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163 lines
5.0 KiB
163 lines
5.0 KiB
//======================================================================== |
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// GLFW - An OpenGL library |
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// Platform: Cocoa/NSOpenGL |
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// API Version: 3.0 |
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// WWW: http://www.glfw.org/ |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#include "internal.h" |
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//======================================================================== |
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// Change to our application bundle's resources directory, if present |
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//======================================================================== |
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static void changeToResourcesDirectory(void) |
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{ |
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char resourcesPath[MAXPATHLEN]; |
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CFBundleRef bundle = CFBundleGetMainBundle(); |
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if (!bundle) |
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return; |
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CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); |
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CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); |
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if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo) |
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{ |
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CFRelease(last); |
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CFRelease(resourcesURL); |
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return; |
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} |
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CFRelease(last); |
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if (!CFURLGetFileSystemRepresentation(resourcesURL, |
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true, |
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(UInt8*) resourcesPath, |
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MAXPATHLEN)) |
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{ |
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CFRelease(resourcesURL); |
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return; |
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} |
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CFRelease(resourcesURL); |
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chdir(resourcesPath); |
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} |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW platform API ////// |
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////////////////////////////////////////////////////////////////////////// |
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//======================================================================== |
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// Initialize the GLFW library |
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//======================================================================== |
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int _glfwPlatformInit(void) |
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{ |
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_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init]; |
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_glfwLibrary.NS.OpenGLFramework = |
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CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); |
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if (_glfwLibrary.NS.OpenGLFramework == NULL) |
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{ |
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_glfwSetError(GLFW_PLATFORM_ERROR, |
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"glfwInit: Failed to locate OpenGL framework"); |
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return GL_FALSE; |
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} |
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changeToResourcesDirectory(); |
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_glfwLibrary.NS.desktopMode = CGDisplayCopyDisplayMode(CGMainDisplayID()); |
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// Save the original gamma ramp |
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_glfwLibrary.originalRampSize = CGDisplayGammaTableCapacity(CGMainDisplayID()); |
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_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp); |
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_glfwLibrary.currentRamp = _glfwLibrary.originalRamp; |
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_glfwInitTimer(); |
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_glfwInitJoysticks(); |
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_glfwLibrary.NS.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); |
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if (!_glfwLibrary.NS.eventSource) |
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return GL_FALSE; |
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CGEventSourceSetLocalEventsSuppressionInterval(_glfwLibrary.NS.eventSource, |
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0.0); |
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return GL_TRUE; |
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} |
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//======================================================================== |
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// Close window, if open, and shut down GLFW |
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//======================================================================== |
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int _glfwPlatformTerminate(void) |
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{ |
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// TODO: Probably other cleanup |
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if (_glfwLibrary.NS.eventSource) |
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{ |
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CFRelease(_glfwLibrary.NS.eventSource); |
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_glfwLibrary.NS.eventSource = NULL; |
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} |
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// Restore the original gamma ramp |
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_glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp); |
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CGDisplayModeRelease(_glfwLibrary.NS.desktopMode); |
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[NSApp setDelegate:nil]; |
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[_glfwLibrary.NS.delegate release]; |
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_glfwLibrary.NS.delegate = nil; |
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[_glfwLibrary.NS.autoreleasePool release]; |
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_glfwLibrary.NS.autoreleasePool = nil; |
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_glfwTerminateJoysticks(); |
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return GL_TRUE; |
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} |
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//======================================================================== |
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// Get the GLFW version string |
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//======================================================================== |
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const char* _glfwPlatformGetVersionString(void) |
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{ |
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const char* version = _GLFW_VERSION_FULL |
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#if defined(_GLFW_BUILD_DLL) |
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" dynamic" |
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#endif |
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; |
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return version; |
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} |
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