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163 lines
4.3 KiB
163 lines
4.3 KiB
//======================================================================== |
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// Multisample anti-aliasing test |
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// |
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// This test renders two high contrast, slowly rotating quads, one aliased |
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// and one (hopefully) anti-aliased, thus allowing for visual verification |
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// of whether MSAA is indeed enabled |
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// |
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//======================================================================== |
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#include <glad/glad.h> |
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#include <GLFW/glfw3.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include "getopt.h" |
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static void error_callback(int error, const char* description) |
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{ |
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fprintf(stderr, "Error: %s\n", description); |
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} |
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height) |
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{ |
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glViewport(0, 0, width, height); |
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} |
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) |
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{ |
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if (action != GLFW_PRESS) |
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return; |
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switch (key) |
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{ |
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case GLFW_KEY_SPACE: |
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glfwSetTime(0.0); |
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break; |
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} |
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} |
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static void usage(void) |
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{ |
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printf("Usage: msaa [-h] [-s SAMPLES]\n"); |
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} |
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int main(int argc, char** argv) |
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{ |
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int ch, samples = 4; |
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GLFWwindow* window; |
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while ((ch = getopt(argc, argv, "hs:")) != -1) |
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{ |
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switch (ch) |
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{ |
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case 'h': |
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usage(); |
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exit(EXIT_SUCCESS); |
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case 's': |
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samples = atoi(optarg); |
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break; |
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default: |
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usage(); |
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exit(EXIT_FAILURE); |
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} |
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} |
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glfwSetErrorCallback(error_callback); |
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if (!glfwInit()) |
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exit(EXIT_FAILURE); |
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if (samples) |
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printf("Requesting MSAA with %i samples\n", samples); |
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else |
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printf("Requesting that MSAA not be available\n"); |
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glfwWindowHint(GLFW_SAMPLES, samples); |
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); |
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window = glfwCreateWindow(800, 400, "Aliasing Detector", NULL, NULL); |
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if (!window) |
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{ |
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glfwTerminate(); |
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exit(EXIT_FAILURE); |
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} |
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glfwSetKeyCallback(window, key_callback); |
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); |
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glfwMakeContextCurrent(window); |
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); |
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glfwSwapInterval(1); |
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if (!GLAD_GL_ARB_multisample && !GLAD_GL_VERSION_1_3) |
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{ |
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printf("Multisampling is not supported\n"); |
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glfwTerminate(); |
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exit(EXIT_FAILURE); |
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} |
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glfwShowWindow(window); |
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glGetIntegerv(GL_SAMPLES, &samples); |
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if (samples) |
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printf("Context reports MSAA is available with %i samples\n", samples); |
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else |
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printf("Context reports MSAA is unavailable\n"); |
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glMatrixMode(GL_PROJECTION); |
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glOrtho(0.f, 1.f, 0.f, 0.5f, 0.f, 1.f); |
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glMatrixMode(GL_MODELVIEW); |
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while (!glfwWindowShouldClose(window)) |
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{ |
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GLfloat time = (GLfloat) glfwGetTime(); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glLoadIdentity(); |
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glTranslatef(0.25f, 0.25f, 0.f); |
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glRotatef(time, 0.f, 0.f, 1.f); |
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glDisable(GL_MULTISAMPLE_ARB); |
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glRectf(-0.15f, -0.15f, 0.15f, 0.15f); |
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glLoadIdentity(); |
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glTranslatef(0.75f, 0.25f, 0.f); |
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glRotatef(time, 0.f, 0.f, 1.f); |
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glEnable(GL_MULTISAMPLE_ARB); |
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glRectf(-0.15f, -0.15f, 0.15f, 0.15f); |
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glfwSwapBuffers(window); |
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glfwPollEvents(); |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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