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							109 lines
						
					
					
						
							3.1 KiB
						
					
					
				
			
		
		
	
	
							109 lines
						
					
					
						
							3.1 KiB
						
					
					
				//======================================================================== | 
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// Fullscreen multisampling anti-aliasing test | 
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> | 
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// | 
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// This software is provided 'as-is', without any express or implied | 
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// warranty. In no event will the authors be held liable for any damages | 
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// arising from the use of this software. | 
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// | 
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// Permission is granted to anyone to use this software for any purpose, | 
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// including commercial applications, and to alter it and redistribute it | 
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// freely, subject to the following restrictions: | 
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// | 
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// 1. The origin of this software must not be misrepresented; you must not | 
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//    claim that you wrote the original software. If you use this software | 
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//    in a product, an acknowledgment in the product documentation would | 
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//    be appreciated but is not required. | 
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// | 
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// 2. Altered source versions must be plainly marked as such, and must not | 
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//    be misrepresented as being the original software. | 
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// | 
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// 3. This notice may not be removed or altered from any source | 
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//    distribution. | 
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// | 
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//======================================================================== | 
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// | 
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// This test renders two high contrast, slowly rotating quads, one aliased | 
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// and one (hopefully) anti-aliased, thus allowing for visual verification | 
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// of whether FSAA is indeed enabled | 
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// | 
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//======================================================================== | 
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 | 
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#include <GL/glfw.h> | 
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 | 
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#include <stdio.h> | 
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#include <stdlib.h> | 
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 | 
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#ifndef GL_ARB_multisample | 
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#define GL_MULTISAMPLE_ARB 0x809D | 
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#endif | 
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 | 
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static void window_size_callback(GLFWwindow window, int width, int height) | 
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{ | 
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    glViewport(0, 0, width, height); | 
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} | 
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 | 
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int main(void) | 
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{ | 
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    GLFWwindow window; | 
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 | 
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    if (!glfwInit()) | 
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    { | 
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        fprintf(stderr, "Failed to initialize GLFW\n"); | 
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        exit(EXIT_FAILURE); | 
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    } | 
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 | 
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    glfwOpenWindowHint(GLFW_FSAA_SAMPLES, 4); | 
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 | 
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    window = glfwOpenWindow(400, 400, 0, 0, 0, 0, 0, 0, GLFW_WINDOW); | 
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    if (!window) | 
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    { | 
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        glfwTerminate(); | 
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 | 
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        fprintf(stderr, "Failed to open GLFW window\n"); | 
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        exit(EXIT_FAILURE); | 
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    } | 
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 | 
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    glfwSetWindowTitle(window, "Aliasing Detector"); | 
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    glfwSetWindowSizeCallback(window, window_size_callback); | 
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    glfwSwapInterval(1); | 
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 | 
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    int samples = glfwGetWindowParam(window, GLFW_FSAA_SAMPLES); | 
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    if (samples) | 
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        printf("Context reports FSAA is supported with %i samples\n", samples); | 
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    else | 
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        printf("Context reports FSAA is unsupported\n"); | 
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 | 
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    glMatrixMode(GL_PROJECTION); | 
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    gluOrtho2D(0.f, 1.f, 0.f, 1.f); | 
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 | 
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    while (glfwIsWindow(window)) | 
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    { | 
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        GLfloat time = (GLfloat) glfwGetTime(); | 
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 | 
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        glClear(GL_COLOR_BUFFER_BIT); | 
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 | 
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        glLoadIdentity(); | 
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        glTranslatef(0.5f, 0.f, 0.f); | 
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        glRotatef(time, 0.f, 0.f, 1.f); | 
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 | 
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        glEnable(GL_MULTISAMPLE_ARB); | 
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        glColor3f(1.f, 1.f, 1.f); | 
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        glRectf(-0.25f, -0.25f, 0.25f, 0.25f); | 
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 | 
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        glLoadIdentity(); | 
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        glTranslatef(-0.5f, 0.f, 0.f); | 
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        glRotatef(time, 0.f, 0.f, 1.f); | 
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 | 
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        glDisable(GL_MULTISAMPLE_ARB); | 
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        glColor3f(1.f, 1.f, 1.f); | 
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        glRectf(-0.25f, -0.25f, 0.25f, 0.25f); | 
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 | 
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        glfwSwapBuffers(); | 
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        glfwPollEvents(); | 
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    } | 
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 | 
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    glfwTerminate(); | 
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    exit(EXIT_SUCCESS); | 
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} | 
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 | 
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 |