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1318 lines
42 KiB
1318 lines
42 KiB
//======================================================================== |
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// GLFW 3.1 Win32 - www.glfw.org |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2002-2006 Marcus Geelnard |
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#include "internal.h" |
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|
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#include <stdlib.h> |
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#include <malloc.h> |
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#include <windowsx.h> |
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#include <shellapi.h> |
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#define _GLFW_KEY_INVALID -2 |
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// Updates the cursor clip rect |
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// |
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static void updateClipRect(_GLFWwindow* window) |
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{ |
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RECT clipRect; |
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GetClientRect(window->win32.handle, &clipRect); |
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ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); |
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ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); |
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ClipCursor(&clipRect); |
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} |
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// Hide the mouse cursor |
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// |
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static void hideCursor(_GLFWwindow* window) |
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{ |
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POINT pos; |
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ReleaseCapture(); |
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ClipCursor(NULL); |
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if (window->win32.cursorHidden) |
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{ |
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ShowCursor(TRUE); |
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window->win32.cursorHidden = GL_FALSE; |
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} |
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if (GetCursorPos(&pos)) |
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{ |
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if (WindowFromPoint(pos) == window->win32.handle) |
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SetCursor(NULL); |
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} |
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} |
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// Disable the mouse cursor |
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// |
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static void disableCursor(_GLFWwindow* window) |
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{ |
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if (!window->win32.cursorHidden) |
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{ |
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ShowCursor(FALSE); |
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window->win32.cursorHidden = GL_TRUE; |
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} |
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updateClipRect(window); |
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SetCapture(window->win32.handle); |
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} |
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// Restores the mouse cursor |
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// |
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static void restoreCursor(_GLFWwindow* window) |
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{ |
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POINT pos; |
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ReleaseCapture(); |
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ClipCursor(NULL); |
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if (window->win32.cursorHidden) |
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{ |
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ShowCursor(TRUE); |
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window->win32.cursorHidden = GL_FALSE; |
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} |
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if (GetCursorPos(&pos)) |
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{ |
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if (WindowFromPoint(pos) == window->win32.handle) |
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{ |
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if (window->cursor) |
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SetCursor(window->cursor->win32.handle); |
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else |
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SetCursor(LoadCursorW(NULL, IDC_ARROW)); |
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} |
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} |
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} |
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// Retrieves and translates modifier keys |
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// |
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static int getKeyMods(void) |
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{ |
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int mods = 0; |
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|
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if (GetKeyState(VK_SHIFT) & (1 << 31)) |
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mods |= GLFW_MOD_SHIFT; |
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if (GetKeyState(VK_CONTROL) & (1 << 31)) |
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mods |= GLFW_MOD_CONTROL; |
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if (GetKeyState(VK_MENU) & (1 << 31)) |
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mods |= GLFW_MOD_ALT; |
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if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & (1 << 31)) |
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mods |= GLFW_MOD_SUPER; |
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return mods; |
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} |
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// Retrieves and translates modifier keys |
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// |
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static int getAsyncKeyMods(void) |
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{ |
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int mods = 0; |
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|
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if (GetAsyncKeyState(VK_SHIFT) & (1 << 31)) |
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mods |= GLFW_MOD_SHIFT; |
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if (GetAsyncKeyState(VK_CONTROL) & (1 << 31)) |
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mods |= GLFW_MOD_CONTROL; |
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if (GetAsyncKeyState(VK_MENU) & (1 << 31)) |
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mods |= GLFW_MOD_ALT; |
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if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & (1 << 31)) |
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mods |= GLFW_MOD_SUPER; |
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return mods; |
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} |
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// Translates a Windows key to the corresponding GLFW key |
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// |
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static int translateKey(WPARAM wParam, LPARAM lParam) |
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{ |
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// Check for numeric keypad keys |
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// NOTE: This way we always force "NumLock = ON", which is intentional since |
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// the returned key code should correspond to a physical location. |
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if ((HIWORD(lParam) & 0x100) == 0) |
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{ |
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switch (MapVirtualKey(HIWORD(lParam) & 0xFF, 1)) |
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{ |
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case VK_INSERT: return GLFW_KEY_KP_0; |
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case VK_END: return GLFW_KEY_KP_1; |
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case VK_DOWN: return GLFW_KEY_KP_2; |
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case VK_NEXT: return GLFW_KEY_KP_3; |
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case VK_LEFT: return GLFW_KEY_KP_4; |
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case VK_CLEAR: return GLFW_KEY_KP_5; |
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case VK_RIGHT: return GLFW_KEY_KP_6; |
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case VK_HOME: return GLFW_KEY_KP_7; |
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case VK_UP: return GLFW_KEY_KP_8; |
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case VK_PRIOR: return GLFW_KEY_KP_9; |
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case VK_DIVIDE: return GLFW_KEY_KP_DIVIDE; |
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case VK_MULTIPLY: return GLFW_KEY_KP_MULTIPLY; |
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case VK_SUBTRACT: return GLFW_KEY_KP_SUBTRACT; |
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case VK_ADD: return GLFW_KEY_KP_ADD; |
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case VK_DELETE: return GLFW_KEY_KP_DECIMAL; |
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default: break; |
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} |
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} |
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// Check which key was pressed or released |
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switch (wParam) |
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{ |
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// The SHIFT keys require special handling |
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case VK_SHIFT: |
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{ |
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// Compare scan code for this key with that of VK_RSHIFT in |
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// order to determine which shift key was pressed (left or |
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// right) |
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const DWORD scancode = MapVirtualKey(VK_RSHIFT, 0); |
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if ((DWORD) ((lParam & 0x01ff0000) >> 16) == scancode) |
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return GLFW_KEY_RIGHT_SHIFT; |
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return GLFW_KEY_LEFT_SHIFT; |
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} |
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// The CTRL keys require special handling |
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case VK_CONTROL: |
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{ |
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MSG next; |
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DWORD time; |
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// Is this an extended key (i.e. right key)? |
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if (lParam & 0x01000000) |
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return GLFW_KEY_RIGHT_CONTROL; |
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// Here is a trick: "Alt Gr" sends LCTRL, then RALT. We only |
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// want the RALT message, so we try to see if the next message |
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// is a RALT message. In that case, this is a false LCTRL! |
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time = GetMessageTime(); |
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if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE)) |
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{ |
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if (next.message == WM_KEYDOWN || |
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next.message == WM_SYSKEYDOWN || |
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next.message == WM_KEYUP || |
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next.message == WM_SYSKEYUP) |
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{ |
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if (next.wParam == VK_MENU && |
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(next.lParam & 0x01000000) && |
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next.time == time) |
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{ |
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// Next message is a RALT down message, which |
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// means that this is not a proper LCTRL message |
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return _GLFW_KEY_INVALID; |
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} |
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} |
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} |
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return GLFW_KEY_LEFT_CONTROL; |
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} |
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// The ALT keys require special handling |
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case VK_MENU: |
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{ |
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// Is this an extended key (i.e. right key)? |
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if (lParam & 0x01000000) |
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return GLFW_KEY_RIGHT_ALT; |
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return GLFW_KEY_LEFT_ALT; |
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} |
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// The ENTER keys require special handling |
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case VK_RETURN: |
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{ |
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// Is this an extended key (i.e. right key)? |
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if (lParam & 0x01000000) |
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return GLFW_KEY_KP_ENTER; |
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return GLFW_KEY_ENTER; |
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} |
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// Funcion keys (non-printable keys) |
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case VK_ESCAPE: return GLFW_KEY_ESCAPE; |
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case VK_TAB: return GLFW_KEY_TAB; |
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case VK_BACK: return GLFW_KEY_BACKSPACE; |
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case VK_HOME: return GLFW_KEY_HOME; |
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case VK_END: return GLFW_KEY_END; |
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case VK_PRIOR: return GLFW_KEY_PAGE_UP; |
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case VK_NEXT: return GLFW_KEY_PAGE_DOWN; |
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case VK_INSERT: return GLFW_KEY_INSERT; |
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case VK_DELETE: return GLFW_KEY_DELETE; |
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case VK_LEFT: return GLFW_KEY_LEFT; |
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case VK_UP: return GLFW_KEY_UP; |
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case VK_RIGHT: return GLFW_KEY_RIGHT; |
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case VK_DOWN: return GLFW_KEY_DOWN; |
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case VK_F1: return GLFW_KEY_F1; |
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case VK_F2: return GLFW_KEY_F2; |
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case VK_F3: return GLFW_KEY_F3; |
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case VK_F4: return GLFW_KEY_F4; |
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case VK_F5: return GLFW_KEY_F5; |
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case VK_F6: return GLFW_KEY_F6; |
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case VK_F7: return GLFW_KEY_F7; |
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case VK_F8: return GLFW_KEY_F8; |
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case VK_F9: return GLFW_KEY_F9; |
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case VK_F10: return GLFW_KEY_F10; |
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case VK_F11: return GLFW_KEY_F11; |
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case VK_F12: return GLFW_KEY_F12; |
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case VK_F13: return GLFW_KEY_F13; |
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case VK_F14: return GLFW_KEY_F14; |
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case VK_F15: return GLFW_KEY_F15; |
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case VK_F16: return GLFW_KEY_F16; |
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case VK_F17: return GLFW_KEY_F17; |
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case VK_F18: return GLFW_KEY_F18; |
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case VK_F19: return GLFW_KEY_F19; |
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case VK_F20: return GLFW_KEY_F20; |
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case VK_F21: return GLFW_KEY_F21; |
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case VK_F22: return GLFW_KEY_F22; |
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case VK_F23: return GLFW_KEY_F23; |
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case VK_F24: return GLFW_KEY_F24; |
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case VK_NUMLOCK: return GLFW_KEY_NUM_LOCK; |
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case VK_CAPITAL: return GLFW_KEY_CAPS_LOCK; |
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case VK_SNAPSHOT: return GLFW_KEY_PRINT_SCREEN; |
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case VK_SCROLL: return GLFW_KEY_SCROLL_LOCK; |
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case VK_PAUSE: return GLFW_KEY_PAUSE; |
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case VK_LWIN: return GLFW_KEY_LEFT_SUPER; |
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case VK_RWIN: return GLFW_KEY_RIGHT_SUPER; |
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case VK_APPS: return GLFW_KEY_MENU; |
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// Numeric keypad |
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case VK_NUMPAD0: return GLFW_KEY_KP_0; |
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case VK_NUMPAD1: return GLFW_KEY_KP_1; |
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case VK_NUMPAD2: return GLFW_KEY_KP_2; |
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case VK_NUMPAD3: return GLFW_KEY_KP_3; |
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case VK_NUMPAD4: return GLFW_KEY_KP_4; |
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case VK_NUMPAD5: return GLFW_KEY_KP_5; |
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case VK_NUMPAD6: return GLFW_KEY_KP_6; |
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case VK_NUMPAD7: return GLFW_KEY_KP_7; |
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case VK_NUMPAD8: return GLFW_KEY_KP_8; |
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case VK_NUMPAD9: return GLFW_KEY_KP_9; |
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case VK_DIVIDE: return GLFW_KEY_KP_DIVIDE; |
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case VK_MULTIPLY: return GLFW_KEY_KP_MULTIPLY; |
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case VK_SUBTRACT: return GLFW_KEY_KP_SUBTRACT; |
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case VK_ADD: return GLFW_KEY_KP_ADD; |
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case VK_DECIMAL: return GLFW_KEY_KP_DECIMAL; |
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// Printable keys are mapped according to US layout |
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case VK_SPACE: return GLFW_KEY_SPACE; |
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case 0x30: return GLFW_KEY_0; |
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case 0x31: return GLFW_KEY_1; |
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case 0x32: return GLFW_KEY_2; |
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case 0x33: return GLFW_KEY_3; |
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case 0x34: return GLFW_KEY_4; |
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case 0x35: return GLFW_KEY_5; |
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case 0x36: return GLFW_KEY_6; |
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case 0x37: return GLFW_KEY_7; |
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case 0x38: return GLFW_KEY_8; |
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case 0x39: return GLFW_KEY_9; |
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case 0x41: return GLFW_KEY_A; |
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case 0x42: return GLFW_KEY_B; |
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case 0x43: return GLFW_KEY_C; |
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case 0x44: return GLFW_KEY_D; |
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case 0x45: return GLFW_KEY_E; |
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case 0x46: return GLFW_KEY_F; |
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case 0x47: return GLFW_KEY_G; |
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case 0x48: return GLFW_KEY_H; |
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case 0x49: return GLFW_KEY_I; |
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case 0x4A: return GLFW_KEY_J; |
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case 0x4B: return GLFW_KEY_K; |
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case 0x4C: return GLFW_KEY_L; |
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case 0x4D: return GLFW_KEY_M; |
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case 0x4E: return GLFW_KEY_N; |
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case 0x4F: return GLFW_KEY_O; |
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case 0x50: return GLFW_KEY_P; |
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case 0x51: return GLFW_KEY_Q; |
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case 0x52: return GLFW_KEY_R; |
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case 0x53: return GLFW_KEY_S; |
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case 0x54: return GLFW_KEY_T; |
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case 0x55: return GLFW_KEY_U; |
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case 0x56: return GLFW_KEY_V; |
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case 0x57: return GLFW_KEY_W; |
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case 0x58: return GLFW_KEY_X; |
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case 0x59: return GLFW_KEY_Y; |
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case 0x5A: return GLFW_KEY_Z; |
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case 0xBD: return GLFW_KEY_MINUS; |
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case 0xBB: return GLFW_KEY_EQUAL; |
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case 0xDB: return GLFW_KEY_LEFT_BRACKET; |
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case 0xDD: return GLFW_KEY_RIGHT_BRACKET; |
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case 0xDC: return GLFW_KEY_BACKSLASH; |
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case 0xBA: return GLFW_KEY_SEMICOLON; |
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case 0xDE: return GLFW_KEY_APOSTROPHE; |
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case 0xC0: return GLFW_KEY_GRAVE_ACCENT; |
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case 0xBC: return GLFW_KEY_COMMA; |
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case 0xBE: return GLFW_KEY_PERIOD; |
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case 0xBF: return GLFW_KEY_SLASH; |
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case 0xDF: return GLFW_KEY_WORLD_1; |
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case 0xE2: return GLFW_KEY_WORLD_2; |
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default: break; |
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} |
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|
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// No matching translation was found |
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return GLFW_KEY_UNKNOWN; |
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} |
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|
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// Window callback function (handles window events) |
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// |
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static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
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WPARAM wParam, LPARAM lParam) |
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{ |
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_GLFWwindow* window = (_GLFWwindow*) GetWindowLongPtrW(hWnd, 0); |
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|
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switch (uMsg) |
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{ |
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case WM_CREATE: |
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{ |
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CREATESTRUCTW* cs = (CREATESTRUCTW*) lParam; |
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SetWindowLongPtrW(hWnd, 0, (LONG_PTR) cs->lpCreateParams); |
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break; |
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} |
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|
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case WM_ACTIVATE: |
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{ |
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// Window was (de)focused and/or (de)iconified |
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|
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BOOL focused = LOWORD(wParam) != WA_INACTIVE; |
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BOOL iconified = HIWORD(wParam) ? TRUE : FALSE; |
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|
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if (focused && iconified) |
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{ |
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if (window->iconified && _glfw.focusedWindow != window) |
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{ |
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// This is a workaround for window restoration using the |
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// Win+D hot key leading to windows being told they're |
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// focused and iconified and then never told they're |
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// restored |
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iconified = FALSE; |
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} |
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else |
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{ |
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// This is a workaround for window iconification using the |
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// taskbar leading to windows being told they're focused and |
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// iconified and then never told they're defocused |
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focused = FALSE; |
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} |
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} |
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|
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if (!focused && _glfw.focusedWindow == window) |
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{ |
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// The window was defocused (or iconified, see above) |
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|
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if (window->cursorMode != GLFW_CURSOR_NORMAL) |
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restoreCursor(window); |
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|
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if (window->monitor) |
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{ |
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if (!iconified) |
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{ |
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// Iconify the (on top, borderless, oddly positioned) |
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// window or the user will be annoyed |
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_glfwPlatformIconifyWindow(window); |
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} |
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|
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_glfwRestoreVideoMode(window->monitor); |
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} |
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} |
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else if (focused && _glfw.focusedWindow != window) |
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{ |
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// The window was focused |
|
|
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if (window->cursorMode != GLFW_CURSOR_NORMAL) |
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_glfwPlatformApplyCursorMode(window); |
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|
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if (window->monitor) |
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_glfwSetVideoMode(window->monitor, &window->videoMode); |
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} |
|
|
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_glfwInputWindowFocus(window, focused); |
|
_glfwInputWindowIconify(window, iconified); |
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return 0; |
|
} |
|
|
|
case WM_ACTIVATEAPP: |
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{ |
|
if (!wParam && IsIconic(hWnd)) |
|
{ |
|
// This is a workaround for full screen windows losing focus |
|
// through Alt+Tab leading to windows being told they're |
|
// unfocused and restored and then never told they're iconified |
|
_glfwInputWindowIconify(window, GL_TRUE); |
|
} |
|
|
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return 0; |
|
} |
|
|
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case WM_SHOWWINDOW: |
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{ |
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_glfwInputWindowVisibility(window, wParam ? GL_TRUE : GL_FALSE); |
|
break; |
|
} |
|
|
|
case WM_SYSCOMMAND: |
|
{ |
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switch (wParam & 0xfff0) |
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{ |
|
case SC_SCREENSAVE: |
|
case SC_MONITORPOWER: |
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{ |
|
if (window->monitor) |
|
{ |
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// We are running in fullscreen mode, so disallow |
|
// screen saver and screen blanking |
|
return 0; |
|
} |
|
else |
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break; |
|
} |
|
|
|
// User trying to access application menu using ALT? |
|
case SC_KEYMENU: |
|
return 0; |
|
} |
|
break; |
|
} |
|
|
|
case WM_CLOSE: |
|
{ |
|
_glfwInputWindowCloseRequest(window); |
|
return 0; |
|
} |
|
|
|
case WM_KEYDOWN: |
|
case WM_SYSKEYDOWN: |
|
{ |
|
const int scancode = (lParam >> 16) & 0xff; |
|
const int key = translateKey(wParam, lParam); |
|
if (key == _GLFW_KEY_INVALID) |
|
break; |
|
|
|
_glfwInputKey(window, key, scancode, GLFW_PRESS, getKeyMods()); |
|
break; |
|
} |
|
|
|
case WM_CHAR: |
|
case WM_SYSCHAR: |
|
{ |
|
_glfwInputChar(window, (unsigned int) wParam); |
|
return 0; |
|
} |
|
|
|
case WM_UNICHAR: |
|
{ |
|
// This message is not sent by Windows, but is sent by some |
|
// third-party input method engines |
|
|
|
if (wParam == UNICODE_NOCHAR) |
|
{ |
|
// Returning TRUE here announces support for this message |
|
return TRUE; |
|
} |
|
|
|
_glfwInputChar(window, (unsigned int) wParam); |
|
return FALSE; |
|
} |
|
|
|
case WM_KEYUP: |
|
case WM_SYSKEYUP: |
|
{ |
|
const int mods = getKeyMods(); |
|
const int scancode = (lParam >> 16) & 0xff; |
|
const int key = translateKey(wParam, lParam); |
|
if (key == _GLFW_KEY_INVALID) |
|
break; |
|
|
|
if (wParam == VK_SHIFT) |
|
{ |
|
// Release both Shift keys on Shift up event, as only one event |
|
// is sent even if both keys are released |
|
_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods); |
|
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods); |
|
} |
|
else if (wParam == VK_SNAPSHOT) |
|
{ |
|
// Key down is not reported for the print screen key |
|
_glfwInputKey(window, key, scancode, GLFW_PRESS, mods); |
|
_glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); |
|
} |
|
else |
|
_glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); |
|
|
|
break; |
|
} |
|
|
|
case WM_LBUTTONDOWN: |
|
case WM_RBUTTONDOWN: |
|
case WM_MBUTTONDOWN: |
|
case WM_XBUTTONDOWN: |
|
{ |
|
const int mods = getKeyMods(); |
|
|
|
SetCapture(hWnd); |
|
|
|
if (uMsg == WM_LBUTTONDOWN) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods); |
|
else if (uMsg == WM_RBUTTONDOWN) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods); |
|
else if (uMsg == WM_MBUTTONDOWN) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods); |
|
else |
|
{ |
|
if (HIWORD(wParam) == XBUTTON1) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_PRESS, mods); |
|
else if (HIWORD(wParam) == XBUTTON2) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_PRESS, mods); |
|
|
|
return TRUE; |
|
} |
|
|
|
return 0; |
|
} |
|
|
|
case WM_LBUTTONUP: |
|
case WM_RBUTTONUP: |
|
case WM_MBUTTONUP: |
|
case WM_XBUTTONUP: |
|
{ |
|
const int mods = getKeyMods(); |
|
|
|
ReleaseCapture(); |
|
|
|
if (uMsg == WM_LBUTTONUP) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE, mods); |
|
else if (uMsg == WM_RBUTTONUP) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_RELEASE, mods); |
|
else if (uMsg == WM_MBUTTONUP) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE, mods); |
|
else |
|
{ |
|
if (HIWORD(wParam) == XBUTTON1) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_RELEASE, mods); |
|
else if (HIWORD(wParam) == XBUTTON2) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_RELEASE, mods); |
|
|
|
return TRUE; |
|
} |
|
|
|
return 0; |
|
} |
|
|
|
case WM_MOUSEMOVE: |
|
{ |
|
const int newCursorX = GET_X_LPARAM(lParam); |
|
const int newCursorY = GET_Y_LPARAM(lParam); |
|
|
|
if (newCursorX != window->win32.oldCursorX || |
|
newCursorY != window->win32.oldCursorY) |
|
{ |
|
int x, y; |
|
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED) |
|
{ |
|
if (_glfw.focusedWindow != window) |
|
return 0; |
|
|
|
x = newCursorX - window->win32.oldCursorX; |
|
y = newCursorY - window->win32.oldCursorY; |
|
} |
|
else |
|
{ |
|
x = newCursorX; |
|
y = newCursorY; |
|
} |
|
|
|
window->win32.oldCursorX = newCursorX; |
|
window->win32.oldCursorY = newCursorY; |
|
window->win32.cursorCentered = GL_FALSE; |
|
|
|
_glfwInputCursorMotion(window, x, y); |
|
} |
|
|
|
if (!window->win32.cursorInside) |
|
{ |
|
TRACKMOUSEEVENT tme; |
|
ZeroMemory(&tme, sizeof(tme)); |
|
tme.cbSize = sizeof(tme); |
|
tme.dwFlags = TME_LEAVE; |
|
tme.hwndTrack = window->win32.handle; |
|
TrackMouseEvent(&tme); |
|
|
|
window->win32.cursorInside = GL_TRUE; |
|
_glfwInputCursorEnter(window, GL_TRUE); |
|
} |
|
|
|
return 0; |
|
} |
|
|
|
case WM_MOUSELEAVE: |
|
{ |
|
window->win32.cursorInside = GL_FALSE; |
|
_glfwInputCursorEnter(window, GL_FALSE); |
|
return 0; |
|
} |
|
|
|
case WM_MOUSEWHEEL: |
|
{ |
|
_glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); |
|
return 0; |
|
} |
|
|
|
case WM_MOUSEHWHEEL: |
|
{ |
|
// This message is only sent on Windows Vista and later |
|
_glfwInputScroll(window, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA, 0.0); |
|
return 0; |
|
} |
|
|
|
case WM_SIZE: |
|
{ |
|
if (_glfw.focusedWindow == window) |
|
{ |
|
if (window->cursorMode == GLFW_CURSOR_DISABLED) |
|
updateClipRect(window); |
|
} |
|
|
|
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam)); |
|
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam)); |
|
return 0; |
|
} |
|
|
|
case WM_MOVE: |
|
{ |
|
if (_glfw.focusedWindow == window) |
|
{ |
|
if (window->cursorMode == GLFW_CURSOR_DISABLED) |
|
updateClipRect(window); |
|
} |
|
|
|
// NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as |
|
// those macros do not handle negative window positions correctly |
|
_glfwInputWindowPos(window, |
|
GET_X_LPARAM(lParam), |
|
GET_Y_LPARAM(lParam)); |
|
return 0; |
|
} |
|
|
|
case WM_PAINT: |
|
{ |
|
_glfwInputWindowDamage(window); |
|
break; |
|
} |
|
|
|
case WM_SETCURSOR: |
|
{ |
|
if (_glfw.focusedWindow == window && LOWORD(lParam) == HTCLIENT) |
|
{ |
|
if (window->cursorMode == GLFW_CURSOR_HIDDEN || |
|
window->cursorMode == GLFW_CURSOR_DISABLED) |
|
{ |
|
SetCursor(NULL); |
|
return TRUE; |
|
} |
|
else if (window->cursor) |
|
{ |
|
SetCursor(window->cursor->win32.handle); |
|
return TRUE; |
|
} |
|
} |
|
|
|
break; |
|
} |
|
|
|
case WM_DEVICECHANGE: |
|
{ |
|
if (DBT_DEVNODES_CHANGED == wParam) |
|
{ |
|
_glfwInputMonitorChange(); |
|
return TRUE; |
|
} |
|
break; |
|
} |
|
|
|
case WM_DWMCOMPOSITIONCHANGED: |
|
{ |
|
if (_glfwIsCompositionEnabled()) |
|
{ |
|
_GLFWwindow* previous = _glfwPlatformGetCurrentContext(); |
|
_glfwPlatformMakeContextCurrent(window); |
|
_glfwPlatformSwapInterval(0); |
|
_glfwPlatformMakeContextCurrent(previous); |
|
} |
|
|
|
// TODO: Restore vsync if compositing was disabled |
|
break; |
|
} |
|
|
|
case WM_DROPFILES: |
|
{ |
|
HDROP hDrop = (HDROP) wParam; |
|
POINT pt; |
|
int i; |
|
|
|
const int count = DragQueryFileW(hDrop, 0xffffffff, NULL, 0); |
|
char** names = calloc(count, sizeof(char*)); |
|
|
|
// Move the mouse to the position of the drop |
|
DragQueryPoint(hDrop, &pt); |
|
_glfwInputCursorMotion(window, pt.x, pt.y); |
|
|
|
for (i = 0; i < count; i++) |
|
{ |
|
const UINT length = DragQueryFileW(hDrop, i, NULL, 0); |
|
WCHAR* buffer = calloc(length + 1, sizeof(WCHAR)); |
|
|
|
DragQueryFileW(hDrop, i, buffer, length + 1); |
|
names[i] = _glfwCreateUTF8FromWideString(buffer); |
|
|
|
free(buffer); |
|
} |
|
|
|
_glfwInputDrop(window, count, (const char**) names); |
|
|
|
for (i = 0; i < count; i++) |
|
free(names[i]); |
|
free(names); |
|
|
|
DragFinish(hDrop); |
|
return 0; |
|
} |
|
} |
|
|
|
return DefWindowProc(hWnd, uMsg, wParam, lParam); |
|
} |
|
|
|
// Translate client window size to full window size (including window borders) |
|
// |
|
static void getFullWindowSize(_GLFWwindow* window, |
|
int clientWidth, int clientHeight, |
|
int* fullWidth, int* fullHeight) |
|
{ |
|
RECT rect = { 0, 0, clientWidth, clientHeight }; |
|
AdjustWindowRectEx(&rect, window->win32.dwStyle, |
|
FALSE, window->win32.dwExStyle); |
|
*fullWidth = rect.right - rect.left; |
|
*fullHeight = rect.bottom - rect.top; |
|
} |
|
|
|
// Registers the GLFW window class |
|
// |
|
static ATOM registerWindowClass(void) |
|
{ |
|
WNDCLASSW wc; |
|
ATOM classAtom; |
|
|
|
// Set window class parameters |
|
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; |
|
wc.lpfnWndProc = (WNDPROC) windowProc; |
|
wc.cbClsExtra = 0; // No extra class data |
|
wc.cbWndExtra = sizeof(void*) + sizeof(int); // Make room for one pointer |
|
wc.hInstance = GetModuleHandleW(NULL); |
|
wc.hCursor = LoadCursorW(NULL, IDC_ARROW); |
|
wc.hbrBackground = NULL; // No background |
|
wc.lpszMenuName = NULL; // No menu |
|
wc.lpszClassName = _GLFW_WNDCLASSNAME; |
|
|
|
// Load user-provided icon if available |
|
wc.hIcon = LoadIconW(GetModuleHandleW(NULL), L"GLFW_ICON"); |
|
if (!wc.hIcon) |
|
{ |
|
// No user-provided icon found, load default icon |
|
wc.hIcon = LoadIconW(NULL, IDI_WINLOGO); |
|
} |
|
|
|
classAtom = RegisterClassW(&wc); |
|
if (!classAtom) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"Win32: Failed to register window class"); |
|
return 0; |
|
} |
|
|
|
return classAtom; |
|
} |
|
|
|
// Creates the GLFW window and rendering context |
|
// |
|
static int createWindow(_GLFWwindow* window, |
|
const _GLFWwndconfig* wndconfig, |
|
const _GLFWctxconfig* ctxconfig, |
|
const _GLFWfbconfig* fbconfig) |
|
{ |
|
int xpos, ypos, fullWidth, fullHeight; |
|
WCHAR* wideTitle; |
|
|
|
window->win32.dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; |
|
window->win32.dwExStyle = WS_EX_APPWINDOW; |
|
|
|
if (window->monitor) |
|
{ |
|
window->win32.dwStyle |= WS_POPUP; |
|
|
|
_glfwPlatformGetMonitorPos(wndconfig->monitor, &xpos, &ypos); |
|
fullWidth = wndconfig->width; |
|
fullHeight = wndconfig->height; |
|
} |
|
else |
|
{ |
|
if (wndconfig->decorated) |
|
{ |
|
window->win32.dwStyle |= WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX; |
|
|
|
if (wndconfig->resizable) |
|
{ |
|
window->win32.dwStyle |= WS_MAXIMIZEBOX | WS_SIZEBOX; |
|
window->win32.dwExStyle |= WS_EX_WINDOWEDGE; |
|
} |
|
} |
|
else |
|
window->win32.dwStyle |= WS_POPUP; |
|
|
|
xpos = CW_USEDEFAULT; |
|
ypos = CW_USEDEFAULT; |
|
|
|
getFullWindowSize(window, |
|
wndconfig->width, wndconfig->height, |
|
&fullWidth, &fullHeight); |
|
} |
|
|
|
wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title); |
|
if (!wideTitle) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"Win32: Failed to convert title to wide string"); |
|
return GL_FALSE; |
|
} |
|
|
|
window->win32.handle = CreateWindowExW(window->win32.dwExStyle, |
|
_GLFW_WNDCLASSNAME, |
|
wideTitle, |
|
window->win32.dwStyle, |
|
xpos, ypos, |
|
fullWidth, fullHeight, |
|
NULL, // No parent window |
|
NULL, // No window menu |
|
GetModuleHandleW(NULL), |
|
window); // Pass object to WM_CREATE |
|
|
|
free(wideTitle); |
|
|
|
if (_glfw_ChangeWindowMessageFilterEx) |
|
{ |
|
_glfw_ChangeWindowMessageFilterEx(window->win32.handle, |
|
WM_DROPFILES, MSGFLT_ALLOW, NULL); |
|
_glfw_ChangeWindowMessageFilterEx(window->win32.handle, |
|
WM_COPYDATA, MSGFLT_ALLOW, NULL); |
|
_glfw_ChangeWindowMessageFilterEx(window->win32.handle, |
|
WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL); |
|
} |
|
|
|
DragAcceptFiles(window->win32.handle, TRUE); |
|
|
|
if (!window->win32.handle) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window"); |
|
return GL_FALSE; |
|
} |
|
|
|
if (!_glfwCreateContext(window, ctxconfig, fbconfig)) |
|
return GL_FALSE; |
|
|
|
return GL_TRUE; |
|
} |
|
|
|
// Destroys the GLFW window and rendering context |
|
// |
|
static void destroyWindow(_GLFWwindow* window) |
|
{ |
|
_glfwDestroyContext(window); |
|
|
|
if (window->win32.handle) |
|
{ |
|
DestroyWindow(window->win32.handle); |
|
window->win32.handle = NULL; |
|
} |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW platform API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
int _glfwPlatformCreateWindow(_GLFWwindow* window, |
|
const _GLFWwndconfig* wndconfig, |
|
const _GLFWctxconfig* ctxconfig, |
|
const _GLFWfbconfig* fbconfig) |
|
{ |
|
int status; |
|
|
|
if (!_glfw.win32.classAtom) |
|
{ |
|
_glfw.win32.classAtom = registerWindowClass(); |
|
if (!_glfw.win32.classAtom) |
|
return GL_FALSE; |
|
} |
|
|
|
if (!createWindow(window, wndconfig, ctxconfig, fbconfig)) |
|
return GL_FALSE; |
|
|
|
status = _glfwAnalyzeContext(window, ctxconfig, fbconfig); |
|
|
|
if (status == _GLFW_RECREATION_IMPOSSIBLE) |
|
return GL_FALSE; |
|
|
|
if (status == _GLFW_RECREATION_REQUIRED) |
|
{ |
|
// Some window hints require us to re-create the context using WGL |
|
// extensions retrieved through the current context, as we cannot check |
|
// for WGL extensions or retrieve WGL entry points before we have a |
|
// current context (actually until we have implicitly loaded the ICD) |
|
|
|
// Yes, this is strange, and yes, this is the proper way on Win32 |
|
|
|
// As Windows only allows you to set the pixel format once for a |
|
// window, we need to destroy the current window and create a new one |
|
// to be able to use the new pixel format |
|
|
|
// Technically, it may be possible to keep the old window around if |
|
// we're just creating an OpenGL 3.0+ context with the same pixel |
|
// format, but it's not worth the added code complexity |
|
|
|
// First we clear the current context (the one we just created) |
|
// This is usually done by glfwDestroyWindow, but as we're not doing |
|
// full GLFW window destruction, it's duplicated here |
|
_glfwPlatformMakeContextCurrent(NULL); |
|
|
|
// Next destroy the Win32 window and WGL context (without resetting or |
|
// destroying the GLFW window object) |
|
destroyWindow(window); |
|
|
|
// ...and then create them again, this time with better APIs |
|
if (!createWindow(window, wndconfig, ctxconfig, fbconfig)) |
|
return GL_FALSE; |
|
} |
|
|
|
if (window->monitor) |
|
{ |
|
if (!_glfwSetVideoMode(window->monitor, &window->videoMode)) |
|
return GL_FALSE; |
|
|
|
// Place the window above all topmost windows |
|
_glfwPlatformShowWindow(window); |
|
SetWindowPos(window->win32.handle, HWND_TOPMOST, 0,0,0,0, |
|
SWP_NOMOVE | SWP_NOSIZE); |
|
} |
|
|
|
return GL_TRUE; |
|
} |
|
|
|
void _glfwPlatformDestroyWindow(_GLFWwindow* window) |
|
{ |
|
destroyWindow(window); |
|
|
|
if (window->monitor) |
|
_glfwRestoreVideoMode(window->monitor); |
|
} |
|
|
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) |
|
{ |
|
WCHAR* wideTitle = _glfwCreateWideStringFromUTF8(title); |
|
if (!wideTitle) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"Win32: Failed to convert title to wide string"); |
|
return; |
|
} |
|
|
|
SetWindowTextW(window->win32.handle, wideTitle); |
|
free(wideTitle); |
|
} |
|
|
|
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) |
|
{ |
|
POINT pos = { 0, 0 }; |
|
ClientToScreen(window->win32.handle, &pos); |
|
|
|
if (xpos) |
|
*xpos = pos.x; |
|
if (ypos) |
|
*ypos = pos.y; |
|
} |
|
|
|
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) |
|
{ |
|
RECT rect = { xpos, ypos, xpos, ypos }; |
|
AdjustWindowRectEx(&rect, window->win32.dwStyle, |
|
FALSE, window->win32.dwExStyle); |
|
SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0, |
|
SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE); |
|
} |
|
|
|
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) |
|
{ |
|
RECT area; |
|
GetClientRect(window->win32.handle, &area); |
|
|
|
if (width) |
|
*width = area.right; |
|
if (height) |
|
*height = area.bottom; |
|
} |
|
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) |
|
{ |
|
if (window->monitor) |
|
{ |
|
GLFWvidmode mode; |
|
_glfwSetVideoMode(window->monitor, &window->videoMode); |
|
_glfwPlatformGetVideoMode(window->monitor, &mode); |
|
|
|
SetWindowPos(window->win32.handle, HWND_TOP, |
|
0, 0, mode.width, mode.height, |
|
SWP_NOMOVE); |
|
} |
|
else |
|
{ |
|
int fullWidth, fullHeight; |
|
getFullWindowSize(window, width, height, &fullWidth, &fullHeight); |
|
|
|
SetWindowPos(window->win32.handle, HWND_TOP, |
|
0, 0, fullWidth, fullHeight, |
|
SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); |
|
} |
|
} |
|
|
|
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) |
|
{ |
|
_glfwPlatformGetWindowSize(window, width, height); |
|
} |
|
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window) |
|
{ |
|
ShowWindow(window->win32.handle, SW_MINIMIZE); |
|
} |
|
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window) |
|
{ |
|
ShowWindow(window->win32.handle, SW_RESTORE); |
|
} |
|
|
|
void _glfwPlatformShowWindow(_GLFWwindow* window) |
|
{ |
|
ShowWindow(window->win32.handle, SW_SHOWNORMAL); |
|
BringWindowToTop(window->win32.handle); |
|
SetForegroundWindow(window->win32.handle); |
|
SetFocus(window->win32.handle); |
|
} |
|
|
|
void _glfwPlatformHideWindow(_GLFWwindow* window) |
|
{ |
|
ShowWindow(window->win32.handle, SW_HIDE); |
|
} |
|
|
|
void _glfwPlatformPollEvents(void) |
|
{ |
|
MSG msg; |
|
_GLFWwindow* window; |
|
|
|
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) |
|
{ |
|
if (msg.message == WM_QUIT) |
|
{ |
|
// Treat WM_QUIT as a close on all windows |
|
|
|
window = _glfw.windowListHead; |
|
while (window) |
|
{ |
|
_glfwInputWindowCloseRequest(window); |
|
window = window->next; |
|
} |
|
} |
|
else |
|
{ |
|
TranslateMessage(&msg); |
|
DispatchMessageW(&msg); |
|
} |
|
} |
|
|
|
window = _glfw.focusedWindow; |
|
if (window) |
|
{ |
|
// LSHIFT/RSHIFT fixup (keys tend to "stick" without this fix) |
|
// This is the only async event handling in GLFW, but it solves some |
|
// nasty problems |
|
{ |
|
const int mods = getAsyncKeyMods(); |
|
|
|
// Get current state of left and right shift keys |
|
const int lshiftDown = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1; |
|
const int rshiftDown = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1; |
|
|
|
// See if this differs from our belief of what has happened |
|
// (we only have to check for lost key up events) |
|
if (!lshiftDown && window->key[GLFW_KEY_LEFT_SHIFT] == 1) |
|
_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, 0, GLFW_RELEASE, mods); |
|
|
|
if (!rshiftDown && window->key[GLFW_KEY_RIGHT_SHIFT] == 1) |
|
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, 0, GLFW_RELEASE, mods); |
|
} |
|
|
|
// Did the cursor move in an focused window that has disabled the cursor |
|
if (window->cursorMode == GLFW_CURSOR_DISABLED && |
|
!window->win32.cursorCentered) |
|
{ |
|
int width, height; |
|
_glfwPlatformGetWindowSize(window, &width, &height); |
|
_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); |
|
window->win32.cursorCentered = GL_TRUE; |
|
} |
|
} |
|
} |
|
|
|
void _glfwPlatformWaitEvents(void) |
|
{ |
|
WaitMessage(); |
|
|
|
_glfwPlatformPollEvents(); |
|
} |
|
|
|
void _glfwPlatformPostEmptyEvent(void) |
|
{ |
|
_GLFWwindow* window = _glfw.windowListHead; |
|
PostMessage(window->win32.handle, WM_NULL, 0, 0); |
|
} |
|
|
|
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) |
|
{ |
|
POINT pos = { (int) xpos, (int) ypos }; |
|
ClientToScreen(window->win32.handle, &pos); |
|
SetCursorPos(pos.x, pos.y); |
|
|
|
window->win32.oldCursorX = (int) xpos; |
|
window->win32.oldCursorY = (int) ypos; |
|
} |
|
|
|
void _glfwPlatformApplyCursorMode(_GLFWwindow* window) |
|
{ |
|
switch (window->cursorMode) |
|
{ |
|
case GLFW_CURSOR_NORMAL: |
|
restoreCursor(window); |
|
break; |
|
case GLFW_CURSOR_HIDDEN: |
|
hideCursor(window); |
|
break; |
|
case GLFW_CURSOR_DISABLED: |
|
disableCursor(window); |
|
break; |
|
} |
|
} |
|
|
|
int _glfwPlatformCreateCursor(_GLFWcursor* cursor, int width, int height, int xhot, int yhot, |
|
int format, const void* data) |
|
{ |
|
HDC dc; |
|
HBITMAP bitmap, mask; |
|
BITMAPV5HEADER bi; |
|
ICONINFO ii; |
|
DWORD* target = 0; |
|
BYTE* source = (BYTE*) data; |
|
int i; |
|
|
|
ZeroMemory(&bi, sizeof(bi)); |
|
bi.bV5Size = sizeof(BITMAPV5HEADER); |
|
bi.bV5Width = width; |
|
bi.bV5Height = -height; |
|
bi.bV5Planes = 1; |
|
bi.bV5BitCount = 32; |
|
bi.bV5Compression = BI_BITFIELDS; |
|
bi.bV5RedMask = 0x00ff0000; |
|
bi.bV5GreenMask = 0x0000ff00; |
|
bi.bV5BlueMask = 0x000000ff; |
|
bi.bV5AlphaMask = 0xff000000; |
|
|
|
dc = GetDC(NULL); |
|
bitmap = CreateDIBSection(dc, (BITMAPINFO*) &bi, DIB_RGB_COLORS, |
|
(void**) &target, NULL, (DWORD) 0); |
|
ReleaseDC(NULL, dc); |
|
|
|
if (!bitmap) |
|
return GL_FALSE; |
|
|
|
mask = CreateBitmap(width, height, 1, 1, NULL); |
|
if (!mask) |
|
{ |
|
DeleteObject(bitmap); |
|
return GL_FALSE; |
|
} |
|
|
|
for (i = 0; i < width * height; i++, target++, source += 4) |
|
*target = (source[3] << 24) | (source[0] << 16) | (source[1] << 8) | source[2]; |
|
|
|
ZeroMemory(&ii, sizeof(ii)); |
|
ii.fIcon = FALSE; |
|
ii.xHotspot = xhot; |
|
ii.yHotspot = yhot; |
|
ii.hbmMask = mask; |
|
ii.hbmColor = bitmap; |
|
|
|
cursor->win32.handle = (HCURSOR) CreateIconIndirect(&ii); |
|
|
|
DeleteObject(bitmap); |
|
DeleteObject(mask); |
|
|
|
if (!cursor->win32.handle) |
|
return GL_FALSE; |
|
|
|
return GL_TRUE; |
|
} |
|
|
|
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) |
|
{ |
|
if (cursor->win32.handle) |
|
DestroyIcon((HICON) cursor->win32.handle); |
|
} |
|
|
|
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) |
|
{ |
|
// It should be guaranteed that the cursor is not being used by this window if |
|
// the following condition is not met. That way it should be safe to destroy the |
|
// cursor after calling glfwSetCursor(window, NULL) on all windows using the cursor. |
|
|
|
if (window->cursorMode == GLFW_CURSOR_NORMAL && _glfw.focusedWindow == window && |
|
window->win32.cursorInside) |
|
{ |
|
if (cursor) |
|
SetCursor(cursor->win32.handle); |
|
else |
|
SetCursor(LoadCursorW(NULL, IDC_ARROW)); |
|
} |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW native API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) |
|
{ |
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
|
return window->win32.handle; |
|
} |
|
|
|
|