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							73 lines
						
					
					
						
							2.7 KiB
						
					
					
				
			
		
		
	
	
							73 lines
						
					
					
						
							2.7 KiB
						
					
					
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link_libraries(glfw ${OPENGL_glu_LIBRARY}) | 
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if (BUILD_SHARED_LIBS) | 
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    add_definitions(-DGLFW_DLL) | 
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    link_libraries(${OPENGL_gl_LIBRARY} ${MATH_LIBRARY}) | 
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else() | 
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    link_libraries(${glfw_LIBRARIES}) | 
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endif() | 
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include_directories(${GLFW_SOURCE_DIR}/include | 
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                    ${GLFW_SOURCE_DIR}/deps) | 
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if (NOT APPLE) | 
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    # HACK: This is NOTFOUND on OS X 10.8 | 
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    include_directories(${OPENGL_INCLUDE_DIR}) | 
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endif() | 
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set(GLAD ${GLFW_SOURCE_DIR}/deps/glad/glad.h | 
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         ${GLFW_SOURCE_DIR}/deps/glad.c) | 
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set(GETOPT ${GLFW_SOURCE_DIR}/deps/getopt.h | 
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           ${GLFW_SOURCE_DIR}/deps/getopt.c) | 
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set(TINYCTHREAD ${GLFW_SOURCE_DIR}/deps/tinycthread.h | 
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                ${GLFW_SOURCE_DIR}/deps/tinycthread.c) | 
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if (APPLE) | 
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    # Set fancy names for bundles | 
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    add_executable(Boing MACOSX_BUNDLE boing.c) | 
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    add_executable(Gears MACOSX_BUNDLE gears.c) | 
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    add_executable(Particles MACOSX_BUNDLE particles.c ${TINYCTHREAD}) | 
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    add_executable(Simple MACOSX_BUNDLE simple.c) | 
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    add_executable("Split View" MACOSX_BUNDLE splitview.c) | 
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    add_executable(Wave MACOSX_BUNDLE wave.c) | 
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    set_target_properties(Boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing") | 
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    set_target_properties(Gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears") | 
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    set_target_properties(Particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles") | 
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    set_target_properties(Simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple") | 
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    set_target_properties("Split View" PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Split View") | 
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    set_target_properties(Wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") | 
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else() | 
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    # Set boring names for executables | 
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    add_executable(boing WIN32 boing.c) | 
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    add_executable(gears WIN32 gears.c) | 
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    add_executable(heightmap WIN32 heightmap.c ${GETOPT} ${GLAD}) | 
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    add_executable(particles WIN32 particles.c ${TINYCTHREAD} ${GETOPT}) | 
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    add_executable(simple WIN32 simple.c) | 
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    add_executable(splitview WIN32 splitview.c) | 
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    add_executable(wave WIN32 wave.c) | 
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endif() | 
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if (APPLE) | 
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    target_link_libraries(Particles ${CMAKE_THREAD_LIBS_INIT}) | 
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elseif (UNIX) | 
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    target_link_libraries(particles ${CMAKE_THREAD_LIBS_INIT} ${RT_LIBRARY}) | 
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endif() | 
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if (MSVC) | 
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    set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave) | 
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    # Tell MSVC to use main instead of WinMain for Windows subsystem executables | 
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    set_target_properties(${WINDOWS_BINARIES} PROPERTIES | 
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                          LINK_FLAGS "/ENTRY:mainCRTStartup") | 
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endif() | 
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if (APPLE) | 
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    set(BUNDLE_BINARIES Boing Gears Particles Simple "Split View" Wave) | 
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    set_target_properties(${BUNDLE_BINARIES} PROPERTIES | 
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                          MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} | 
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                          MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}) | 
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endif() | 
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