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							4.1 KiB
						
					
					
				
			
		
		
	
	
							158 lines
						
					
					
						
							4.1 KiB
						
					
					
				| //======================================================================== | |
| // Fullscreen anti-aliasing test | |
| // Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> | |
| // | |
| // This software is provided 'as-is', without any express or implied | |
| // warranty. In no event will the authors be held liable for any damages | |
| // arising from the use of this software. | |
| // | |
| // Permission is granted to anyone to use this software for any purpose, | |
| // including commercial applications, and to alter it and redistribute it | |
| // freely, subject to the following restrictions: | |
| // | |
| // 1. The origin of this software must not be misrepresented; you must not | |
| //    claim that you wrote the original software. If you use this software | |
| //    in a product, an acknowledgment in the product documentation would | |
| //    be appreciated but is not required. | |
| // | |
| // 2. Altered source versions must be plainly marked as such, and must not | |
| //    be misrepresented as being the original software. | |
| // | |
| // 3. This notice may not be removed or altered from any source | |
| //    distribution. | |
| // | |
| //======================================================================== | |
| // | |
| // This test renders two high contrast, slowly rotating quads, one aliased | |
| // and one (hopefully) anti-aliased, thus allowing for visual verification | |
| // of whether FSAA is indeed enabled | |
| // | |
| //======================================================================== | |
|  | |
| #define GLFW_INCLUDE_GLU | |
| #include <GLFW/glfw3.h> | |
| #include <GL/glext.h> | |
|  | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
|  | |
| #include "getopt.h" | |
|  | |
| static void error_callback(int error, const char* description) | |
| { | |
|     fprintf(stderr, "Error: %s\n", description); | |
| } | |
| 
 | |
| static void framebuffer_size_callback(GLFWwindow* window, int width, int height) | |
| { | |
|     glViewport(0, 0, width, height); | |
| } | |
| 
 | |
| static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) | |
| { | |
|     if (action != GLFW_PRESS) | |
|         return; | |
| 
 | |
|     switch (key) | |
|     { | |
|         case GLFW_KEY_SPACE: | |
|             glfwSetTime(0.0); | |
|             break; | |
|     } | |
| } | |
| 
 | |
| static void usage(void) | |
| { | |
|     printf("Usage: fsaa [-h] [-s SAMPLES]\n"); | |
| } | |
| 
 | |
| int main(int argc, char** argv) | |
| { | |
|     int ch, samples = 4; | |
|     GLFWwindow* window; | |
| 
 | |
|     while ((ch = getopt(argc, argv, "hs:")) != -1) | |
|     { | |
|         switch (ch) | |
|         { | |
|             case 'h': | |
|                 usage(); | |
|                 exit(EXIT_SUCCESS); | |
|             case 's': | |
|                 samples = atoi(optarg); | |
|                 break; | |
|             default: | |
|                 usage(); | |
|                 exit(EXIT_FAILURE); | |
|         } | |
|     } | |
| 
 | |
|     glfwSetErrorCallback(error_callback); | |
| 
 | |
|     if (!glfwInit()) | |
|         exit(EXIT_FAILURE); | |
| 
 | |
|     if (samples) | |
|         printf("Requesting FSAA with %i samples\n", samples); | |
|     else | |
|         printf("Requesting that FSAA not be available\n"); | |
| 
 | |
|     glfwWindowHint(GLFW_SAMPLES, samples); | |
| 
 | |
|     window = glfwCreateWindow(800, 400, "Aliasing Detector", NULL, NULL); | |
|     if (!window) | |
|     { | |
|         glfwTerminate(); | |
|         exit(EXIT_FAILURE); | |
|     } | |
| 
 | |
|     glfwSetKeyCallback(window, key_callback); | |
|     glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); | |
| 
 | |
|     glfwMakeContextCurrent(window); | |
|     glfwSwapInterval(1); | |
| 
 | |
|     if (!glfwExtensionSupported("GL_ARB_multisample")) | |
|     { | |
|         glfwTerminate(); | |
|         exit(EXIT_FAILURE); | |
|     } | |
| 
 | |
|     glGetIntegerv(GL_SAMPLES_ARB, &samples); | |
|     if (samples) | |
|         printf("Context reports FSAA is available with %i samples\n", samples); | |
|     else | |
|         printf("Context reports FSAA is unavailable\n"); | |
| 
 | |
|     glMatrixMode(GL_PROJECTION); | |
|     gluOrtho2D(0.f, 1.f, 0.f, 0.5f); | |
|     glMatrixMode(GL_MODELVIEW); | |
| 
 | |
|     while (!glfwWindowShouldClose(window)) | |
|     { | |
|         GLfloat time = (GLfloat) glfwGetTime(); | |
| 
 | |
|         glClear(GL_COLOR_BUFFER_BIT); | |
| 
 | |
|         glLoadIdentity(); | |
|         glTranslatef(0.25f, 0.25f, 0.f); | |
|         glRotatef(time, 0.f, 0.f, 1.f); | |
| 
 | |
|         glDisable(GL_MULTISAMPLE_ARB); | |
|         glRectf(-0.15f, -0.15f, 0.15f, 0.15f); | |
| 
 | |
|         glLoadIdentity(); | |
|         glTranslatef(0.75f, 0.25f, 0.f); | |
|         glRotatef(time, 0.f, 0.f, 1.f); | |
| 
 | |
|         glEnable(GL_MULTISAMPLE_ARB); | |
|         glRectf(-0.15f, -0.15f, 0.15f, 0.15f); | |
| 
 | |
|         glfwSwapBuffers(window); | |
|         glfwPollEvents(); | |
|     } | |
| 
 | |
|     glfwTerminate(); | |
|     exit(EXIT_SUCCESS); | |
| } | |
| 
 | |
| 
 |