You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
473 lines
16 KiB
473 lines
16 KiB
//======================================================================== |
|
// GLFW 3.2 Win32 - www.glfw.org |
|
//------------------------------------------------------------------------ |
|
// Copyright (c) 2002-2006 Marcus Geelnard |
|
// Copyright (c) 2006-2016 Camilla Berglund <elmindreda@elmindreda.org> |
|
// |
|
// This software is provided 'as-is', without any express or implied |
|
// warranty. In no event will the authors be held liable for any damages |
|
// arising from the use of this software. |
|
// |
|
// Permission is granted to anyone to use this software for any purpose, |
|
// including commercial applications, and to alter it and redistribute it |
|
// freely, subject to the following restrictions: |
|
// |
|
// 1. The origin of this software must not be misrepresented; you must not |
|
// claim that you wrote the original software. If you use this software |
|
// in a product, an acknowledgment in the product documentation would |
|
// be appreciated but is not required. |
|
// |
|
// 2. Altered source versions must be plainly marked as such, and must not |
|
// be misrepresented as being the original software. |
|
// |
|
// 3. This notice may not be removed or altered from any source |
|
// distribution. |
|
// |
|
//======================================================================== |
|
|
|
#include "internal.h" |
|
|
|
#include <stdlib.h> |
|
#include <malloc.h> |
|
|
|
#include <initguid.h> |
|
DEFINE_GUID(GUID_DEVINTERFACE_HID,0x4d1e55b2,0xf16f,0x11cf,0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30); |
|
|
|
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) |
|
|
|
// Applications exporting this symbol with this value will be automatically |
|
// directed to the high-performance GPU on Nvidia Optimus systems with |
|
// up-to-date drivers |
|
// |
|
__declspec(dllexport) DWORD NvOptimusEnablement = 1; |
|
|
|
// Applications exporting this symbol with this value will be automatically |
|
// directed to the high-performance GPU on AMD PowerXpress systems with |
|
// up-to-date drivers |
|
// |
|
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; |
|
|
|
#endif // _GLFW_USE_HYBRID_HPG |
|
|
|
#if defined(_GLFW_BUILD_DLL) |
|
|
|
// GLFW DLL entry point |
|
// |
|
BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) |
|
{ |
|
return TRUE; |
|
} |
|
|
|
#endif // _GLFW_BUILD_DLL |
|
|
|
// Load necessary libraries (DLLs) |
|
// |
|
static GLFWbool loadLibraries(void) |
|
{ |
|
_glfw.win32.winmm.instance = LoadLibraryA("winmm.dll"); |
|
if (!_glfw.win32.winmm.instance) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to load winmm.dll"); |
|
return GLFW_FALSE; |
|
} |
|
|
|
_glfw.win32.winmm.timeGetTime = (TIMEGETTIME_T) |
|
GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime"); |
|
|
|
_glfw.win32.user32.instance = LoadLibraryA("user32.dll"); |
|
if (!_glfw.win32.user32.instance) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to load user32.dll"); |
|
return GLFW_FALSE; |
|
} |
|
|
|
_glfw.win32.user32.SetProcessDPIAware = (SETPROCESSDPIAWARE_T) |
|
GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware"); |
|
_glfw.win32.user32.ChangeWindowMessageFilterEx = (CHANGEWINDOWMESSAGEFILTEREX_T) |
|
GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx"); |
|
|
|
_glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll"); |
|
if (_glfw.win32.dinput8.instance) |
|
{ |
|
_glfw.win32.dinput8.DirectInput8Create = (DIRECTINPUT8CREATE_T) |
|
GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create"); |
|
} |
|
|
|
{ |
|
int i; |
|
const char* names[] = |
|
{ |
|
"xinput1_4.dll", |
|
"xinput1_3.dll", |
|
"xinput9_1_0.dll", |
|
"xinput1_2.dll", |
|
"xinput1_1.dll", |
|
NULL |
|
}; |
|
|
|
for (i = 0; names[i]; i++) |
|
{ |
|
_glfw.win32.xinput.instance = LoadLibraryA(names[i]); |
|
if (_glfw.win32.xinput.instance) |
|
{ |
|
_glfw.win32.xinput.XInputGetCapabilities = (XINPUTGETCAPABILITIES_T) |
|
GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities"); |
|
_glfw.win32.xinput.XInputGetState = (XINPUTGETSTATE_T) |
|
GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState"); |
|
|
|
break; |
|
} |
|
} |
|
} |
|
|
|
_glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll"); |
|
if (_glfw.win32.dwmapi.instance) |
|
{ |
|
_glfw.win32.dwmapi.DwmIsCompositionEnabled = (DWMISCOMPOSITIONENABLED_T) |
|
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled"); |
|
_glfw.win32.dwmapi.DwmFlush = (DWMFLUSH_T) |
|
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush"); |
|
} |
|
|
|
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll"); |
|
if (_glfw.win32.shcore.instance) |
|
{ |
|
_glfw.win32.shcore.SetProcessDpiAwareness = (SETPROCESSDPIAWARENESS_T) |
|
GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness"); |
|
} |
|
|
|
return GLFW_TRUE; |
|
} |
|
|
|
// Unload used libraries (DLLs) |
|
// |
|
static void freeLibraries(void) |
|
{ |
|
if (_glfw.win32.xinput.instance) |
|
FreeLibrary(_glfw.win32.xinput.instance); |
|
|
|
if (_glfw.win32.dinput8.instance) |
|
FreeLibrary(_glfw.win32.dinput8.instance); |
|
|
|
if (_glfw.win32.winmm.instance) |
|
FreeLibrary(_glfw.win32.winmm.instance); |
|
|
|
if (_glfw.win32.user32.instance) |
|
FreeLibrary(_glfw.win32.user32.instance); |
|
|
|
if (_glfw.win32.dwmapi.instance) |
|
FreeLibrary(_glfw.win32.dwmapi.instance); |
|
|
|
if (_glfw.win32.shcore.instance) |
|
FreeLibrary(_glfw.win32.shcore.instance); |
|
} |
|
|
|
// Create key code translation tables |
|
// |
|
static void createKeyTables(void) |
|
{ |
|
int scancode; |
|
|
|
memset(_glfw.win32.publicKeys, -1, sizeof(_glfw.win32.publicKeys)); |
|
memset(_glfw.win32.nativeKeys, -1, sizeof(_glfw.win32.nativeKeys)); |
|
|
|
_glfw.win32.publicKeys[0x00B] = GLFW_KEY_0; |
|
_glfw.win32.publicKeys[0x002] = GLFW_KEY_1; |
|
_glfw.win32.publicKeys[0x003] = GLFW_KEY_2; |
|
_glfw.win32.publicKeys[0x004] = GLFW_KEY_3; |
|
_glfw.win32.publicKeys[0x005] = GLFW_KEY_4; |
|
_glfw.win32.publicKeys[0x006] = GLFW_KEY_5; |
|
_glfw.win32.publicKeys[0x007] = GLFW_KEY_6; |
|
_glfw.win32.publicKeys[0x008] = GLFW_KEY_7; |
|
_glfw.win32.publicKeys[0x009] = GLFW_KEY_8; |
|
_glfw.win32.publicKeys[0x00A] = GLFW_KEY_9; |
|
_glfw.win32.publicKeys[0x01E] = GLFW_KEY_A; |
|
_glfw.win32.publicKeys[0x030] = GLFW_KEY_B; |
|
_glfw.win32.publicKeys[0x02E] = GLFW_KEY_C; |
|
_glfw.win32.publicKeys[0x020] = GLFW_KEY_D; |
|
_glfw.win32.publicKeys[0x012] = GLFW_KEY_E; |
|
_glfw.win32.publicKeys[0x021] = GLFW_KEY_F; |
|
_glfw.win32.publicKeys[0x022] = GLFW_KEY_G; |
|
_glfw.win32.publicKeys[0x023] = GLFW_KEY_H; |
|
_glfw.win32.publicKeys[0x017] = GLFW_KEY_I; |
|
_glfw.win32.publicKeys[0x024] = GLFW_KEY_J; |
|
_glfw.win32.publicKeys[0x025] = GLFW_KEY_K; |
|
_glfw.win32.publicKeys[0x026] = GLFW_KEY_L; |
|
_glfw.win32.publicKeys[0x032] = GLFW_KEY_M; |
|
_glfw.win32.publicKeys[0x031] = GLFW_KEY_N; |
|
_glfw.win32.publicKeys[0x018] = GLFW_KEY_O; |
|
_glfw.win32.publicKeys[0x019] = GLFW_KEY_P; |
|
_glfw.win32.publicKeys[0x010] = GLFW_KEY_Q; |
|
_glfw.win32.publicKeys[0x013] = GLFW_KEY_R; |
|
_glfw.win32.publicKeys[0x01F] = GLFW_KEY_S; |
|
_glfw.win32.publicKeys[0x014] = GLFW_KEY_T; |
|
_glfw.win32.publicKeys[0x016] = GLFW_KEY_U; |
|
_glfw.win32.publicKeys[0x02F] = GLFW_KEY_V; |
|
_glfw.win32.publicKeys[0x011] = GLFW_KEY_W; |
|
_glfw.win32.publicKeys[0x02D] = GLFW_KEY_X; |
|
_glfw.win32.publicKeys[0x015] = GLFW_KEY_Y; |
|
_glfw.win32.publicKeys[0x02C] = GLFW_KEY_Z; |
|
|
|
_glfw.win32.publicKeys[0x028] = GLFW_KEY_APOSTROPHE; |
|
_glfw.win32.publicKeys[0x02B] = GLFW_KEY_BACKSLASH; |
|
_glfw.win32.publicKeys[0x033] = GLFW_KEY_COMMA; |
|
_glfw.win32.publicKeys[0x00D] = GLFW_KEY_EQUAL; |
|
_glfw.win32.publicKeys[0x029] = GLFW_KEY_GRAVE_ACCENT; |
|
_glfw.win32.publicKeys[0x01A] = GLFW_KEY_LEFT_BRACKET; |
|
_glfw.win32.publicKeys[0x00C] = GLFW_KEY_MINUS; |
|
_glfw.win32.publicKeys[0x034] = GLFW_KEY_PERIOD; |
|
_glfw.win32.publicKeys[0x01B] = GLFW_KEY_RIGHT_BRACKET; |
|
_glfw.win32.publicKeys[0x027] = GLFW_KEY_SEMICOLON; |
|
_glfw.win32.publicKeys[0x035] = GLFW_KEY_SLASH; |
|
_glfw.win32.publicKeys[0x056] = GLFW_KEY_WORLD_2; |
|
|
|
_glfw.win32.publicKeys[0x00E] = GLFW_KEY_BACKSPACE; |
|
_glfw.win32.publicKeys[0x153] = GLFW_KEY_DELETE; |
|
_glfw.win32.publicKeys[0x14F] = GLFW_KEY_END; |
|
_glfw.win32.publicKeys[0x01C] = GLFW_KEY_ENTER; |
|
_glfw.win32.publicKeys[0x001] = GLFW_KEY_ESCAPE; |
|
_glfw.win32.publicKeys[0x147] = GLFW_KEY_HOME; |
|
_glfw.win32.publicKeys[0x152] = GLFW_KEY_INSERT; |
|
_glfw.win32.publicKeys[0x15D] = GLFW_KEY_MENU; |
|
_glfw.win32.publicKeys[0x151] = GLFW_KEY_PAGE_DOWN; |
|
_glfw.win32.publicKeys[0x149] = GLFW_KEY_PAGE_UP; |
|
_glfw.win32.publicKeys[0x045] = GLFW_KEY_PAUSE; |
|
_glfw.win32.publicKeys[0x146] = GLFW_KEY_PAUSE; |
|
_glfw.win32.publicKeys[0x039] = GLFW_KEY_SPACE; |
|
_glfw.win32.publicKeys[0x00F] = GLFW_KEY_TAB; |
|
_glfw.win32.publicKeys[0x03A] = GLFW_KEY_CAPS_LOCK; |
|
_glfw.win32.publicKeys[0x145] = GLFW_KEY_NUM_LOCK; |
|
_glfw.win32.publicKeys[0x046] = GLFW_KEY_SCROLL_LOCK; |
|
_glfw.win32.publicKeys[0x03B] = GLFW_KEY_F1; |
|
_glfw.win32.publicKeys[0x03C] = GLFW_KEY_F2; |
|
_glfw.win32.publicKeys[0x03D] = GLFW_KEY_F3; |
|
_glfw.win32.publicKeys[0x03E] = GLFW_KEY_F4; |
|
_glfw.win32.publicKeys[0x03F] = GLFW_KEY_F5; |
|
_glfw.win32.publicKeys[0x040] = GLFW_KEY_F6; |
|
_glfw.win32.publicKeys[0x041] = GLFW_KEY_F7; |
|
_glfw.win32.publicKeys[0x042] = GLFW_KEY_F8; |
|
_glfw.win32.publicKeys[0x043] = GLFW_KEY_F9; |
|
_glfw.win32.publicKeys[0x044] = GLFW_KEY_F10; |
|
_glfw.win32.publicKeys[0x057] = GLFW_KEY_F11; |
|
_glfw.win32.publicKeys[0x058] = GLFW_KEY_F12; |
|
_glfw.win32.publicKeys[0x064] = GLFW_KEY_F13; |
|
_glfw.win32.publicKeys[0x065] = GLFW_KEY_F14; |
|
_glfw.win32.publicKeys[0x066] = GLFW_KEY_F15; |
|
_glfw.win32.publicKeys[0x067] = GLFW_KEY_F16; |
|
_glfw.win32.publicKeys[0x068] = GLFW_KEY_F17; |
|
_glfw.win32.publicKeys[0x069] = GLFW_KEY_F18; |
|
_glfw.win32.publicKeys[0x06A] = GLFW_KEY_F19; |
|
_glfw.win32.publicKeys[0x06B] = GLFW_KEY_F20; |
|
_glfw.win32.publicKeys[0x06C] = GLFW_KEY_F21; |
|
_glfw.win32.publicKeys[0x06D] = GLFW_KEY_F22; |
|
_glfw.win32.publicKeys[0x06E] = GLFW_KEY_F23; |
|
_glfw.win32.publicKeys[0x076] = GLFW_KEY_F24; |
|
_glfw.win32.publicKeys[0x038] = GLFW_KEY_LEFT_ALT; |
|
_glfw.win32.publicKeys[0x01D] = GLFW_KEY_LEFT_CONTROL; |
|
_glfw.win32.publicKeys[0x02A] = GLFW_KEY_LEFT_SHIFT; |
|
_glfw.win32.publicKeys[0x15B] = GLFW_KEY_LEFT_SUPER; |
|
_glfw.win32.publicKeys[0x137] = GLFW_KEY_PRINT_SCREEN; |
|
_glfw.win32.publicKeys[0x138] = GLFW_KEY_RIGHT_ALT; |
|
_glfw.win32.publicKeys[0x11D] = GLFW_KEY_RIGHT_CONTROL; |
|
_glfw.win32.publicKeys[0x036] = GLFW_KEY_RIGHT_SHIFT; |
|
_glfw.win32.publicKeys[0x15C] = GLFW_KEY_RIGHT_SUPER; |
|
_glfw.win32.publicKeys[0x150] = GLFW_KEY_DOWN; |
|
_glfw.win32.publicKeys[0x14B] = GLFW_KEY_LEFT; |
|
_glfw.win32.publicKeys[0x14D] = GLFW_KEY_RIGHT; |
|
_glfw.win32.publicKeys[0x148] = GLFW_KEY_UP; |
|
|
|
_glfw.win32.publicKeys[0x052] = GLFW_KEY_KP_0; |
|
_glfw.win32.publicKeys[0x04F] = GLFW_KEY_KP_1; |
|
_glfw.win32.publicKeys[0x050] = GLFW_KEY_KP_2; |
|
_glfw.win32.publicKeys[0x051] = GLFW_KEY_KP_3; |
|
_glfw.win32.publicKeys[0x04B] = GLFW_KEY_KP_4; |
|
_glfw.win32.publicKeys[0x04C] = GLFW_KEY_KP_5; |
|
_glfw.win32.publicKeys[0x04D] = GLFW_KEY_KP_6; |
|
_glfw.win32.publicKeys[0x047] = GLFW_KEY_KP_7; |
|
_glfw.win32.publicKeys[0x048] = GLFW_KEY_KP_8; |
|
_glfw.win32.publicKeys[0x049] = GLFW_KEY_KP_9; |
|
_glfw.win32.publicKeys[0x04E] = GLFW_KEY_KP_ADD; |
|
_glfw.win32.publicKeys[0x053] = GLFW_KEY_KP_DECIMAL; |
|
_glfw.win32.publicKeys[0x135] = GLFW_KEY_KP_DIVIDE; |
|
_glfw.win32.publicKeys[0x11C] = GLFW_KEY_KP_ENTER; |
|
_glfw.win32.publicKeys[0x037] = GLFW_KEY_KP_MULTIPLY; |
|
_glfw.win32.publicKeys[0x04A] = GLFW_KEY_KP_SUBTRACT; |
|
|
|
for (scancode = 0; scancode < 512; scancode++) |
|
{ |
|
if (_glfw.win32.publicKeys[scancode] > 0) |
|
_glfw.win32.nativeKeys[_glfw.win32.publicKeys[scancode]] = scancode; |
|
} |
|
} |
|
|
|
// Creates a dummy window for behind-the-scenes work |
|
// |
|
static HWND createHelperWindow(void) |
|
{ |
|
HWND window = CreateWindowExW(WS_EX_OVERLAPPEDWINDOW, |
|
_GLFW_WNDCLASSNAME, |
|
L"GLFW helper window", |
|
WS_CLIPSIBLINGS | WS_CLIPCHILDREN, |
|
0, 0, 1, 1, |
|
HWND_MESSAGE, NULL, |
|
GetModuleHandleW(NULL), |
|
NULL); |
|
if (!window) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"Win32: Failed to create helper window"); |
|
return NULL; |
|
} |
|
|
|
// Register for HID device notifications |
|
{ |
|
DEV_BROADCAST_DEVICEINTERFACE_W dbi; |
|
ZeroMemory(&dbi, sizeof(dbi)); |
|
dbi.dbcc_size = sizeof(dbi); |
|
dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; |
|
dbi.dbcc_classguid = GUID_DEVINTERFACE_HID; |
|
|
|
RegisterDeviceNotificationW(window, |
|
(DEV_BROADCAST_HDR*) &dbi, |
|
DEVICE_NOTIFY_WINDOW_HANDLE); |
|
} |
|
|
|
return window; |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW internal API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
// Returns a wide string version of the specified UTF-8 string |
|
// |
|
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source) |
|
{ |
|
WCHAR* target; |
|
int length; |
|
|
|
length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0); |
|
if (!length) |
|
return NULL; |
|
|
|
target = calloc(length, sizeof(WCHAR)); |
|
|
|
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length)) |
|
{ |
|
free(target); |
|
return NULL; |
|
} |
|
|
|
return target; |
|
} |
|
|
|
// Returns a UTF-8 string version of the specified wide string |
|
// |
|
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source) |
|
{ |
|
char* target; |
|
int length; |
|
|
|
length = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); |
|
if (!length) |
|
return NULL; |
|
|
|
target = calloc(length, sizeof(char)); |
|
|
|
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, length, NULL, NULL)) |
|
{ |
|
free(target); |
|
return NULL; |
|
} |
|
|
|
return target; |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW platform API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
int _glfwPlatformInit(void) |
|
{ |
|
if (!_glfwInitThreadLocalStorageWin32()) |
|
return GLFW_FALSE; |
|
|
|
// To make SetForegroundWindow work as we want, we need to fiddle |
|
// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early |
|
// as possible in the hope of still being the foreground process) |
|
SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0, |
|
&_glfw.win32.foregroundLockTimeout, 0); |
|
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0), |
|
SPIF_SENDCHANGE); |
|
|
|
if (!loadLibraries()) |
|
return GLFW_FALSE; |
|
|
|
createKeyTables(); |
|
|
|
if (_glfw_SetProcessDpiAwareness) |
|
_glfw_SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE); |
|
else if (_glfw_SetProcessDPIAware) |
|
_glfw_SetProcessDPIAware(); |
|
|
|
if (!_glfwRegisterWindowClassWin32()) |
|
return GLFW_FALSE; |
|
|
|
_glfw.win32.helperWindowHandle = createHelperWindow(); |
|
if (!_glfw.win32.helperWindowHandle) |
|
return GLFW_FALSE; |
|
|
|
_glfwPlatformPollEvents(); |
|
|
|
if (!_glfwInitWGL()) |
|
return GLFW_FALSE; |
|
|
|
_glfwInitEGL(); |
|
_glfwInitTimerWin32(); |
|
_glfwInitJoysticksWin32(); |
|
|
|
return GLFW_TRUE; |
|
} |
|
|
|
void _glfwPlatformTerminate(void) |
|
{ |
|
if (_glfw.win32.helperWindowHandle) |
|
DestroyWindow(_glfw.win32.helperWindowHandle); |
|
|
|
_glfwUnregisterWindowClassWin32(); |
|
|
|
// Restore previous foreground lock timeout system setting |
|
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, |
|
UIntToPtr(_glfw.win32.foregroundLockTimeout), |
|
SPIF_SENDCHANGE); |
|
|
|
free(_glfw.win32.clipboardString); |
|
|
|
_glfwTerminateWGL(); |
|
_glfwTerminateEGL(); |
|
|
|
_glfwTerminateJoysticksWin32(); |
|
_glfwTerminateThreadLocalStorageWin32(); |
|
|
|
freeLibraries(); |
|
} |
|
|
|
const char* _glfwPlatformGetVersionString(void) |
|
{ |
|
return _GLFW_VERSION_NUMBER " Win32 WGL EGL" |
|
#if defined(__MINGW32__) |
|
" MinGW" |
|
#elif defined(_MSC_VER) |
|
" VisualC" |
|
#endif |
|
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) |
|
" hybrid-GPU" |
|
#endif |
|
#if defined(_GLFW_BUILD_DLL) |
|
" DLL" |
|
#endif |
|
; |
|
} |
|
|
|
|