You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
74 lines
2.5 KiB
74 lines
2.5 KiB
//======================================================================== |
|
// GLFW - An OpenGL library |
|
// Platform: Win32/WGL |
|
// API version: 3.0 |
|
// WWW: http://www.glfw.org/ |
|
//------------------------------------------------------------------------ |
|
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org> |
|
// |
|
// This software is provided 'as-is', without any express or implied |
|
// warranty. In no event will the authors be held liable for any damages |
|
// arising from the use of this software. |
|
// |
|
// Permission is granted to anyone to use this software for any purpose, |
|
// including commercial applications, and to alter it and redistribute it |
|
// freely, subject to the following restrictions: |
|
// |
|
// 1. The origin of this software must not be misrepresented; you must not |
|
// claim that you wrote the original software. If you use this software |
|
// in a product, an acknowledgment in the product documentation would |
|
// be appreciated but is not required. |
|
// |
|
// 2. Altered source versions must be plainly marked as such, and must not |
|
// be misrepresented as being the original software. |
|
// |
|
// 3. This notice may not be removed or altered from any source |
|
// distribution. |
|
// |
|
//======================================================================== |
|
|
|
#include "internal.h" |
|
|
|
#define GLFW_EXPOSE_NATIVE_WIN32_WGL |
|
#include "../include/GL/glfw3native.h" |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW native API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
//======================================================================== |
|
// Returns the Win32 handle of the specified window |
|
//======================================================================== |
|
|
|
GLFWAPI HWND glfwGetWin32Window(GLFWwindow handle) |
|
{ |
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
|
|
|
if (!_glfwInitialized) |
|
{ |
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL); |
|
return NULL; |
|
} |
|
|
|
return window->Win32.handle; |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Return the WGL context of the specified window |
|
//======================================================================== |
|
|
|
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow handle) |
|
{ |
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
|
|
|
if (!_glfwInitialized) |
|
{ |
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL); |
|
return NULL; |
|
} |
|
|
|
return window->WGL.context; |
|
} |
|
|
|
|