You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
		
		
		
		
		
			
		
			
				
					
					
						
							201 lines
						
					
					
						
							5.7 KiB
						
					
					
				
			
		
		
	
	
							201 lines
						
					
					
						
							5.7 KiB
						
					
					
				| //======================================================================== | |
| // GLFW - An OpenGL framework | |
| // Platform:    X11/GLX | |
| // API version: 3.0 | |
| // WWW:         http://www.glfw.org/ | |
| //------------------------------------------------------------------------ | |
| // Copyright (c) 2002-2006 Marcus Geelnard | |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> | |
| // | |
| // This software is provided 'as-is', without any express or implied | |
| // warranty. In no event will the authors be held liable for any damages | |
| // arising from the use of this software. | |
| // | |
| // Permission is granted to anyone to use this software for any purpose, | |
| // including commercial applications, and to alter it and redistribute it | |
| // freely, subject to the following restrictions: | |
| // | |
| // 1. The origin of this software must not be misrepresented; you must not | |
| //    claim that you wrote the original software. If you use this software | |
| //    in a product, an acknowledgment in the product documentation would | |
| //    be appreciated but is not required. | |
| // | |
| // 2. Altered source versions must be plainly marked as such, and must not | |
| //    be misrepresented as being the original software. | |
| // | |
| // 3. This notice may not be removed or altered from any source | |
| //    distribution. | |
| // | |
| //======================================================================== | |
|  | |
| #include "internal.h" | |
|  | |
| 
 | |
| //************************************************************************ | |
| //****                  GLFW internal functions                       **** | |
| //************************************************************************ | |
|  | |
| //======================================================================== | |
| // Dynamically load libraries | |
| //======================================================================== | |
|  | |
| static void initLibraries(void) | |
| { | |
| #ifdef _GLFW_DLOPEN_LIBGL | |
|     int i; | |
|     char *libGL_names[ ] = | |
|     { | |
|         "libGL.so", | |
|         "libGL.so.1", | |
|         "/usr/lib/libGL.so", | |
|         "/usr/lib/libGL.so.1", | |
|         NULL | |
|     }; | |
| 
 | |
|     _glfwLibrary.Libs.libGL = NULL; | |
|     for (i = 0;  libGL_names[i] != NULL;  i++) | |
|     { | |
|         _glfwLibrary.Libs.libGL = dlopen(libGL_names[i], RTLD_LAZY | RTLD_GLOBAL); | |
|         if (_glfwLibrary.Libs.libGL) | |
|             break; | |
|     } | |
| #endif | |
| } | |
| 
 | |
| 
 | |
| //======================================================================== | |
| // Terminate GLFW when exiting application | |
| //======================================================================== | |
|  | |
| static void glfw_atexit(void) | |
| { | |
|     glfwTerminate(); | |
| } | |
| 
 | |
| 
 | |
| //======================================================================== | |
| // Initialize X11 display | |
| //======================================================================== | |
|  | |
| static int initDisplay(void) | |
| { | |
|     // Open display | |
|     _glfwLibrary.display = XOpenDisplay(0); | |
|     if (!_glfwLibrary.display) | |
|     { | |
|         fprintf(stderr, "Failed to open X display\n"); | |
|         return GL_FALSE; | |
|     } | |
| 
 | |
|     // Check for XF86VidMode extension | |
| #ifdef _GLFW_HAS_XF86VIDMODE | |
|     _glfwLibrary.XF86VidMode.available = | |
|         XF86VidModeQueryExtension(_glfwLibrary.display, | |
|                                   &_glfwLibrary.XF86VidMode.eventBase, | |
|                                   &_glfwLibrary.XF86VidMode.errorBase); | |
| #else | |
|     _glfwLibrary.XF86VidMode.available = 0; | |
| #endif | |
|  | |
|     // Check for XRandR extension | |
| #ifdef _GLFW_HAS_XRANDR | |
|     _glfwLibrary.XRandR.available = | |
|         XRRQueryExtension(_glfwLibrary.display, | |
|                           &_glfwLibrary.XRandR.eventBase, | |
|                           &_glfwLibrary.XRandR.errorBase); | |
| #else | |
|     _glfwLibrary.XRandR.available = 0; | |
| #endif | |
|  | |
|     // Fullscreen & screen saver settings | |
|     // Check if GLX is supported on this display | |
|     if (!glXQueryExtension(_glfwLibrary.display, NULL, NULL)) | |
|     { | |
|         fprintf(stderr, "GLX not supported\n"); | |
|         return GL_FALSE; | |
|     } | |
| 
 | |
|     // Retrieve GLX version | |
|     if (!glXQueryVersion(_glfwLibrary.display, | |
|                          &_glfwLibrary.glxMajor, | |
|                          &_glfwLibrary.glxMinor)) | |
|     { | |
|         fprintf(stderr, "Unable to query GLX version\n"); | |
|         return GL_FALSE; | |
|     } | |
| 
 | |
|     return GL_TRUE; | |
| } | |
| 
 | |
| 
 | |
| //======================================================================== | |
| // Terminate X11 display | |
| //======================================================================== | |
|  | |
| static void terminateDisplay(void) | |
| { | |
|     // Open display | |
|     if (_glfwLibrary.display) | |
|     { | |
|         XCloseDisplay(_glfwLibrary.display); | |
|         _glfwLibrary.display = NULL; | |
|     } | |
| } | |
| 
 | |
| 
 | |
| //************************************************************************ | |
| //****               Platform implementation functions                **** | |
| //************************************************************************ | |
|  | |
| //======================================================================== | |
| // Initialize various GLFW state | |
| //======================================================================== | |
|  | |
| int _glfwPlatformInit(void) | |
| { | |
|     if (!initDisplay()) | |
|         return GL_FALSE; | |
| 
 | |
|     // Try to load libGL.so if necessary | |
|     initLibraries(); | |
| 
 | |
|     // Install atexit() routine | |
|     atexit(glfw_atexit); | |
| 
 | |
|     // Initialize joysticks | |
|     _glfwInitJoysticks(); | |
| 
 | |
|     // Start the timer | |
|     _glfwInitTimer(); | |
| 
 | |
|     return GL_TRUE; | |
| } | |
| 
 | |
| 
 | |
| //======================================================================== | |
| // Close window and shut down library | |
| //======================================================================== | |
|  | |
| int _glfwPlatformTerminate(void) | |
| { | |
|     // Close OpenGL window | |
|     glfwCloseWindow(); | |
| 
 | |
|     // Terminate display | |
|     terminateDisplay(); | |
| 
 | |
|     // Terminate joysticks | |
|     _glfwTerminateJoysticks(); | |
| 
 | |
|     // Unload libGL.so if necessary | |
| #ifdef _GLFW_DLOPEN_LIBGL | |
|     if (_glfwLibrary.Libs.libGL != NULL) | |
|     { | |
|         dlclose(_glfwLibrary.Libs.libGL); | |
|         _glfwLibrary.Libs.libGL = NULL; | |
|     } | |
| #endif | |
|  | |
|     return GL_TRUE; | |
| } | |
| 
 | |
| 
 |