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							98 lines
						
					
					
						
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							98 lines
						
					
					
						
							2.6 KiB
						
					
					
				| //======================================================================== | |
| // Simple multi-window test | |
| // Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> | |
| // | |
| // This software is provided 'as-is', without any express or implied | |
| // warranty. In no event will the authors be held liable for any damages | |
| // arising from the use of this software. | |
| // | |
| // Permission is granted to anyone to use this software for any purpose, | |
| // including commercial applications, and to alter it and redistribute it | |
| // freely, subject to the following restrictions: | |
| // | |
| // 1. The origin of this software must not be misrepresented; you must not | |
| //    claim that you wrote the original software. If you use this software | |
| //    in a product, an acknowledgment in the product documentation would | |
| //    be appreciated but is not required. | |
| // | |
| // 2. Altered source versions must be plainly marked as such, and must not | |
| //    be misrepresented as being the original software. | |
| // | |
| // 3. This notice may not be removed or altered from any source | |
| //    distribution. | |
| // | |
| //======================================================================== | |
| // | |
| // This test creates four windows and clears each in a different color | |
| // | |
| //======================================================================== | |
|  | |
| #include <GLFW/glfw3.h> | |
|  | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
|  | |
| static const char* titles[] = | |
| { | |
|     "Foo", | |
|     "Bar", | |
|     "Baz", | |
|     "Quux" | |
| }; | |
| 
 | |
| static void error_callback(int error, const char* description) | |
| { | |
|     fprintf(stderr, "Error: %s\n", description); | |
| } | |
| 
 | |
| int main(void) | |
| { | |
|     int i; | |
|     GLboolean running = GL_TRUE; | |
|     GLFWwindow* windows[4]; | |
| 
 | |
|     glfwSetErrorCallback(error_callback); | |
| 
 | |
|     if (!glfwInit()) | |
|         exit(EXIT_FAILURE); | |
| 
 | |
|     glfwWindowHint(GLFW_VISIBLE, GL_FALSE); | |
| 
 | |
|     for (i = 0;  i < 4;  i++) | |
|     { | |
|         windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL); | |
|         if (!windows[i]) | |
|         { | |
|             glfwTerminate(); | |
|             exit(EXIT_FAILURE); | |
|         } | |
| 
 | |
|         glfwMakeContextCurrent(windows[i]); | |
|         glClearColor((GLclampf) (i & 1), | |
|                      (GLclampf) (i >> 1), | |
|                      i ? 0.f : 1.f, | |
|                      0.f); | |
| 
 | |
|         glfwSetWindowPos(windows[i], 100 + (i & 1) * 300, 100 + (i >> 1) * 300); | |
|         glfwShowWindow(windows[i]); | |
|     } | |
| 
 | |
|     while (running) | |
|     { | |
|         for (i = 0;  i < 4;  i++) | |
|         { | |
|             glfwMakeContextCurrent(windows[i]); | |
|             glClear(GL_COLOR_BUFFER_BIT); | |
|             glfwSwapBuffers(windows[i]); | |
| 
 | |
|             if (glfwWindowShouldClose(windows[i])) | |
|                 running = GL_FALSE; | |
|         } | |
| 
 | |
|         glfwPollEvents(); | |
|     } | |
| 
 | |
|     glfwTerminate(); | |
|     exit(EXIT_SUCCESS); | |
| } | |
| 
 | |
| 
 |