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							145 lines
						
					
					
						
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							145 lines
						
					
					
						
							3.7 KiB
						
					
					
				| //======================================================================== | |
| // Cursor mode test | |
| // Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> | |
| // | |
| // This software is provided 'as-is', without any express or implied | |
| // warranty. In no event will the authors be held liable for any damages | |
| // arising from the use of this software. | |
| // | |
| // Permission is granted to anyone to use this software for any purpose, | |
| // including commercial applications, and to alter it and redistribute it | |
| // freely, subject to the following restrictions: | |
| // | |
| // 1. The origin of this software must not be misrepresented; you must not | |
| //    claim that you wrote the original software. If you use this software | |
| //    in a product, an acknowledgment in the product documentation would | |
| //    be appreciated but is not required. | |
| // | |
| // 2. Altered source versions must be plainly marked as such, and must not | |
| //    be misrepresented as being the original software. | |
| // | |
| // 3. This notice may not be removed or altered from any source | |
| //    distribution. | |
| // | |
| //======================================================================== | |
| // | |
| // This test allows you to switch between the various cursor modes | |
| // | |
| //======================================================================== | |
|  | |
| #include <GLFW/glfw3.h> | |
|  | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
|  | |
| static GLboolean reopen = GL_FALSE; | |
| static double cursor_x; | |
| static double cursor_y; | |
| 
 | |
| static void error_callback(int error, const char* description) | |
| { | |
|     fprintf(stderr, "Error: %s\n", description); | |
| } | |
| 
 | |
| static void cursor_position_callback(GLFWwindow* window, double x, double y) | |
| { | |
|     printf("%0.3f: Cursor position: %f %f (%f %f)\n", | |
|            glfwGetTime(), | |
|            x, y, x - cursor_x, y - cursor_y); | |
| 
 | |
|     cursor_x = x; | |
|     cursor_y = y; | |
| } | |
| 
 | |
| static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) | |
| { | |
|     if (action != GLFW_PRESS) | |
|         return; | |
| 
 | |
|     switch (key) | |
|     { | |
|         case GLFW_KEY_D: | |
|             glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); | |
|             break; | |
| 
 | |
|         case GLFW_KEY_H: | |
|             glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); | |
|             break; | |
| 
 | |
|         case GLFW_KEY_N: | |
|             glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); | |
|             break; | |
| 
 | |
|         case GLFW_KEY_R: | |
|             reopen = GL_TRUE; | |
|             break; | |
|     } | |
| } | |
| 
 | |
| static void framebuffer_size_callback(GLFWwindow* window, int width, int height) | |
| { | |
|     glViewport(0, 0, width, height); | |
| } | |
| 
 | |
| static GLFWwindow* open_window(void) | |
| { | |
|     GLFWwindow* window = glfwCreateWindow(640, 480, "Peter Detector", NULL, NULL); | |
|     if (!window) | |
|         return NULL; | |
| 
 | |
|     glfwMakeContextCurrent(window); | |
|     glfwSwapInterval(1); | |
| 
 | |
|     glfwGetCursorPos(window, &cursor_x, &cursor_y); | |
|     printf("Cursor position: %f %f\n", cursor_x, cursor_y); | |
| 
 | |
|     glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); | |
|     glfwSetCursorPosCallback(window, cursor_position_callback); | |
|     glfwSetKeyCallback(window, key_callback); | |
| 
 | |
|     return window; | |
| } | |
| 
 | |
| int main(void) | |
| { | |
|     GLFWwindow* window; | |
| 
 | |
|     glfwSetErrorCallback(error_callback); | |
| 
 | |
|     if (!glfwInit()) | |
|         exit(EXIT_FAILURE); | |
| 
 | |
|     window = open_window(); | |
|     if (!window) | |
|     { | |
|         glfwTerminate(); | |
|         exit(EXIT_FAILURE); | |
|     } | |
| 
 | |
|     glClearColor(0.f, 0.f, 0.f, 0.f); | |
| 
 | |
|     while (!glfwWindowShouldClose(window)) | |
|     { | |
|         glClear(GL_COLOR_BUFFER_BIT); | |
| 
 | |
|         glfwSwapBuffers(window); | |
|         glfwWaitEvents(); | |
| 
 | |
|         if (reopen) | |
|         { | |
|             glfwDestroyWindow(window); | |
|             window = open_window(); | |
|             if (!window) | |
|             { | |
|                 glfwTerminate(); | |
|                 exit(EXIT_FAILURE); | |
|             } | |
| 
 | |
|             reopen = GL_FALSE; | |
|         } | |
|     } | |
| 
 | |
|     glfwTerminate(); | |
|     exit(EXIT_SUCCESS); | |
| } | |
| 
 | |
| 
 |