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572 lines
17 KiB
572 lines
17 KiB
//======================================================================== |
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// GLFW - An OpenGL framework |
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// Platform: X11/GLX |
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// API version: 3.0 |
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// WWW: http://www.glfw.org/ |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2002-2006 Marcus Geelnard |
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#include "internal.h" |
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#include <limits.h> |
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//************************************************************************ |
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//**** GLFW internal functions **** |
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//************************************************************************ |
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//======================================================================== |
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// Convert BPP to RGB bits (based on "best guess") |
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//======================================================================== |
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static void BPP2RGB( int bpp, int *r, int *g, int *b ) |
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{ |
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int delta; |
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// Special case: BPP = 32 (I don't think this is necessary for X11??) |
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if( bpp == 32 ) |
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bpp = 24; |
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// Convert "bits per pixel" to red, green & blue sizes |
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*r = *g = *b = bpp / 3; |
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delta = bpp - (*r * 3); |
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if( delta >= 1 ) |
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{ |
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*g = *g + 1; |
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} |
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if( delta == 2 ) |
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{ |
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*r = *r + 1; |
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} |
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} |
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//======================================================================== |
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// Finds the video mode closest in size to the specified desired size |
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//======================================================================== |
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int _glfwGetClosestVideoMode( int screen, int *width, int *height, int *rate ) |
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{ |
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#if defined( _GLFW_HAS_XRANDR ) |
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int i, match, bestmatch; |
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int sizecount, bestsize; |
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int ratecount, bestrate; |
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short *ratelist; |
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XRRScreenConfiguration *sc; |
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XRRScreenSize *sizelist; |
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if( _glfwLibrary.XRandR.available ) |
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{ |
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sc = XRRGetScreenInfo( _glfwLibrary.display, |
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RootWindow( _glfwLibrary.display, screen ) ); |
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sizelist = XRRConfigSizes( sc, &sizecount ); |
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// Find the best matching mode |
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bestsize = -1; |
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bestmatch = INT_MAX; |
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for( i = 0; i < sizecount; i++ ) |
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{ |
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match = (*width - sizelist[i].width) * |
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(*width - sizelist[i].width) + |
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(*height - sizelist[i].height) * |
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(*height - sizelist[i].height); |
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if( match < bestmatch ) |
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{ |
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bestmatch = match; |
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bestsize = i; |
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} |
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} |
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if( bestsize != -1 ) |
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{ |
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// Report width & height of best matching mode |
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*width = sizelist[bestsize].width; |
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*height = sizelist[bestsize].height; |
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if( *rate > 0 ) |
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{ |
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ratelist = XRRConfigRates( sc, bestsize, &ratecount ); |
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bestrate = -1; |
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bestmatch = INT_MAX; |
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for( i = 0; i < ratecount; i++ ) |
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{ |
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match = abs( ratelist[i] - *rate ); |
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if( match < bestmatch ) |
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{ |
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bestmatch = match; |
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bestrate = ratelist[i]; |
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} |
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} |
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if( bestrate != -1 ) |
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{ |
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*rate = bestrate; |
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} |
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} |
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} |
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// Free modelist |
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XRRFreeScreenConfigInfo( sc ); |
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if( bestsize != -1 ) |
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{ |
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return bestsize; |
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} |
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} |
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#elif defined( _GLFW_HAS_XF86VIDMODE ) |
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XF86VidModeModeInfo **modelist; |
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int modecount, i, bestmode, bestmatch, match; |
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// Use the XF86VidMode extension to control video resolution |
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if( _glfwLibrary.XF86VidMode.available ) |
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{ |
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// Get a list of all available display modes |
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XF86VidModeGetAllModeLines( _glfwLibrary.display, screen, |
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&modecount, &modelist ); |
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// Find the best matching mode |
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bestmode = -1; |
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bestmatch = INT_MAX; |
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for( i = 0; i < modecount; i++ ) |
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{ |
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match = (*width - modelist[i]->hdisplay) * |
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(*width - modelist[i]->hdisplay) + |
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(*height - modelist[i]->vdisplay) * |
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(*height - modelist[i]->vdisplay); |
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if( match < bestmatch ) |
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{ |
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bestmatch = match; |
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bestmode = i; |
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} |
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} |
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if( bestmode != -1 ) |
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{ |
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// Report width & height of best matching mode |
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*width = modelist[ bestmode ]->hdisplay; |
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*height = modelist[ bestmode ]->vdisplay; |
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} |
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// Free modelist |
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XFree( modelist ); |
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if( bestmode != -1 ) |
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{ |
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return bestmode; |
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} |
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} |
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#endif |
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// Default: Simply use the screen resolution |
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*width = DisplayWidth( _glfwLibrary.display, screen ); |
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*height = DisplayHeight( _glfwLibrary.display, screen ); |
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return 0; |
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} |
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//======================================================================== |
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// Change the current video mode |
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//======================================================================== |
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void _glfwSetVideoModeMODE( int screen, int mode, int rate ) |
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{ |
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#if defined( _GLFW_HAS_XRANDR ) |
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XRRScreenConfiguration *sc; |
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Window root; |
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if( _glfwLibrary.XRandR.available ) |
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{ |
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root = RootWindow( _glfwLibrary.display, screen ); |
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sc = XRRGetScreenInfo( _glfwLibrary.display, root ); |
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// Remember old size and flag that we have changed the mode |
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if( !_glfwWin.FS.modeChanged ) |
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{ |
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_glfwWin.FS.oldSizeID = XRRConfigCurrentConfiguration( sc, &_glfwWin.FS.oldRotation ); |
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_glfwWin.FS.oldWidth = DisplayWidth( _glfwLibrary.display, screen ); |
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_glfwWin.FS.oldHeight = DisplayHeight( _glfwLibrary.display, screen ); |
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_glfwWin.FS.modeChanged = GL_TRUE; |
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} |
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if( rate > 0 ) |
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{ |
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// Set desired configuration |
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XRRSetScreenConfigAndRate( _glfwLibrary.display, |
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sc, |
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root, |
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mode, |
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RR_Rotate_0, |
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(short) rate, |
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CurrentTime ); |
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} |
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else |
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{ |
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// Set desired configuration |
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XRRSetScreenConfig( _glfwLibrary.display, |
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sc, |
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root, |
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mode, |
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RR_Rotate_0, |
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CurrentTime ); |
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} |
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XRRFreeScreenConfigInfo( sc ); |
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} |
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#elif defined( _GLFW_HAS_XF86VIDMODE ) |
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XF86VidModeModeInfo **modelist; |
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int modecount; |
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// Use the XF86VidMode extension to control video resolution |
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if( _glfwLibrary.XF86VidMode.available ) |
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{ |
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// Get a list of all available display modes |
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XF86VidModeGetAllModeLines( _glfwLibrary.display, screen, |
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&modecount, &modelist ); |
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// Unlock mode switch if necessary |
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if( _glfwWin.FS.modeChanged ) |
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{ |
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XF86VidModeLockModeSwitch( _glfwLibrary.display, screen, 0 ); |
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} |
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// Change the video mode to the desired mode |
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XF86VidModeSwitchToMode( _glfwLibrary.display, screen, |
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modelist[ mode ] ); |
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// Set viewport to upper left corner (where our window will be) |
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XF86VidModeSetViewPort( _glfwLibrary.display, screen, 0, 0 ); |
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// Lock mode switch |
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XF86VidModeLockModeSwitch( _glfwLibrary.display, screen, 1 ); |
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// Remember old mode and flag that we have changed the mode |
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if( !_glfwWin.FS.modeChanged ) |
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{ |
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_glfwWin.FS.oldMode = *modelist[ 0 ]; |
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_glfwWin.FS.modeChanged = GL_TRUE; |
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} |
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// Free mode list |
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XFree( modelist ); |
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} |
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#endif |
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} |
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//======================================================================== |
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// Change the current video mode |
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//======================================================================== |
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void _glfwSetVideoMode( int screen, int *width, int *height, int *rate ) |
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{ |
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int bestmode; |
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// Find a best match mode |
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bestmode = _glfwGetClosestVideoMode( screen, width, height, rate ); |
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// Change mode |
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_glfwSetVideoModeMODE( screen, bestmode, *rate ); |
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} |
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//======================================================================== |
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// Restore the previously saved (original) video mode |
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//======================================================================== |
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void _glfwRestoreVideoMode( void ) |
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{ |
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if( _glfwWin.FS.modeChanged ) |
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{ |
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#if defined( _GLFW_HAS_XRANDR ) |
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if( _glfwLibrary.XRandR.available ) |
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{ |
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XRRScreenConfiguration *sc; |
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if( _glfwLibrary.XRandR.available ) |
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{ |
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sc = XRRGetScreenInfo( _glfwLibrary.display, _glfwWin.root ); |
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XRRSetScreenConfig( _glfwLibrary.display, |
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sc, |
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_glfwWin.root, |
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_glfwWin.FS.oldSizeID, |
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_glfwWin.FS.oldRotation, |
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CurrentTime ); |
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XRRFreeScreenConfigInfo( sc ); |
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} |
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} |
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#elif defined( _GLFW_HAS_XF86VIDMODE ) |
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if( _glfwLibrary.XF86VidMode.available ) |
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{ |
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// Unlock mode switch |
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XF86VidModeLockModeSwitch( _glfwLibrary.display, _glfwWin.screen, 0 ); |
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// Change the video mode back to the old mode |
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XF86VidModeSwitchToMode( _glfwLibrary.display, |
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_glfwWin.screen, |
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&_glfwWin.FS.oldMode ); |
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} |
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#endif |
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_glfwWin.FS.modeChanged = GL_FALSE; |
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} |
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} |
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//************************************************************************ |
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//**** Platform implementation functions **** |
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//************************************************************************ |
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struct _glfwResolution |
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{ |
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int width; |
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int height; |
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}; |
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//======================================================================== |
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// List available video modes |
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//======================================================================== |
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int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount ) |
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{ |
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int count, k, l, r, g, b, rgba, gl; |
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int depth, screen; |
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Display *dpy; |
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XVisualInfo *vislist, dummy; |
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int viscount, rgbcount, rescount; |
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int *rgbarray; |
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struct _glfwResolution *resarray; |
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#if defined( _GLFW_HAS_XRANDR ) |
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XRRScreenConfiguration *sc; |
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XRRScreenSize *sizelist; |
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int sizecount; |
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#elif defined( _GLFW_HAS_XF86VIDMODE ) |
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XF86VidModeModeInfo **modelist; |
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int modecount, width, height; |
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#endif |
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// Get display and screen |
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dpy = _glfwLibrary.display; |
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screen = DefaultScreen( dpy ); |
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// Get list of visuals |
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vislist = XGetVisualInfo( dpy, 0, &dummy, &viscount ); |
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if( vislist == NULL ) |
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{ |
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return 0; |
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} |
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rgbarray = (int*) malloc( sizeof(int) * viscount ); |
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rgbcount = 0; |
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// Build RGB array |
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for( k = 0; k < viscount; k++ ) |
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{ |
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// Does the visual support OpenGL & true color? |
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glXGetConfig( dpy, &vislist[k], GLX_USE_GL, &gl ); |
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glXGetConfig( dpy, &vislist[k], GLX_RGBA, &rgba ); |
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if( gl && rgba ) |
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{ |
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// Get color depth for this visual |
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depth = vislist[k].depth; |
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// Convert to RGB |
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BPP2RGB( depth, &r, &g, &b ); |
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depth = (r<<16) | (g<<8) | b; |
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// Is this mode unique? |
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for( l = 0; l < rgbcount; l++ ) |
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{ |
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if( depth == rgbarray[ l ] ) |
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{ |
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break; |
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} |
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} |
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if( l >= rgbcount ) |
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{ |
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rgbarray[ rgbcount ] = depth; |
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rgbcount++; |
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} |
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} |
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} |
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rescount = 0; |
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resarray = NULL; |
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// Build resolution array |
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#if defined( _GLFW_HAS_XRANDR ) |
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if( _glfwLibrary.XRandR.available ) |
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{ |
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sc = XRRGetScreenInfo( dpy, RootWindow( dpy, screen ) ); |
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sizelist = XRRConfigSizes( sc, &sizecount ); |
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resarray = (struct _glfwResolution*) malloc( sizeof(struct _glfwResolution) * sizecount ); |
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for( k = 0; k < sizecount; k++ ) |
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{ |
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resarray[ rescount ].width = sizelist[ k ].width; |
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resarray[ rescount ].height = sizelist[ k ].height; |
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rescount++; |
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} |
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XRRFreeScreenConfigInfo( sc ); |
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} |
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#elif defined( _GLFW_HAS_XF86VIDMODE ) |
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if( _glfwLibrary.XF86VidMode.available ) |
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{ |
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XF86VidModeGetAllModeLines( dpy, screen, &modecount, &modelist ); |
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resarray = (struct _glfwResolution*) malloc( sizeof(struct _glfwResolution) * modecount ); |
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for( k = 0; k < modecount; k++ ) |
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{ |
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width = modelist[ k ]->hdisplay; |
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height = modelist[ k ]->vdisplay; |
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// Is this mode unique? |
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for( l = 0; l < rescount; l++ ) |
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{ |
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if( width == resarray[ l ].width && height == resarray[ l ].height ) |
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{ |
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break; |
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} |
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} |
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if( l >= rescount ) |
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{ |
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resarray[ rescount ].width = width; |
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resarray[ rescount ].height = height; |
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rescount++; |
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} |
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} |
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XFree( modelist ); |
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} |
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#endif |
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if( !resarray ) |
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{ |
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rescount = 1; |
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resarray = (struct _glfwResolution*) malloc( sizeof(struct _glfwResolution) * rescount ); |
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resarray[ 0 ].width = DisplayWidth( dpy, screen ); |
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resarray[ 0 ].height = DisplayHeight( dpy, screen ); |
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} |
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// Build permutations of colors and resolutions |
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count = 0; |
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for( k = 0; k < rgbcount && count < maxcount; k++ ) |
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{ |
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for( l = 0; l < rescount && count < maxcount; l++ ) |
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{ |
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list[count].Width = resarray[ l ].width; |
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list[count].Height = resarray[ l ].height; |
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list[count].RedBits = (rgbarray[ k ] >> 16) & 255; |
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list[count].GreenBits = (rgbarray[ k ] >> 8) & 255; |
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list[count].BlueBits = rgbarray[ k ] & 255; |
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count++; |
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} |
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} |
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// Free visuals list |
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XFree( vislist ); |
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free( resarray ); |
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free( rgbarray ); |
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return count; |
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} |
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//======================================================================== |
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// Get the desktop video mode |
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//======================================================================== |
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void _glfwPlatformGetDesktopMode( GLFWvidmode *mode ) |
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{ |
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Display *dpy; |
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int bpp, screen; |
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#if defined( _GLFW_HAS_XF86VIDMODE ) |
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XF86VidModeModeInfo **modelist; |
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int modecount; |
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#endif |
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// Get display and screen |
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dpy = _glfwLibrary.display; |
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screen = DefaultScreen( dpy ); |
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// Get display depth |
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bpp = DefaultDepth( dpy, screen ); |
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// Convert BPP to RGB bits |
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BPP2RGB( bpp, &mode->RedBits, &mode->GreenBits, &mode->BlueBits ); |
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#if defined( _GLFW_HAS_XRANDR ) |
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if( _glfwLibrary.XRandR.available ) |
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{ |
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if( _glfwWin.FS.modeChanged ) |
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{ |
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mode->Width = _glfwWin.FS.oldWidth; |
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mode->Height = _glfwWin.FS.oldHeight; |
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return; |
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} |
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} |
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#elif defined( _GLFW_HAS_XF86VIDMODE ) |
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if( _glfwLibrary.XF86VidMode.available ) |
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{ |
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if( _glfwWin.FS.modeChanged ) |
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{ |
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// The old (desktop) mode is stored in _glfwWin.FS.oldMode |
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mode->Width = _glfwWin.FS.oldMode.hdisplay; |
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mode->Height = _glfwWin.FS.oldMode.vdisplay; |
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} |
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else |
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{ |
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// Use the XF86VidMode extension to get list of video modes |
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XF86VidModeGetAllModeLines( dpy, screen, &modecount, |
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&modelist ); |
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// The first mode in the list is the current (desktio) mode |
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mode->Width = modelist[ 0 ]->hdisplay; |
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mode->Height = modelist[ 0 ]->vdisplay; |
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// Free list |
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XFree( modelist ); |
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} |
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return; |
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} |
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#endif |
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// Get current display width and height |
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mode->Width = DisplayWidth( dpy, screen ); |
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mode->Height = DisplayHeight( dpy, screen ); |
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} |
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