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94 lines
2.6 KiB
94 lines
2.6 KiB
//======================================================================== |
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// Simple multi-window test |
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// |
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// This test creates four windows and clears each in a different color |
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// |
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//======================================================================== |
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#include <GL/glfw3.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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static const char* titles[] = |
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{ |
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"Foo", |
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"Bar", |
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"Baz", |
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"Quux" |
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}; |
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int main(void) |
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{ |
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int i; |
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GLboolean running = GL_TRUE; |
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GLFWwindow windows[4]; |
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if (!glfwInit()) |
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{ |
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fprintf(stderr, "Failed to initialize GLFW: %s\n", |
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glfwErrorString(glfwGetError())); |
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exit(EXIT_FAILURE); |
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} |
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for (i = 0; i < 4; i++) |
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{ |
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windows[i] = glfwCreateWindow(200, 200, GLFW_WINDOWED, titles[i], NULL); |
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if (!windows[i]) |
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{ |
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fprintf(stderr, "Failed to open GLFW window: %s\n", |
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glfwErrorString(glfwGetError())); |
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glfwTerminate(); |
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exit(EXIT_FAILURE); |
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} |
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glfwMakeContextCurrent(windows[i]); |
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glClearColor((GLclampf) (i & 1), |
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(GLclampf) (i >> 1), |
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i ? 0.0 : 1.0, |
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0.0); |
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glfwSetWindowPos(windows[i], 100 + (i & 1) * 300, 100 + (i >> 1) * 300); |
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} |
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while (running) |
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{ |
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for (i = 0; i < 4; i++) |
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{ |
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glfwMakeContextCurrent(windows[i]); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSwapBuffers(windows[i]); |
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if (glfwGetWindowParam(windows[i], GLFW_CLOSE_REQUESTED)) |
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running = GL_FALSE; |
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} |
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glfwPollEvents(); |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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