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							80 lines
						
					
					
						
							3.1 KiB
						
					
					
				
			
		
		
	
	
							80 lines
						
					
					
						
							3.1 KiB
						
					
					
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link_libraries(glfw "${OPENGL_glu_LIBRARY}") | 
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if (BUILD_SHARED_LIBS) | 
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    add_definitions(-DGLFW_DLL) | 
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    link_libraries("${OPENGL_gl_LIBRARY}" "${MATH_LIBRARY}") | 
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else() | 
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    link_libraries(${glfw_LIBRARIES}) | 
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endif() | 
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include_directories("${GLFW_SOURCE_DIR}/include" | 
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                    "${GLFW_SOURCE_DIR}/deps") | 
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if ("${OPENGL_INCLUDE_DIR}") | 
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    include_directories("${OPENGL_INCLUDE_DIR}") | 
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endif() | 
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set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h" | 
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         "${GLFW_SOURCE_DIR}/deps/glad.c") | 
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set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" | 
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           "${GLFW_SOURCE_DIR}/deps/getopt.c") | 
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set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" | 
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                "${GLFW_SOURCE_DIR}/deps/tinycthread.c") | 
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if (APPLE) | 
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    # Set fancy names for bundles | 
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    add_executable(Boing MACOSX_BUNDLE boing.c) | 
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    add_executable(Gears MACOSX_BUNDLE gears.c) | 
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    add_executable(Heightmap MACOSX_BUNDLE heightmap.c ${GLAD}) | 
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    add_executable(Particles MACOSX_BUNDLE particles.c ${TINYCTHREAD}) | 
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    add_executable(Simple MACOSX_BUNDLE simple.c) | 
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    add_executable(SplitView MACOSX_BUNDLE splitview.c) | 
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    add_executable(Wave MACOSX_BUNDLE wave.c) | 
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    set_target_properties(Boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing") | 
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    set_target_properties(Gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears") | 
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    set_target_properties(Heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap") | 
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    set_target_properties(Particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles") | 
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    set_target_properties(Simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple") | 
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    set_target_properties(SplitView PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Split View") | 
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    set_target_properties(Wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") | 
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    set_target_properties(Boing Gears Heightmap Particles Simple SplitView Wave PROPERTIES | 
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                          FOLDER "GLFW3/Examples") | 
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else() | 
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    # Set boring names for executables | 
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    add_executable(boing WIN32 boing.c) | 
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    add_executable(gears WIN32 gears.c) | 
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    add_executable(heightmap WIN32 heightmap.c ${GLAD}) | 
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    add_executable(particles WIN32 particles.c ${TINYCTHREAD} ${GETOPT}) | 
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    add_executable(simple WIN32 simple.c) | 
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    add_executable(splitview WIN32 splitview.c) | 
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    add_executable(wave WIN32 wave.c) | 
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    set_target_properties(boing gears heightmap particles simple splitview wave PROPERTIES | 
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                          FOLDER "GLFW3/Examples") | 
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endif() | 
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if (APPLE) | 
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    target_link_libraries(Particles "${CMAKE_THREAD_LIBS_INIT}") | 
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elseif (UNIX) | 
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    target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") | 
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endif() | 
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if (MSVC) | 
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    set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave) | 
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    # Tell MSVC to use main instead of WinMain for Windows subsystem executables | 
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    set_target_properties(${WINDOWS_BINARIES} PROPERTIES | 
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                          LINK_FLAGS "/ENTRY:mainCRTStartup") | 
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endif() | 
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if (APPLE) | 
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    set(BUNDLE_BINARIES Boing Gears Heightmap Particles Simple SplitView Wave) | 
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    set_target_properties(${BUNDLE_BINARIES} PROPERTIES | 
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                          MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} | 
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                          MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}) | 
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endif() | 
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