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216 lines
5.6 KiB
216 lines
5.6 KiB
//======================================================================== |
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// Joystick input test |
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// |
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// This test displays the state of every button and axis of every connected |
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// joystick and/or gamepad |
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// |
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//======================================================================== |
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#include <glad/glad.h> |
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#include <GLFW/glfw3.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include <stdlib.h> |
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#ifdef _MSC_VER |
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#define strdup(x) _strdup(x) |
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#endif |
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static int joysticks[GLFW_JOYSTICK_LAST + 1]; |
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static int joystick_count = 0; |
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static void error_callback(int error, const char* description) |
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{ |
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fprintf(stderr, "Error: %s\n", description); |
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} |
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height) |
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{ |
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glViewport(0, 0, width, height); |
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} |
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static void draw_joystick(int index, int x, int y, int width, int height) |
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{ |
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int i; |
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int axis_count, button_count; |
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const float* axes; |
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const unsigned char* buttons; |
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const int axis_height = 3 * height / 4; |
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const int button_height = height / 4; |
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axes = glfwGetJoystickAxes(joysticks[index], &axis_count); |
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if (axis_count) |
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{ |
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const int axis_width = width / axis_count; |
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for (i = 0; i < axis_count; i++) |
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{ |
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float value = axes[i] / 2.f + 0.5f; |
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glColor3f(0.3f, 0.3f, 0.3f); |
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glRecti(x + i * axis_width, |
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y, |
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x + (i + 1) * axis_width, |
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y + axis_height); |
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glColor3f(1.f, 1.f, 1.f); |
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glRecti(x + i * axis_width, |
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y + (int) (value * (axis_height - 5)), |
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x + (i + 1) * axis_width, |
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y + 5 + (int) (value * (axis_height - 5))); |
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} |
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} |
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buttons = glfwGetJoystickButtons(joysticks[index], &button_count); |
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if (button_count) |
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{ |
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const int button_width = width / button_count; |
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for (i = 0; i < button_count; i++) |
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{ |
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if (buttons[i]) |
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glColor3f(1.f, 1.f, 1.f); |
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else |
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glColor3f(0.3f, 0.3f, 0.3f); |
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glRecti(x + i * button_width, |
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y + axis_height, |
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x + (i + 1) * button_width, |
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y + axis_height + button_height); |
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} |
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} |
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} |
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static void draw_joysticks(GLFWwindow* window) |
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{ |
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int i, width, height, offset = 0; |
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glfwGetFramebufferSize(window, &width, &height); |
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glMatrixMode(GL_PROJECTION); |
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glLoadIdentity(); |
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glOrtho(0.f, width, height, 0.f, 1.f, -1.f); |
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glMatrixMode(GL_MODELVIEW); |
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for (i = 0; i < joystick_count; i++) |
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{ |
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draw_joystick(i, |
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0, offset * height / joystick_count, |
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width, height / joystick_count); |
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offset++; |
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} |
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} |
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static void joystick_callback(int joy, int event) |
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{ |
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if (event == GLFW_CONNECTED) |
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{ |
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int axis_count, button_count; |
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glfwGetJoystickAxes(joy, &axis_count); |
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glfwGetJoystickButtons(joy, &button_count); |
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printf("Found joystick %i named \'%s\' with %i axes, %i buttons\n", |
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joy + 1, |
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glfwGetJoystickName(joy), |
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axis_count, |
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button_count); |
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joysticks[joystick_count++] = joy; |
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} |
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else if (event == GLFW_DISCONNECTED) |
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{ |
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int i; |
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for (i = 0; i < joystick_count; i++) |
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{ |
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if (joysticks[i] == joy) |
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break; |
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} |
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for (i = i + 1; i < joystick_count; i++) |
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joysticks[i - 1] = joysticks[i]; |
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printf("Lost joystick %i\n", joy + 1); |
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joystick_count--; |
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} |
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} |
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static void find_joysticks(void) |
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{ |
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int joy; |
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for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) |
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{ |
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if (glfwJoystickPresent(joy)) |
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joystick_callback(joy, GLFW_CONNECTED); |
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} |
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} |
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int main(void) |
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{ |
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GLFWwindow* window; |
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memset(joysticks, 0, sizeof(joysticks)); |
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glfwSetErrorCallback(error_callback); |
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if (!glfwInit()) |
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exit(EXIT_FAILURE); |
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find_joysticks(); |
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glfwSetJoystickCallback(joystick_callback); |
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window = glfwCreateWindow(640, 480, "Joystick Test", NULL, NULL); |
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if (!window) |
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{ |
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glfwTerminate(); |
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exit(EXIT_FAILURE); |
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} |
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); |
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glfwMakeContextCurrent(window); |
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); |
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glfwSwapInterval(1); |
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while (!glfwWindowShouldClose(window)) |
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{ |
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glClear(GL_COLOR_BUFFER_BIT); |
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draw_joysticks(window); |
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glfwSwapBuffers(window); |
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glfwPollEvents(); |
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// Workaround for an issue with msvcrt and mintty |
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fflush(stdout); |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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