You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
		
		
		
		
		
			
		
			
				
					
					
						
							620 lines
						
					
					
						
							23 KiB
						
					
					
				
			
		
		
	
	
							620 lines
						
					
					
						
							23 KiB
						
					
					
				/************************************************************************* | 
						|
 * GLFW - An OpenGL library | 
						|
 * API version: 3.0 | 
						|
 * WWW:         http://www.glfw.org/ | 
						|
 *------------------------------------------------------------------------ | 
						|
 * Copyright (c) 2002-2006 Marcus Geelnard | 
						|
 * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> | 
						|
 * | 
						|
 * This software is provided 'as-is', without any express or implied | 
						|
 * warranty. In no event will the authors be held liable for any damages | 
						|
 * arising from the use of this software. | 
						|
 * | 
						|
 * Permission is granted to anyone to use this software for any purpose, | 
						|
 * including commercial applications, and to alter it and redistribute it | 
						|
 * freely, subject to the following restrictions: | 
						|
 * | 
						|
 * 1. The origin of this software must not be misrepresented; you must not | 
						|
 *    claim that you wrote the original software. If you use this software | 
						|
 *    in a product, an acknowledgment in the product documentation would | 
						|
 *    be appreciated but is not required. | 
						|
 * | 
						|
 * 2. Altered source versions must be plainly marked as such, and must not | 
						|
 *    be misrepresented as being the original software. | 
						|
 * | 
						|
 * 3. This notice may not be removed or altered from any source | 
						|
 *    distribution. | 
						|
 * | 
						|
 *************************************************************************/ | 
						|
 | 
						|
#ifndef __glfw3_h__ | 
						|
#define __glfw3_h__ | 
						|
 | 
						|
#ifdef __cplusplus | 
						|
extern "C" { | 
						|
#endif | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Global definitions | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ | 
						|
 | 
						|
/* Please report any probles that you find with your compiler, which may | 
						|
 * be solved in this section! There are several compilers that I have not | 
						|
 * been able to test this file with yet. | 
						|
 * | 
						|
 * First: If we are we on Windows, we want a single define for it (_WIN32) | 
						|
 * (Note: For Cygwin the compiler flag -mwin32 should be used, but to | 
						|
 * make sure that things run smoothly for Cygwin users, we add __CYGWIN__ | 
						|
 * to the list of "valid Win32 identifiers", which removes the need for | 
						|
 * -mwin32) | 
						|
 */ | 
						|
#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__)) | 
						|
 #define _WIN32 | 
						|
#endif /* _WIN32 */ | 
						|
 | 
						|
/* In order for extension support to be portable, we need to define an | 
						|
 * OpenGL function call method. We use the keyword APIENTRY, which is | 
						|
 * defined for Win32. (Note: Windows also needs this for <GL/gl.h>) | 
						|
 */ | 
						|
#ifndef APIENTRY | 
						|
 #ifdef _WIN32 | 
						|
  #define APIENTRY __stdcall | 
						|
 #else | 
						|
  #define APIENTRY | 
						|
 #endif | 
						|
#endif /* APIENTRY */ | 
						|
 | 
						|
/* TEMPORARY MinGW-w64 hacks. | 
						|
 */ | 
						|
#if __MINGW64__ | 
						|
 #define WINAPI | 
						|
#include <stddef.h> | 
						|
#endif | 
						|
 | 
						|
/* The following three defines are here solely to make some Windows-based | 
						|
 * <GL/gl.h> files happy. Theoretically we could include <windows.h>, but | 
						|
 * it has the major drawback of severely polluting our namespace. | 
						|
 */ | 
						|
 | 
						|
/* Under Windows, we need WINGDIAPI defined */ | 
						|
#if !defined(WINGDIAPI) && defined(_WIN32) | 
						|
 #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__) | 
						|
  /* Microsoft Visual C++, Borland C++ Builder and Pelles C */ | 
						|
  #define WINGDIAPI __declspec(dllimport) | 
						|
 #elif defined(__LCC__) | 
						|
  /* LCC-Win32 */ | 
						|
  #define WINGDIAPI __stdcall | 
						|
 #else | 
						|
  /* Others (e.g. MinGW, Cygwin) */ | 
						|
  #define WINGDIAPI extern | 
						|
 #endif | 
						|
 #define GLFW_WINGDIAPI_DEFINED | 
						|
#endif /* WINGDIAPI */ | 
						|
 | 
						|
/* Some <GL/glu.h> files also need CALLBACK defined */ | 
						|
#if !defined(CALLBACK) && defined(_WIN32) | 
						|
 #if defined(_MSC_VER) | 
						|
  /* Microsoft Visual C++ */ | 
						|
  #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) | 
						|
   #define CALLBACK __stdcall | 
						|
  #else | 
						|
   #define CALLBACK | 
						|
  #endif | 
						|
 #else | 
						|
  /* Other Windows compilers */ | 
						|
  #define CALLBACK __stdcall | 
						|
 #endif | 
						|
 #define GLFW_CALLBACK_DEFINED | 
						|
#endif /* CALLBACK */ | 
						|
 | 
						|
/* Microsoft Visual C++, Borland C++ and Pelles C <GL*glu.h> needs wchar_t */ | 
						|
#if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED) | 
						|
 typedef unsigned short wchar_t; | 
						|
 #define _WCHAR_T_DEFINED | 
						|
#endif /* _WCHAR_T_DEFINED */ | 
						|
 | 
						|
 | 
						|
/* ---------------- GLFW related system specific defines ----------------- */ | 
						|
 | 
						|
#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) | 
						|
 #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" | 
						|
#endif | 
						|
 | 
						|
#if defined(_WIN32) && defined(_GLFW_BUILD_DLL) | 
						|
 | 
						|
 /* We are building a Win32 DLL */ | 
						|
 #define GLFWAPI __declspec(dllexport) | 
						|
 | 
						|
#elif defined(_WIN32) && defined(GLFW_DLL) | 
						|
 | 
						|
 /* We are calling a Win32 DLL */ | 
						|
 #if defined(__LCC__) | 
						|
  #define GLFWAPI extern | 
						|
 #else | 
						|
  #define GLFWAPI __declspec(dllimport) | 
						|
 #endif | 
						|
 | 
						|
#else | 
						|
 | 
						|
 /* We are either building/calling a static lib or we are non-win32 */ | 
						|
 #define GLFWAPI | 
						|
 | 
						|
#endif | 
						|
 | 
						|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ | 
						|
 | 
						|
/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is | 
						|
 * convenient for the user to only have to include <GL/glfw.h>. This also | 
						|
 * solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some | 
						|
 * special defines which normally requires the user to include <windows.h> | 
						|
 * (which is not a nice solution for portable programs). | 
						|
 */ | 
						|
#if defined(__APPLE_CC__) | 
						|
  #if defined(GLFW_INCLUDE_GL3) | 
						|
    #include <OpenGL/gl3.h> | 
						|
  #else | 
						|
    #define GL_GLEXT_LEGACY | 
						|
    #include <OpenGL/gl.h> | 
						|
  #endif | 
						|
  #ifndef GLFW_NO_GLU | 
						|
    #include <OpenGL/glu.h> | 
						|
  #endif | 
						|
#else | 
						|
  #if defined(GLFW_INCLUDE_GL3) | 
						|
    #include <GL3/gl3.h> | 
						|
  #else | 
						|
    #include <GL/gl.h> | 
						|
  #endif | 
						|
  #ifndef GLFW_NO_GLU | 
						|
    #include <GL/glu.h> | 
						|
  #endif | 
						|
#endif | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * GLFW version | 
						|
 *************************************************************************/ | 
						|
 | 
						|
#define GLFW_VERSION_MAJOR    3 | 
						|
#define GLFW_VERSION_MINOR    0 | 
						|
#define GLFW_VERSION_REVISION 0 | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Input handling definitions | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/* Key and button state/action definitions */ | 
						|
#define GLFW_RELEASE            0 | 
						|
#define GLFW_PRESS              1 | 
						|
 | 
						|
/* Keyboard raw key codes. | 
						|
 * These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60), | 
						|
 * but re-arranged to map to 7-bit ASCII for printable keys (function keys are | 
						|
 * put in the 256+ range). | 
						|
 * The naming of the key codes follow these rules: | 
						|
 *  - The US keyboard layout is used. | 
						|
 *  - Names of printable alpha-numeric characters are used (e.g. "A", "R", | 
						|
 *    "3", etc). | 
						|
 *  - For non-alphanumeric characters, Unicode:ish names are used (e.g. | 
						|
 *    "COMMA", "LEFT_SQUARE_BRACKET", etc). Note that some names do not | 
						|
 *    correspond to the Unicode standard (usually for brevity). | 
						|
 *  - Keys that lack a clear US mapping are named "WORLD_x". | 
						|
 *  - For non-printable keys, custom names are used (e.g. "F4", | 
						|
 *    "BACKSPACE", etc). | 
						|
 */ | 
						|
 | 
						|
/* Printable keys */ | 
						|
#define GLFW_KEY_SPACE                  32 | 
						|
#define GLFW_KEY_APOSTROPHE             39  /* ' */ | 
						|
#define GLFW_KEY_COMMA                  44  /* , */ | 
						|
#define GLFW_KEY_MINUS                  45  /* - */ | 
						|
#define GLFW_KEY_PERIOD                 46  /* . */ | 
						|
#define GLFW_KEY_SLASH                  47  /* / */ | 
						|
#define GLFW_KEY_0                      48 | 
						|
#define GLFW_KEY_1                      49 | 
						|
#define GLFW_KEY_2                      50 | 
						|
#define GLFW_KEY_3                      51 | 
						|
#define GLFW_KEY_4                      52 | 
						|
#define GLFW_KEY_5                      53 | 
						|
#define GLFW_KEY_6                      54 | 
						|
#define GLFW_KEY_7                      55 | 
						|
#define GLFW_KEY_8                      56 | 
						|
#define GLFW_KEY_9                      57 | 
						|
#define GLFW_KEY_SEMICOLON              59  /* ; */ | 
						|
#define GLFW_KEY_EQUAL                  61  /* = */ | 
						|
#define GLFW_KEY_A                      65 | 
						|
#define GLFW_KEY_B                      66 | 
						|
#define GLFW_KEY_C                      67 | 
						|
#define GLFW_KEY_D                      68 | 
						|
#define GLFW_KEY_E                      69 | 
						|
#define GLFW_KEY_F                      70 | 
						|
#define GLFW_KEY_G                      71 | 
						|
#define GLFW_KEY_H                      72 | 
						|
#define GLFW_KEY_I                      73 | 
						|
#define GLFW_KEY_J                      74 | 
						|
#define GLFW_KEY_K                      75 | 
						|
#define GLFW_KEY_L                      76 | 
						|
#define GLFW_KEY_M                      77 | 
						|
#define GLFW_KEY_N                      78 | 
						|
#define GLFW_KEY_O                      79 | 
						|
#define GLFW_KEY_P                      80 | 
						|
#define GLFW_KEY_Q                      81 | 
						|
#define GLFW_KEY_R                      82 | 
						|
#define GLFW_KEY_S                      83 | 
						|
#define GLFW_KEY_T                      84 | 
						|
#define GLFW_KEY_U                      85 | 
						|
#define GLFW_KEY_V                      86 | 
						|
#define GLFW_KEY_W                      87 | 
						|
#define GLFW_KEY_X                      88 | 
						|
#define GLFW_KEY_Y                      89 | 
						|
#define GLFW_KEY_Z                      90 | 
						|
#define GLFW_KEY_LEFT_BRACKET           91  /* [ */ | 
						|
#define GLFW_KEY_BACKSLASH              92  /* \ */ | 
						|
#define GLFW_KEY_RIGHT_BRACKET          93  /* ] */ | 
						|
#define GLFW_KEY_GRAVE_ACCENT           96  /* ` */ | 
						|
#define GLFW_KEY_WORLD_1                161 /* non-US #1 */ | 
						|
#define GLFW_KEY_WORLD_2                162 /* non-US #2 */ | 
						|
 | 
						|
/* Function keys */ | 
						|
#define GLFW_KEY_ESCAPE                 256 | 
						|
#define GLFW_KEY_ENTER                  257 | 
						|
#define GLFW_KEY_TAB                    258 | 
						|
#define GLFW_KEY_BACKSPACE              259 | 
						|
#define GLFW_KEY_INSERT                 260 | 
						|
#define GLFW_KEY_DELETE                 261 | 
						|
#define GLFW_KEY_RIGHT                  262 | 
						|
#define GLFW_KEY_LEFT                   263 | 
						|
#define GLFW_KEY_DOWN                   264 | 
						|
#define GLFW_KEY_UP                     265 | 
						|
#define GLFW_KEY_PAGE_UP                266 | 
						|
#define GLFW_KEY_PAGE_DOWN              267 | 
						|
#define GLFW_KEY_HOME                   268 | 
						|
#define GLFW_KEY_END                    269 | 
						|
#define GLFW_KEY_CAPS_LOCK              280 | 
						|
#define GLFW_KEY_SCROLL_LOCK            281 | 
						|
#define GLFW_KEY_NUM_LOCK               282 | 
						|
#define GLFW_KEY_PRINT_SCREEN           283 | 
						|
#define GLFW_KEY_PAUSE                  284 | 
						|
#define GLFW_KEY_F1                     290 | 
						|
#define GLFW_KEY_F2                     291 | 
						|
#define GLFW_KEY_F3                     292 | 
						|
#define GLFW_KEY_F4                     293 | 
						|
#define GLFW_KEY_F5                     294 | 
						|
#define GLFW_KEY_F6                     295 | 
						|
#define GLFW_KEY_F7                     296 | 
						|
#define GLFW_KEY_F8                     297 | 
						|
#define GLFW_KEY_F9                     298 | 
						|
#define GLFW_KEY_F10                    299 | 
						|
#define GLFW_KEY_F11                    300 | 
						|
#define GLFW_KEY_F12                    301 | 
						|
#define GLFW_KEY_F13                    302 | 
						|
#define GLFW_KEY_F14                    303 | 
						|
#define GLFW_KEY_F15                    304 | 
						|
#define GLFW_KEY_F16                    305 | 
						|
#define GLFW_KEY_F17                    306 | 
						|
#define GLFW_KEY_F18                    307 | 
						|
#define GLFW_KEY_F19                    308 | 
						|
#define GLFW_KEY_F20                    309 | 
						|
#define GLFW_KEY_F21                    310 | 
						|
#define GLFW_KEY_F22                    311 | 
						|
#define GLFW_KEY_F23                    312 | 
						|
#define GLFW_KEY_F24                    313 | 
						|
#define GLFW_KEY_F25                    314 | 
						|
#define GLFW_KEY_KP_0                   320 | 
						|
#define GLFW_KEY_KP_1                   321 | 
						|
#define GLFW_KEY_KP_2                   322 | 
						|
#define GLFW_KEY_KP_3                   323 | 
						|
#define GLFW_KEY_KP_4                   324 | 
						|
#define GLFW_KEY_KP_5                   325 | 
						|
#define GLFW_KEY_KP_6                   326 | 
						|
#define GLFW_KEY_KP_7                   327 | 
						|
#define GLFW_KEY_KP_8                   328 | 
						|
#define GLFW_KEY_KP_9                   329 | 
						|
#define GLFW_KEY_KP_DECIMAL             330 | 
						|
#define GLFW_KEY_KP_DIVIDE              331 | 
						|
#define GLFW_KEY_KP_MULTIPLY            332 | 
						|
#define GLFW_KEY_KP_SUBTRACT            333 | 
						|
#define GLFW_KEY_KP_ADD                 334 | 
						|
#define GLFW_KEY_KP_ENTER               335 | 
						|
#define GLFW_KEY_KP_EQUAL               336 | 
						|
#define GLFW_KEY_LEFT_SHIFT             340 | 
						|
#define GLFW_KEY_LEFT_CONTROL           341 | 
						|
#define GLFW_KEY_LEFT_ALT               342 | 
						|
#define GLFW_KEY_LEFT_SUPER             343 | 
						|
#define GLFW_KEY_RIGHT_SHIFT            344 | 
						|
#define GLFW_KEY_RIGHT_CONTROL          345 | 
						|
#define GLFW_KEY_RIGHT_ALT              346 | 
						|
#define GLFW_KEY_RIGHT_SUPER            347 | 
						|
#define GLFW_KEY_MENU                   348 | 
						|
#define GLFW_KEY_LAST                   GLFW_KEY_MENU | 
						|
 | 
						|
/* GLFW 2.x key name aliases (deprecated) */ | 
						|
#define GLFW_KEY_ESC            GLFW_KEY_ESCAPE | 
						|
#define GLFW_KEY_DEL            GLFW_KEY_DELETE | 
						|
#define GLFW_KEY_PAGEUP         GLFW_KEY_PAGE_UP | 
						|
#define GLFW_KEY_PAGEDOWN       GLFW_KEY_PAGE_DOWN | 
						|
#define GLFW_KEY_KP_NUM_LOCK    GLFW_KEY_NUM_LOCK | 
						|
#define GLFW_KEY_LCTRL          GLFW_KEY_LEFT_CONTROL | 
						|
#define GLFW_KEY_LSHIFT         GLFW_KEY_LEFT_SHIFT | 
						|
#define GLFW_KEY_LALT           GLFW_KEY_LEFT_ALT | 
						|
#define GLFW_KEY_LSUPER         GLFW_KEY_LEFT_SUPER | 
						|
#define GLFW_KEY_RCTRL          GLFW_KEY_RIGHT_CONTROL | 
						|
#define GLFW_KEY_RSHIFT         GLFW_KEY_RIGHT_SHIFT | 
						|
#define GLFW_KEY_RALT           GLFW_KEY_RIGHT_ALT | 
						|
#define GLFW_KEY_RSUPER         GLFW_KEY_RIGHT_SUPER | 
						|
 | 
						|
/* Mouse button definitions */ | 
						|
#define GLFW_MOUSE_BUTTON_1      0 | 
						|
#define GLFW_MOUSE_BUTTON_2      1 | 
						|
#define GLFW_MOUSE_BUTTON_3      2 | 
						|
#define GLFW_MOUSE_BUTTON_4      3 | 
						|
#define GLFW_MOUSE_BUTTON_5      4 | 
						|
#define GLFW_MOUSE_BUTTON_6      5 | 
						|
#define GLFW_MOUSE_BUTTON_7      6 | 
						|
#define GLFW_MOUSE_BUTTON_8      7 | 
						|
#define GLFW_MOUSE_BUTTON_LAST   GLFW_MOUSE_BUTTON_8 | 
						|
 | 
						|
/* Mouse button aliases */ | 
						|
#define GLFW_MOUSE_BUTTON_LEFT   GLFW_MOUSE_BUTTON_1 | 
						|
#define GLFW_MOUSE_BUTTON_RIGHT  GLFW_MOUSE_BUTTON_2 | 
						|
#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 | 
						|
 | 
						|
/* Joystick identifiers */ | 
						|
#define GLFW_JOYSTICK_1          0 | 
						|
#define GLFW_JOYSTICK_2          1 | 
						|
#define GLFW_JOYSTICK_3          2 | 
						|
#define GLFW_JOYSTICK_4          3 | 
						|
#define GLFW_JOYSTICK_5          4 | 
						|
#define GLFW_JOYSTICK_6          5 | 
						|
#define GLFW_JOYSTICK_7          6 | 
						|
#define GLFW_JOYSTICK_8          7 | 
						|
#define GLFW_JOYSTICK_9          8 | 
						|
#define GLFW_JOYSTICK_10         9 | 
						|
#define GLFW_JOYSTICK_11         10 | 
						|
#define GLFW_JOYSTICK_12         11 | 
						|
#define GLFW_JOYSTICK_13         12 | 
						|
#define GLFW_JOYSTICK_14         13 | 
						|
#define GLFW_JOYSTICK_15         14 | 
						|
#define GLFW_JOYSTICK_16         15 | 
						|
#define GLFW_JOYSTICK_LAST       GLFW_JOYSTICK_16 | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Other definitions | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/* glfwOpenWindow modes */ | 
						|
#define GLFW_WINDOWED             0x00010001 | 
						|
#define GLFW_FULLSCREEN           0x00010002 | 
						|
 | 
						|
/* glfwGetWindowParam tokens */ | 
						|
#define GLFW_ACTIVE               0x00020001 | 
						|
#define GLFW_ICONIFIED            0x00020002 | 
						|
#define GLFW_ACCELERATED          0x00020003 | 
						|
#define GLFW_OPENGL_REVISION      0x00020004 | 
						|
 | 
						|
/* The following constants are used for both glfwGetWindowParam | 
						|
 * and glfwOpenWindowHint | 
						|
 */ | 
						|
#define GLFW_RED_BITS             0x00021000 | 
						|
#define GLFW_GREEN_BITS           0x00021001 | 
						|
#define GLFW_BLUE_BITS            0x00021002 | 
						|
#define GLFW_ALPHA_BITS           0x00021003 | 
						|
#define GLFW_DEPTH_BITS           0x00021004 | 
						|
#define GLFW_STENCIL_BITS         0x00021005 | 
						|
#define GLFW_REFRESH_RATE         0x00021006 | 
						|
#define GLFW_ACCUM_RED_BITS       0x00021007 | 
						|
#define GLFW_ACCUM_GREEN_BITS     0x00021008 | 
						|
#define GLFW_ACCUM_BLUE_BITS      0x00021009 | 
						|
#define GLFW_ACCUM_ALPHA_BITS     0x0002100A | 
						|
#define GLFW_AUX_BUFFERS          0x0002100B | 
						|
#define GLFW_STEREO               0x0002100C | 
						|
#define GLFW_WINDOW_RESIZABLE     0x0002100D | 
						|
#define GLFW_FSAA_SAMPLES         0x0002100E | 
						|
#define GLFW_OPENGL_VERSION_MAJOR 0x0002100F | 
						|
#define GLFW_OPENGL_VERSION_MINOR 0x00021010 | 
						|
#define GLFW_OPENGL_FORWARD_COMPAT 0x00021011 | 
						|
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00021012 | 
						|
#define GLFW_OPENGL_PROFILE       0x00021013 | 
						|
#define GLFW_OPENGL_ROBUSTNESS    0x00021014 | 
						|
 | 
						|
/* GLFW_OPENGL_ROBUSTNESS mode tokens */ | 
						|
#define GLFW_OPENGL_NO_ROBUSTNESS         0x00000000 | 
						|
#define GLFW_OPENGL_NO_RESET_NOTIFICATION 0x00000001 | 
						|
#define GLFW_OPENGL_LOSE_CONTEXT_ON_RESET 0x00000002 | 
						|
 | 
						|
/* GLFW_OPENGL_PROFILE bit tokens */ | 
						|
#define GLFW_OPENGL_NO_PROFILE    0x00000000 | 
						|
#define GLFW_OPENGL_CORE_PROFILE  0x00000001 | 
						|
#define GLFW_OPENGL_COMPAT_PROFILE 0x00000002 | 
						|
#define GLFW_OPENGL_ES2_PROFILE   0x00000004 | 
						|
 | 
						|
/* glfwGetInputMode/glfwSetInputMode tokens */ | 
						|
#define GLFW_CURSOR_MODE          0x00030001 | 
						|
#define GLFW_STICKY_KEYS          0x00030002 | 
						|
#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003 | 
						|
#define GLFW_SYSTEM_KEYS          0x00030004 | 
						|
#define GLFW_KEY_REPEAT           0x00030005 | 
						|
 | 
						|
/* GLFW_CURSOR_MODE values */ | 
						|
#define GLFW_CURSOR_NORMAL       0x00040001 | 
						|
#define GLFW_CURSOR_HIDDEN       0x00040002 | 
						|
#define GLFW_CURSOR_CAPTURED     0x00040003 | 
						|
 | 
						|
/* glfwGetJoystickParam tokens */ | 
						|
#define GLFW_PRESENT              0x00050001 | 
						|
#define GLFW_AXES                 0x00050002 | 
						|
#define GLFW_BUTTONS              0x00050003 | 
						|
 | 
						|
/* glfwGetError/glfwErrorString tokens */ | 
						|
#define GLFW_NO_ERROR             0 | 
						|
#define GLFW_NOT_INITIALIZED      0x00070001 | 
						|
#define GLFW_NO_CURRENT_WINDOW    0x00070002 | 
						|
#define GLFW_INVALID_ENUM         0x00070003 | 
						|
#define GLFW_INVALID_VALUE        0x00070004 | 
						|
#define GLFW_OUT_OF_MEMORY        0x00070005 | 
						|
#define GLFW_OPENGL_UNAVAILABLE   0x00070006 | 
						|
#define GLFW_VERSION_UNAVAILABLE  0x00070007 | 
						|
#define GLFW_PLATFORM_ERROR       0x00070008 | 
						|
#define GLFW_WINDOW_NOT_ACTIVE    0x00070009 | 
						|
#define GLFW_FORMAT_UNAVAILABLE   0x0007000A | 
						|
 | 
						|
/* Gamma ramps */ | 
						|
#define GLFW_GAMMA_RAMP_SIZE      256 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Typedefs | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/* Window handle type */ | 
						|
typedef void* GLFWwindow; | 
						|
 | 
						|
/* Function pointer types */ | 
						|
typedef void (* GLFWerrorfun)(int,const char*); | 
						|
typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int); | 
						|
typedef int  (* GLFWwindowclosefun)(GLFWwindow); | 
						|
typedef void (* GLFWwindowrefreshfun)(GLFWwindow); | 
						|
typedef void (* GLFWwindowfocusfun)(GLFWwindow,int); | 
						|
typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int); | 
						|
typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int); | 
						|
typedef void (* GLFWmouseposfun)(GLFWwindow,int,int); | 
						|
typedef void (* GLFWcursorenterfun)(GLFWwindow,int); | 
						|
typedef void (* GLFWscrollfun)(GLFWwindow,double,double); | 
						|
typedef void (* GLFWkeyfun)(GLFWwindow,int,int); | 
						|
typedef void (* GLFWcharfun)(GLFWwindow,int); | 
						|
 | 
						|
/* The video mode structure used by glfwGetVideoModes */ | 
						|
typedef struct | 
						|
{ | 
						|
    int width; | 
						|
    int height; | 
						|
    int redBits; | 
						|
    int blueBits; | 
						|
    int greenBits; | 
						|
} GLFWvidmode; | 
						|
 | 
						|
/* Gamma ramp */ | 
						|
typedef struct | 
						|
{ | 
						|
    unsigned short red[GLFW_GAMMA_RAMP_SIZE]; | 
						|
    unsigned short green[GLFW_GAMMA_RAMP_SIZE]; | 
						|
    unsigned short blue[GLFW_GAMMA_RAMP_SIZE]; | 
						|
} GLFWgammaramp; | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Prototypes | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/* Initialization, termination and version querying */ | 
						|
GLFWAPI int  glfwInit(void); | 
						|
GLFWAPI void glfwTerminate(void); | 
						|
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); | 
						|
GLFWAPI const char* glfwGetVersionString(void); | 
						|
 | 
						|
/* Error handling */ | 
						|
GLFWAPI int glfwGetError(void); | 
						|
GLFWAPI const char* glfwErrorString(int error); | 
						|
GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun); | 
						|
 | 
						|
/* Video mode functions */ | 
						|
GLFWAPI int  glfwGetVideoModes(GLFWvidmode* list, int maxcount); | 
						|
GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode); | 
						|
 | 
						|
/* Gamma ramp functions */ | 
						|
GLFWAPI void glfwSetGamma(float gamma); | 
						|
GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp); | 
						|
GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp); | 
						|
 | 
						|
/* Window handling */ | 
						|
GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode, const char* title, GLFWwindow share); | 
						|
GLFWAPI void glfwOpenWindowHint(int target, int hint); | 
						|
GLFWAPI int  glfwIsWindow(GLFWwindow window); | 
						|
GLFWAPI void glfwCloseWindow(GLFWwindow window); | 
						|
GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title); | 
						|
GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height); | 
						|
GLFWAPI void glfwSetWindowSize(GLFWwindow, int width, int height); | 
						|
GLFWAPI void glfwGetWindowPos(GLFWwindow, int* xpos, int* ypos); | 
						|
GLFWAPI void glfwSetWindowPos(GLFWwindow, int xpos, int ypos); | 
						|
GLFWAPI void glfwIconifyWindow(GLFWwindow window); | 
						|
GLFWAPI void glfwRestoreWindow(GLFWwindow window); | 
						|
GLFWAPI int  glfwGetWindowParam(GLFWwindow window, int param); | 
						|
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer); | 
						|
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window); | 
						|
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindowsizefun cbfun); | 
						|
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindowclosefun cbfun); | 
						|
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindowrefreshfun cbfun); | 
						|
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindowfocusfun cbfun); | 
						|
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindowiconifyfun cbfun); | 
						|
 | 
						|
/* Event handling */ | 
						|
GLFWAPI void glfwPollEvents(void); | 
						|
GLFWAPI void glfwWaitEvents(void); | 
						|
 | 
						|
/* Input handling */ | 
						|
GLFWAPI int  glfwGetInputMode(GLFWwindow window, int mode); | 
						|
GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value); | 
						|
GLFWAPI int  glfwGetKey(GLFWwindow window, int key); | 
						|
GLFWAPI int  glfwGetMouseButton(GLFWwindow window, int button); | 
						|
GLFWAPI void glfwGetMousePos(GLFWwindow window, int* xpos, int* ypos); | 
						|
GLFWAPI void glfwSetMousePos(GLFWwindow window, int xpos, int ypos); | 
						|
GLFWAPI void glfwGetScrollOffset(GLFWwindow window, double* xoffset, double* yoffset); | 
						|
GLFWAPI void glfwSetKeyCallback(GLFWkeyfun cbfun); | 
						|
GLFWAPI void glfwSetCharCallback(GLFWcharfun cbfun); | 
						|
GLFWAPI void glfwSetMouseButtonCallback(GLFWmousebuttonfun cbfun); | 
						|
GLFWAPI void glfwSetMousePosCallback(GLFWmouseposfun cbfun); | 
						|
GLFWAPI void glfwSetCursorEnterCallback(GLFWcursorenterfun cbfun); | 
						|
GLFWAPI void glfwSetScrollCallback(GLFWscrollfun cbfun); | 
						|
 | 
						|
/* Joystick input */ | 
						|
GLFWAPI int glfwGetJoystickParam(int joy, int param); | 
						|
GLFWAPI int glfwGetJoystickPos(int joy, float* pos, int numaxes); | 
						|
GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons); | 
						|
 | 
						|
/* Clipboard */ | 
						|
GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string); | 
						|
GLFWAPI const char* glfwGetClipboardString(GLFWwindow window); | 
						|
 | 
						|
/* Time */ | 
						|
GLFWAPI double glfwGetTime(void); | 
						|
GLFWAPI void   glfwSetTime(double time); | 
						|
 | 
						|
/* OpenGL support */ | 
						|
GLFWAPI void glfwMakeContextCurrent(GLFWwindow window); | 
						|
GLFWAPI GLFWwindow glfwGetCurrentContext(void); | 
						|
GLFWAPI void  glfwSwapBuffers(void); | 
						|
GLFWAPI void  glfwSwapInterval(int interval); | 
						|
GLFWAPI int   glfwExtensionSupported(const char* extension); | 
						|
GLFWAPI void* glfwGetProcAddress(const char* procname); | 
						|
GLFWAPI void  glfwCopyContext(GLFWwindow src, GLFWwindow dst, unsigned long mask); | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Global definition cleanup | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ | 
						|
 | 
						|
#ifdef GLFW_WINGDIAPI_DEFINED | 
						|
 #undef WINGDIAPI | 
						|
 #undef GLFW_WINGDIAPI_DEFINED | 
						|
#endif | 
						|
 | 
						|
#ifdef GLFW_CALLBACK_DEFINED | 
						|
 #undef CALLBACK | 
						|
 #undef GLFW_CALLBACK_DEFINED | 
						|
#endif | 
						|
 | 
						|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ | 
						|
 | 
						|
 | 
						|
#ifdef __cplusplus | 
						|
} | 
						|
#endif | 
						|
 | 
						|
#endif /* __glfw3_h__ */ | 
						|
 | 
						|
 |