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289 lines
7.3 KiB
289 lines
7.3 KiB
//======================================================================== |
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// Cursor & input mode tests |
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// |
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// System cursors and input modes tests. |
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// |
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//======================================================================== |
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#define GLFW_INCLUDE_GLU |
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#include <GLFW/glfw3.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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static int W = 640; |
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static int H = 480; |
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static int delay = 0; |
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static GLFWwindow* windows[2] = { NULL, NULL }; |
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static GLFWwindow* activeWindow = NULL; |
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static GLFWcursor* cursor = NULL; |
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static struct |
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{ |
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int key; |
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double time; |
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} commands[] = { |
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{GLFW_KEY_H, 0}, |
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{GLFW_KEY_C, 0}, |
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{GLFW_KEY_D, 0}, |
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{GLFW_KEY_S, 0}, |
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{GLFW_KEY_N, 0}, |
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{GLFW_KEY_1, 0}, |
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{GLFW_KEY_2, 0}, |
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{GLFW_KEY_3, 0} |
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}; |
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static int CommandCount = sizeof(commands) / sizeof(commands[0]); |
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static struct |
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{ |
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int w, h; |
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} cursorSize[] = { |
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{ 24, 24 }, { 13, 37 }, { 5, 53 }, { 43, 64 }, { 300, 300 } |
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}; |
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static int SizeCount = sizeof(cursorSize) / sizeof(cursorSize[0]); |
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static int currentSize = 0; |
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static void command_callback(int key) |
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{ |
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switch (key) |
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{ |
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case GLFW_KEY_H: |
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{ |
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printf("H: show this help\n"); |
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printf("C: call glfwCreateCursor()\n"); |
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printf("D: call glfwDestroyCursor()\n"); |
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printf("S: call glfwSetCursor()\n"); |
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printf("N: call glfwSetCursor() with NULL\n"); |
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printf("1: set GLFW_CURSOR_NORMAL\n"); |
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printf("2: set GLFW_CURSOR_HIDDEN\n"); |
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printf("3: set GLFW_CURSOR_DISABLED\n"); |
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printf("T: enable 3s delay for all previous commands\n"); |
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} |
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break; |
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case GLFW_KEY_C: |
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{ |
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int x, y; |
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GLFWimage image; |
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unsigned char* pixels; |
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if (cursor) |
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break; |
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image.width = cursorSize[currentSize].w; |
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image.height = cursorSize[currentSize].h; |
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pixels = malloc(4 * image.width * image.height); |
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image.pixels = pixels; |
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for (y = 0; y < image.height; y++) |
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{ |
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for (x = 0; x < image.width; x++) |
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{ |
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*pixels++ = 0xff; |
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*pixels++ = 0; |
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*pixels++ = 255 * y / image.height; |
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*pixels++ = 255 * x / image.width; |
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} |
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} |
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cursor = glfwCreateCursor(&image, image.width / 2, image.height / 2); |
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currentSize = (currentSize + 1) % SizeCount; |
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free(image.pixels); |
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break; |
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} |
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case GLFW_KEY_D: |
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{ |
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if (cursor != NULL) |
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{ |
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glfwDestroyCursor(cursor); |
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cursor = NULL; |
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} |
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break; |
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} |
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case GLFW_KEY_S: |
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{ |
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if (cursor != NULL) |
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glfwSetCursor(activeWindow, cursor); |
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else |
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printf("The cursor is not created\n"); |
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break; |
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} |
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case GLFW_KEY_N: |
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glfwSetCursor(activeWindow, NULL); |
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break; |
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case GLFW_KEY_1: |
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glfwSetInputMode(activeWindow, GLFW_CURSOR, GLFW_CURSOR_NORMAL); |
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break; |
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case GLFW_KEY_2: |
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glfwSetInputMode(activeWindow, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); |
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break; |
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case GLFW_KEY_3: |
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glfwSetInputMode(activeWindow, GLFW_CURSOR, GLFW_CURSOR_DISABLED); |
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break; |
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} |
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} |
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static void error_callback(int error, const char* description) |
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{ |
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fprintf(stderr, "Error: %s\n", description); |
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} |
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height) |
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{ |
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W = width; |
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H = height; |
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glViewport(0, 0, W, H); |
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} |
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static void refresh_callback(GLFWwindow* window) |
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{ |
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glfwMakeContextCurrent(window); |
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glClearColor(0.0f, window == activeWindow ? 0.8f : 0.0f, 0.0f, 1.0f); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSwapBuffers(window); |
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} |
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) |
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{ |
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if (action != GLFW_PRESS) |
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return; |
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switch (key) |
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{ |
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case GLFW_KEY_ESCAPE: |
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glfwSetWindowShouldClose(window, GL_TRUE); |
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break; |
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case GLFW_KEY_T: |
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delay = !delay; |
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printf("Delay %s.\n", delay ? "enabled" : "disabled"); |
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break; |
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default: |
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{ |
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if (delay) |
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{ |
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int i = 0; |
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while (i < CommandCount && commands[i].key != key) |
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i++; |
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if (i < CommandCount) |
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commands[i].time = glfwGetTime(); |
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} |
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else |
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{ |
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command_callback(key); |
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} |
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} |
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break; |
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} |
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} |
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static void focus_callback(GLFWwindow* window, int focused) |
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{ |
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if (focused) |
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{ |
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activeWindow = window; |
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refresh_callback(windows[0]); |
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refresh_callback(windows[1]); |
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} |
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} |
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int main(void) |
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{ |
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int i; |
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GLboolean running = GL_TRUE; |
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glfwSetErrorCallback(error_callback); |
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if (!glfwInit()) |
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exit(EXIT_FAILURE); |
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for (i = 0; i < 2; i++) |
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{ |
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windows[i] = glfwCreateWindow(W, H, "Cursor testing", NULL, NULL); |
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if (!windows[i]) |
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{ |
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glfwTerminate(); |
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exit(EXIT_FAILURE); |
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} |
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glfwSetWindowPos(windows[i], 100 + (i & 1) * (W + 50), 100); |
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glfwSetWindowRefreshCallback(windows[i], refresh_callback); |
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glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback); |
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glfwSetKeyCallback(windows[i], key_callback); |
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glfwSetWindowFocusCallback(windows[i], focus_callback); |
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glfwMakeContextCurrent(windows[i]); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSwapBuffers(windows[i]); |
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} |
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activeWindow = windows[0]; |
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key_callback(NULL, GLFW_KEY_H, 0, GLFW_PRESS, 0); |
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while (running) |
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{ |
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if (delay) |
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{ |
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int i; |
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double t = glfwGetTime(); |
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for (i = 0; i < CommandCount; i++) |
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{ |
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if (commands[i].time != 0 && t - commands[i].time >= 3.0) |
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{ |
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command_callback(commands[i].key); |
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commands[i].time = 0; |
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} |
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} |
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} |
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running = !(glfwWindowShouldClose(windows[0]) || glfwWindowShouldClose(windows[1])); |
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glfwPollEvents(); |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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