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49 lines
1.9 KiB
49 lines
1.9 KiB
//======================================================================== |
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// GLFW 3.4 Win32 - www.glfw.org |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2021 Camilla Löwy <elmindreda@glfw.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// Please use C89 style variable declarations in this file because VS 2010 |
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//======================================================================== |
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#include "internal.h" |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW platform API ////// |
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////////////////////////////////////////////////////////////////////////// |
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void* _glfwPlatformLoadModule(const char* path) |
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{ |
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return LoadLibraryA(path); |
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} |
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void _glfwPlatformFreeModule(void* module) |
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{ |
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FreeLibrary((HMODULE) module); |
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} |
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GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name) |
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{ |
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return (GLFWproc) GetProcAddress((HMODULE) module, name); |
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} |
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