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1713 lines
60 KiB
1713 lines
60 KiB
/************************************************************************* |
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* GLFW - An OpenGL library |
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* API version: 3.0 |
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* WWW: http://www.glfw.org/ |
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*------------------------------------------------------------------------ |
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* Copyright (c) 2002-2006 Marcus Geelnard |
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* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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* |
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* This software is provided 'as-is', without any express or implied |
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* warranty. In no event will the authors be held liable for any damages |
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* arising from the use of this software. |
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* |
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* Permission is granted to anyone to use this software for any purpose, |
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* including commercial applications, and to alter it and redistribute it |
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* freely, subject to the following restrictions: |
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* |
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* 1. The origin of this software must not be misrepresented; you must not |
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* claim that you wrote the original software. If you use this software |
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* in a product, an acknowledgment in the product documentation would |
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* be appreciated but is not required. |
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* |
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* 2. Altered source versions must be plainly marked as such, and must not |
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* be misrepresented as being the original software. |
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* |
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* 3. This notice may not be removed or altered from any source |
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* distribution. |
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* |
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*************************************************************************/ |
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#ifndef _glfw3_h_ |
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#define _glfw3_h_ |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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/************************************************************************* |
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* Doxygen documentation |
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*************************************************************************/ |
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/*! @mainpage notitle |
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* |
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* @section intro Introduction |
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* |
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* This is the reference documentation for the GLFW library. |
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*/ |
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/*! @defgroup clipboard Clipboard support |
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*/ |
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/*! @defgroup context Context handling |
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*/ |
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/*! @defgroup error Error handling |
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*/ |
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/*! @defgroup gamma Gamma ramp support |
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*/ |
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/*! @defgroup init Initialization and version information |
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*/ |
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/*! @defgroup input Input handling |
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*/ |
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/*! @defgroup monitor Monitor handling |
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*/ |
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/*! @defgroup time Time input |
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*/ |
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/*! @defgroup window Window handling |
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* |
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* The primary purpose of GLFW is to provide a simple interface to window |
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* management and OpenGL and OpenGL ES context creation. GLFW supports |
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* multiple windows, which can be either a normal desktop window or |
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* a fullscreen window. |
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*/ |
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/************************************************************************* |
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* Global definitions |
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*************************************************************************/ |
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ |
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/* Please report any problems that you find with your compiler, which may |
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* be solved in this section! There are several compilers that I have not |
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* been able to test this file with yet. |
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* |
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* First: If we are we on Windows, we want a single define for it (_WIN32) |
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* (Note: For Cygwin the compiler flag -mwin32 should be used, but to |
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* make sure that things run smoothly for Cygwin users, we add __CYGWIN__ |
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* to the list of "valid Win32 identifiers", which removes the need for |
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* -mwin32) |
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*/ |
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#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__)) |
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#define _WIN32 |
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#endif /* _WIN32 */ |
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/* In order for extension support to be portable, we need to define an |
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* OpenGL function call method. We use the keyword APIENTRY, which is |
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* defined for Win32. (Note: Windows also needs this for <GL/gl.h>) |
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*/ |
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#ifndef APIENTRY |
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#ifdef _WIN32 |
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#define APIENTRY __stdcall |
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#else |
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#define APIENTRY |
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#endif |
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#endif /* APIENTRY */ |
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/* The following three defines are here solely to make some Windows-based |
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* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but |
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* it has the major drawback of severely polluting our namespace. |
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*/ |
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/* Under Windows, we need WINGDIAPI defined */ |
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#if !defined(WINGDIAPI) && defined(_WIN32) |
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#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__) |
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/* Microsoft Visual C++, Borland C++ Builder and Pelles C */ |
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#define WINGDIAPI __declspec(dllimport) |
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#elif defined(__LCC__) |
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/* LCC-Win32 */ |
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#define WINGDIAPI __stdcall |
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#else |
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/* Others (e.g. MinGW, Cygwin) */ |
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#define WINGDIAPI extern |
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#endif |
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#define GLFW_WINGDIAPI_DEFINED |
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#endif /* WINGDIAPI */ |
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/* Some <GL/glu.h> files also need CALLBACK defined */ |
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#if !defined(CALLBACK) && defined(_WIN32) |
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#if defined(_MSC_VER) |
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/* Microsoft Visual C++ */ |
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#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) |
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#define CALLBACK __stdcall |
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#else |
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#define CALLBACK |
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#endif |
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#else |
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/* Other Windows compilers */ |
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#define CALLBACK __stdcall |
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#endif |
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#define GLFW_CALLBACK_DEFINED |
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#endif /* CALLBACK */ |
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/* Most <GL/glu.h> variants on Windows need wchar_t */ |
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#if defined(_WIN32) |
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#include <stddef.h> |
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#endif |
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/* ---------------- GLFW related system specific defines ----------------- */ |
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#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) |
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#error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" |
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#endif |
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#if defined(_WIN32) && defined(_GLFW_BUILD_DLL) |
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/* We are building a Win32 DLL */ |
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#define GLFWAPI __declspec(dllexport) |
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#elif defined(_WIN32) && defined(GLFW_DLL) |
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/* We are calling a Win32 DLL */ |
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#if defined(__LCC__) |
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#define GLFWAPI extern |
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#else |
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#define GLFWAPI __declspec(dllimport) |
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#endif |
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#else |
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/* We are either building/calling a static lib or we are non-win32 */ |
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#define GLFWAPI |
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#endif |
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/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ |
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/* Include the chosen client API headers. |
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*/ |
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#if defined(__APPLE_CC__) |
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#if defined(GLFW_INCLUDE_GLCOREARB) |
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#include <OpenGL/gl3.h> |
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#else |
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#define GL_GLEXT_LEGACY |
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#include <OpenGL/gl.h> |
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#endif |
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#if defined(GLFW_INCLUDE_GLU) |
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#include <OpenGL/glu.h> |
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#endif |
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#else |
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#if defined(GLFW_INCLUDE_GLCOREARB) |
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#include <GL/glcorearb.h> |
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#elif defined(GLFW_INCLUDE_ES1) |
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#include <GLES/gl.h> |
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#elif defined(GLFW_INCLUDE_ES2) |
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#include <GLES2/gl2.h> |
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#else |
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#include <GL/gl.h> |
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#endif |
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#if defined(GLFW_INCLUDE_GLU) |
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#include <GL/glu.h> |
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#endif |
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#endif |
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/************************************************************************* |
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* GLFW API tokens |
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*************************************************************************/ |
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/*! @name GLFW version macros |
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* @{ */ |
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/*! @brief The major version number of the GLFW library. |
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* |
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* This is incremented when the API is changed in non-compatible ways. |
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* @ingroup init |
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*/ |
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#define GLFW_VERSION_MAJOR 3 |
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/*! @brief The minor version number of the GLFW library. |
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* |
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* This is incremented when features are added to the API but it remains |
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* backward-compatible. |
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* @ingroup init |
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*/ |
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#define GLFW_VERSION_MINOR 0 |
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/*! @brief The revision number of the GLFW library. |
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* |
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* This is incremented when a bug fix release is made that does not contain any |
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* API changes. |
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* @ingroup init |
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*/ |
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#define GLFW_VERSION_REVISION 0 |
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/*! @} */ |
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/*! @name Key and button actions |
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* @{ */ |
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/*! @brief The key or button was released. |
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* @ingroup input |
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*/ |
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#define GLFW_RELEASE 0 |
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/*! @brief The key or button was pressed. |
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* @ingroup input |
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*/ |
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#define GLFW_PRESS 1 |
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/*! @} */ |
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/* Keyboard raw key codes. |
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* These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60), |
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* but re-arranged to map to 7-bit ASCII for printable keys (function keys are |
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* put in the 256+ range). |
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* The naming of the key codes follow these rules: |
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* - The US keyboard layout is used. |
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* - Names of printable alpha-numeric characters are used (e.g. "A", "R", |
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* "3", etc). |
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* - For non-alphanumeric characters, Unicode:ish names are used (e.g. |
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* "COMMA", "LEFT_SQUARE_BRACKET", etc). Note that some names do not |
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* correspond to the Unicode standard (usually for brevity). |
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* - Keys that lack a clear US mapping are named "WORLD_x". |
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* - For non-printable keys, custom names are used (e.g. "F4", |
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* "BACKSPACE", etc). |
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*/ |
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/*! @defgroup keys Keyboard keys |
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* @ingroup input |
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* @{ |
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*/ |
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/* Printable keys */ |
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#define GLFW_KEY_SPACE 32 |
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#define GLFW_KEY_APOSTROPHE 39 /* ' */ |
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#define GLFW_KEY_COMMA 44 /* , */ |
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#define GLFW_KEY_MINUS 45 /* - */ |
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#define GLFW_KEY_PERIOD 46 /* . */ |
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#define GLFW_KEY_SLASH 47 /* / */ |
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#define GLFW_KEY_0 48 |
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#define GLFW_KEY_1 49 |
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#define GLFW_KEY_2 50 |
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#define GLFW_KEY_3 51 |
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#define GLFW_KEY_4 52 |
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#define GLFW_KEY_5 53 |
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#define GLFW_KEY_6 54 |
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#define GLFW_KEY_7 55 |
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#define GLFW_KEY_8 56 |
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#define GLFW_KEY_9 57 |
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#define GLFW_KEY_SEMICOLON 59 /* ; */ |
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#define GLFW_KEY_EQUAL 61 /* = */ |
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#define GLFW_KEY_A 65 |
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#define GLFW_KEY_B 66 |
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#define GLFW_KEY_C 67 |
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#define GLFW_KEY_D 68 |
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#define GLFW_KEY_E 69 |
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#define GLFW_KEY_F 70 |
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#define GLFW_KEY_G 71 |
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#define GLFW_KEY_H 72 |
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#define GLFW_KEY_I 73 |
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#define GLFW_KEY_J 74 |
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#define GLFW_KEY_K 75 |
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#define GLFW_KEY_L 76 |
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#define GLFW_KEY_M 77 |
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#define GLFW_KEY_N 78 |
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#define GLFW_KEY_O 79 |
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#define GLFW_KEY_P 80 |
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#define GLFW_KEY_Q 81 |
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#define GLFW_KEY_R 82 |
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#define GLFW_KEY_S 83 |
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#define GLFW_KEY_T 84 |
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#define GLFW_KEY_U 85 |
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#define GLFW_KEY_V 86 |
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#define GLFW_KEY_W 87 |
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#define GLFW_KEY_X 88 |
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#define GLFW_KEY_Y 89 |
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#define GLFW_KEY_Z 90 |
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#define GLFW_KEY_LEFT_BRACKET 91 /* [ */ |
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#define GLFW_KEY_BACKSLASH 92 /* \ */ |
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#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ |
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#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ |
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#define GLFW_KEY_WORLD_1 161 /* non-US #1 */ |
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#define GLFW_KEY_WORLD_2 162 /* non-US #2 */ |
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/* Function keys */ |
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#define GLFW_KEY_ESCAPE 256 |
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#define GLFW_KEY_ENTER 257 |
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#define GLFW_KEY_TAB 258 |
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#define GLFW_KEY_BACKSPACE 259 |
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#define GLFW_KEY_INSERT 260 |
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#define GLFW_KEY_DELETE 261 |
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#define GLFW_KEY_RIGHT 262 |
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#define GLFW_KEY_LEFT 263 |
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#define GLFW_KEY_DOWN 264 |
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#define GLFW_KEY_UP 265 |
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#define GLFW_KEY_PAGE_UP 266 |
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#define GLFW_KEY_PAGE_DOWN 267 |
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#define GLFW_KEY_HOME 268 |
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#define GLFW_KEY_END 269 |
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#define GLFW_KEY_CAPS_LOCK 280 |
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#define GLFW_KEY_SCROLL_LOCK 281 |
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#define GLFW_KEY_NUM_LOCK 282 |
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#define GLFW_KEY_PRINT_SCREEN 283 |
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#define GLFW_KEY_PAUSE 284 |
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#define GLFW_KEY_F1 290 |
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#define GLFW_KEY_F2 291 |
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#define GLFW_KEY_F3 292 |
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#define GLFW_KEY_F4 293 |
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#define GLFW_KEY_F5 294 |
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#define GLFW_KEY_F6 295 |
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#define GLFW_KEY_F7 296 |
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#define GLFW_KEY_F8 297 |
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#define GLFW_KEY_F9 298 |
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#define GLFW_KEY_F10 299 |
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#define GLFW_KEY_F11 300 |
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#define GLFW_KEY_F12 301 |
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#define GLFW_KEY_F13 302 |
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#define GLFW_KEY_F14 303 |
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#define GLFW_KEY_F15 304 |
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#define GLFW_KEY_F16 305 |
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#define GLFW_KEY_F17 306 |
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#define GLFW_KEY_F18 307 |
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#define GLFW_KEY_F19 308 |
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#define GLFW_KEY_F20 309 |
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#define GLFW_KEY_F21 310 |
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#define GLFW_KEY_F22 311 |
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#define GLFW_KEY_F23 312 |
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#define GLFW_KEY_F24 313 |
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#define GLFW_KEY_F25 314 |
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#define GLFW_KEY_KP_0 320 |
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#define GLFW_KEY_KP_1 321 |
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#define GLFW_KEY_KP_2 322 |
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#define GLFW_KEY_KP_3 323 |
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#define GLFW_KEY_KP_4 324 |
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#define GLFW_KEY_KP_5 325 |
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#define GLFW_KEY_KP_6 326 |
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#define GLFW_KEY_KP_7 327 |
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#define GLFW_KEY_KP_8 328 |
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#define GLFW_KEY_KP_9 329 |
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#define GLFW_KEY_KP_DECIMAL 330 |
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#define GLFW_KEY_KP_DIVIDE 331 |
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#define GLFW_KEY_KP_MULTIPLY 332 |
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#define GLFW_KEY_KP_SUBTRACT 333 |
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#define GLFW_KEY_KP_ADD 334 |
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#define GLFW_KEY_KP_ENTER 335 |
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#define GLFW_KEY_KP_EQUAL 336 |
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#define GLFW_KEY_LEFT_SHIFT 340 |
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#define GLFW_KEY_LEFT_CONTROL 341 |
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#define GLFW_KEY_LEFT_ALT 342 |
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#define GLFW_KEY_LEFT_SUPER 343 |
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#define GLFW_KEY_RIGHT_SHIFT 344 |
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#define GLFW_KEY_RIGHT_CONTROL 345 |
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#define GLFW_KEY_RIGHT_ALT 346 |
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#define GLFW_KEY_RIGHT_SUPER 347 |
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#define GLFW_KEY_MENU 348 |
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#define GLFW_KEY_LAST GLFW_KEY_MENU |
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/* GLFW 2.x key name aliases (deprecated) */ |
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#define GLFW_KEY_ESC GLFW_KEY_ESCAPE |
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#define GLFW_KEY_DEL GLFW_KEY_DELETE |
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#define GLFW_KEY_PAGEUP GLFW_KEY_PAGE_UP |
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#define GLFW_KEY_PAGEDOWN GLFW_KEY_PAGE_DOWN |
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#define GLFW_KEY_KP_NUM_LOCK GLFW_KEY_NUM_LOCK |
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#define GLFW_KEY_LCTRL GLFW_KEY_LEFT_CONTROL |
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#define GLFW_KEY_LSHIFT GLFW_KEY_LEFT_SHIFT |
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#define GLFW_KEY_LALT GLFW_KEY_LEFT_ALT |
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#define GLFW_KEY_LSUPER GLFW_KEY_LEFT_SUPER |
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#define GLFW_KEY_RCTRL GLFW_KEY_RIGHT_CONTROL |
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#define GLFW_KEY_RSHIFT GLFW_KEY_RIGHT_SHIFT |
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#define GLFW_KEY_RALT GLFW_KEY_RIGHT_ALT |
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#define GLFW_KEY_RSUPER GLFW_KEY_RIGHT_SUPER |
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/*! @} */ |
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/*! @defgroup buttons Mouse buttons |
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* @ingroup input |
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* @{ */ |
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#define GLFW_MOUSE_BUTTON_1 0 |
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#define GLFW_MOUSE_BUTTON_2 1 |
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#define GLFW_MOUSE_BUTTON_3 2 |
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#define GLFW_MOUSE_BUTTON_4 3 |
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#define GLFW_MOUSE_BUTTON_5 4 |
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#define GLFW_MOUSE_BUTTON_6 5 |
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#define GLFW_MOUSE_BUTTON_7 6 |
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#define GLFW_MOUSE_BUTTON_8 7 |
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#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 |
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#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 |
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#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 |
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#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 |
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/*! @} */ |
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/*! @defgroup joysticks Joysticks |
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* @ingroup input |
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* @{ */ |
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#define GLFW_JOYSTICK_1 0 |
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#define GLFW_JOYSTICK_2 1 |
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#define GLFW_JOYSTICK_3 2 |
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#define GLFW_JOYSTICK_4 3 |
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#define GLFW_JOYSTICK_5 4 |
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#define GLFW_JOYSTICK_6 5 |
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#define GLFW_JOYSTICK_7 6 |
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#define GLFW_JOYSTICK_8 7 |
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#define GLFW_JOYSTICK_9 8 |
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#define GLFW_JOYSTICK_10 9 |
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#define GLFW_JOYSTICK_11 10 |
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#define GLFW_JOYSTICK_12 11 |
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#define GLFW_JOYSTICK_13 12 |
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#define GLFW_JOYSTICK_14 13 |
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#define GLFW_JOYSTICK_15 14 |
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#define GLFW_JOYSTICK_16 15 |
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#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 |
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/*! @} */ |
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/*! @defgroup errors Error codes |
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* @ingroup error |
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* @{ */ |
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/*! @brief No error has occurred. |
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*/ |
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#define GLFW_NO_ERROR 0 |
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/*! @brief GLFW has not been initialized. |
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*/ |
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#define GLFW_NOT_INITIALIZED 0x00070001 |
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/*! @brief No context is current for this thread. |
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*/ |
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#define GLFW_NO_CURRENT_CONTEXT 0x00070002 |
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/*! @brief One of the enum parameters for the function was given an invalid |
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* enum. |
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*/ |
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#define GLFW_INVALID_ENUM 0x00070003 |
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/*! @brief One of the parameters for the function was given an invalid value. |
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*/ |
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#define GLFW_INVALID_VALUE 0x00070004 |
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/*! @brief A memory allocation failed. |
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*/ |
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#define GLFW_OUT_OF_MEMORY 0x00070005 |
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/*! @brief GLFW could not find support for the requested client API on the |
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* system. |
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*/ |
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#define GLFW_API_UNAVAILABLE 0x00070006 |
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/*! @brief The requested client API version is not available. |
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*/ |
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#define GLFW_VERSION_UNAVAILABLE 0x00070007 |
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/*! @brief A platform-specific error occurred that does not match any of the |
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* more specific categories. |
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*/ |
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#define GLFW_PLATFORM_ERROR 0x00070008 |
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/*! @brief The clipboard did not contain data in the requested format. |
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*/ |
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#define GLFW_FORMAT_UNAVAILABLE 0x00070009 |
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/*! @} */ |
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#define GLFW_FOCUSED 0x00020001 |
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#define GLFW_ICONIFIED 0x00020002 |
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#define GLFW_SHOULD_CLOSE 0x00020003 |
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#define GLFW_RESIZABLE 0x00022007 |
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#define GLFW_VISIBLE 0x00022008 |
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#define GLFW_CONTEXT_REVISION 0x00020004 |
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#define GLFW_RED_BITS 0x00021000 |
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#define GLFW_GREEN_BITS 0x00021001 |
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#define GLFW_BLUE_BITS 0x00021002 |
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#define GLFW_ALPHA_BITS 0x00021003 |
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#define GLFW_DEPTH_BITS 0x00021004 |
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#define GLFW_STENCIL_BITS 0x00021005 |
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#define GLFW_ACCUM_RED_BITS 0x00021006 |
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#define GLFW_ACCUM_GREEN_BITS 0x00021007 |
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#define GLFW_ACCUM_BLUE_BITS 0x00021008 |
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#define GLFW_ACCUM_ALPHA_BITS 0x00021009 |
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#define GLFW_AUX_BUFFERS 0x0002100A |
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#define GLFW_STEREO 0x0002100B |
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#define GLFW_SAMPLES 0x0002100C |
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#define GLFW_SRGB_CAPABLE 0x0002100D |
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#define GLFW_CLIENT_API 0x00022000 |
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#define GLFW_CONTEXT_VERSION_MAJOR 0x00022001 |
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#define GLFW_CONTEXT_VERSION_MINOR 0x00022002 |
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#define GLFW_CONTEXT_ROBUSTNESS 0x00022003 |
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#define GLFW_OPENGL_FORWARD_COMPAT 0x00022004 |
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#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022005 |
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#define GLFW_OPENGL_PROFILE 0x00022006 |
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#define GLFW_OPENGL_API 0x00000001 |
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#define GLFW_OPENGL_ES_API 0x00000002 |
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#define GLFW_NO_ROBUSTNESS 0x00000000 |
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#define GLFW_NO_RESET_NOTIFICATION 0x00000001 |
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#define GLFW_LOSE_CONTEXT_ON_RESET 0x00000002 |
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#define GLFW_OPENGL_NO_PROFILE 0x00000000 |
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#define GLFW_OPENGL_CORE_PROFILE 0x00000001 |
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#define GLFW_OPENGL_COMPAT_PROFILE 0x00000002 |
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#define GLFW_CURSOR_MODE 0x00030001 |
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#define GLFW_STICKY_KEYS 0x00030002 |
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#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003 |
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#define GLFW_CURSOR_NORMAL 0x00040001 |
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#define GLFW_CURSOR_HIDDEN 0x00040002 |
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#define GLFW_CURSOR_CAPTURED 0x00040003 |
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#define GLFW_PRESENT 0x00050001 |
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#define GLFW_AXES 0x00050002 |
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#define GLFW_BUTTONS 0x00050003 |
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#define GLFW_GAMMA_RAMP_SIZE 256 |
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#define GLFW_CONNECTED 0x00061000 |
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#define GLFW_DISCONNECTED 0x00061001 |
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/************************************************************************* |
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* GLFW API types |
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*************************************************************************/ |
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/*! @brief Client API function pointer type. |
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* @ingroup context |
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*/ |
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typedef void (*GLFWglproc)(void); |
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/*! @brief Opaque monitor object. |
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* @ingroup monitor |
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*/ |
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typedef struct GLFWmonitor GLFWmonitor; |
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/*! @brief Opaque window object. |
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* @ingroup window |
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*/ |
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typedef struct GLFWwindow GLFWwindow; |
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/*! @brief The function signature for error callbacks. |
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* @param[in] error An @link errors error code @endlink. |
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* @param[in] description A UTF-8 encoded string describing the error. |
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* @ingroup error |
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* |
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* @sa glfwSetErrorCallback |
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*/ |
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typedef void (* GLFWerrorfun)(int,const char*); |
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/*! @brief The function signature for window position callbacks. |
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* @param[in] window The window that the user moved. |
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* @param[in] xpos The new x-coordinate, in pixels, of the upper-left corner of |
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* the client area of the window. |
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* @param[in] ypos The new y-coordinate, in pixels, of the upper-left corner of |
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* the client area of the window. |
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* @ingroup window |
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* |
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* @sa glfwSetWindowPosCallback |
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*/ |
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typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int); |
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/*! @brief The function signature for window resize callbacks. |
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* @param[in] window The window that the user resized. |
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* @param[in] width The new width, in pixels, of the window. |
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* @param[in] height The new height, in pixels, of the window. |
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* @ingroup window |
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* |
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* @sa glfwSetWindowSizeCallback |
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*/ |
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typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int); |
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/*! @brief The function signature for window close callbacks. |
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* @param[in] window The window that the user attempted to close. |
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* @return @c GL_TRUE to allow the window to be closed, or @c GL_FALSE to |
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* ignore the attempt. |
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* @ingroup window |
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* |
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* @sa glfwSetWindowCloseCallback |
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*/ |
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typedef int (* GLFWwindowclosefun)(GLFWwindow*); |
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/*! @brief The function signature for window content refresh callbacks. |
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* @param[in] window The window whose content needs to be refreshed. |
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* @ingroup window |
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* |
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* @sa glfwSetWindowRefreshCallback |
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*/ |
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typedef void (* GLFWwindowrefreshfun)(GLFWwindow*); |
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/*! @brief The function signature for window focus/defocus callbacks. |
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* @param[in] window The window that was focused or defocused. |
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* @param[in] focused @c GL_TRUE if the window was focused, or @c GL_FALSE if |
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* it was defocused. |
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* @ingroup window |
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* |
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* @sa glfwSetWindowFocusCallback |
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*/ |
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typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int); |
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/*! @brief The function signature for window iconify/restore callbacks. |
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* @param[in] window The window that was iconified or restored. |
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* @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE |
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* if it was restored. |
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* @ingroup window |
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* |
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* @sa glfwSetWindowIconifyCallback |
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*/ |
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typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int); |
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/*! @brief The function signature for mouse button callbacks. |
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* @param[in] window The window that received the event. |
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* @param[in] button The @link buttons mouse button @endlink that was pressed |
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* or released. |
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* @param[in] action One of @c GLFW_PRESS or @c GLFW_RELEASE. |
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* @ingroup input |
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* |
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* @sa glfwSetMouseButtonCallback |
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*/ |
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typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int); |
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/*! @brief The function signature for cursor position callbacks. |
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* @param[in] window The window that received the event. |
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* @param[in] xpos The new x-coordinate of the cursor. |
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* @param[in] ypos The new y-coordinate of the cursor. |
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* @ingroup input |
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* |
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* @sa glfwSetCursorPosCallback |
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*/ |
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typedef void (* GLFWcursorposfun)(GLFWwindow*,int,int); |
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/*! @brief The function signature for cursor enter/exit callbacks. |
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* @param[in] window The window that received the event. |
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* @param[in] entered @c GL_TRUE if the cursor entered the window's client |
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* area, or @c GL_FALSE if it left it. |
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* @ingroup input |
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* |
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* @sa glfwSetCursorEnterCallback |
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*/ |
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typedef void (* GLFWcursorenterfun)(GLFWwindow*,int); |
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/*! @brief The function signature for scroll callbacks. |
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* @param[in] window The window that received the event. |
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* @param[in] xpos The scroll offset along the x-axis. |
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* @param[in] ypos The scroll offset along the y-axis. |
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* @ingroup input |
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* |
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* @sa glfwSetScrollCallback |
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*/ |
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typedef void (* GLFWscrollfun)(GLFWwindow*,double,double); |
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/*! @brief The function signature for keyboard key callbacks. |
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* @param[in] window The window that received the event. |
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* @param[in] key The @link keys keyboard key @endlink that was pressed or |
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* released. |
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* @param[in] action One of @c GLFW_PRESS or @c GLFW_RELEASE. |
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* @ingroup input |
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* |
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* @sa glfwSetKeyCallback |
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*/ |
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typedef void (* GLFWkeyfun)(GLFWwindow*,int,int); |
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/*! @brief The function signature for Unicode character callbacks. |
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* @param[in] window The window that received the event. |
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* @param[in] character The Unicode code point of the character. |
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* @ingroup input |
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* |
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* @sa glfwSetCharCallback |
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*/ |
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typedef void (* GLFWcharfun)(GLFWwindow*,int); |
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/*! @brief The function signature for monitor configuration callbacks. |
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* @param[in] monitor The monitor that was connected or disconnected. |
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* @param[in] event One of @c GLFW_CONNECTED or @c GLFW_DISCONNECTED. |
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* @ingroup monitor |
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* |
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* @sa glfwSetMonitorCallback |
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*/ |
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typedef void (* GLFWmonitorfun)(GLFWmonitor*,int); |
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/* @brief Video mode type. |
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* @ingroup monitor |
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*/ |
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typedef struct |
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{ |
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int width; |
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int height; |
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int redBits; |
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int blueBits; |
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int greenBits; |
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} GLFWvidmode; |
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/*! @brief Gamma ramp. |
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* @ingroup gamma |
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*/ |
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typedef struct |
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{ |
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unsigned short red[GLFW_GAMMA_RAMP_SIZE]; |
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unsigned short green[GLFW_GAMMA_RAMP_SIZE]; |
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unsigned short blue[GLFW_GAMMA_RAMP_SIZE]; |
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} GLFWgammaramp; |
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/************************************************************************* |
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* GLFW API functions |
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*************************************************************************/ |
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/*! @brief Initializes the GLFW library. |
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* |
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* Before most GLFW functions can be used, GLFW must be initialized, and before |
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* a program terminates GLFW should be terminated in order to free allocated |
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* resources, memory, etc. |
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* |
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* @return @c GL_TRUE if successful, or @c GL_FALSE if an error occurred. |
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* @ingroup init |
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* |
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* @remarks Additional calls to this function after successful initialization |
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* but before termination will succeed but will do nothing. |
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* |
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* @note This function may only be called from the main thread. |
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* |
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* @note This function may take several seconds to complete on some systems, |
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* while on other systems it may take only a fraction of a second to complete. |
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* |
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* @note <b>Mac OS X:</b> This function will change the current directory of the |
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* application to the @c Contents/Resources subdirectory of the application's |
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* bundle, if present. |
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* |
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* @sa glfwTerminate |
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*/ |
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GLFWAPI int glfwInit(void); |
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/*! @brief Terminates the GLFW library. |
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* @ingroup init |
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* |
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* @remarks This function may be called before @ref glfwInit. |
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* |
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* @note This function may only be called from the main thread. |
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* |
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* @note This function closes all GLFW windows. |
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* |
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* @note This function should be called before the program exits. |
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* |
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* @warning No window's context may be current on another thread when this |
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* function is called. |
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* |
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* @sa glfwInit |
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*/ |
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GLFWAPI void glfwTerminate(void); |
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/*! @brief Retrieves the version of the GLFW library. |
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* @param[out] major Where to store the major version number, or @c NULL. |
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* @param[out] minor Where to store the minor version number, or @c NULL. |
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* @param[out] rev Where to store the revision number, or @c NULL. |
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* @ingroup init |
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* |
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* @remarks This function may be called before @ref glfwInit. |
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* |
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* @remarks This function may be called from secondary threads. |
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* |
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* @sa glfwGetVersionString |
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*/ |
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GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); |
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/*! @brief Returns a string describing the compile-time configuration. |
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* |
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* The format of the string is as follows: |
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* @arg The name of the window system API |
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* @arg The name of the context creation API |
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* @arg Any additional options or APIs |
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* |
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* @return The GLFW version string. |
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* @ingroup init |
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* |
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* @remarks This function may be called before @ref glfwInit. |
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* |
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* @remarks This function may be called from secondary threads. |
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* |
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* @sa glfwGetVersion |
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*/ |
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GLFWAPI const char* glfwGetVersionString(void); |
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/*! @brief Sets the error callback. |
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* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
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* callback. |
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* @ingroup error |
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* |
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* @remarks This function may be called before @ref glfwInit. |
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* |
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* @note The error callback is called by the thread where the error was |
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* generated. If you are using GLFW from multiple threads, your error callback |
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* needs to be written accordingly. |
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* |
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* @note Because the description string provided to the callback may have been |
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* generated specifically for that error, it is not guaranteed to be valid |
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* after the callback has returned. If you wish to use it after that, you need |
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* to make your own copy of it before returning. |
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*/ |
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GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun); |
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/*! @brief Returns the currently connected monitors. |
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* @param[out] count The size of the returned array. |
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* @return An array of monitor handles. |
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* @ingroup monitor |
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* |
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* @sa glfwGetPrimaryMonitor |
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*/ |
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GLFWAPI GLFWmonitor** glfwGetMonitors(int* count); |
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/*! @brief Returns the primary monitor. |
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* @return The primary monitor. |
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* @ingroup monitor |
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* |
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* @sa glfwGetMonitors |
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*/ |
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GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void); |
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/*! @brief Returns the position of the monitor's viewport on the virtual screen. |
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* @param[in] monitor The monitor to query. |
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* @param[out] xpos The monitor x-coordinate. |
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* @param[out] ypos The monitor y-coordinate. |
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* @ingroup monitor |
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*/ |
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GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos); |
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/*! @brief Returns the physical size of the monitor. |
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* @param[in] monitor The monitor to query. |
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* @param[out] width The width, in mm, of the monitor's display |
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* @param[out] height The height, in mm, of the monitor's display. |
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* @ingroup monitor |
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*/ |
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GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* width, int* height); |
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/*! @brief Returns the name of the specified monitor. |
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* @param[in] monitor The monitor to query. |
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* @return The UTF-8 encoded name of the monitor. |
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* @ingroup monitor |
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*/ |
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GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor); |
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/*! @brief Sets the monitor configuration callback. |
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* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
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* callback. |
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* @ingroup monitor |
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*/ |
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GLFWAPI void glfwSetMonitorCallback(GLFWmonitorfun cbfun); |
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/*! @brief Returns the available video modes for the specified monitor. |
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* @param[in] monitor The monitor to query. |
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* @param[out] count The number of video modes in the returned array. |
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* @return An array of video modes. |
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* @ingroup monitor |
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* |
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* @sa glfwGetVideoMode |
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*/ |
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GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); |
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/*! @brief Returns the current mode of the specified monitor. |
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* @param[in] monitor The monitor to query. |
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* @return The current mode of the monitor. |
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* @ingroup monitor |
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* |
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* @sa glfwGetVideoModes |
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*/ |
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GLFWAPI GLFWvidmode glfwGetVideoMode(GLFWmonitor* monitor); |
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/*! @brief Generates a gamma ramp and sets it for the specified monitor. |
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* @param[in] monitor The monitor whose gamma ramp to set. |
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* @param[in] gamma The desired exponent. |
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* @ingroup gamma |
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* |
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* @remarks This is a helper function on top of @ref glfwSetGammaRamp. |
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*/ |
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GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma); |
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/*! @brief Retrieves the current gamma ramp for the specified monitor. |
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* @param[in] monitor The monitor to query. |
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* @param[out] ramp Where to store the gamma ramp. |
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* @ingroup gamma |
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*/ |
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GLFWAPI void glfwGetGammaRamp(GLFWmonitor* monitor, GLFWgammaramp* ramp); |
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/*! @brief Sets the gamma ramp for the specified monitor. |
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* @param[in] monitor The monitor whose gamma ramp to set. |
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* @param[in] ramp The gamma ramp to use. |
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* @ingroup gamma |
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*/ |
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GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); |
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/*! @brief Resets all window hints to their default values |
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* |
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* The @c GLFW_RED_BITS, @c GLFW_GREEN_BITS, @c GLFW_BLUE_BITS, @c |
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* GLFW_ALPHA_BITS and @c GLFW_STENCIL_BITS hints are set to 8. |
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* |
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* The @c GLFW_DEPTH_BITS hint is set to 24. |
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* |
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* The @c GLFW_VISIBLE and @c GLFW_RESIZABLE hints are set to 1. |
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* |
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* The @c GLFW_CLIENT_API hint is set to @c GLFW_OPENGL_API. |
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* |
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* The @c GLFW_CONTEXT_VERSION_MAJOR and @c GLFW_CONTEXT_VERSION_MINOR |
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* hints are set to 1 and 0, respectively. |
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* |
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* The @c GLFW_CONTEXT_ROBUSTNESS hint is set to @c GLFW_NO_ROBUSTNESS. |
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* |
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* The @c GLFW_OPENGL_PROFILE hint is set to @c GLFW_OPENGL_NO_PROFILE. |
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* |
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* All other hints are set to 0. |
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* |
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* @ingroup window |
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* |
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* @note This function may only be called from the main thread. |
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* |
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* @sa glfwWindowHint |
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*/ |
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GLFWAPI void glfwDefaultWindowHints(void); |
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/*! @brief Sets the specified window hint to the desired value. |
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* @param[in] target The window hint to set. |
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* @param[in] hint The new value of the window hint. |
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* @ingroup window |
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* |
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* This function sets hints for the next call to @ref glfwCreateWindow. The |
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* hints, once set, retain their values until changed by a call to @ref |
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* glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is |
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* terminated with @ref glfwTerminate. |
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* |
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* @par Hard and soft constraints |
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* |
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* Some window hints are hard constraints. These must match the available |
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* capabilities @em exactly for window and context creation to succeed. Hints |
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* that are not hard constraints are matched as closely as possible, but the |
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* resulting window and context may differ from what these hints requested. To |
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* find out the actual properties of the created window and context, use the |
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* @ref glfwGetWindowParam function. |
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* |
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* The following hints are hard constraints: |
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* @arg @c GLFW_STEREO |
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* @arg @c GLFW_CLIENT_API |
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* |
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* The following additional hints are hard constraints if requesting an OpenGL |
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* context: |
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* @arg @c GLFW_OPENGL_FORWARD_COMPAT |
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* @arg @c GLFW_OPENGL_PROFILE |
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* |
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* Hints that do not apply to a given type of window or context are ignored. |
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* |
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* @par Framebuffer hints |
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* |
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* The @c GLFW_RED_BITS, @c GLFW_GREEN_BITS, @c GLFW_BLUE_BITS, @c |
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* GLFW_ALPHA_BITS, @c GLFW_DEPTH_BITS and @c GLFW_STENCIL_BITS hints specify |
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* the desired bit depths of the various components of the default framebuffer. |
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* |
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* The @c GLFW_ACCUM_RED_BITS, @c GLFW_ACCUM_GREEN_BITS, @c |
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* GLFW_ACCUM_BLUE_BITS and @c GLFW_ACCUM_ALPHA_BITS hints specify the desired |
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* bit depths of the various components of the accumulation buffer. |
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* |
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* The @c GLFW_AUX_BUFFERS hint specifies the desired number of auxiliary |
|
* buffers. |
|
* |
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* The @c GLFW_STEREO hint specifies whether to use stereoscopic rendering. |
|
* |
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* The @c GLFW_SAMPLES hint specifies the desired number of samples to use |
|
* for multisampling. |
|
* |
|
* The @c GLFW_SRGB_CAPABLE hint specifies whether the framebuffer should be |
|
* sRGB capable. |
|
* |
|
* @par Context hints |
|
* |
|
* The @c GLFW_CLIENT_API hint specifies which client API to create the context |
|
* for. Possible values are @c GLFW_OPENGL_API and @c GLFW_OPENGL_ES_API. |
|
* |
|
* The @c GLFW_CONTEXT_VERSION_MAJOR and @c GLFW_CONTEXT_VERSION_MINOR hints |
|
* specify the client API version that the created context must be compatible |
|
* with. |
|
* |
|
* For OpenGL, these hints are @em not hard constraints, as they don't have to |
|
* match exactly, but @ref glfwCreateWindow will still fail if the resulting |
|
* OpenGL version is less than the one requested. It is therefore perfectly |
|
* safe to use the default of version 1.0 for legacy code and you will still |
|
* get backwards-compatible contexts of version 3.0 and above when available. |
|
* |
|
* For OpenGL ES, these hints are hard constraints, as there is no backward |
|
* compatibility between OpenGL ES versions. |
|
* |
|
* If an OpenGL context is requested, the @c GLFW_OPENGL_FORWARD_COMPAT hint |
|
* specifies whether the OpenGL context should be forward-compatible, i.e. one |
|
* where all functionality deprecated in the requested version of OpenGL is |
|
* removed. This may only be used if the requested OpenGL version is 3.0 or |
|
* above. If another client API is requested, this hint is ignored. |
|
* |
|
* If an OpenGL context is requested, the @c GLFW_OPENGL_DEBUG_CONTEXT hint |
|
* specifies whether to create a debug OpenGL context, which may have |
|
* additional error and performance issue reporting functionality. If another |
|
* client API is requested, this hint is ignored. |
|
* |
|
* If an OpenGL context is requested, the @c GLFW_OPENGL_PROFILE hint |
|
* specifies which OpenGL profile to create the context for. Possible values |
|
* are one of @c GLFW_OPENGL_CORE_PROFILE or @c GLFW_OPENGL_COMPAT_PROFILE, |
|
* or @c GLFW_OPENGL_NO_PROFILE to not request a specific profile. If |
|
* requesting an OpenGL version below 3.2, @c GLFW_OPENGL_NO_PROFILE must be |
|
* used. If another client API is requested, this hint is ignored. |
|
* |
|
* The @c GLFW_CONTEXT_ROBUSTNESS hint specifies the robustness strategy to |
|
* be used by the context. This can be one of @c GLFW_NO_RESET_NOTIFICATION |
|
* or @c GLFW_LOSE_CONTEXT_ON_RESET, or @c GLFW_NO_ROBUSTNESS to not |
|
* request a robustness strategy. |
|
* |
|
* @par Window hints |
|
* |
|
* The @c GLFW_RESIZABLE hint specifies whether the window will be resizable |
|
* by the user. The window will still be resizable using the @ref |
|
* glfwSetWindowSize function. This hint is ignored for fullscreen windows. |
|
* |
|
* The @c GLFW_VISIBLE hint specifies whether the window will be initially |
|
* visible. This hint is ignored for fullscreen windows. |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @sa glfwDefaultWindowHints |
|
*/ |
|
GLFWAPI void glfwWindowHint(int target, int hint); |
|
|
|
/*! @brief Creates a window and its associated context. |
|
* |
|
* @param[in] width The desired width, in pixels, of the window. This must be |
|
* greater than zero. |
|
* @param[in] height The desired height, in pixels, of the window. This must |
|
* be greater than zero. |
|
* @param[in] title The initial, UTF-8 encoded window title. |
|
* @param[in] monitor The monitor to use for fullscreen mode, or @c NULL to use |
|
* windowed mode. |
|
* @param[in] share The window whose context to share resources with, or @c |
|
* NULL to not share resources. |
|
* @return The handle of the created window, or @c NULL if an error occurred. |
|
* @ingroup window |
|
* |
|
* @remarks Most of the options for how the window and its context should be |
|
* created are specified via the @ref glfwWindowHint function. |
|
* |
|
* @remarks This function does not change which context is current. Before you |
|
* can use the newly created context, you need to make it current using @ref |
|
* glfwMakeContextCurrent. |
|
* |
|
* @remarks To create the window at a specific position, make it initially |
|
* invisible using the @c GLFW_VISIBLE window hint, set its position and then |
|
* show it. |
|
* |
|
* @remarks For fullscreen windows the initial cursor mode is @c |
|
* GLFW_CURSOR_CAPTURED and the screensaver is prohibited from starting. For |
|
* regular windows the initial cursor mode is @c GLFW_CURSOR_NORMAL and the |
|
* screensaver is allowed to start. |
|
* |
|
* @remarks In order to determine the actual properties of an opened window, |
|
* use @ref glfwGetWindowParam and @ref glfwGetWindowSize. |
|
* |
|
* @remarks <b>Windows:</b> If the executable has an icon resource named @c |
|
* GLFW_ICON, it will be set as the icon for the window. If no such icon is |
|
* present, the @c IDI_WINLOGO icon will be used instead. |
|
* |
|
* @remarks <b>Mac OS X:</b> The GLFW window has no icon, as it is not |
|
* a document window, but the dock icon will be the same as the application |
|
* bundle's icon. Also, the first time a window is opened the menu bar is |
|
* populated with common commands like Hide, Quit and About. The (minimal) |
|
* about dialog uses information from the application's bundle. For more |
|
* information on bundles, see the Bundle Programming Guide provided by Apple. |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @sa glfwDestroyWindow |
|
*/ |
|
GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share); |
|
|
|
/*! @brief Destroys the specified window and its context. |
|
* @param[in] window The window to destroy. |
|
* @ingroup window |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @note If the window's context is current on the main thread, it is |
|
* detached before being destroyed. |
|
* |
|
* @note On calling this function, no further callbacks will be called for |
|
* the specified window, even if their associated events occur during window |
|
* destruction. |
|
* |
|
* @warning The window's context must not be current on any other thread. |
|
* |
|
* @sa glfwCreateWindow |
|
*/ |
|
GLFWAPI void glfwDestroyWindow(GLFWwindow* window); |
|
|
|
/*! @brief Sets the title of the specified window. |
|
* @param[in] window The window whose title to change. |
|
* @param[in] title The UTF-8 encoded window title. |
|
* @ingroup window |
|
* |
|
* @note This function may only be called from the main thread. |
|
*/ |
|
GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title); |
|
|
|
/*! @brief Retrieves the position of the client area of the specified window. |
|
* @param[in] window The window to query. |
|
* @param[out] xpos The x-coordinate of the upper-left corner of the client area. |
|
* @param[out] ypos The y-coordinate of the upper-left corner of the client area. |
|
* @ingroup window |
|
* |
|
* @remarks Either or both coordinate parameters may be @c NULL. |
|
* |
|
* @sa glfwSetWindowPos |
|
*/ |
|
GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); |
|
|
|
/*! @brief Sets the position of the client area of the specified window. |
|
* @param[in] window The window to query. |
|
* @param[in] xpos The x-coordinate of the upper-left corner of the client area. |
|
* @param[in] ypos The y-coordinate of the upper-left corner of the client area. |
|
* @ingroup window |
|
* |
|
* @remarks The position is the screen coordinate of the upper-left corner of |
|
* the client area of the window. |
|
* |
|
* @remarks If you wish to set an initial window position you should create |
|
* a hidden window (using @ref glfwWindowHint and @c GLFW_VISIBLE), set its |
|
* position and then show it. |
|
* |
|
* @note It is very rarely a good idea to move an already visible window, as it |
|
* will confuse and annoy the user. |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @note The window manager may put limits on what positions are allowed. |
|
* |
|
* @bug <b>X11:</b> Some window managers ignore the set position of hidden |
|
* (i.e. unmapped) windows, instead placing them where it thinks is |
|
* appropriate once they are shown. |
|
* |
|
* @bug <b>Mac OS X:</b> The screen coordinate system is inverted. |
|
* |
|
* @sa glfwGetWindowPos |
|
*/ |
|
GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); |
|
|
|
/*! @brief Retrieves the size of the client area of the specified window. |
|
* @param[in] window The window whose size to retrieve. |
|
* @param[out] width The width of the client area. |
|
* @param[out] height The height of the client area. |
|
* @ingroup window |
|
* |
|
* @sa glfwSetWindowSize |
|
*/ |
|
GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); |
|
|
|
/*! @brief Sets the size of the client area of the specified window. |
|
* @param[in] window The window to resize. |
|
* @param[in] width The desired width of the specified window. |
|
* @param[in] height The desired height of the specified window. |
|
* @ingroup window |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @note The window manager may put limits on what window sizes are allowed. |
|
* |
|
* @note For fullscreen windows, this function selects and switches to the |
|
* resolution closest to the specified size, without destroying the window's |
|
* context. |
|
* |
|
* @sa glfwGetWindowSize |
|
*/ |
|
GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); |
|
|
|
/*! @brief Iconifies the specified window. |
|
* @param[in] window The window to iconify. |
|
* @ingroup window |
|
* |
|
* @remarks If the window is already iconified, this function does nothing. |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @sa glfwRestoreWindow |
|
*/ |
|
GLFWAPI void glfwIconifyWindow(GLFWwindow* window); |
|
|
|
/*! @brief Restores the specified window. |
|
* @param[in] window The window to restore. |
|
* @ingroup window |
|
* |
|
* @remarks If the window is already restored, this function does nothing. |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @sa glfwIconifyWindow |
|
*/ |
|
GLFWAPI void glfwRestoreWindow(GLFWwindow* window); |
|
|
|
/*! @brief Makes the specified window visible. |
|
* @param[in] window The window to make visible. |
|
* @ingroup window |
|
* |
|
* @remarks If the window is already visible or is in fullscreen mode, this |
|
* function does nothing. |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @sa glfwHideWindow |
|
*/ |
|
GLFWAPI void glfwShowWindow(GLFWwindow* window); |
|
|
|
/*! @brief Hides the specified window. |
|
* @param[in] window The window to hide. |
|
* @ingroup window |
|
* |
|
* @remarks If the window is already hidden or is in fullscreen mode, this |
|
* function does nothing. |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @sa glfwShowWindow |
|
*/ |
|
GLFWAPI void glfwHideWindow(GLFWwindow* window); |
|
|
|
/*! @brief Returns the monitor that the window uses for fullscreen mode |
|
* @param[in] window The window to query. |
|
* @return The monitor, or @c NULL if the window is in windowed mode. |
|
* @ingroup window |
|
*/ |
|
GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); |
|
|
|
/*! @brief Returns a property of the specified window. |
|
* @param[in] window The window to query. |
|
* @param[in] param The property whose value to return. |
|
* @return The value of the property, or zero if an error occurred. |
|
* @ingroup window |
|
* |
|
* @par Window properties |
|
* |
|
* The @c GLFW_FOCUSED property indicates whether the window is focused. |
|
* |
|
* The @c GLFW_ICONIFIED property indicates whether the window is iconified. |
|
* |
|
* The @c GLFW_VISIBLE property indicates whether the window is visible. |
|
* |
|
* The @c GLFW_RESIZABLE property indicates whether the window is resizable |
|
* by the user. |
|
* |
|
* The @c GLFW_SHOULD_CLOSE property indicates whether the window has been |
|
* requested by the user to close. |
|
* |
|
* @par Context properties |
|
* |
|
* The @c GLFW_CLIENT_API property indicates the client API provided by the |
|
* window's context; either @c GLFW_OPENGL_API or @c GLFW_OPENGL_ES_API. |
|
* |
|
* The @c GLFW_CONTEXT_VERSION_MAJOR, @c GLFW_CONTEXT_VERSION_MINOR and @c |
|
* GLFW_CONTEXT_REVISION properties indicate the client API version of the |
|
* window's context. |
|
* |
|
* The @c GLFW_OPENGL_FORWARD_COMPAT property is @c GL_TRUE if the window's |
|
* context is an OpenGL forward-compatible one, or @c GL_FALSE otherwise. |
|
* |
|
* The @c GLFW_OPENGL_DEBUG_CONTEXT property is @c GL_TRUE if the window's |
|
* context is an OpenGL debug context, or @c GL_FALSE otherwise. |
|
* |
|
* The @c GLFW_OPENGL_PROFILE property indicates the OpenGL profile used by the |
|
* context. This is @c GLFW_OPENGL_CORE_PROFILE or @c |
|
* GLFW_OPENGL_COMPAT_PROFILE if the context uses a known profile, or @c |
|
* GLFW_OPENGL_NO_PROFILE if the OpenGL profile is unknown or the context is |
|
* for another client API. |
|
* |
|
* The @c GLFW_CONTEXT_ROBUSTNESS property indicates the robustness strategy |
|
* used by the context. This is @c GLFW_LOSE_CONTEXT_ON_RESET or @c |
|
* GLFW_NO_RESET_NOTIFICATION if the window's context supports robustness, or |
|
* @c GLFW_NO_ROBUSTNESS otherwise. |
|
*/ |
|
GLFWAPI int glfwGetWindowParam(GLFWwindow* window, int param); |
|
|
|
/*! @brief Sets the user pointer of the specified window. |
|
* @param[in] window The window whose pointer to set. |
|
* @param[in] pointer The new value. |
|
* @ingroup window |
|
* |
|
* @sa glfwGetWindowUserPointer |
|
*/ |
|
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer); |
|
|
|
/*! @brief Returns the user pointer of the specified window. |
|
* @param[in] window The window whose pointer to return. |
|
* @ingroup window |
|
* |
|
* @sa glfwSetWindowUserPointer |
|
*/ |
|
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window); |
|
|
|
/*! @brief Sets the position callback for the specified window. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup window |
|
*/ |
|
GLFWAPI void glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun); |
|
|
|
/*! @brief Sets the size callback for the specified window. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup window |
|
* |
|
* This callback is called when the window is resized. |
|
*/ |
|
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun); |
|
|
|
/*! @brief Sets the close callback for the specified window. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup window |
|
* |
|
* This callback is called when the user attempts to close the window, i.e. |
|
* clicks the window's close widget. Calling @ref glfwDestroyWindow does not |
|
* cause this callback to be called. |
|
* |
|
* The return value of the close callback becomes the new value of the @c |
|
* GLFW_SHOULD_CLOSE window parameter. |
|
* |
|
* @remarks <b>Mac OS X:</b> Selecting Quit from the application menu will |
|
* trigger the close callback for all windows. |
|
*/ |
|
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun); |
|
|
|
/*! @brief Sets the refresh callback for the specified window. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup window |
|
* |
|
* This callback is called when the client area of the window needs to be |
|
* redrawn, for example if the window has been exposed after having been |
|
* covered by another window. |
|
* |
|
* @note On compositing window systems such as Aero, Compiz or Aqua, where the |
|
* window contents are saved off-screen, this callback may be called only very |
|
* infrequently or never at all. |
|
*/ |
|
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun cbfun); |
|
|
|
/*! @brief Sets the focus callback for the specified window. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup window |
|
* |
|
* This callback is called when the window gains or loses focus. |
|
*/ |
|
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun); |
|
|
|
/*! @brief Sets the iconify callback for the specified window. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup window |
|
* |
|
* This callback is called when the window is iconified or restored. |
|
*/ |
|
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun); |
|
|
|
/*! @brief Processes all pending events. |
|
* @ingroup window |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @sa glfwWaitEvents |
|
*/ |
|
GLFWAPI void glfwPollEvents(void); |
|
|
|
/*! @brief Waits until events are pending and processes them. |
|
* @ingroup window |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @sa glfwPollEvents |
|
*/ |
|
GLFWAPI void glfwWaitEvents(void); |
|
|
|
/*! @brief Returns the value of an input option for the specified window. |
|
* @param[in] window The window to query. |
|
* @param[in] mode One of the following: |
|
* @arg @c GLFW_CURSOR_MODE Sets the cursor mode. |
|
* @arg @c GLFW_STICKY_KEYS Sets whether sticky keys are enabled. |
|
* @arg @c GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled. |
|
* @ingroup input |
|
* |
|
* @sa glfwSetInputMode |
|
*/ |
|
GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); |
|
|
|
/*! @brief Sets an input option for the specified window. |
|
* @param[in] window The window whose input mode to set. |
|
* @param[in] mode One of @c GLFW_CURSOR_MODE, @c GLFW_STICKY_KEYS or @c |
|
* GLFW_STICKY_MOUSE_BUTTONS. |
|
* @param[in] value The new value of the specified input mode. |
|
* @ingroup input |
|
* |
|
* @sa glfwGetInputMode |
|
*/ |
|
GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value); |
|
|
|
/*! @brief Returns the last reported state of a keyboard key for the specified |
|
* window. |
|
* @param[in] window The desired window. |
|
* @param[in] key The desired @link keys keyboard key @endlink. |
|
* @return One of @c GLFW_PRESS or @c GLFW_RELEASE. |
|
* @ingroup input |
|
*/ |
|
GLFWAPI int glfwGetKey(GLFWwindow* window, int key); |
|
|
|
/*! @brief Returns the last reported state of a mouse button for the specified |
|
* window. |
|
* @param[in] window The desired window. |
|
* @param[in] button The desired @link buttons mouse buttons @endlink. |
|
* @return One of @c GLFW_PRESS or @c GLFW_RELEASE. |
|
* @ingroup input |
|
*/ |
|
GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); |
|
|
|
/*! @brief Retrieves the last reported cursor position, relative to the client |
|
* area of the window. |
|
* @param[in] window The desired window. |
|
* @param[out] xpos The cursor x-coordinate, relative to the left edge of the |
|
* client area, or @c NULL. |
|
* @param[out] ypos The cursor y-coordinate, relative to the to top edge of the |
|
* client area, or @c NULL. |
|
* @ingroup input |
|
* |
|
* @sa glfwSetCursorPos |
|
*/ |
|
GLFWAPI void glfwGetCursorPos(GLFWwindow* window, int* xpos, int* ypos); |
|
|
|
/*! @brief Sets the position of the cursor, relative to the client area of the window. |
|
* @param[in] window The desired window. |
|
* @param[in] xpos The desired x-coordinate, relative to the left edge of the |
|
* client area, or @c NULL. |
|
* @param[in] ypos The desired y-coordinate, relative to the top edge of the |
|
* client area, or @c NULL. |
|
* @ingroup input |
|
* |
|
* @note The specified window must be focused. |
|
* |
|
* @sa glfwGetCursorPos |
|
*/ |
|
GLFWAPI void glfwSetCursorPos(GLFWwindow* window, int xpos, int ypos); |
|
|
|
/*! @brief Sets the key callback. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new key callback, or @c NULL to remove the currently |
|
* set callback. |
|
* @ingroup input |
|
* |
|
* @remarks The key callback deals with physical keys, with @link keys tokens |
|
* @endlink named after their use on the standard US keyboard layout. If you |
|
* want to input text, use the Unicode character callback instead. |
|
*/ |
|
GLFWAPI void glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun); |
|
|
|
/*! @brief Sets the Unicode character callback. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup input |
|
* |
|
* @remarks The Unicode character callback is for text input. If you want to |
|
* know whether a specific key was pressed or released, use the key callback. |
|
*/ |
|
GLFWAPI void glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun); |
|
|
|
/*! @brief Sets the mouse button callback. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup input |
|
*/ |
|
GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun); |
|
|
|
/*! @brief Sets the cursor position callback. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup input |
|
* |
|
* @remarks The position is relative to the upper-left corner of the client |
|
* area of the window. |
|
*/ |
|
GLFWAPI void glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun); |
|
|
|
/*! @brief Sets the cursor enter/exit callback. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new callback, or @c NULL to remove the currently set |
|
* callback. |
|
* @ingroup input |
|
*/ |
|
GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun); |
|
|
|
/*! @brief Sets the scroll callback. |
|
* @param[in] window The window whose callback to set. |
|
* @param[in] cbfun The new scroll callback, or @c NULL to remove the currently |
|
* set callback. |
|
* @ingroup input |
|
* |
|
* @note This receives all scrolling input, like that from a mouse wheel or |
|
* a touchpad scrolling area. |
|
*/ |
|
GLFWAPI void glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun); |
|
|
|
/*! @brief Returns a property of the specified joystick. |
|
* @param[in] joy The joystick to query. |
|
* @param[in] param The property whose value to return. |
|
* @return The specified joystick's current value, or zero if the joystick is |
|
* not present. |
|
* @ingroup input |
|
*/ |
|
GLFWAPI int glfwGetJoystickParam(int joy, int param); |
|
|
|
/*! @brief Returns the values of axes of the specified joystick. |
|
* @param[in] joy The joystick to query. |
|
* @param[out] axes The array to hold the values. |
|
* @param[in] numaxes The size of the provided array. |
|
* @return The number of values written to @p axes. |
|
* @ingroup input |
|
*/ |
|
GLFWAPI int glfwGetJoystickAxes(int joy, float* axes, int numaxes); |
|
|
|
/*! @brief Returns the values of buttons of the specified joystick. |
|
* @param[in] joy The joystick to query. |
|
* @param[out] buttons The array to hold the values. |
|
* @param[in] numbuttons The size of the provided array. |
|
* @return The number of values written to @p buttons. |
|
* @ingroup input |
|
*/ |
|
GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons); |
|
|
|
/*! @brief Returns the name of the specified joystick. |
|
* @param[in] joy The joystick to query. |
|
* @return The UTF-8 encoded name of the joystick, or @c NULL if the joystick |
|
* is not present. |
|
* @ingroup input |
|
* |
|
* @note The returned string is valid only until the next call to @ref |
|
* glfwGetJoystickName. |
|
*/ |
|
GLFWAPI const char* glfwGetJoystickName(int joy); |
|
|
|
/*! @brief Sets the clipboard to the specified string. |
|
* @param[in] window The window that will own the clipboard contents. |
|
* @param[in] string A UTF-8 encoded string. |
|
* @ingroup clipboard |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @sa glfwGetClipboardString |
|
*/ |
|
GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string); |
|
|
|
/*! @brief Retrieves the contents of the clipboard as a string. |
|
* @param[in] window The window that will request the clipboard contents. |
|
* @return The contents of the clipboard as a UTF-8 encoded string, or @c NULL |
|
* if that format was unavailable. |
|
* @ingroup clipboard |
|
* |
|
* @note This function may only be called from the main thread. |
|
* |
|
* @note The returned string is valid only until the next call to @ref |
|
* glfwGetClipboardString or @ref glfwSetClipboardString. |
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* |
|
* @sa glfwSetClipboardString |
|
*/ |
|
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); |
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|
|
/*! @brief Retrieves the current value of the GLFW timer. |
|
* @return The current value, in seconds. |
|
* @ingroup time |
|
* |
|
* @remarks This function may be called from secondary threads. |
|
* |
|
* @remarks Unless the timer has been set using @ref glfwSetTime, the timer |
|
* measures time elapsed since GLFW was initialized. |
|
* |
|
* @note The resolution of the timer is system dependent. |
|
*/ |
|
GLFWAPI double glfwGetTime(void); |
|
|
|
/*! @brief Sets the GLFW timer. |
|
* @param[in] time The new value, in seconds. |
|
* @ingroup time |
|
* |
|
* @note The resolution of the timer is system dependent. |
|
*/ |
|
GLFWAPI void glfwSetTime(double time); |
|
|
|
/*! @brief Makes the context of the specified window current for this thread. |
|
* @param[in] window The window whose context to make current, or @c NULL to |
|
* detach the current context. |
|
* @ingroup context |
|
* |
|
* @remarks This function may be called from secondary threads. |
|
* |
|
* @note A context may only be current for a single thread at a time. |
|
* |
|
* @sa glfwGetCurrentContext |
|
*/ |
|
GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); |
|
|
|
/*! @brief Returns the window whose context is current on this thread. |
|
* @return The window whose context is current, or @c NULL if no window's |
|
* context is current. |
|
* @ingroup context |
|
* |
|
* @remarks This function may be called from secondary threads. |
|
* |
|
* @sa glfwMakeContextCurrent |
|
*/ |
|
GLFWAPI GLFWwindow* glfwGetCurrentContext(void); |
|
|
|
/*! @brief Swaps the front and back buffers of the specified window. |
|
* @param[in] window The window whose buffers to swap. |
|
* @ingroup context |
|
* |
|
* @remarks This function may be called from secondary threads. |
|
* |
|
* @sa glfwSwapInterval |
|
*/ |
|
GLFWAPI void glfwSwapBuffers(GLFWwindow* window); |
|
|
|
/*! @brief Sets the swap interval for the current context. |
|
* @param[in] interval The minimum number of video frame periods to wait for |
|
* until the buffers are swapped by @ref glfwSwapBuffers. |
|
* @ingroup context |
|
* |
|
* @remarks This function may be called from secondary threads. |
|
* |
|
* @sa glfwSwapBuffers |
|
*/ |
|
GLFWAPI void glfwSwapInterval(int interval); |
|
|
|
/*! @brief Checks whether the specified extension is available. |
|
* @param[in] extension The ASCII encoded name of the extension. |
|
* @return @c GL_TRUE if the extension is available, or @c FALSE otherwise. |
|
* @ingroup context |
|
* |
|
* @remarks This function may be called from secondary threads. |
|
* |
|
* @note This function checks not only the client API extension string, but |
|
* also any platform-specific context creation API extension strings. |
|
*/ |
|
GLFWAPI int glfwExtensionSupported(const char* extension); |
|
|
|
/*! @brief Returns the address of the specified client API function for the |
|
* current context. |
|
* @param[in] procname The ASCII encoded name of the function. |
|
* @return The address of the function, or @c NULL if the function is |
|
* unavailable. |
|
* @ingroup context |
|
* |
|
* @remarks This function may be called from secondary threads. |
|
*/ |
|
GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); |
|
|
|
|
|
/************************************************************************* |
|
* Global definition cleanup |
|
*************************************************************************/ |
|
|
|
/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ |
|
|
|
#ifdef GLFW_WINGDIAPI_DEFINED |
|
#undef WINGDIAPI |
|
#undef GLFW_WINGDIAPI_DEFINED |
|
#endif |
|
|
|
#ifdef GLFW_CALLBACK_DEFINED |
|
#undef CALLBACK |
|
#undef GLFW_CALLBACK_DEFINED |
|
#endif |
|
|
|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ |
|
|
|
|
|
#ifdef __cplusplus |
|
} |
|
#endif |
|
|
|
#endif /* _glfw3_h_ */ |
|
|
|
|