetError(GLFW_OUT_OF_MEMORY, |
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"X11/GLX: Failed to allocate WM hints"); |
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return GL_FALSE; |
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} |
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|
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hints->flags = StateHint; |
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hints->initial_state = NormalState; |
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|
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XSetWMHints(_glfwLibrary.X11.display, window->X11.handle, hints); |
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XFree(hints); |
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} |
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|
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// Set ICCCM WM_NORMAL_HINTS property (even if no parts are set) |
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{ |
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XSizeHints* hints = XAllocSizeHints(); |
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if (!hints) |
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{ |
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_glfwSetError(GLFW_OUT_OF_MEMORY, |
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"X11/GLX: Failed to allocate size hints"); |
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return GL_FALSE; |
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} |
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|
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hints->flags = 0; |
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|
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if (!wndconfig->resizable) |
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{ |
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hints->flags |= (PMinSize | PMaxSize); |
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hints->min_width = hints->max_width = window->width; |
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hints->min_height = hints->max_height = window->height; |
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} |
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|
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XSetWMNormalHints(_glfwLibrary.X11.display, window->X11.handle, hints); |
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XFree(hints); |
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} |
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_glfwPlatformSetWindowTitle(window, wndconfig->title); |
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|
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// Make sure the window is mapped before proceeding |
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XMapWindow(_glfwLibrary.X11.display, window->X11.handle); |
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XPeekIfEvent(_glfwLibrary.X11.display, &event, isMapNotify, |
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(char*) window->X11.handle); |
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|
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return GL_TRUE; |
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} |
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|
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|
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//======================================================================== |
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// Hide mouse cursor |
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//======================================================================== |
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|
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static void hideMouseCursor(_GLFWwindow* window) |
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{ |
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if (!window->X11.cursorHidden) |
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{ |
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XDefineCursor(_glfwLibrary.X11.display, |
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window->X11.handle, |
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_glfwLibrary.X11.cursor); |
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window->X11.cursorHidden = GL_TRUE; |
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} |
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} |
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|
|
|
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//======================================================================== |
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// Capture mouse cursor |
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//======================================================================== |
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|
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static void captureMouseCursor(_GLFWwindow* window) |
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{ |
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hideMouseCursor(window); |
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|
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if (!window->X11.cursorGrabbed) |
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{ |
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if (XGrabPointer(_glfwLibrary.X11.display, window->X11.handle, True, |
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ButtonPressMask | ButtonReleaseMask | |
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PointerMotionMask, GrabModeAsync, GrabModeAsync, |
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window->X11.handle, None, CurrentTime) == |
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GrabSuccess) |
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{ |
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window->X11.cursorGrabbed = GL_TRUE; |
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window->X11.cursorCentered = GL_FALSE; |
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} |
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} |
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} |
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|
|
|
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//======================================================================== |
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// Show mouse cursor |
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//======================================================================== |
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|
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static void showMouseCursor(_GLFWwindow* window) |
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{ |
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// Un-grab cursor (only in windowed mode: in fullscreen mode we still |
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// want the mouse grabbed in order to confine the cursor to the window |
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// area) |
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if (window->X11.cursorGrabbed) |
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{ |
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XUngrabPointer(_glfwLibrary.X11.display, CurrentTime); |
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window->X11.cursorGrabbed = GL_FALSE; |
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} |
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|
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// Show cursor |
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if (window->X11.cursorHidden) |
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{ |
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XUndefineCursor(_glfwLibrary.X11.display, window->X11.handle); |
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window->X11.cursorHidden = GL_FALSE; |
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} |
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} |
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|
|
|
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//======================================================================== |
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// Enter fullscreen mode |
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//======================================================================== |
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|
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static void enterFullscreenMode(_GLFWwindow* window) |
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{ |
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if (!_glfwLibrary.X11.saver.changed) |
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{ |
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// Remember old screen saver settings |
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XGetScreenSaver(_glfwLibrary.X11.display, |
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&_glfwLibrary.X11.saver.timeout, |
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&_glfwLibrary.X11.saver.interval, |
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&_glfwLibrary.X11.saver.blanking, |
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&_glfwLibrary.X11.saver.exposure); |
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|
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// Disable screen saver |
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XSetScreenSaver(_glfwLibrary.X11.display, 0, 0, DontPreferBlanking, |
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DefaultExposures); |
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|
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_glfwLibrary.X11.saver.changed = GL_TRUE; |
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} |
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|
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_glfwSetVideoMode(&window->width, &window->height, |
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&window->refreshRate); |
|
|
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if (_glfwLibrary.X11.hasEWMH && |
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_glfwLibrary.X11.wmState != None && |
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_glfwLibrary.X11.wmStateFullscreen != None) |
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{ |
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if (_glfwLibrary.X11.wmActiveWindow != None) |
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{ |
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// Ask the window manager to raise and focus the GLFW window |
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// Only focused windows with the _NET_WM_STATE_FULLSCREEN state end |
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// up on top of all other windows ("Stacking order" in EWMH spec) |
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|
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XEvent event; |
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memset(&event, 0, sizeof(event)); |
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|
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event.type = ClientMessage; |
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event.xclient.window = window->X11.handle; |
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event.xclient.format = 32; // Data is 32-bit longs |
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event.xclient.message_type = _glfwLibrary.X11.wmActiveWindow; |
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event.xclient.data.l[0] = 1; // Sender is a normal application |
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event.xclient.data.l[1] = 0; // We don't really know the timestamp |
|
|
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XSendEvent(_glfwLibrary.X11.display, |
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_glfwLibrary.X11.root, |
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False, |
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SubstructureNotifyMask | SubstructureRedirectMask, |
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&event); |
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} |
|
|
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// Ask the window manager to make the GLFW window a fullscreen window |
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// Fullscreen windows are undecorated and, when focused, are kept |
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// on top of all other windows |
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|
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XEvent event; |
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memset(&event, 0, sizeof(event)); |
|
|
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event.type = ClientMessage; |
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event.xclient.window = window->X11.handle; |
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event.xclient.format = 32; // Data is 32-bit longs |
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event.xclient.message_type = _glfwLibrary.X11.wmState; |
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event.xclient.data.l[0] = _NET_WM_STATE_ADD; |
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event.xclient.data.l[1] = _glfwLibrary.X11.wmStateFullscreen; |
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event.xclient.data.l[2] = 0; // No secondary property |
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event.xclient.data.l[3] = 1; // Sender is a normal application |
|
|
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XSendEvent(_glfwLibrary.X11.display, |
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_glfwLibrary.X11.root, |
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False, |
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SubstructureNotifyMask | SubstructureRedirectMask, |
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&event); |
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} |
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else if (window->X11.overrideRedirect) |
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{ |
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// In override-redirect mode, we have divorced ourselves from the |
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// window manager, so we need to do everything manually |
|
|
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XRaiseWindow(_glfwLibrary.X11.display, window->X11.handle); |
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XSetInputFocus(_glfwLibrary.X11.display, window->X11.handle, |
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RevertToParent, CurrentTime); |
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XMoveWindow(_glfwLibrary.X11.display, window->X11.handle, 0, 0); |
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XResizeWindow(_glfwLibrary.X11.display, window->X11.handle, |
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window->width, window->height); |
|
} |
|
|
|
// HACK: Try to get window inside viewport (for virtual displays) by moving |
|
// the mouse cursor to the upper left corner (and then to the center) |
|
// This hack should be harmless on saner systems as well |
|
XWarpPointer(_glfwLibrary.X11.display, None, window->X11.handle, 0,0,0,0, 0,0); |
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XWarpPointer(_glfwLibrary.X11.display, None, window->X11.handle, 0,0,0,0, |
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window->width / 2, window->height / 2); |
|
} |
|
|
|
|
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//======================================================================== |
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// Leave fullscreen mode |
|
//======================================================================== |
|
|
|
static void leaveFullscreenMode(_GLFWwindow* window) |
|
{ |
|
_glfwRestoreVideoMode(); |
|
|
|
// Did we change the screen saver setting? |
|
if (_glfwLibrary.X11.saver.changed) |
|
{ |
|
// Restore old screen saver settings |
|
XSetScreenSaver(_glfwLibrary.X11.display, |
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_glfwLibrary.X11.saver.timeout, |
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_glfwLibrary.X11.saver.interval, |
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_glfwLibrary.X11.saver.blanking, |
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_glfwLibrary.X11.saver.exposure); |
|
|
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_glfwLibrary.X11.saver.changed = GL_FALSE; |
|
} |
|
|
|
if (_glfwLibrary.X11.hasEWMH && |
|
_glfwLibrary.X11.wmState != None && |
|
_glfwLibrary.X11.wmStateFullscreen != None) |
|
{ |
|
// Ask the window manager to make the GLFW window a normal window |
|
// Normal windows usually have frames and other decorations |
|
|
|
XEvent event; |
|
memset(&event, 0, sizeof(event)); |
|
|
|
event.type = ClientMessage; |
|
event.xclient.window = window->X11.handle; |
|
event.xclient.format = 32; // Data is 32-bit longs |
|
event.xclient.message_type = _glfwLibrary.X11.wmState; |
|
event.xclient.data.l[0] = _NET_WM_STATE_REMOVE; |
|
event.xclient.data.l[1] = _glfwLibrary.X11.wmStateFullscreen; |
|
event.xclient.data.l[2] = 0; // No secondary property |
|
event.xclient.data.l[3] = 1; // Sender is a normal application |
|
|
|
XSendEvent(_glfwLibrary.X11.display, |
|
_glfwLibrary.X11.root, |
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False, |
|
SubstructureNotifyMask | SubstructureRedirectMask, |
|
&event); |
|
} |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Return the GLFW window corresponding to the specified X11 window |
|
//======================================================================== |
|
|
|
static _GLFWwindow* findWindow(Window handle) |
|
{ |
|
_GLFWwindow* window; |
|
|
|
for (window = _glfwLibrary.windowListHead; window; window = window->next) |
|
{ |
|
if (window->X11.handle == handle) |
|
return window; |
|
} |
|
|
|
return NULL; |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Get and process next X event (called by _glfwPlatformPollEvents) |
|
//======================================================================== |
|
|
|
static void processSingleEvent(void) |
|
{ |
|
_GLFWwindow* window; |
|
|
|
XEvent event; |
|
XNextEvent(_glfwLibrary.X11.display, &event); |
|
|
|
switch (event.type) |
|
{ |
|
case KeyPress: |
|
{ |
|
// A keyboard key was pressed |
|
window = findWindow(event.xkey.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for KeyPress event\n"); |
|
return; |
|
} |
|
|
|
// Translate and report key press |
|
_glfwInputKey(window, translateKey(event.xkey.keycode), GLFW_PRESS); |
|
|
|
// Translate and report character input |
|
_glfwInputChar(window, translateChar(&event.xkey)); |
|
|
|
break; |
|
} |
|
|
|
case KeyRelease: |
|
{ |
|
// A keyboard key was released |
|
window = findWindow(event.xkey.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for KeyRelease event\n"); |
|
return; |
|
} |
|
|
|
// Do not report key releases for key repeats. For key repeats we |
|
// will get KeyRelease/KeyPress pairs with similar or identical |
|
// time stamps. User selected key repeat filtering is handled in |
|
// _glfwInputKey/_glfwInputChar. |
|
if (XEventsQueued(_glfwLibrary.X11.display, QueuedAfterReading)) |
|
{ |
|
XEvent nextEvent; |
|
XPeekEvent(_glfwLibrary.X11.display, &nextEvent); |
|
|
|
if (nextEvent.type == KeyPress && |
|
nextEvent.xkey.window == event.xkey.window && |
|
nextEvent.xkey.keycode == event.xkey.keycode) |
|
{ |
|
// This last check is a hack to work around key repeats |
|
// leaking through due to some sort of time drift |
|
// Toshiyuki Takahashi can press a button 16 times per |
|
// second so it's fairly safe to assume that no human is |
|
// pressing the key 50 times per second (value is ms) |
|
if ((nextEvent.xkey.time - event.xkey.time) < 20) |
|
{ |
|
// Do not report anything for this event |
|
break; |
|
} |
|
} |
|
} |
|
|
|
// Translate and report key release |
|
_glfwInputKey(window, translateKey(event.xkey.keycode), GLFW_RELEASE); |
|
|
|
break; |
|
} |
|
|
|
case ButtonPress: |
|
{ |
|
// A mouse button was pressed or a scrolling event occurred |
|
window = findWindow(event.xbutton.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for ButtonPress event\n"); |
|
return; |
|
} |
|
|
|
if (event.xbutton.button == Button1) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS); |
|
else if (event.xbutton.button == Button2) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS); |
|
else if (event.xbutton.button == Button3) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS); |
|
|
|
// XFree86 3.3.2 and later translates mouse wheel up/down into |
|
// mouse button 4 & 5 presses |
|
else if (event.xbutton.button == Button4) |
|
_glfwInputScroll(window, 0.0, 1.0); |
|
else if (event.xbutton.button == Button5) |
|
_glfwInputScroll(window, 0.0, -1.0); |
|
|
|
else if (event.xbutton.button == Button6) |
|
_glfwInputScroll(window, -1.0, 0.0); |
|
else if (event.xbutton.button == Button7) |
|
_glfwInputScroll(window, 1.0, 0.0); |
|
|
|
break; |
|
} |
|
|
|
case ButtonRelease: |
|
{ |
|
// A mouse button was released |
|
window = findWindow(event.xbutton.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for ButtonRelease event\n"); |
|
return; |
|
} |
|
|
|
if (event.xbutton.button == Button1) |
|
{ |
|
_glfwInputMouseClick(window, |
|
GLFW_MOUSE_BUTTON_LEFT, |
|
GLFW_RELEASE); |
|
} |
|
else if (event.xbutton.button == Button2) |
|
{ |
|
_glfwInputMouseClick(window, |
|
GLFW_MOUSE_BUTTON_MIDDLE, |
|
GLFW_RELEASE); |
|
} |
|
else if (event.xbutton.button == Button3) |
|
{ |
|
_glfwInputMouseClick(window, |
|
GLFW_MOUSE_BUTTON_RIGHT, |
|
GLFW_RELEASE); |
|
} |
|
break; |
|
} |
|
|
|
case EnterNotify: |
|
{ |
|
// The mouse cursor enters the Window |
|
window = findWindow(event.xcrossing.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for EnterNotify event\n"); |
|
return; |
|
} |
|
|
|
if (window->cursorMode == GLFW_CURSOR_HIDDEN) |
|
hideMouseCursor(window); |
|
|
|
_glfwInputCursorEnter(window, GL_TRUE); |
|
break; |
|
} |
|
|
|
case LeaveNotify: |
|
{ |
|
// The mouse cursor leave the Window |
|
window = findWindow(event.xcrossing.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for LeaveNotify event\n"); |
|
return; |
|
} |
|
|
|
if (window->cursorMode == GLFW_CURSOR_HIDDEN) |
|
showMouseCursor(window); |
|
|
|
_glfwInputCursorEnter(window, GL_FALSE); |
|
break; |
|
} |
|
|
|
case MotionNotify: |
|
{ |
|
// The mouse cursor was moved |
|
window = findWindow(event.xmotion.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for MotionNotify event\n"); |
|
return; |
|
} |
|
|
|
if (event.xmotion.x != window->X11.cursorPosX || |
|
event.xmotion.y != window->X11.cursorPosY) |
|
{ |
|
// The mouse cursor was moved and we didn't do it |
|
int x, y; |
|
|
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED) |
|
{ |
|
if (_glfwLibrary.activeWindow != window) |
|
break; |
|
|
|
x = event.xmotion.x - window->X11.cursorPosX; |
|
y = event.xmotion.y - window->X11.cursorPosY; |
|
} |
|
else |
|
{ |
|
x = event.xmotion.x; |
|
y = event.xmotion.y; |
|
} |
|
|
|
window->X11.cursorPosX = event.xmotion.x; |
|
window->X11.cursorPosY = event.xmotion.y; |
|
window->X11.cursorCentered = GL_FALSE; |
|
|
|
_glfwInputCursorMotion(window, x, y); |
|
} |
|
|
|
break; |
|
} |
|
|
|
case ConfigureNotify: |
|
{ |
|
// The window configuration changed somehow |
|
window = findWindow(event.xconfigure.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for ConfigureNotify event\n"); |
|
return; |
|
} |
|
|
|
_glfwInputWindowSize(window, |
|
event.xconfigure.width, |
|
event.xconfigure.height); |
|
|
|
_glfwInputWindowPos(window, |
|
event.xconfigure.x, |
|
event.xconfigure.y); |
|
|
|
break; |
|
} |
|
|
|
case ClientMessage: |
|
{ |
|
// Custom client message, probably from the window manager |
|
window = findWindow(event.xclient.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for ClientMessage event\n"); |
|
return; |
|
} |
|
|
|
if ((Atom) event.xclient.data.l[0] == _glfwLibrary.X11.wmDeleteWindow) |
|
{ |
|
// The window manager was asked to close the window, for example by |
|
// the user pressing a 'close' window decoration button |
|
|
|
window->closeRequested = GL_TRUE; |
|
} |
|
else if (_glfwLibrary.X11.wmPing != None && |
|
(Atom) event.xclient.data.l[0] == _glfwLibrary.X11.wmPing) |
|
{ |
|
// The window manager is pinging us to make sure we are still |
|
// responding to events |
|
|
|
event.xclient.window = _glfwLibrary.X11.root; |
|
XSendEvent(_glfwLibrary.X11.display, |
|
event.xclient.window, |
|
False, |
|
SubstructureNotifyMask | SubstructureRedirectMask, |
|
&event); |
|
} |
|
|
|
break; |
|
} |
|
|
|
case MapNotify: |
|
{ |
|
// The window was mapped |
|
window = findWindow(event.xmap.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for MapNotify event\n"); |
|
return; |
|
} |
|
|
|
_glfwInputWindowIconify(window, GL_FALSE); |
|
break; |
|
} |
|
|
|
case UnmapNotify: |
|
{ |
|
// The window was unmapped |
|
window = findWindow(event.xmap.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for UnmapNotify event\n"); |
|
return; |
|
} |
|
|
|
_glfwInputWindowIconify(window, GL_TRUE); |
|
break; |
|
} |
|
|
|
case FocusIn: |
|
{ |
|
// The window gained focus |
|
window = findWindow(event.xfocus.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for FocusIn event\n"); |
|
return; |
|
} |
|
|
|
_glfwInputWindowFocus(window, GL_TRUE); |
|
|
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED) |
|
captureMouseCursor(window); |
|
|
|
break; |
|
} |
|
|
|
case FocusOut: |
|
{ |
|
// The window lost focus |
|
window = findWindow(event.xfocus.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for FocusOut event\n"); |
|
return; |
|
} |
|
|
|
_glfwInputWindowFocus(window, GL_FALSE); |
|
|
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED) |
|
showMouseCursor(window); |
|
|
|
break; |
|
} |
|
|
|
case Expose: |
|
{ |
|
// The window's contents was damaged |
|
window = findWindow(event.xexpose.window); |
|
if (window == NULL) |
|
{ |
|
fprintf(stderr, "Cannot find GLFW window structure for Expose event\n"); |
|
return; |
|
} |
|
|
|
_glfwInputWindowDamage(window); |
|
break; |
|
} |
|
|
|
case SelectionClear: |
|
{ |
|
// The ownership of the selection was lost |
|
|
|
free(_glfwLibrary.X11.selection.string); |
|
_glfwLibrary.X11.selection.string = NULL; |
|
break; |
|
} |
|
|
|
case SelectionNotify: |
|
{ |
|
// The selection conversion status is available |
|
|
|
XSelectionEvent* request = &event.xselection; |
|
|
|
if (_glfwReadSelection(request)) |
|
_glfwLibrary.X11.selection.status = _GLFW_CONVERSION_SUCCEEDED; |
|
else |
|
_glfwLibrary.X11.selection.status = _GLFW_CONVERSION_FAILED; |
|
|
|
break; |
|
} |
|
|
|
case SelectionRequest: |
|
{ |
|
// The contents of the selection was requested |
|
|
|
XSelectionRequestEvent* request = &event.xselectionrequest; |
|
|
|
XEvent response; |
|
memset(&response, 0, sizeof(response)); |
|
|
|
response.xselection.property = _glfwWriteSelection(request); |
|
response.xselection.type = SelectionNotify; |
|
response.xselection.display = request->display; |
|
response.xselection.requestor = request->requestor; |
|
response.xselection.selection = request->selection; |
|
response.xselection.target = request->target; |
|
response.xselection.time = request->time; |
|
|
|
XSendEvent(_glfwLibrary.X11.display, |
|
request->requestor, |
|
False, 0, &response); |
|
break; |
|
} |
|
|
|
case DestroyNotify: |
|
return; |
|
|
|
default: |
|
{ |
|
#if defined(_GLFW_HAS_XRANDR) |
|
switch (event.type - _glfwLibrary.X11.RandR.eventBase) |
|
{ |
|
case RRScreenChangeNotify: |
|
{ |
|
// Show XRandR that we really care |
|
XRRUpdateConfiguration(&event); |
|
break; |
|
} |
|
} |
|
#endif /*_GLFW_HAS_XRANDR*/ |
|
break; |
|
} |
|
} |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW internal API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
//======================================================================== |
|
// Processes all pending events |
|
//======================================================================== |
|
|
|
void _glfwProcessPendingEvents(void) |
|
{ |
|
int i, count = XPending(_glfwLibrary.X11.display); |
|
|
|
for (i = 0; i < count; i++) |
|
processSingleEvent(); |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW platform API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
//======================================================================== |
|
// Here is where the window is created, and |
|
// the OpenGL rendering context is created |
|
//======================================================================== |
|
|
|
int _glfwPlatformOpenWindow(_GLFWwindow* window, |
|
const _GLFWwndconfig* wndconfig, |
|
const _GLFWfbconfig* fbconfig) |
|
{ |
|
window->refreshRate = wndconfig->refreshRate; |
|
window->resizable = wndconfig->resizable; |
|
|
|
if (!_glfwCreateContext(window, wndconfig, fbconfig)) |
|
return GL_FALSE; |
|
|
|
if (!createWindow(window, wndconfig)) |
|
return GL_FALSE; |
|
|
|
if (wndconfig->mode == GLFW_FULLSCREEN) |
|
{ |
|
#if defined(_GLFW_HAS_XRANDR) |
|
// Request screen change notifications |
|
if (_glfwLibrary.X11.RandR.available) |
|
{ |
|
XRRSelectInput(_glfwLibrary.X11.display, |
|
window->X11.handle, |
|
RRScreenChangeNotifyMask); |
|
} |
|
#endif /*_GLFW_HAS_XRANDR*/ |
|
|
|
enterFullscreenMode(window); |
|
} |
|
|
|
// Process the window map event and any other that may have arrived |
|
_glfwProcessPendingEvents(); |
|
|
|
// Retrieve and set initial cursor position |
|
{ |
|
Window cursorWindow, cursorRoot; |
|
int windowX, windowY, rootX, rootY; |
|
unsigned int mask; |
|
|
|
XQueryPointer(_glfwLibrary.X11.display, |
|
window->X11.handle, |
|
&cursorRoot, |
|
&cursorWindow, |
|
&rootX, &rootY, |
|
&windowX, &windowY, |
|
&mask); |
|
|
|
// TODO: Probably check for some corner cases here. |
|
|
|
window->cursorPosX = windowX; |
|
window->cursorPosY = windowY; |
|
} |
|
|
|
return GL_TRUE; |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Properly kill the window/video display |
|
//======================================================================== |
|
|
|
void _glfwPlatformCloseWindow(_GLFWwindow* window) |
|
{ |
|
if (window->mode == GLFW_FULLSCREEN) |
|
leaveFullscreenMode(window); |
|
|
|
_glfwDestroyContext(window); |
|
|
|
if (window->X11.handle) |
|
{ |
|
XUnmapWindow(_glfwLibrary.X11.display, window->X11.handle); |
|
XDestroyWindow(_glfwLibrary.X11.display, window->X11.handle); |
|
window->X11.handle = (Window) 0; |
|
} |
|
|
|
if (window->X11.colormap) |
|
{ |
|
XFreeColormap(_glfwLibrary.X11.display, window->X11.colormap); |
|
window->X11.colormap = (Colormap) 0; |
|
} |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Set the window title |
|
//======================================================================== |
|
|
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) |
|
{ |
|
Atom type = XInternAtom(_glfwLibrary.X11.display, "UTF8_STRING", False); |
|
|
|
#if defined(X_HAVE_UTF8_STRING) |
|
Xutf8SetWMProperties(_glfwLibrary.X11.display, |
|
window->X11.handle, |
|
title, title, |
|
NULL, 0, |
|
NULL, NULL, NULL); |
|
#else |
|
// This may be a slightly better fallback than using XStoreName and |
|
// XSetIconName, which always store their arguments using STRING |
|
XmbSetWMProperties(_glfwLibrary.X11.display, |
|
window->X11.handle, |
|
title, title, |
|
NULL, 0, |
|
NULL, NULL, NULL); |
|
#endif |
|
|
|
if (_glfwLibrary.X11.wmName != None) |
|
{ |
|
XChangeProperty(_glfwLibrary.X11.display, window->X11.handle, |
|
_glfwLibrary.X11.wmName, type, 8, |
|
PropModeReplace, |
|
(unsigned char*) title, strlen(title)); |
|
} |
|
|
|
if (_glfwLibrary.X11.wmIconName != None) |
|
{ |
|
XChangeProperty(_glfwLibrary.X11.display, window->X11.handle, |
|
_glfwLibrary.X11.wmIconName, type, 8, |
|
PropModeReplace, |
|
(unsigned char*) title, strlen(title)); |
|
} |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Set the window size |
|
//======================================================================== |
|
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) |
|
{ |
|
int mode = 0, rate, sizeChanged = GL_FALSE; |
|
XSizeHints* sizehints; |
|
|
|
rate = window->refreshRate; |
|
|
|
if (window->mode == GLFW_FULLSCREEN) |
|
{ |
|
// Get the closest matching video mode for the specified window size |
|
mode = _glfwGetClosestVideoMode(&width, &height, &rate); |
|
} |
|
|
|
if (!window->resizable) |
|
{ |
|
// Update window size restrictions to match new window size |
|
|
|
sizehints = XAllocSizeHints(); |
|
sizehints->flags = 0; |
|
|
|
sizehints->min_width = sizehints->max_width = width; |
|
sizehints->min_height = sizehints->max_height = height; |
|
|
|
XSetWMNormalHints(_glfwLibrary.X11.display, window->X11.handle, sizehints); |
|
XFree(sizehints); |
|
} |
|
|
|
// Change window size before changing fullscreen mode? |
|
if (window->mode == GLFW_FULLSCREEN && (width > window->width)) |
|
{ |
|
XResizeWindow(_glfwLibrary.X11.display, window->X11.handle, width, height); |
|
sizeChanged = GL_TRUE; |
|
} |
|
|
|
if (window->mode == GLFW_FULLSCREEN) |
|
{ |
|
// Change video mode, keeping current refresh rate |
|
_glfwSetVideoModeMODE(mode, window->refreshRate); |
|
} |
|
|
|
// Set window size (if not already changed) |
|
if (!sizeChanged) |
|
XResizeWindow(_glfwLibrary.X11.display, window->X11.handle, width, height); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Set the window position. |
|
//======================================================================== |
|
|
|
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y) |
|
{ |
|
XMoveWindow(_glfwLibrary.X11.display, window->X11.handle, x, y); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Window iconification |
|
//======================================================================== |
|
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window) |
|
{ |
|
if (window->X11.overrideRedirect) |
|
{ |
|
// We can't iconify/restore override-redirect windows, as that's |
|
// performed by the window manager |
|
return; |
|
} |
|
|
|
XIconifyWindow(_glfwLibrary.X11.display, |
|
window->X11.handle, |
|
_glfwLibrary.X11.screen); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Window un-iconification |
|
//======================================================================== |
|
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window) |
|
{ |
|
if (window->X11.overrideRedirect) |
|
{ |
|
// We can't iconify/restore override-redirect windows, as that's |
|
// performed by the window manager |
|
return; |
|
} |
|
|
|
XMapWindow(_glfwLibrary.X11.display, window->X11.handle); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Read back framebuffer parameters from the context |
|
//======================================================================== |
|
|
|
void _glfwPlatformRefreshWindowParams(void) |
|
{ |
|
#if defined(_GLFW_HAS_XRANDR) |
|
XRRScreenConfiguration* sc; |
|
#endif /*_GLFW_HAS_XRANDR*/ |
|
#if defined(_GLFW_HAS_XF86VIDMODE) |
|
XF86VidModeModeLine modeline; |
|
int dotclock; |
|
float pixels_per_second, pixels_per_frame; |
|
#endif /*_GLFW_HAS_XF86VIDMODE*/ |
|
_GLFWwindow* window = _glfwLibrary.currentWindow; |
|
|
|
// Retrieve refresh rate if possible |
|
if (_glfwLibrary.X11.RandR.available) |
|
{ |
|
#if defined(_GLFW_HAS_XRANDR) |
|
sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root); |
|
window->refreshRate = XRRConfigCurrentRate(sc); |
|
XRRFreeScreenConfigInfo(sc); |
|
#endif /*_GLFW_HAS_XRANDR*/ |
|
} |
|
else if (_glfwLibrary.X11.VidMode.available) |
|
{ |
|
#if defined(_GLFW_HAS_XF86VIDMODE) |
|
// Use the XF86VidMode extension to get current video mode |
|
XF86VidModeGetModeLine(_glfwLibrary.X11.display, |
|
_glfwLibrary.X11.screen, |
|
&dotclock, &modeline); |
|
pixels_per_second = 1000.0f * (float) dotclock; |
|
pixels_per_frame = (float) modeline.htotal * modeline.vtotal; |
|
window->refreshRate = (int) (pixels_per_second / pixels_per_frame + 0.5); |
|
#endif /*_GLFW_HAS_XF86VIDMODE*/ |
|
} |
|
else |
|
{ |
|
// Zero means unknown according to the GLFW spec |
|
window->refreshRate = 0; |
|
} |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Poll for new window and input events |
|
//======================================================================== |
|
|
|
void _glfwPlatformPollEvents(void) |
|
{ |
|
_GLFWwindow* window; |
|
|
|
// Process all pending events |
|
while (XPending(_glfwLibrary.X11.display)) |
|
processSingleEvent(); |
|
|
|
// Did the cursor move in an active window that has captured the cursor |
|
window = _glfwLibrary.activeWindow; |
|
if (window) |
|
{ |
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED && |
|
!window->X11.cursorCentered) |
|
{ |
|
_glfwPlatformSetMouseCursorPos(window, |
|
window->width / 2, |
|
window->height / 2); |
|
window->X11.cursorCentered = GL_TRUE; |
|
|
|
// NOTE: This is a temporary fix. It works as long as you use |
|
// offsets accumulated over the course of a frame, instead of |
|
// performing the necessary actions per callback call. |
|
XFlush( _glfwLibrary.X11.display ); |
|
} |
|
} |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Wait for new window and input events |
|
//======================================================================== |
|
|
|
void _glfwPlatformWaitEvents(void) |
|
{ |
|
XEvent event; |
|
|
|
// Block waiting for an event to arrive |
|
XNextEvent(_glfwLibrary.X11.display, &event); |
|
XPutBackEvent(_glfwLibrary.X11.display, &event); |
|
|
|
_glfwPlatformPollEvents(); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Set physical mouse cursor position |
|
//======================================================================== |
|
|
|
void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y) |
|
{ |
|
// Store the new position so we can recognise it later |
|
window->X11.cursorPosX = x; |
|
window->X11.cursorPosY = y; |
|
|
|
XWarpPointer(_glfwLibrary.X11.display, None, window->X11.handle, 0,0,0,0, x, y); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Set physical mouse cursor mode |
|
//======================================================================== |
|
|
|
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) |
|
{ |
|
switch (mode) |
|
{ |
|
case GLFW_CURSOR_NORMAL: |
|
showMouseCursor(window); |
|
break; |
|
case GLFW_CURSOR_HIDDEN: |
|
hideMouseCursor(window); |
|
break; |
|
case GLFW_CURSOR_CAPTURED: |
|
captureMouseCursor(window); |
|
break; |
|
} |
|
} |
|
|
|
|