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268 lines
8.1 KiB
268 lines
8.1 KiB
//======================================================================== |
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// GLFW - An OpenGL framework |
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// Platform: Carbon/AGL/CGL |
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// API Version: 3.0 |
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// WWW: http://www.glfw.org/ |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2002-2006 Marcus Geelnard |
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// Copyright (c) 2003 Keith Bauer |
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// Copyright (c) 2003-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// Copyright (c) 2006-2007 Robin Leffmann |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#ifndef _platform_h_ |
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#define _platform_h_ |
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// This is the Mac OS X version of GLFW |
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#define _GLFW_MAC_OS_X |
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#include <Carbon/Carbon.h> |
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#include <OpenGL/OpenGL.h> |
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#include <AGL/agl.h> |
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#include "../../include/GL/glfw.h" |
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#if MACOSX_DEPLOYMENT_TARGET < MAC_OS_X_VERSION_10_3 |
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#ifndef kCGLNoError |
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#define kCGLNoError 0 |
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#endif |
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#endif |
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#ifndef GL_VERSION_3_0 |
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typedef const GLubyte * (APIENTRY *PFNGLGETSTRINGIPROC) (GLenum, GLuint); |
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#endif /*GL_VERSION_3_0*/ |
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//======================================================================== |
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// Defines |
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//======================================================================== |
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#define _GLFW_MAX_PATH_LENGTH (8192) |
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#define MAC_KEY_ENTER 0x24 |
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#define MAC_KEY_RETURN 0x34 |
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#define MAC_KEY_ESC 0x35 |
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#define MAC_KEY_F1 0x7A |
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#define MAC_KEY_F2 0x78 |
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#define MAC_KEY_F3 0x63 |
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#define MAC_KEY_F4 0x76 |
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#define MAC_KEY_F5 0x60 |
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#define MAC_KEY_F6 0x61 |
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#define MAC_KEY_F7 0x62 |
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#define MAC_KEY_F8 0x64 |
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#define MAC_KEY_F9 0x65 |
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#define MAC_KEY_F10 0x6D |
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#define MAC_KEY_F11 0x67 |
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#define MAC_KEY_F12 0x6F |
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#define MAC_KEY_F13 0x69 |
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#define MAC_KEY_F14 0x6B |
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#define MAC_KEY_F15 0x71 |
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#define MAC_KEY_UP 0x7E |
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#define MAC_KEY_DOWN 0x7D |
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#define MAC_KEY_LEFT 0x7B |
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#define MAC_KEY_RIGHT 0x7C |
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#define MAC_KEY_TAB 0x30 |
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#define MAC_KEY_BACKSPACE 0x33 |
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#define MAC_KEY_HELP 0x72 |
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#define MAC_KEY_DEL 0x75 |
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#define MAC_KEY_PAGEUP 0x74 |
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#define MAC_KEY_PAGEDOWN 0x79 |
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#define MAC_KEY_HOME 0x73 |
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#define MAC_KEY_END 0x77 |
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#define MAC_KEY_KP_0 0x52 |
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#define MAC_KEY_KP_1 0x53 |
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#define MAC_KEY_KP_2 0x54 |
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#define MAC_KEY_KP_3 0x55 |
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#define MAC_KEY_KP_4 0x56 |
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#define MAC_KEY_KP_5 0x57 |
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#define MAC_KEY_KP_6 0x58 |
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#define MAC_KEY_KP_7 0x59 |
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#define MAC_KEY_KP_8 0x5B |
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#define MAC_KEY_KP_9 0x5C |
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#define MAC_KEY_KP_DIVIDE 0x4B |
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#define MAC_KEY_KP_MULTIPLY 0x43 |
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#define MAC_KEY_KP_SUBTRACT 0x4E |
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#define MAC_KEY_KP_ADD 0x45 |
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#define MAC_KEY_KP_DECIMAL 0x41 |
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#define MAC_KEY_KP_EQUAL 0x51 |
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#define MAC_KEY_KP_ENTER 0x4C |
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#define MAC_KEY_NUMLOCK 0x47 |
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//======================================================================== |
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// GLFW platform specific types |
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//======================================================================== |
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//------------------------------------------------------------------------ |
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// Pointer length integer |
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//------------------------------------------------------------------------ |
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typedef intptr_t GLFWintptr; |
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GLFWGLOBAL CFDictionaryRef _glfwDesktopVideoMode; |
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//------------------------------------------------------------------------ |
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// Window structure |
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//------------------------------------------------------------------------ |
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typedef struct _GLFWwin_struct _GLFWwin; |
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struct _GLFWwin_struct { |
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// ========= PLATFORM INDEPENDENT MANDATORY PART ========================= |
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// User callback functions |
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GLFWwindowsizefun windowSizeCallback; |
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GLFWwindowclosefun windowCloseCallback; |
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GLFWwindowrefreshfun windowRefreshCallback; |
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GLFWmousebuttonfun mouseButtonCallback; |
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GLFWmouseposfun mousePosCallback; |
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GLFWmousewheelfun mouseWheelCallback; |
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GLFWkeyfun keyCallback; |
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GLFWcharfun charCallback; |
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// User selected window settings |
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int fullscreen; // Fullscreen flag |
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int mouseLock; // Mouse-lock flag |
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int autoPollEvents; // Auto polling flag |
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int sysKeysDisabled; // System keys disabled flag |
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int windowNoResize; // Resize- and maximize gadgets disabled flag |
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int refreshRate; // Vertical monitor refresh rate |
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// Window status & parameters |
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int opened; // Flag telling if window is opened or not |
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int active; // Application active flag |
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int iconified; // Window iconified flag |
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int width, height; // Window width and heigth |
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int accelerated; // GL_TRUE if window is HW accelerated |
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// Framebuffer attributes |
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int redBits; |
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int greenBits; |
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int blueBits; |
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int alphaBits; |
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int depthBits; |
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int stencilBits; |
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int accumRedBits; |
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int accumGreenBits; |
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int accumBlueBits; |
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int accumAlphaBits; |
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int auxBuffers; |
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int stereo; |
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int samples; |
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// OpenGL extensions and context attributes |
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int has_GL_SGIS_generate_mipmap; |
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int has_GL_ARB_texture_non_power_of_two; |
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int glMajor, glMinor, glRevision; |
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int glForward, glDebug, glProfile; |
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PFNGLGETSTRINGIPROC GetStringi; |
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// ========= PLATFORM SPECIFIC PART ====================================== |
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WindowRef window; |
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AGLContext aglContext; |
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AGLPixelFormat aglPixelFormat; |
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CGLContextObj cglContext; |
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CGLPixelFormatObj cglPixelFormat; |
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EventHandlerUPP windowUPP; |
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EventHandlerUPP mouseUPP; |
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EventHandlerUPP commandUPP; |
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EventHandlerUPP keyboardUPP; |
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}; |
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GLFWGLOBAL _GLFWwin _glfwWin; |
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//------------------------------------------------------------------------ |
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// User input status (some of this should go in _GLFWwin) |
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//------------------------------------------------------------------------ |
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GLFWGLOBAL struct { |
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// ========= PLATFORM INDEPENDENT MANDATORY PART ========================= |
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// Mouse status |
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int MousePosX, MousePosY; |
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int WheelPos; |
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char MouseButton[ GLFW_MOUSE_BUTTON_LAST + 1 ]; |
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// Keyboard status |
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char Key[ GLFW_KEY_LAST + 1 ]; |
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int LastChar; |
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// User selected settings |
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int StickyKeys; |
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int StickyMouseButtons; |
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int KeyRepeat; |
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// ========= PLATFORM SPECIFIC PART ====================================== |
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UInt32 Modifiers; |
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} _glfwInput; |
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//------------------------------------------------------------------------ |
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// Library global data |
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//------------------------------------------------------------------------ |
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GLFWGLOBAL struct { |
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// ========= PLATFORM INDEPENDENT MANDATORY PART ========================= |
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// Window opening hints |
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_GLFWhints hints; |
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// ========= PLATFORM SPECIFIC PART ====================================== |
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// Timer data |
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struct { |
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double t0; |
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} Timer; |
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struct { |
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// Bundle for dynamically-loading extension function pointers |
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CFBundleRef OpenGLFramework; |
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} Libs; |
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int Unbundled; |
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} _glfwLibrary; |
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//======================================================================== |
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// Prototypes for platform specific internal functions |
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//======================================================================== |
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void _glfwChangeToResourcesDirectory( void ); |
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#endif // _platform_h_
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