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135 lines
6.7 KiB
135 lines
6.7 KiB
/*! |
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@page compat Standards conformance |
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@tableofcontents |
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This chapter describes the various API extensions used by this version of GLFW. |
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It lists what are essentially implementation details, but which are nonetheless |
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vital knowledge for developers wishing to deploy their applications on machines |
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with varied specifications. |
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Note that the information in this appendix is not a part of the API |
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specification but merely list some of the preconditions for certain parts of the |
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API to function on a given machine. As such, any part of it may change in |
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future versions without this being considered a breaking API change. |
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@section compat_wm ICCCM and EWMH conformance |
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As GLFW uses Xlib, directly, without any intervening toolkit |
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library, it has sole responsibility for interacting well with the many and |
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varied window managers in use on Unix-like systems. In order for applications |
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and window managers to work well together, a number of standards and |
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conventions have been developed that regulate behavior outside the scope of the |
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X11 API; most importantly the |
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[Inter-Client Communication Conventions Manual](http://www.tronche.com/gui/x/icccm/) |
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(ICCCM) and |
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[Extended Window Manager Hints](http://standards.freedesktop.org/wm-spec/wm-spec-latest.html) |
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(EWMH) standards. |
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GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user |
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attempting to close the GLFW window. If the running window manager does not |
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support this protocol, the close callback will never be called. |
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GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify |
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the user when the application has stopped responding, i.e. when it has ceased to |
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process events. If the running window manager does not support this protocol, |
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the user will not be notified if the application locks up. |
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GLFW uses the EWMH `_NET_WM_STATE` protocol to tell the window manager to make |
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the GLFW window full screen. If the running window manager does not support this |
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protocol, full screen windows may not work properly. GLFW has a fallback code |
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path in case this protocol is unavailable, but every window manager behaves |
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slightly differently in this regard. |
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GLFW uses the |
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[clipboard manager protocol](http://www.freedesktop.org/wiki/ClipboardManager/) |
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to push a clipboard string (i.e. selection) owned by a GLFW window about to be |
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destroyed to the clipboard manager. If there is no running clipboard manager, |
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the clipboard string will be unavailable once the window has been destroyed. |
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@section compat_glx GLX extensions |
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The GLX API is the default API used to create OpenGL contexts on Unix-like |
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systems using the X Window System. |
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GLFW uses the `GLXFBConfig` API to enumerate and select framebuffer pixel |
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formats. This requires either GLX 1.3 or greater, or the `GLX_SGIX_fbconfig` |
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extension. Where both are available, the SGIX extension is preferred. If |
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neither is available, GLFW will be unable to create windows. |
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GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and |
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`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization |
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(or "vsync"), in that order of preference. Where none of these extension are |
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available, calling @ref glfwSwapInterval will have no effect. |
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GLFW uses the `GLX_ARB_multisample` extension to create contexts with |
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multisampling anti-aliasing. Where this extension is unavailable, the |
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`GLFW_SAMPLES` hint will have no effect. |
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GLFW uses the `GLX_ARB_create_context` extension when available, even when |
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creating OpenGL contexts of version 2.1 and below. Where this extension is |
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unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` |
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hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint |
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will have no effect, and setting the `GLFW_OPENGL_PROFILE` or |
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`GLFW_OPENGL_FORWARD_COMPAT` hints to a non-zero value will cause @ref |
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glfwCreateWindow to fail. |
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GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for |
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context profiles. Where this extension is unavailable, setting the |
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`GLFW_OPENGL_PROFILE` hint to anything but zero, or setting `GLFW_CLIENT_API` to |
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anything but `GLFW_OPENGL_API` will cause @ref glfwCreateWindow to fail. |
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@section compat_wgl WGL extensions |
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The WGL API is used to create OpenGL contexts on Microsoft Windows and other |
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implementations of the Win32 API, such as Wine. |
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GLFW uses either the `WGL_EXT_extension_string` or the |
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`WGL_ARB_extension_string` extension to check for the presence of all other WGL |
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extensions listed below. If both are available, the EXT one is preferred. If |
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neither is available, no other extensions are used and many GLFW features |
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related to context creation will have no effect or cause errors when used. |
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GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace |
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synchronization (or 'vsync'). Where this extension is unavailable, calling @ref |
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glfwSwapInterval will have no effect. |
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GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to |
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create contexts with multisampling anti-aliasing. Where these extensions are |
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unavailable, the `GLFW_SAMPLES` hint will have no effect. |
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GLFW uses the `WGL_ARB_create_context` extension when available, even when |
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creating OpenGL contexts of version 2.1 and below. Where this extension is |
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unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` |
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hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint |
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will have no effect, and setting the `GLFW_OPENGL_PROFILE` or |
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`GLFW_OPENGL_FORWARD_COMPAT` hints to a non-zero value will cause @ref |
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glfwCreateWindow to fail. |
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GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for |
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context profiles. Where this extension is unavailable, setting the |
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`GLFW_OPENGL_PROFILE` hint to anything but zero will cause @ref glfwCreateWindow |
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to fail. |
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@section cmopat_osx OpenGL 3.2 on Mac OS X |
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Support for OpenGL 3.0 and above was introduced with Mac OS X 10.7, and even |
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then only forward-compatible OpenGL 3.2 core profile contexts are supported. |
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There is also still no mechanism for requesting debug contexts. Versions of |
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Mac OS X earlier than 10.7 support at most OpenGL version 2.1. |
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Because of this, on Mac OS X 10.7, the `GLFW_CONTEXT_VERSION_MAJOR` and |
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`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 3.2, the |
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`GLFW_OPENGL_FORWARD_COMPAT` is required for creating OpenGL 3.2 contexts, the |
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`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored and setting the |
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`GLFW_OPENGL_PROFILE` hint to anything except `GLFW_OPENGL_CORE_PROFILE` will |
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cause @ref glfwCreateWindow to fail. |
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Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and |
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`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1, the |
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`GLFW_OPENGL_DEBUG_CONTEXT` hint will have no effect, and setting the |
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`GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to a non-zero value |
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will cause @ref glfwCreateWindow to fail. |
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*/
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