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							3680 lines
						
					
					
						
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							3680 lines
						
					
					
						
							179 KiB
						
					
					
				/* | 
						|
 | 
						|
    OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016. | 
						|
 | 
						|
    Language/Generator: C/C++ | 
						|
    Specification: gl | 
						|
    APIs: gl=3.2 | 
						|
    Profile: compatibility | 
						|
    Extensions: | 
						|
        GL_ARB_multisample, | 
						|
        GL_ARB_robustness, | 
						|
        GL_KHR_debug | 
						|
    Loader: False | 
						|
    Local files: False | 
						|
    Omit khrplatform: False | 
						|
 | 
						|
    Commandline: | 
						|
        --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug" | 
						|
    Online: | 
						|
        http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug | 
						|
*/ | 
						|
 | 
						|
 | 
						|
#ifndef __glad_h_ | 
						|
#define __glad_h_ | 
						|
 | 
						|
#ifdef __gl_h_ | 
						|
#error OpenGL header already included, remove this include, glad already provides it | 
						|
#endif | 
						|
#define __gl_h_ | 
						|
 | 
						|
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) | 
						|
#ifndef WIN32_LEAN_AND_MEAN | 
						|
#define WIN32_LEAN_AND_MEAN 1 | 
						|
#endif | 
						|
#include <windows.h> | 
						|
#endif | 
						|
 | 
						|
#ifndef APIENTRY | 
						|
#define APIENTRY | 
						|
#endif | 
						|
#ifndef APIENTRYP | 
						|
#define APIENTRYP APIENTRY * | 
						|
#endif | 
						|
 | 
						|
#ifdef __cplusplus | 
						|
extern "C" { | 
						|
#endif | 
						|
 | 
						|
struct gladGLversionStruct { | 
						|
    int major; | 
						|
    int minor; | 
						|
}; | 
						|
 | 
						|
typedef void* (* GLADloadproc)(const char *name); | 
						|
 | 
						|
#ifndef GLAPI | 
						|
# if defined(GLAD_GLAPI_EXPORT) | 
						|
#  if defined(WIN32) || defined(__CYGWIN__) | 
						|
#   if defined(GLAD_GLAPI_EXPORT_BUILD) | 
						|
#    if defined(__GNUC__) | 
						|
#     define GLAPI __attribute__ ((dllexport)) extern | 
						|
#    else | 
						|
#     define GLAPI __declspec(dllexport) extern | 
						|
#    endif | 
						|
#   else | 
						|
#    if defined(__GNUC__) | 
						|
#     define GLAPI __attribute__ ((dllimport)) extern | 
						|
#    else | 
						|
#     define GLAPI __declspec(dllimport) extern | 
						|
#    endif | 
						|
#   endif | 
						|
#  elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) | 
						|
#   define GLAPI __attribute__ ((visibility ("default"))) extern | 
						|
#  else | 
						|
#   define GLAPI extern | 
						|
#  endif | 
						|
# else | 
						|
#  define GLAPI extern | 
						|
# endif | 
						|
#endif | 
						|
 | 
						|
GLAPI struct gladGLversionStruct GLVersion; | 
						|
GLAPI int gladLoadGLLoader(GLADloadproc); | 
						|
 | 
						|
#include <stddef.h> | 
						|
#include <KHR/khrplatform.h> | 
						|
#ifndef GLEXT_64_TYPES_DEFINED | 
						|
/* This code block is duplicated in glxext.h, so must be protected */ | 
						|
#define GLEXT_64_TYPES_DEFINED | 
						|
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ | 
						|
/* (as used in the GL_EXT_timer_query extension). */ | 
						|
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L | 
						|
#include <inttypes.h> | 
						|
#elif defined(__sun__) || defined(__digital__) | 
						|
#include <inttypes.h> | 
						|
#if defined(__STDC__) | 
						|
#if defined(__arch64__) || defined(_LP64) | 
						|
typedef long int int64_t; | 
						|
typedef unsigned long int uint64_t; | 
						|
#else | 
						|
typedef long long int int64_t; | 
						|
typedef unsigned long long int uint64_t; | 
						|
#endif /* __arch64__ */ | 
						|
#endif /* __STDC__ */ | 
						|
#elif defined( __VMS ) || defined(__sgi) | 
						|
#include <inttypes.h> | 
						|
#elif defined(__SCO__) || defined(__USLC__) | 
						|
#include <stdint.h> | 
						|
#elif defined(__UNIXOS2__) || defined(__SOL64__) | 
						|
typedef long int int32_t; | 
						|
typedef long long int int64_t; | 
						|
typedef unsigned long long int uint64_t; | 
						|
#elif defined(_WIN32) && defined(__GNUC__) | 
						|
#include <stdint.h> | 
						|
#elif defined(_WIN32) | 
						|
typedef __int32 int32_t; | 
						|
typedef __int64 int64_t; | 
						|
typedef unsigned __int64 uint64_t; | 
						|
#else | 
						|
/* Fallback if nothing above works */ | 
						|
#include <inttypes.h> | 
						|
#endif | 
						|
#endif | 
						|
typedef unsigned int GLenum; | 
						|
typedef unsigned char GLboolean; | 
						|
typedef unsigned int GLbitfield; | 
						|
typedef void GLvoid; | 
						|
typedef signed char GLbyte; | 
						|
typedef short GLshort; | 
						|
typedef int GLint; | 
						|
typedef int GLclampx; | 
						|
typedef unsigned char GLubyte; | 
						|
typedef unsigned short GLushort; | 
						|
typedef unsigned int GLuint; | 
						|
typedef int GLsizei; | 
						|
typedef float GLfloat; | 
						|
typedef float GLclampf; | 
						|
typedef double GLdouble; | 
						|
typedef double GLclampd; | 
						|
typedef void *GLeglImageOES; | 
						|
typedef char GLchar; | 
						|
typedef char GLcharARB; | 
						|
#ifdef __APPLE__ | 
						|
typedef void *GLhandleARB; | 
						|
#else | 
						|
typedef unsigned int GLhandleARB; | 
						|
#endif | 
						|
typedef unsigned short GLhalfARB; | 
						|
typedef unsigned short GLhalf; | 
						|
typedef GLint GLfixed; | 
						|
typedef ptrdiff_t GLintptr; | 
						|
typedef ptrdiff_t GLsizeiptr; | 
						|
typedef int64_t GLint64; | 
						|
typedef uint64_t GLuint64; | 
						|
typedef ptrdiff_t GLintptrARB; | 
						|
typedef ptrdiff_t GLsizeiptrARB; | 
						|
typedef int64_t GLint64EXT; | 
						|
typedef uint64_t GLuint64EXT; | 
						|
typedef struct __GLsync *GLsync; | 
						|
struct _cl_context; | 
						|
struct _cl_event; | 
						|
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | 
						|
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | 
						|
typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | 
						|
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); | 
						|
typedef unsigned short GLhalfNV; | 
						|
typedef GLintptr GLvdpauSurfaceNV; | 
						|
#define GL_DEPTH_BUFFER_BIT 0x00000100 | 
						|
#define GL_STENCIL_BUFFER_BIT 0x00000400 | 
						|
#define GL_COLOR_BUFFER_BIT 0x00004000 | 
						|
#define GL_FALSE 0 | 
						|
#define GL_TRUE 1 | 
						|
#define GL_POINTS 0x0000 | 
						|
#define GL_LINES 0x0001 | 
						|
#define GL_LINE_LOOP 0x0002 | 
						|
#define GL_LINE_STRIP 0x0003 | 
						|
#define GL_TRIANGLES 0x0004 | 
						|
#define GL_TRIANGLE_STRIP 0x0005 | 
						|
#define GL_TRIANGLE_FAN 0x0006 | 
						|
#define GL_QUADS 0x0007 | 
						|
#define GL_NEVER 0x0200 | 
						|
#define GL_LESS 0x0201 | 
						|
#define GL_EQUAL 0x0202 | 
						|
#define GL_LEQUAL 0x0203 | 
						|
#define GL_GREATER 0x0204 | 
						|
#define GL_NOTEQUAL 0x0205 | 
						|
#define GL_GEQUAL 0x0206 | 
						|
#define GL_ALWAYS 0x0207 | 
						|
#define GL_ZERO 0 | 
						|
#define GL_ONE 1 | 
						|
#define GL_SRC_COLOR 0x0300 | 
						|
#define GL_ONE_MINUS_SRC_COLOR 0x0301 | 
						|
#define GL_SRC_ALPHA 0x0302 | 
						|
#define GL_ONE_MINUS_SRC_ALPHA 0x0303 | 
						|
#define GL_DST_ALPHA 0x0304 | 
						|
#define GL_ONE_MINUS_DST_ALPHA 0x0305 | 
						|
#define GL_DST_COLOR 0x0306 | 
						|
#define GL_ONE_MINUS_DST_COLOR 0x0307 | 
						|
#define GL_SRC_ALPHA_SATURATE 0x0308 | 
						|
#define GL_NONE 0 | 
						|
#define GL_FRONT_LEFT 0x0400 | 
						|
#define GL_FRONT_RIGHT 0x0401 | 
						|
#define GL_BACK_LEFT 0x0402 | 
						|
#define GL_BACK_RIGHT 0x0403 | 
						|
#define GL_FRONT 0x0404 | 
						|
#define GL_BACK 0x0405 | 
						|
#define GL_LEFT 0x0406 | 
						|
#define GL_RIGHT 0x0407 | 
						|
#define GL_FRONT_AND_BACK 0x0408 | 
						|
#define GL_NO_ERROR 0 | 
						|
#define GL_INVALID_ENUM 0x0500 | 
						|
#define GL_INVALID_VALUE 0x0501 | 
						|
#define GL_INVALID_OPERATION 0x0502 | 
						|
#define GL_OUT_OF_MEMORY 0x0505 | 
						|
#define GL_CW 0x0900 | 
						|
#define GL_CCW 0x0901 | 
						|
#define GL_POINT_SIZE 0x0B11 | 
						|
#define GL_POINT_SIZE_RANGE 0x0B12 | 
						|
#define GL_POINT_SIZE_GRANULARITY 0x0B13 | 
						|
#define GL_LINE_SMOOTH 0x0B20 | 
						|
#define GL_LINE_WIDTH 0x0B21 | 
						|
#define GL_LINE_WIDTH_RANGE 0x0B22 | 
						|
#define GL_LINE_WIDTH_GRANULARITY 0x0B23 | 
						|
#define GL_POLYGON_MODE 0x0B40 | 
						|
#define GL_POLYGON_SMOOTH 0x0B41 | 
						|
#define GL_CULL_FACE 0x0B44 | 
						|
#define GL_CULL_FACE_MODE 0x0B45 | 
						|
#define GL_FRONT_FACE 0x0B46 | 
						|
#define GL_DEPTH_RANGE 0x0B70 | 
						|
#define GL_DEPTH_TEST 0x0B71 | 
						|
#define GL_DEPTH_WRITEMASK 0x0B72 | 
						|
#define GL_DEPTH_CLEAR_VALUE 0x0B73 | 
						|
#define GL_DEPTH_FUNC 0x0B74 | 
						|
#define GL_STENCIL_TEST 0x0B90 | 
						|
#define GL_STENCIL_CLEAR_VALUE 0x0B91 | 
						|
#define GL_STENCIL_FUNC 0x0B92 | 
						|
#define GL_STENCIL_VALUE_MASK 0x0B93 | 
						|
#define GL_STENCIL_FAIL 0x0B94 | 
						|
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | 
						|
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | 
						|
#define GL_STENCIL_REF 0x0B97 | 
						|
#define GL_STENCIL_WRITEMASK 0x0B98 | 
						|
#define GL_VIEWPORT 0x0BA2 | 
						|
#define GL_DITHER 0x0BD0 | 
						|
#define GL_BLEND_DST 0x0BE0 | 
						|
#define GL_BLEND_SRC 0x0BE1 | 
						|
#define GL_BLEND 0x0BE2 | 
						|
#define GL_LOGIC_OP_MODE 0x0BF0 | 
						|
#define GL_COLOR_LOGIC_OP 0x0BF2 | 
						|
#define GL_DRAW_BUFFER 0x0C01 | 
						|
#define GL_READ_BUFFER 0x0C02 | 
						|
#define GL_SCISSOR_BOX 0x0C10 | 
						|
#define GL_SCISSOR_TEST 0x0C11 | 
						|
#define GL_COLOR_CLEAR_VALUE 0x0C22 | 
						|
#define GL_COLOR_WRITEMASK 0x0C23 | 
						|
#define GL_DOUBLEBUFFER 0x0C32 | 
						|
#define GL_STEREO 0x0C33 | 
						|
#define GL_LINE_SMOOTH_HINT 0x0C52 | 
						|
#define GL_POLYGON_SMOOTH_HINT 0x0C53 | 
						|
#define GL_UNPACK_SWAP_BYTES 0x0CF0 | 
						|
#define GL_UNPACK_LSB_FIRST 0x0CF1 | 
						|
#define GL_UNPACK_ROW_LENGTH 0x0CF2 | 
						|
#define GL_UNPACK_SKIP_ROWS 0x0CF3 | 
						|
#define GL_UNPACK_SKIP_PIXELS 0x0CF4 | 
						|
#define GL_UNPACK_ALIGNMENT 0x0CF5 | 
						|
#define GL_PACK_SWAP_BYTES 0x0D00 | 
						|
#define GL_PACK_LSB_FIRST 0x0D01 | 
						|
#define GL_PACK_ROW_LENGTH 0x0D02 | 
						|
#define GL_PACK_SKIP_ROWS 0x0D03 | 
						|
#define GL_PACK_SKIP_PIXELS 0x0D04 | 
						|
#define GL_PACK_ALIGNMENT 0x0D05 | 
						|
#define GL_MAX_TEXTURE_SIZE 0x0D33 | 
						|
#define GL_MAX_VIEWPORT_DIMS 0x0D3A | 
						|
#define GL_SUBPIXEL_BITS 0x0D50 | 
						|
#define GL_TEXTURE_1D 0x0DE0 | 
						|
#define GL_TEXTURE_2D 0x0DE1 | 
						|
#define GL_POLYGON_OFFSET_UNITS 0x2A00 | 
						|
#define GL_POLYGON_OFFSET_POINT 0x2A01 | 
						|
#define GL_POLYGON_OFFSET_LINE 0x2A02 | 
						|
#define GL_POLYGON_OFFSET_FILL 0x8037 | 
						|
#define GL_POLYGON_OFFSET_FACTOR 0x8038 | 
						|
#define GL_TEXTURE_BINDING_1D 0x8068 | 
						|
#define GL_TEXTURE_BINDING_2D 0x8069 | 
						|
#define GL_TEXTURE_WIDTH 0x1000 | 
						|
#define GL_TEXTURE_HEIGHT 0x1001 | 
						|
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 | 
						|
#define GL_TEXTURE_BORDER_COLOR 0x1004 | 
						|
#define GL_TEXTURE_RED_SIZE 0x805C | 
						|
#define GL_TEXTURE_GREEN_SIZE 0x805D | 
						|
#define GL_TEXTURE_BLUE_SIZE 0x805E | 
						|
#define GL_TEXTURE_ALPHA_SIZE 0x805F | 
						|
#define GL_DONT_CARE 0x1100 | 
						|
#define GL_FASTEST 0x1101 | 
						|
#define GL_NICEST 0x1102 | 
						|
#define GL_BYTE 0x1400 | 
						|
#define GL_UNSIGNED_BYTE 0x1401 | 
						|
#define GL_SHORT 0x1402 | 
						|
#define GL_UNSIGNED_SHORT 0x1403 | 
						|
#define GL_INT 0x1404 | 
						|
#define GL_UNSIGNED_INT 0x1405 | 
						|
#define GL_FLOAT 0x1406 | 
						|
#define GL_DOUBLE 0x140A | 
						|
#define GL_STACK_OVERFLOW 0x0503 | 
						|
#define GL_STACK_UNDERFLOW 0x0504 | 
						|
#define GL_CLEAR 0x1500 | 
						|
#define GL_AND 0x1501 | 
						|
#define GL_AND_REVERSE 0x1502 | 
						|
#define GL_COPY 0x1503 | 
						|
#define GL_AND_INVERTED 0x1504 | 
						|
#define GL_NOOP 0x1505 | 
						|
#define GL_XOR 0x1506 | 
						|
#define GL_OR 0x1507 | 
						|
#define GL_NOR 0x1508 | 
						|
#define GL_EQUIV 0x1509 | 
						|
#define GL_INVERT 0x150A | 
						|
#define GL_OR_REVERSE 0x150B | 
						|
#define GL_COPY_INVERTED 0x150C | 
						|
#define GL_OR_INVERTED 0x150D | 
						|
#define GL_NAND 0x150E | 
						|
#define GL_SET 0x150F | 
						|
#define GL_TEXTURE 0x1702 | 
						|
#define GL_COLOR 0x1800 | 
						|
#define GL_DEPTH 0x1801 | 
						|
#define GL_STENCIL 0x1802 | 
						|
#define GL_STENCIL_INDEX 0x1901 | 
						|
#define GL_DEPTH_COMPONENT 0x1902 | 
						|
#define GL_RED 0x1903 | 
						|
#define GL_GREEN 0x1904 | 
						|
#define GL_BLUE 0x1905 | 
						|
#define GL_ALPHA 0x1906 | 
						|
#define GL_RGB 0x1907 | 
						|
#define GL_RGBA 0x1908 | 
						|
#define GL_POINT 0x1B00 | 
						|
#define GL_LINE 0x1B01 | 
						|
#define GL_FILL 0x1B02 | 
						|
#define GL_KEEP 0x1E00 | 
						|
#define GL_REPLACE 0x1E01 | 
						|
#define GL_INCR 0x1E02 | 
						|
#define GL_DECR 0x1E03 | 
						|
#define GL_VENDOR 0x1F00 | 
						|
#define GL_RENDERER 0x1F01 | 
						|
#define GL_VERSION 0x1F02 | 
						|
#define GL_EXTENSIONS 0x1F03 | 
						|
#define GL_NEAREST 0x2600 | 
						|
#define GL_LINEAR 0x2601 | 
						|
#define GL_NEAREST_MIPMAP_NEAREST 0x2700 | 
						|
#define GL_LINEAR_MIPMAP_NEAREST 0x2701 | 
						|
#define GL_NEAREST_MIPMAP_LINEAR 0x2702 | 
						|
#define GL_LINEAR_MIPMAP_LINEAR 0x2703 | 
						|
#define GL_TEXTURE_MAG_FILTER 0x2800 | 
						|
#define GL_TEXTURE_MIN_FILTER 0x2801 | 
						|
#define GL_TEXTURE_WRAP_S 0x2802 | 
						|
#define GL_TEXTURE_WRAP_T 0x2803 | 
						|
#define GL_PROXY_TEXTURE_1D 0x8063 | 
						|
#define GL_PROXY_TEXTURE_2D 0x8064 | 
						|
#define GL_REPEAT 0x2901 | 
						|
#define GL_R3_G3_B2 0x2A10 | 
						|
#define GL_RGB4 0x804F | 
						|
#define GL_RGB5 0x8050 | 
						|
#define GL_RGB8 0x8051 | 
						|
#define GL_RGB10 0x8052 | 
						|
#define GL_RGB12 0x8053 | 
						|
#define GL_RGB16 0x8054 | 
						|
#define GL_RGBA2 0x8055 | 
						|
#define GL_RGBA4 0x8056 | 
						|
#define GL_RGB5_A1 0x8057 | 
						|
#define GL_RGBA8 0x8058 | 
						|
#define GL_RGB10_A2 0x8059 | 
						|
#define GL_RGBA12 0x805A | 
						|
#define GL_RGBA16 0x805B | 
						|
#define GL_CURRENT_BIT 0x00000001 | 
						|
#define GL_POINT_BIT 0x00000002 | 
						|
#define GL_LINE_BIT 0x00000004 | 
						|
#define GL_POLYGON_BIT 0x00000008 | 
						|
#define GL_POLYGON_STIPPLE_BIT 0x00000010 | 
						|
#define GL_PIXEL_MODE_BIT 0x00000020 | 
						|
#define GL_LIGHTING_BIT 0x00000040 | 
						|
#define GL_FOG_BIT 0x00000080 | 
						|
#define GL_ACCUM_BUFFER_BIT 0x00000200 | 
						|
#define GL_VIEWPORT_BIT 0x00000800 | 
						|
#define GL_TRANSFORM_BIT 0x00001000 | 
						|
#define GL_ENABLE_BIT 0x00002000 | 
						|
#define GL_HINT_BIT 0x00008000 | 
						|
#define GL_EVAL_BIT 0x00010000 | 
						|
#define GL_LIST_BIT 0x00020000 | 
						|
#define GL_TEXTURE_BIT 0x00040000 | 
						|
#define GL_SCISSOR_BIT 0x00080000 | 
						|
#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF | 
						|
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 | 
						|
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 | 
						|
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF | 
						|
#define GL_QUAD_STRIP 0x0008 | 
						|
#define GL_POLYGON 0x0009 | 
						|
#define GL_ACCUM 0x0100 | 
						|
#define GL_LOAD 0x0101 | 
						|
#define GL_RETURN 0x0102 | 
						|
#define GL_MULT 0x0103 | 
						|
#define GL_ADD 0x0104 | 
						|
#define GL_AUX0 0x0409 | 
						|
#define GL_AUX1 0x040A | 
						|
#define GL_AUX2 0x040B | 
						|
#define GL_AUX3 0x040C | 
						|
#define GL_2D 0x0600 | 
						|
#define GL_3D 0x0601 | 
						|
#define GL_3D_COLOR 0x0602 | 
						|
#define GL_3D_COLOR_TEXTURE 0x0603 | 
						|
#define GL_4D_COLOR_TEXTURE 0x0604 | 
						|
#define GL_PASS_THROUGH_TOKEN 0x0700 | 
						|
#define GL_POINT_TOKEN 0x0701 | 
						|
#define GL_LINE_TOKEN 0x0702 | 
						|
#define GL_POLYGON_TOKEN 0x0703 | 
						|
#define GL_BITMAP_TOKEN 0x0704 | 
						|
#define GL_DRAW_PIXEL_TOKEN 0x0705 | 
						|
#define GL_COPY_PIXEL_TOKEN 0x0706 | 
						|
#define GL_LINE_RESET_TOKEN 0x0707 | 
						|
#define GL_EXP 0x0800 | 
						|
#define GL_EXP2 0x0801 | 
						|
#define GL_COEFF 0x0A00 | 
						|
#define GL_ORDER 0x0A01 | 
						|
#define GL_DOMAIN 0x0A02 | 
						|
#define GL_PIXEL_MAP_I_TO_I 0x0C70 | 
						|
#define GL_PIXEL_MAP_S_TO_S 0x0C71 | 
						|
#define GL_PIXEL_MAP_I_TO_R 0x0C72 | 
						|
#define GL_PIXEL_MAP_I_TO_G 0x0C73 | 
						|
#define GL_PIXEL_MAP_I_TO_B 0x0C74 | 
						|
#define GL_PIXEL_MAP_I_TO_A 0x0C75 | 
						|
#define GL_PIXEL_MAP_R_TO_R 0x0C76 | 
						|
#define GL_PIXEL_MAP_G_TO_G 0x0C77 | 
						|
#define GL_PIXEL_MAP_B_TO_B 0x0C78 | 
						|
#define GL_PIXEL_MAP_A_TO_A 0x0C79 | 
						|
#define GL_VERTEX_ARRAY_POINTER 0x808E | 
						|
#define GL_NORMAL_ARRAY_POINTER 0x808F | 
						|
#define GL_COLOR_ARRAY_POINTER 0x8090 | 
						|
#define GL_INDEX_ARRAY_POINTER 0x8091 | 
						|
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 | 
						|
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 | 
						|
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 | 
						|
#define GL_SELECTION_BUFFER_POINTER 0x0DF3 | 
						|
#define GL_CURRENT_COLOR 0x0B00 | 
						|
#define GL_CURRENT_INDEX 0x0B01 | 
						|
#define GL_CURRENT_NORMAL 0x0B02 | 
						|
#define GL_CURRENT_TEXTURE_COORDS 0x0B03 | 
						|
#define GL_CURRENT_RASTER_COLOR 0x0B04 | 
						|
#define GL_CURRENT_RASTER_INDEX 0x0B05 | 
						|
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 | 
						|
#define GL_CURRENT_RASTER_POSITION 0x0B07 | 
						|
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 | 
						|
#define GL_CURRENT_RASTER_DISTANCE 0x0B09 | 
						|
#define GL_POINT_SMOOTH 0x0B10 | 
						|
#define GL_LINE_STIPPLE 0x0B24 | 
						|
#define GL_LINE_STIPPLE_PATTERN 0x0B25 | 
						|
#define GL_LINE_STIPPLE_REPEAT 0x0B26 | 
						|
#define GL_LIST_MODE 0x0B30 | 
						|
#define GL_MAX_LIST_NESTING 0x0B31 | 
						|
#define GL_LIST_BASE 0x0B32 | 
						|
#define GL_LIST_INDEX 0x0B33 | 
						|
#define GL_POLYGON_STIPPLE 0x0B42 | 
						|
#define GL_EDGE_FLAG 0x0B43 | 
						|
#define GL_LIGHTING 0x0B50 | 
						|
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 | 
						|
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 | 
						|
#define GL_LIGHT_MODEL_AMBIENT 0x0B53 | 
						|
#define GL_SHADE_MODEL 0x0B54 | 
						|
#define GL_COLOR_MATERIAL_FACE 0x0B55 | 
						|
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 | 
						|
#define GL_COLOR_MATERIAL 0x0B57 | 
						|
#define GL_FOG 0x0B60 | 
						|
#define GL_FOG_INDEX 0x0B61 | 
						|
#define GL_FOG_DENSITY 0x0B62 | 
						|
#define GL_FOG_START 0x0B63 | 
						|
#define GL_FOG_END 0x0B64 | 
						|
#define GL_FOG_MODE 0x0B65 | 
						|
#define GL_FOG_COLOR 0x0B66 | 
						|
#define GL_ACCUM_CLEAR_VALUE 0x0B80 | 
						|
#define GL_MATRIX_MODE 0x0BA0 | 
						|
#define GL_NORMALIZE 0x0BA1 | 
						|
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 | 
						|
#define GL_PROJECTION_STACK_DEPTH 0x0BA4 | 
						|
#define GL_TEXTURE_STACK_DEPTH 0x0BA5 | 
						|
#define GL_MODELVIEW_MATRIX 0x0BA6 | 
						|
#define GL_PROJECTION_MATRIX 0x0BA7 | 
						|
#define GL_TEXTURE_MATRIX 0x0BA8 | 
						|
#define GL_ATTRIB_STACK_DEPTH 0x0BB0 | 
						|
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 | 
						|
#define GL_ALPHA_TEST 0x0BC0 | 
						|
#define GL_ALPHA_TEST_FUNC 0x0BC1 | 
						|
#define GL_ALPHA_TEST_REF 0x0BC2 | 
						|
#define GL_INDEX_LOGIC_OP 0x0BF1 | 
						|
#define GL_LOGIC_OP 0x0BF1 | 
						|
#define GL_AUX_BUFFERS 0x0C00 | 
						|
#define GL_INDEX_CLEAR_VALUE 0x0C20 | 
						|
#define GL_INDEX_WRITEMASK 0x0C21 | 
						|
#define GL_INDEX_MODE 0x0C30 | 
						|
#define GL_RGBA_MODE 0x0C31 | 
						|
#define GL_RENDER_MODE 0x0C40 | 
						|
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 | 
						|
#define GL_POINT_SMOOTH_HINT 0x0C51 | 
						|
#define GL_FOG_HINT 0x0C54 | 
						|
#define GL_TEXTURE_GEN_S 0x0C60 | 
						|
#define GL_TEXTURE_GEN_T 0x0C61 | 
						|
#define GL_TEXTURE_GEN_R 0x0C62 | 
						|
#define GL_TEXTURE_GEN_Q 0x0C63 | 
						|
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 | 
						|
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 | 
						|
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 | 
						|
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 | 
						|
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 | 
						|
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 | 
						|
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 | 
						|
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 | 
						|
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 | 
						|
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 | 
						|
#define GL_MAP_COLOR 0x0D10 | 
						|
#define GL_MAP_STENCIL 0x0D11 | 
						|
#define GL_INDEX_SHIFT 0x0D12 | 
						|
#define GL_INDEX_OFFSET 0x0D13 | 
						|
#define GL_RED_SCALE 0x0D14 | 
						|
#define GL_RED_BIAS 0x0D15 | 
						|
#define GL_ZOOM_X 0x0D16 | 
						|
#define GL_ZOOM_Y 0x0D17 | 
						|
#define GL_GREEN_SCALE 0x0D18 | 
						|
#define GL_GREEN_BIAS 0x0D19 | 
						|
#define GL_BLUE_SCALE 0x0D1A | 
						|
#define GL_BLUE_BIAS 0x0D1B | 
						|
#define GL_ALPHA_SCALE 0x0D1C | 
						|
#define GL_ALPHA_BIAS 0x0D1D | 
						|
#define GL_DEPTH_SCALE 0x0D1E | 
						|
#define GL_DEPTH_BIAS 0x0D1F | 
						|
#define GL_MAX_EVAL_ORDER 0x0D30 | 
						|
#define GL_MAX_LIGHTS 0x0D31 | 
						|
#define GL_MAX_CLIP_PLANES 0x0D32 | 
						|
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 | 
						|
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 | 
						|
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 | 
						|
#define GL_MAX_NAME_STACK_DEPTH 0x0D37 | 
						|
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 | 
						|
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 | 
						|
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B | 
						|
#define GL_INDEX_BITS 0x0D51 | 
						|
#define GL_RED_BITS 0x0D52 | 
						|
#define GL_GREEN_BITS 0x0D53 | 
						|
#define GL_BLUE_BITS 0x0D54 | 
						|
#define GL_ALPHA_BITS 0x0D55 | 
						|
#define GL_DEPTH_BITS 0x0D56 | 
						|
#define GL_STENCIL_BITS 0x0D57 | 
						|
#define GL_ACCUM_RED_BITS 0x0D58 | 
						|
#define GL_ACCUM_GREEN_BITS 0x0D59 | 
						|
#define GL_ACCUM_BLUE_BITS 0x0D5A | 
						|
#define GL_ACCUM_ALPHA_BITS 0x0D5B | 
						|
#define GL_NAME_STACK_DEPTH 0x0D70 | 
						|
#define GL_AUTO_NORMAL 0x0D80 | 
						|
#define GL_MAP1_COLOR_4 0x0D90 | 
						|
#define GL_MAP1_INDEX 0x0D91 | 
						|
#define GL_MAP1_NORMAL 0x0D92 | 
						|
#define GL_MAP1_TEXTURE_COORD_1 0x0D93 | 
						|
#define GL_MAP1_TEXTURE_COORD_2 0x0D94 | 
						|
#define GL_MAP1_TEXTURE_COORD_3 0x0D95 | 
						|
#define GL_MAP1_TEXTURE_COORD_4 0x0D96 | 
						|
#define GL_MAP1_VERTEX_3 0x0D97 | 
						|
#define GL_MAP1_VERTEX_4 0x0D98 | 
						|
#define GL_MAP2_COLOR_4 0x0DB0 | 
						|
#define GL_MAP2_INDEX 0x0DB1 | 
						|
#define GL_MAP2_NORMAL 0x0DB2 | 
						|
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 | 
						|
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 | 
						|
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 | 
						|
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 | 
						|
#define GL_MAP2_VERTEX_3 0x0DB7 | 
						|
#define GL_MAP2_VERTEX_4 0x0DB8 | 
						|
#define GL_MAP1_GRID_DOMAIN 0x0DD0 | 
						|
#define GL_MAP1_GRID_SEGMENTS 0x0DD1 | 
						|
#define GL_MAP2_GRID_DOMAIN 0x0DD2 | 
						|
#define GL_MAP2_GRID_SEGMENTS 0x0DD3 | 
						|
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 | 
						|
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 | 
						|
#define GL_SELECTION_BUFFER_SIZE 0x0DF4 | 
						|
#define GL_VERTEX_ARRAY 0x8074 | 
						|
#define GL_NORMAL_ARRAY 0x8075 | 
						|
#define GL_COLOR_ARRAY 0x8076 | 
						|
#define GL_INDEX_ARRAY 0x8077 | 
						|
#define GL_TEXTURE_COORD_ARRAY 0x8078 | 
						|
#define GL_EDGE_FLAG_ARRAY 0x8079 | 
						|
#define GL_VERTEX_ARRAY_SIZE 0x807A | 
						|
#define GL_VERTEX_ARRAY_TYPE 0x807B | 
						|
#define GL_VERTEX_ARRAY_STRIDE 0x807C | 
						|
#define GL_NORMAL_ARRAY_TYPE 0x807E | 
						|
#define GL_NORMAL_ARRAY_STRIDE 0x807F | 
						|
#define GL_COLOR_ARRAY_SIZE 0x8081 | 
						|
#define GL_COLOR_ARRAY_TYPE 0x8082 | 
						|
#define GL_COLOR_ARRAY_STRIDE 0x8083 | 
						|
#define GL_INDEX_ARRAY_TYPE 0x8085 | 
						|
#define GL_INDEX_ARRAY_STRIDE 0x8086 | 
						|
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 | 
						|
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 | 
						|
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A | 
						|
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C | 
						|
#define GL_TEXTURE_COMPONENTS 0x1003 | 
						|
#define GL_TEXTURE_BORDER 0x1005 | 
						|
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 | 
						|
#define GL_TEXTURE_INTENSITY_SIZE 0x8061 | 
						|
#define GL_TEXTURE_PRIORITY 0x8066 | 
						|
#define GL_TEXTURE_RESIDENT 0x8067 | 
						|
#define GL_AMBIENT 0x1200 | 
						|
#define GL_DIFFUSE 0x1201 | 
						|
#define GL_SPECULAR 0x1202 | 
						|
#define GL_POSITION 0x1203 | 
						|
#define GL_SPOT_DIRECTION 0x1204 | 
						|
#define GL_SPOT_EXPONENT 0x1205 | 
						|
#define GL_SPOT_CUTOFF 0x1206 | 
						|
#define GL_CONSTANT_ATTENUATION 0x1207 | 
						|
#define GL_LINEAR_ATTENUATION 0x1208 | 
						|
#define GL_QUADRATIC_ATTENUATION 0x1209 | 
						|
#define GL_COMPILE 0x1300 | 
						|
#define GL_COMPILE_AND_EXECUTE 0x1301 | 
						|
#define GL_2_BYTES 0x1407 | 
						|
#define GL_3_BYTES 0x1408 | 
						|
#define GL_4_BYTES 0x1409 | 
						|
#define GL_EMISSION 0x1600 | 
						|
#define GL_SHININESS 0x1601 | 
						|
#define GL_AMBIENT_AND_DIFFUSE 0x1602 | 
						|
#define GL_COLOR_INDEXES 0x1603 | 
						|
#define GL_MODELVIEW 0x1700 | 
						|
#define GL_PROJECTION 0x1701 | 
						|
#define GL_COLOR_INDEX 0x1900 | 
						|
#define GL_LUMINANCE 0x1909 | 
						|
#define GL_LUMINANCE_ALPHA 0x190A | 
						|
#define GL_BITMAP 0x1A00 | 
						|
#define GL_RENDER 0x1C00 | 
						|
#define GL_FEEDBACK 0x1C01 | 
						|
#define GL_SELECT 0x1C02 | 
						|
#define GL_FLAT 0x1D00 | 
						|
#define GL_SMOOTH 0x1D01 | 
						|
#define GL_S 0x2000 | 
						|
#define GL_T 0x2001 | 
						|
#define GL_R 0x2002 | 
						|
#define GL_Q 0x2003 | 
						|
#define GL_MODULATE 0x2100 | 
						|
#define GL_DECAL 0x2101 | 
						|
#define GL_TEXTURE_ENV_MODE 0x2200 | 
						|
#define GL_TEXTURE_ENV_COLOR 0x2201 | 
						|
#define GL_TEXTURE_ENV 0x2300 | 
						|
#define GL_EYE_LINEAR 0x2400 | 
						|
#define GL_OBJECT_LINEAR 0x2401 | 
						|
#define GL_SPHERE_MAP 0x2402 | 
						|
#define GL_TEXTURE_GEN_MODE 0x2500 | 
						|
#define GL_OBJECT_PLANE 0x2501 | 
						|
#define GL_EYE_PLANE 0x2502 | 
						|
#define GL_CLAMP 0x2900 | 
						|
#define GL_ALPHA4 0x803B | 
						|
#define GL_ALPHA8 0x803C | 
						|
#define GL_ALPHA12 0x803D | 
						|
#define GL_ALPHA16 0x803E | 
						|
#define GL_LUMINANCE4 0x803F | 
						|
#define GL_LUMINANCE8 0x8040 | 
						|
#define GL_LUMINANCE12 0x8041 | 
						|
#define GL_LUMINANCE16 0x8042 | 
						|
#define GL_LUMINANCE4_ALPHA4 0x8043 | 
						|
#define GL_LUMINANCE6_ALPHA2 0x8044 | 
						|
#define GL_LUMINANCE8_ALPHA8 0x8045 | 
						|
#define GL_LUMINANCE12_ALPHA4 0x8046 | 
						|
#define GL_LUMINANCE12_ALPHA12 0x8047 | 
						|
#define GL_LUMINANCE16_ALPHA16 0x8048 | 
						|
#define GL_INTENSITY 0x8049 | 
						|
#define GL_INTENSITY4 0x804A | 
						|
#define GL_INTENSITY8 0x804B | 
						|
#define GL_INTENSITY12 0x804C | 
						|
#define GL_INTENSITY16 0x804D | 
						|
#define GL_V2F 0x2A20 | 
						|
#define GL_V3F 0x2A21 | 
						|
#define GL_C4UB_V2F 0x2A22 | 
						|
#define GL_C4UB_V3F 0x2A23 | 
						|
#define GL_C3F_V3F 0x2A24 | 
						|
#define GL_N3F_V3F 0x2A25 | 
						|
#define GL_C4F_N3F_V3F 0x2A26 | 
						|
#define GL_T2F_V3F 0x2A27 | 
						|
#define GL_T4F_V4F 0x2A28 | 
						|
#define GL_T2F_C4UB_V3F 0x2A29 | 
						|
#define GL_T2F_C3F_V3F 0x2A2A | 
						|
#define GL_T2F_N3F_V3F 0x2A2B | 
						|
#define GL_T2F_C4F_N3F_V3F 0x2A2C | 
						|
#define GL_T4F_C4F_N3F_V4F 0x2A2D | 
						|
#define GL_CLIP_PLANE0 0x3000 | 
						|
#define GL_CLIP_PLANE1 0x3001 | 
						|
#define GL_CLIP_PLANE2 0x3002 | 
						|
#define GL_CLIP_PLANE3 0x3003 | 
						|
#define GL_CLIP_PLANE4 0x3004 | 
						|
#define GL_CLIP_PLANE5 0x3005 | 
						|
#define GL_LIGHT0 0x4000 | 
						|
#define GL_LIGHT1 0x4001 | 
						|
#define GL_LIGHT2 0x4002 | 
						|
#define GL_LIGHT3 0x4003 | 
						|
#define GL_LIGHT4 0x4004 | 
						|
#define GL_LIGHT5 0x4005 | 
						|
#define GL_LIGHT6 0x4006 | 
						|
#define GL_LIGHT7 0x4007 | 
						|
#define GL_UNSIGNED_BYTE_3_3_2 0x8032 | 
						|
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | 
						|
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | 
						|
#define GL_UNSIGNED_INT_8_8_8_8 0x8035 | 
						|
#define GL_UNSIGNED_INT_10_10_10_2 0x8036 | 
						|
#define GL_TEXTURE_BINDING_3D 0x806A | 
						|
#define GL_PACK_SKIP_IMAGES 0x806B | 
						|
#define GL_PACK_IMAGE_HEIGHT 0x806C | 
						|
#define GL_UNPACK_SKIP_IMAGES 0x806D | 
						|
#define GL_UNPACK_IMAGE_HEIGHT 0x806E | 
						|
#define GL_TEXTURE_3D 0x806F | 
						|
#define GL_PROXY_TEXTURE_3D 0x8070 | 
						|
#define GL_TEXTURE_DEPTH 0x8071 | 
						|
#define GL_TEXTURE_WRAP_R 0x8072 | 
						|
#define GL_MAX_3D_TEXTURE_SIZE 0x8073 | 
						|
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 | 
						|
#define GL_UNSIGNED_SHORT_5_6_5 0x8363 | 
						|
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 | 
						|
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 | 
						|
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 | 
						|
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 | 
						|
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | 
						|
#define GL_BGR 0x80E0 | 
						|
#define GL_BGRA 0x80E1 | 
						|
#define GL_MAX_ELEMENTS_VERTICES 0x80E8 | 
						|
#define GL_MAX_ELEMENTS_INDICES 0x80E9 | 
						|
#define GL_CLAMP_TO_EDGE 0x812F | 
						|
#define GL_TEXTURE_MIN_LOD 0x813A | 
						|
#define GL_TEXTURE_MAX_LOD 0x813B | 
						|
#define GL_TEXTURE_BASE_LEVEL 0x813C | 
						|
#define GL_TEXTURE_MAX_LEVEL 0x813D | 
						|
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 | 
						|
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 | 
						|
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 | 
						|
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 | 
						|
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | 
						|
#define GL_RESCALE_NORMAL 0x803A | 
						|
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 | 
						|
#define GL_SINGLE_COLOR 0x81F9 | 
						|
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA | 
						|
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D | 
						|
#define GL_TEXTURE0 0x84C0 | 
						|
#define GL_TEXTURE1 0x84C1 | 
						|
#define GL_TEXTURE2 0x84C2 | 
						|
#define GL_TEXTURE3 0x84C3 | 
						|
#define GL_TEXTURE4 0x84C4 | 
						|
#define GL_TEXTURE5 0x84C5 | 
						|
#define GL_TEXTURE6 0x84C6 | 
						|
#define GL_TEXTURE7 0x84C7 | 
						|
#define GL_TEXTURE8 0x84C8 | 
						|
#define GL_TEXTURE9 0x84C9 | 
						|
#define GL_TEXTURE10 0x84CA | 
						|
#define GL_TEXTURE11 0x84CB | 
						|
#define GL_TEXTURE12 0x84CC | 
						|
#define GL_TEXTURE13 0x84CD | 
						|
#define GL_TEXTURE14 0x84CE | 
						|
#define GL_TEXTURE15 0x84CF | 
						|
#define GL_TEXTURE16 0x84D0 | 
						|
#define GL_TEXTURE17 0x84D1 | 
						|
#define GL_TEXTURE18 0x84D2 | 
						|
#define GL_TEXTURE19 0x84D3 | 
						|
#define GL_TEXTURE20 0x84D4 | 
						|
#define GL_TEXTURE21 0x84D5 | 
						|
#define GL_TEXTURE22 0x84D6 | 
						|
#define GL_TEXTURE23 0x84D7 | 
						|
#define GL_TEXTURE24 0x84D8 | 
						|
#define GL_TEXTURE25 0x84D9 | 
						|
#define GL_TEXTURE26 0x84DA | 
						|
#define GL_TEXTURE27 0x84DB | 
						|
#define GL_TEXTURE28 0x84DC | 
						|
#define GL_TEXTURE29 0x84DD | 
						|
#define GL_TEXTURE30 0x84DE | 
						|
#define GL_TEXTURE31 0x84DF | 
						|
#define GL_ACTIVE_TEXTURE 0x84E0 | 
						|
#define GL_MULTISAMPLE 0x809D | 
						|
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | 
						|
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F | 
						|
#define GL_SAMPLE_COVERAGE 0x80A0 | 
						|
#define GL_SAMPLE_BUFFERS 0x80A8 | 
						|
#define GL_SAMPLES 0x80A9 | 
						|
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA | 
						|
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB | 
						|
#define GL_TEXTURE_CUBE_MAP 0x8513 | 
						|
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | 
						|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | 
						|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | 
						|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | 
						|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | 
						|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | 
						|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | 
						|
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B | 
						|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | 
						|
#define GL_COMPRESSED_RGB 0x84ED | 
						|
#define GL_COMPRESSED_RGBA 0x84EE | 
						|
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF | 
						|
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 | 
						|
#define GL_TEXTURE_COMPRESSED 0x86A1 | 
						|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | 
						|
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | 
						|
#define GL_CLAMP_TO_BORDER 0x812D | 
						|
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 | 
						|
#define GL_MAX_TEXTURE_UNITS 0x84E2 | 
						|
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 | 
						|
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 | 
						|
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 | 
						|
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 | 
						|
#define GL_MULTISAMPLE_BIT 0x20000000 | 
						|
#define GL_NORMAL_MAP 0x8511 | 
						|
#define GL_REFLECTION_MAP 0x8512 | 
						|
#define GL_COMPRESSED_ALPHA 0x84E9 | 
						|
#define GL_COMPRESSED_LUMINANCE 0x84EA | 
						|
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB | 
						|
#define GL_COMPRESSED_INTENSITY 0x84EC | 
						|
#define GL_COMBINE 0x8570 | 
						|
#define GL_COMBINE_RGB 0x8571 | 
						|
#define GL_COMBINE_ALPHA 0x8572 | 
						|
#define GL_SOURCE0_RGB 0x8580 | 
						|
#define GL_SOURCE1_RGB 0x8581 | 
						|
#define GL_SOURCE2_RGB 0x8582 | 
						|
#define GL_SOURCE0_ALPHA 0x8588 | 
						|
#define GL_SOURCE1_ALPHA 0x8589 | 
						|
#define GL_SOURCE2_ALPHA 0x858A | 
						|
#define GL_OPERAND0_RGB 0x8590 | 
						|
#define GL_OPERAND1_RGB 0x8591 | 
						|
#define GL_OPERAND2_RGB 0x8592 | 
						|
#define GL_OPERAND0_ALPHA 0x8598 | 
						|
#define GL_OPERAND1_ALPHA 0x8599 | 
						|
#define GL_OPERAND2_ALPHA 0x859A | 
						|
#define GL_RGB_SCALE 0x8573 | 
						|
#define GL_ADD_SIGNED 0x8574 | 
						|
#define GL_INTERPOLATE 0x8575 | 
						|
#define GL_SUBTRACT 0x84E7 | 
						|
#define GL_CONSTANT 0x8576 | 
						|
#define GL_PRIMARY_COLOR 0x8577 | 
						|
#define GL_PREVIOUS 0x8578 | 
						|
#define GL_DOT3_RGB 0x86AE | 
						|
#define GL_DOT3_RGBA 0x86AF | 
						|
#define GL_BLEND_DST_RGB 0x80C8 | 
						|
#define GL_BLEND_SRC_RGB 0x80C9 | 
						|
#define GL_BLEND_DST_ALPHA 0x80CA | 
						|
#define GL_BLEND_SRC_ALPHA 0x80CB | 
						|
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 | 
						|
#define GL_DEPTH_COMPONENT16 0x81A5 | 
						|
#define GL_DEPTH_COMPONENT24 0x81A6 | 
						|
#define GL_DEPTH_COMPONENT32 0x81A7 | 
						|
#define GL_MIRRORED_REPEAT 0x8370 | 
						|
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | 
						|
#define GL_TEXTURE_LOD_BIAS 0x8501 | 
						|
#define GL_INCR_WRAP 0x8507 | 
						|
#define GL_DECR_WRAP 0x8508 | 
						|
#define GL_TEXTURE_DEPTH_SIZE 0x884A | 
						|
#define GL_TEXTURE_COMPARE_MODE 0x884C | 
						|
#define GL_TEXTURE_COMPARE_FUNC 0x884D | 
						|
#define GL_POINT_SIZE_MIN 0x8126 | 
						|
#define GL_POINT_SIZE_MAX 0x8127 | 
						|
#define GL_POINT_DISTANCE_ATTENUATION 0x8129 | 
						|
#define GL_GENERATE_MIPMAP 0x8191 | 
						|
#define GL_GENERATE_MIPMAP_HINT 0x8192 | 
						|
#define GL_FOG_COORDINATE_SOURCE 0x8450 | 
						|
#define GL_FOG_COORDINATE 0x8451 | 
						|
#define GL_FRAGMENT_DEPTH 0x8452 | 
						|
#define GL_CURRENT_FOG_COORDINATE 0x8453 | 
						|
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 | 
						|
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 | 
						|
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 | 
						|
#define GL_FOG_COORDINATE_ARRAY 0x8457 | 
						|
#define GL_COLOR_SUM 0x8458 | 
						|
#define GL_CURRENT_SECONDARY_COLOR 0x8459 | 
						|
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A | 
						|
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B | 
						|
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C | 
						|
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D | 
						|
#define GL_SECONDARY_COLOR_ARRAY 0x845E | 
						|
#define GL_TEXTURE_FILTER_CONTROL 0x8500 | 
						|
#define GL_DEPTH_TEXTURE_MODE 0x884B | 
						|
#define GL_COMPARE_R_TO_TEXTURE 0x884E | 
						|
#define GL_FUNC_ADD 0x8006 | 
						|
#define GL_FUNC_SUBTRACT 0x800A | 
						|
#define GL_FUNC_REVERSE_SUBTRACT 0x800B | 
						|
#define GL_MIN 0x8007 | 
						|
#define GL_MAX 0x8008 | 
						|
#define GL_CONSTANT_COLOR 0x8001 | 
						|
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | 
						|
#define GL_CONSTANT_ALPHA 0x8003 | 
						|
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | 
						|
#define GL_BUFFER_SIZE 0x8764 | 
						|
#define GL_BUFFER_USAGE 0x8765 | 
						|
#define GL_QUERY_COUNTER_BITS 0x8864 | 
						|
#define GL_CURRENT_QUERY 0x8865 | 
						|
#define GL_QUERY_RESULT 0x8866 | 
						|
#define GL_QUERY_RESULT_AVAILABLE 0x8867 | 
						|
#define GL_ARRAY_BUFFER 0x8892 | 
						|
#define GL_ELEMENT_ARRAY_BUFFER 0x8893 | 
						|
#define GL_ARRAY_BUFFER_BINDING 0x8894 | 
						|
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | 
						|
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | 
						|
#define GL_READ_ONLY 0x88B8 | 
						|
#define GL_WRITE_ONLY 0x88B9 | 
						|
#define GL_READ_WRITE 0x88BA | 
						|
#define GL_BUFFER_ACCESS 0x88BB | 
						|
#define GL_BUFFER_MAPPED 0x88BC | 
						|
#define GL_BUFFER_MAP_POINTER 0x88BD | 
						|
#define GL_STREAM_DRAW 0x88E0 | 
						|
#define GL_STREAM_READ 0x88E1 | 
						|
#define GL_STREAM_COPY 0x88E2 | 
						|
#define GL_STATIC_DRAW 0x88E4 | 
						|
#define GL_STATIC_READ 0x88E5 | 
						|
#define GL_STATIC_COPY 0x88E6 | 
						|
#define GL_DYNAMIC_DRAW 0x88E8 | 
						|
#define GL_DYNAMIC_READ 0x88E9 | 
						|
#define GL_DYNAMIC_COPY 0x88EA | 
						|
#define GL_SAMPLES_PASSED 0x8914 | 
						|
#define GL_SRC1_ALPHA 0x8589 | 
						|
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 | 
						|
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 | 
						|
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 | 
						|
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 | 
						|
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A | 
						|
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B | 
						|
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C | 
						|
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D | 
						|
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E | 
						|
#define GL_FOG_COORD_SRC 0x8450 | 
						|
#define GL_FOG_COORD 0x8451 | 
						|
#define GL_CURRENT_FOG_COORD 0x8453 | 
						|
#define GL_FOG_COORD_ARRAY_TYPE 0x8454 | 
						|
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 | 
						|
#define GL_FOG_COORD_ARRAY_POINTER 0x8456 | 
						|
#define GL_FOG_COORD_ARRAY 0x8457 | 
						|
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D | 
						|
#define GL_SRC0_RGB 0x8580 | 
						|
#define GL_SRC1_RGB 0x8581 | 
						|
#define GL_SRC2_RGB 0x8582 | 
						|
#define GL_SRC0_ALPHA 0x8588 | 
						|
#define GL_SRC2_ALPHA 0x858A | 
						|
#define GL_BLEND_EQUATION_RGB 0x8009 | 
						|
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | 
						|
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | 
						|
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | 
						|
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | 
						|
#define GL_CURRENT_VERTEX_ATTRIB 0x8626 | 
						|
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 | 
						|
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | 
						|
#define GL_STENCIL_BACK_FUNC 0x8800 | 
						|
#define GL_STENCIL_BACK_FAIL 0x8801 | 
						|
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | 
						|
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | 
						|
#define GL_MAX_DRAW_BUFFERS 0x8824 | 
						|
#define GL_DRAW_BUFFER0 0x8825 | 
						|
#define GL_DRAW_BUFFER1 0x8826 | 
						|
#define GL_DRAW_BUFFER2 0x8827 | 
						|
#define GL_DRAW_BUFFER3 0x8828 | 
						|
#define GL_DRAW_BUFFER4 0x8829 | 
						|
#define GL_DRAW_BUFFER5 0x882A | 
						|
#define GL_DRAW_BUFFER6 0x882B | 
						|
#define GL_DRAW_BUFFER7 0x882C | 
						|
#define GL_DRAW_BUFFER8 0x882D | 
						|
#define GL_DRAW_BUFFER9 0x882E | 
						|
#define GL_DRAW_BUFFER10 0x882F | 
						|
#define GL_DRAW_BUFFER11 0x8830 | 
						|
#define GL_DRAW_BUFFER12 0x8831 | 
						|
#define GL_DRAW_BUFFER13 0x8832 | 
						|
#define GL_DRAW_BUFFER14 0x8833 | 
						|
#define GL_DRAW_BUFFER15 0x8834 | 
						|
#define GL_BLEND_EQUATION_ALPHA 0x883D | 
						|
#define GL_MAX_VERTEX_ATTRIBS 0x8869 | 
						|
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | 
						|
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | 
						|
#define GL_FRAGMENT_SHADER 0x8B30 | 
						|
#define GL_VERTEX_SHADER 0x8B31 | 
						|
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | 
						|
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | 
						|
#define GL_MAX_VARYING_FLOATS 0x8B4B | 
						|
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | 
						|
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | 
						|
#define GL_SHADER_TYPE 0x8B4F | 
						|
#define GL_FLOAT_VEC2 0x8B50 | 
						|
#define GL_FLOAT_VEC3 0x8B51 | 
						|
#define GL_FLOAT_VEC4 0x8B52 | 
						|
#define GL_INT_VEC2 0x8B53 | 
						|
#define GL_INT_VEC3 0x8B54 | 
						|
#define GL_INT_VEC4 0x8B55 | 
						|
#define GL_BOOL 0x8B56 | 
						|
#define GL_BOOL_VEC2 0x8B57 | 
						|
#define GL_BOOL_VEC3 0x8B58 | 
						|
#define GL_BOOL_VEC4 0x8B59 | 
						|
#define GL_FLOAT_MAT2 0x8B5A | 
						|
#define GL_FLOAT_MAT3 0x8B5B | 
						|
#define GL_FLOAT_MAT4 0x8B5C | 
						|
#define GL_SAMPLER_1D 0x8B5D | 
						|
#define GL_SAMPLER_2D 0x8B5E | 
						|
#define GL_SAMPLER_3D 0x8B5F | 
						|
#define GL_SAMPLER_CUBE 0x8B60 | 
						|
#define GL_SAMPLER_1D_SHADOW 0x8B61 | 
						|
#define GL_SAMPLER_2D_SHADOW 0x8B62 | 
						|
#define GL_DELETE_STATUS 0x8B80 | 
						|
#define GL_COMPILE_STATUS 0x8B81 | 
						|
#define GL_LINK_STATUS 0x8B82 | 
						|
#define GL_VALIDATE_STATUS 0x8B83 | 
						|
#define GL_INFO_LOG_LENGTH 0x8B84 | 
						|
#define GL_ATTACHED_SHADERS 0x8B85 | 
						|
#define GL_ACTIVE_UNIFORMS 0x8B86 | 
						|
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | 
						|
#define GL_SHADER_SOURCE_LENGTH 0x8B88 | 
						|
#define GL_ACTIVE_ATTRIBUTES 0x8B89 | 
						|
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | 
						|
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | 
						|
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C | 
						|
#define GL_CURRENT_PROGRAM 0x8B8D | 
						|
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 | 
						|
#define GL_LOWER_LEFT 0x8CA1 | 
						|
#define GL_UPPER_LEFT 0x8CA2 | 
						|
#define GL_STENCIL_BACK_REF 0x8CA3 | 
						|
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | 
						|
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | 
						|
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 | 
						|
#define GL_POINT_SPRITE 0x8861 | 
						|
#define GL_COORD_REPLACE 0x8862 | 
						|
#define GL_MAX_TEXTURE_COORDS 0x8871 | 
						|
#define GL_PIXEL_PACK_BUFFER 0x88EB | 
						|
#define GL_PIXEL_UNPACK_BUFFER 0x88EC | 
						|
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | 
						|
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | 
						|
#define GL_FLOAT_MAT2x3 0x8B65 | 
						|
#define GL_FLOAT_MAT2x4 0x8B66 | 
						|
#define GL_FLOAT_MAT3x2 0x8B67 | 
						|
#define GL_FLOAT_MAT3x4 0x8B68 | 
						|
#define GL_FLOAT_MAT4x2 0x8B69 | 
						|
#define GL_FLOAT_MAT4x3 0x8B6A | 
						|
#define GL_SRGB 0x8C40 | 
						|
#define GL_SRGB8 0x8C41 | 
						|
#define GL_SRGB_ALPHA 0x8C42 | 
						|
#define GL_SRGB8_ALPHA8 0x8C43 | 
						|
#define GL_COMPRESSED_SRGB 0x8C48 | 
						|
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 | 
						|
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F | 
						|
#define GL_SLUMINANCE_ALPHA 0x8C44 | 
						|
#define GL_SLUMINANCE8_ALPHA8 0x8C45 | 
						|
#define GL_SLUMINANCE 0x8C46 | 
						|
#define GL_SLUMINANCE8 0x8C47 | 
						|
#define GL_COMPRESSED_SLUMINANCE 0x8C4A | 
						|
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B | 
						|
#define GL_COMPARE_REF_TO_TEXTURE 0x884E | 
						|
#define GL_CLIP_DISTANCE0 0x3000 | 
						|
#define GL_CLIP_DISTANCE1 0x3001 | 
						|
#define GL_CLIP_DISTANCE2 0x3002 | 
						|
#define GL_CLIP_DISTANCE3 0x3003 | 
						|
#define GL_CLIP_DISTANCE4 0x3004 | 
						|
#define GL_CLIP_DISTANCE5 0x3005 | 
						|
#define GL_CLIP_DISTANCE6 0x3006 | 
						|
#define GL_CLIP_DISTANCE7 0x3007 | 
						|
#define GL_MAX_CLIP_DISTANCES 0x0D32 | 
						|
#define GL_MAJOR_VERSION 0x821B | 
						|
#define GL_MINOR_VERSION 0x821C | 
						|
#define GL_NUM_EXTENSIONS 0x821D | 
						|
#define GL_CONTEXT_FLAGS 0x821E | 
						|
#define GL_COMPRESSED_RED 0x8225 | 
						|
#define GL_COMPRESSED_RG 0x8226 | 
						|
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 | 
						|
#define GL_RGBA32F 0x8814 | 
						|
#define GL_RGB32F 0x8815 | 
						|
#define GL_RGBA16F 0x881A | 
						|
#define GL_RGB16F 0x881B | 
						|
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD | 
						|
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF | 
						|
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 | 
						|
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 | 
						|
#define GL_CLAMP_READ_COLOR 0x891C | 
						|
#define GL_FIXED_ONLY 0x891D | 
						|
#define GL_MAX_VARYING_COMPONENTS 0x8B4B | 
						|
#define GL_TEXTURE_1D_ARRAY 0x8C18 | 
						|
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 | 
						|
#define GL_TEXTURE_2D_ARRAY 0x8C1A | 
						|
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B | 
						|
#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C | 
						|
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D | 
						|
#define GL_R11F_G11F_B10F 0x8C3A | 
						|
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B | 
						|
#define GL_RGB9_E5 0x8C3D | 
						|
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E | 
						|
#define GL_TEXTURE_SHARED_SIZE 0x8C3F | 
						|
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 | 
						|
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F | 
						|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 | 
						|
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 | 
						|
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 | 
						|
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 | 
						|
#define GL_PRIMITIVES_GENERATED 0x8C87 | 
						|
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 | 
						|
#define GL_RASTERIZER_DISCARD 0x8C89 | 
						|
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A | 
						|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B | 
						|
#define GL_INTERLEAVED_ATTRIBS 0x8C8C | 
						|
#define GL_SEPARATE_ATTRIBS 0x8C8D | 
						|
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E | 
						|
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F | 
						|
#define GL_RGBA32UI 0x8D70 | 
						|
#define GL_RGB32UI 0x8D71 | 
						|
#define GL_RGBA16UI 0x8D76 | 
						|
#define GL_RGB16UI 0x8D77 | 
						|
#define GL_RGBA8UI 0x8D7C | 
						|
#define GL_RGB8UI 0x8D7D | 
						|
#define GL_RGBA32I 0x8D82 | 
						|
#define GL_RGB32I 0x8D83 | 
						|
#define GL_RGBA16I 0x8D88 | 
						|
#define GL_RGB16I 0x8D89 | 
						|
#define GL_RGBA8I 0x8D8E | 
						|
#define GL_RGB8I 0x8D8F | 
						|
#define GL_RED_INTEGER 0x8D94 | 
						|
#define GL_GREEN_INTEGER 0x8D95 | 
						|
#define GL_BLUE_INTEGER 0x8D96 | 
						|
#define GL_RGB_INTEGER 0x8D98 | 
						|
#define GL_RGBA_INTEGER 0x8D99 | 
						|
#define GL_BGR_INTEGER 0x8D9A | 
						|
#define GL_BGRA_INTEGER 0x8D9B | 
						|
#define GL_SAMPLER_1D_ARRAY 0x8DC0 | 
						|
#define GL_SAMPLER_2D_ARRAY 0x8DC1 | 
						|
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 | 
						|
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 | 
						|
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 | 
						|
#define GL_UNSIGNED_INT_VEC2 0x8DC6 | 
						|
#define GL_UNSIGNED_INT_VEC3 0x8DC7 | 
						|
#define GL_UNSIGNED_INT_VEC4 0x8DC8 | 
						|
#define GL_INT_SAMPLER_1D 0x8DC9 | 
						|
#define GL_INT_SAMPLER_2D 0x8DCA | 
						|
#define GL_INT_SAMPLER_3D 0x8DCB | 
						|
#define GL_INT_SAMPLER_CUBE 0x8DCC | 
						|
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE | 
						|
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF | 
						|
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 | 
						|
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 | 
						|
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 | 
						|
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 | 
						|
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 | 
						|
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 | 
						|
#define GL_QUERY_WAIT 0x8E13 | 
						|
#define GL_QUERY_NO_WAIT 0x8E14 | 
						|
#define GL_QUERY_BY_REGION_WAIT 0x8E15 | 
						|
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 | 
						|
#define GL_BUFFER_ACCESS_FLAGS 0x911F | 
						|
#define GL_BUFFER_MAP_LENGTH 0x9120 | 
						|
#define GL_BUFFER_MAP_OFFSET 0x9121 | 
						|
#define GL_DEPTH_COMPONENT32F 0x8CAC | 
						|
#define GL_DEPTH32F_STENCIL8 0x8CAD | 
						|
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD | 
						|
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 | 
						|
#define GL_FRAMEBUFFER_DEFAULT 0x8218 | 
						|
#define GL_FRAMEBUFFER_UNDEFINED 0x8219 | 
						|
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | 
						|
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | 
						|
#define GL_DEPTH_STENCIL 0x84F9 | 
						|
#define GL_UNSIGNED_INT_24_8 0x84FA | 
						|
#define GL_DEPTH24_STENCIL8 0x88F0 | 
						|
#define GL_TEXTURE_STENCIL_SIZE 0x88F1 | 
						|
#define GL_TEXTURE_RED_TYPE 0x8C10 | 
						|
#define GL_TEXTURE_GREEN_TYPE 0x8C11 | 
						|
#define GL_TEXTURE_BLUE_TYPE 0x8C12 | 
						|
#define GL_TEXTURE_ALPHA_TYPE 0x8C13 | 
						|
#define GL_TEXTURE_DEPTH_TYPE 0x8C16 | 
						|
#define GL_UNSIGNED_NORMALIZED 0x8C17 | 
						|
#define GL_FRAMEBUFFER_BINDING 0x8CA6 | 
						|
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 | 
						|
#define GL_RENDERBUFFER_BINDING 0x8CA7 | 
						|
#define GL_READ_FRAMEBUFFER 0x8CA8 | 
						|
#define GL_DRAW_FRAMEBUFFER 0x8CA9 | 
						|
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA | 
						|
#define GL_RENDERBUFFER_SAMPLES 0x8CAB | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 | 
						|
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | 
						|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | 
						|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | 
						|
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB | 
						|
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC | 
						|
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | 
						|
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | 
						|
#define GL_COLOR_ATTACHMENT0 0x8CE0 | 
						|
#define GL_COLOR_ATTACHMENT1 0x8CE1 | 
						|
#define GL_COLOR_ATTACHMENT2 0x8CE2 | 
						|
#define GL_COLOR_ATTACHMENT3 0x8CE3 | 
						|
#define GL_COLOR_ATTACHMENT4 0x8CE4 | 
						|
#define GL_COLOR_ATTACHMENT5 0x8CE5 | 
						|
#define GL_COLOR_ATTACHMENT6 0x8CE6 | 
						|
#define GL_COLOR_ATTACHMENT7 0x8CE7 | 
						|
#define GL_COLOR_ATTACHMENT8 0x8CE8 | 
						|
#define GL_COLOR_ATTACHMENT9 0x8CE9 | 
						|
#define GL_COLOR_ATTACHMENT10 0x8CEA | 
						|
#define GL_COLOR_ATTACHMENT11 0x8CEB | 
						|
#define GL_COLOR_ATTACHMENT12 0x8CEC | 
						|
#define GL_COLOR_ATTACHMENT13 0x8CED | 
						|
#define GL_COLOR_ATTACHMENT14 0x8CEE | 
						|
#define GL_COLOR_ATTACHMENT15 0x8CEF | 
						|
#define GL_COLOR_ATTACHMENT16 0x8CF0 | 
						|
#define GL_COLOR_ATTACHMENT17 0x8CF1 | 
						|
#define GL_COLOR_ATTACHMENT18 0x8CF2 | 
						|
#define GL_COLOR_ATTACHMENT19 0x8CF3 | 
						|
#define GL_COLOR_ATTACHMENT20 0x8CF4 | 
						|
#define GL_COLOR_ATTACHMENT21 0x8CF5 | 
						|
#define GL_COLOR_ATTACHMENT22 0x8CF6 | 
						|
#define GL_COLOR_ATTACHMENT23 0x8CF7 | 
						|
#define GL_COLOR_ATTACHMENT24 0x8CF8 | 
						|
#define GL_COLOR_ATTACHMENT25 0x8CF9 | 
						|
#define GL_COLOR_ATTACHMENT26 0x8CFA | 
						|
#define GL_COLOR_ATTACHMENT27 0x8CFB | 
						|
#define GL_COLOR_ATTACHMENT28 0x8CFC | 
						|
#define GL_COLOR_ATTACHMENT29 0x8CFD | 
						|
#define GL_COLOR_ATTACHMENT30 0x8CFE | 
						|
#define GL_COLOR_ATTACHMENT31 0x8CFF | 
						|
#define GL_DEPTH_ATTACHMENT 0x8D00 | 
						|
#define GL_STENCIL_ATTACHMENT 0x8D20 | 
						|
#define GL_FRAMEBUFFER 0x8D40 | 
						|
#define GL_RENDERBUFFER 0x8D41 | 
						|
#define GL_RENDERBUFFER_WIDTH 0x8D42 | 
						|
#define GL_RENDERBUFFER_HEIGHT 0x8D43 | 
						|
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | 
						|
#define GL_STENCIL_INDEX1 0x8D46 | 
						|
#define GL_STENCIL_INDEX4 0x8D47 | 
						|
#define GL_STENCIL_INDEX8 0x8D48 | 
						|
#define GL_STENCIL_INDEX16 0x8D49 | 
						|
#define GL_RENDERBUFFER_RED_SIZE 0x8D50 | 
						|
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | 
						|
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | 
						|
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | 
						|
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | 
						|
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | 
						|
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 | 
						|
#define GL_MAX_SAMPLES 0x8D57 | 
						|
#define GL_INDEX 0x8222 | 
						|
#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 | 
						|
#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 | 
						|
#define GL_FRAMEBUFFER_SRGB 0x8DB9 | 
						|
#define GL_HALF_FLOAT 0x140B | 
						|
#define GL_MAP_READ_BIT 0x0001 | 
						|
#define GL_MAP_WRITE_BIT 0x0002 | 
						|
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 | 
						|
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 | 
						|
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 | 
						|
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 | 
						|
#define GL_COMPRESSED_RED_RGTC1 0x8DBB | 
						|
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC | 
						|
#define GL_COMPRESSED_RG_RGTC2 0x8DBD | 
						|
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE | 
						|
#define GL_RG 0x8227 | 
						|
#define GL_RG_INTEGER 0x8228 | 
						|
#define GL_R8 0x8229 | 
						|
#define GL_R16 0x822A | 
						|
#define GL_RG8 0x822B | 
						|
#define GL_RG16 0x822C | 
						|
#define GL_R16F 0x822D | 
						|
#define GL_R32F 0x822E | 
						|
#define GL_RG16F 0x822F | 
						|
#define GL_RG32F 0x8230 | 
						|
#define GL_R8I 0x8231 | 
						|
#define GL_R8UI 0x8232 | 
						|
#define GL_R16I 0x8233 | 
						|
#define GL_R16UI 0x8234 | 
						|
#define GL_R32I 0x8235 | 
						|
#define GL_R32UI 0x8236 | 
						|
#define GL_RG8I 0x8237 | 
						|
#define GL_RG8UI 0x8238 | 
						|
#define GL_RG16I 0x8239 | 
						|
#define GL_RG16UI 0x823A | 
						|
#define GL_RG32I 0x823B | 
						|
#define GL_RG32UI 0x823C | 
						|
#define GL_VERTEX_ARRAY_BINDING 0x85B5 | 
						|
#define GL_CLAMP_VERTEX_COLOR 0x891A | 
						|
#define GL_CLAMP_FRAGMENT_COLOR 0x891B | 
						|
#define GL_ALPHA_INTEGER 0x8D97 | 
						|
#define GL_SAMPLER_2D_RECT 0x8B63 | 
						|
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 | 
						|
#define GL_SAMPLER_BUFFER 0x8DC2 | 
						|
#define GL_INT_SAMPLER_2D_RECT 0x8DCD | 
						|
#define GL_INT_SAMPLER_BUFFER 0x8DD0 | 
						|
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 | 
						|
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 | 
						|
#define GL_TEXTURE_BUFFER 0x8C2A | 
						|
#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B | 
						|
#define GL_TEXTURE_BINDING_BUFFER 0x8C2C | 
						|
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D | 
						|
#define GL_TEXTURE_RECTANGLE 0x84F5 | 
						|
#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 | 
						|
#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 | 
						|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 | 
						|
#define GL_R8_SNORM 0x8F94 | 
						|
#define GL_RG8_SNORM 0x8F95 | 
						|
#define GL_RGB8_SNORM 0x8F96 | 
						|
#define GL_RGBA8_SNORM 0x8F97 | 
						|
#define GL_R16_SNORM 0x8F98 | 
						|
#define GL_RG16_SNORM 0x8F99 | 
						|
#define GL_RGB16_SNORM 0x8F9A | 
						|
#define GL_RGBA16_SNORM 0x8F9B | 
						|
#define GL_SIGNED_NORMALIZED 0x8F9C | 
						|
#define GL_PRIMITIVE_RESTART 0x8F9D | 
						|
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E | 
						|
#define GL_COPY_READ_BUFFER 0x8F36 | 
						|
#define GL_COPY_WRITE_BUFFER 0x8F37 | 
						|
#define GL_UNIFORM_BUFFER 0x8A11 | 
						|
#define GL_UNIFORM_BUFFER_BINDING 0x8A28 | 
						|
#define GL_UNIFORM_BUFFER_START 0x8A29 | 
						|
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A | 
						|
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B | 
						|
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C | 
						|
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D | 
						|
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E | 
						|
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F | 
						|
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 | 
						|
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 | 
						|
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 | 
						|
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 | 
						|
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 | 
						|
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 | 
						|
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 | 
						|
#define GL_UNIFORM_TYPE 0x8A37 | 
						|
#define GL_UNIFORM_SIZE 0x8A38 | 
						|
#define GL_UNIFORM_NAME_LENGTH 0x8A39 | 
						|
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A | 
						|
#define GL_UNIFORM_OFFSET 0x8A3B | 
						|
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C | 
						|
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D | 
						|
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E | 
						|
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F | 
						|
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 | 
						|
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 | 
						|
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 | 
						|
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 | 
						|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 | 
						|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 | 
						|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 | 
						|
#define GL_INVALID_INDEX 0xFFFFFFFF | 
						|
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 | 
						|
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 | 
						|
#define GL_LINES_ADJACENCY 0x000A | 
						|
#define GL_LINE_STRIP_ADJACENCY 0x000B | 
						|
#define GL_TRIANGLES_ADJACENCY 0x000C | 
						|
#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D | 
						|
#define GL_PROGRAM_POINT_SIZE 0x8642 | 
						|
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 | 
						|
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 | 
						|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 | 
						|
#define GL_GEOMETRY_SHADER 0x8DD9 | 
						|
#define GL_GEOMETRY_VERTICES_OUT 0x8916 | 
						|
#define GL_GEOMETRY_INPUT_TYPE 0x8917 | 
						|
#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 | 
						|
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF | 
						|
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 | 
						|
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 | 
						|
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 | 
						|
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 | 
						|
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 | 
						|
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 | 
						|
#define GL_CONTEXT_PROFILE_MASK 0x9126 | 
						|
#define GL_DEPTH_CLAMP 0x864F | 
						|
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C | 
						|
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D | 
						|
#define GL_LAST_VERTEX_CONVENTION 0x8E4E | 
						|
#define GL_PROVOKING_VERTEX 0x8E4F | 
						|
#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F | 
						|
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 | 
						|
#define GL_OBJECT_TYPE 0x9112 | 
						|
#define GL_SYNC_CONDITION 0x9113 | 
						|
#define GL_SYNC_STATUS 0x9114 | 
						|
#define GL_SYNC_FLAGS 0x9115 | 
						|
#define GL_SYNC_FENCE 0x9116 | 
						|
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 | 
						|
#define GL_UNSIGNALED 0x9118 | 
						|
#define GL_SIGNALED 0x9119 | 
						|
#define GL_ALREADY_SIGNALED 0x911A | 
						|
#define GL_TIMEOUT_EXPIRED 0x911B | 
						|
#define GL_CONDITION_SATISFIED 0x911C | 
						|
#define GL_WAIT_FAILED 0x911D | 
						|
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF | 
						|
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 | 
						|
#define GL_SAMPLE_POSITION 0x8E50 | 
						|
#define GL_SAMPLE_MASK 0x8E51 | 
						|
#define GL_SAMPLE_MASK_VALUE 0x8E52 | 
						|
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 | 
						|
#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 | 
						|
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 | 
						|
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 | 
						|
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 | 
						|
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 | 
						|
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 | 
						|
#define GL_TEXTURE_SAMPLES 0x9106 | 
						|
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 | 
						|
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 | 
						|
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 | 
						|
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A | 
						|
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B | 
						|
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C | 
						|
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D | 
						|
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E | 
						|
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F | 
						|
#define GL_MAX_INTEGER_SAMPLES 0x9110 | 
						|
#ifndef GL_VERSION_1_0 | 
						|
#define GL_VERSION_1_0 1 | 
						|
GLAPI int GLAD_GL_VERSION_1_0; | 
						|
typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); | 
						|
GLAPI PFNGLCULLFACEPROC glad_glCullFace; | 
						|
#define glCullFace glad_glCullFace | 
						|
typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); | 
						|
GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; | 
						|
#define glFrontFace glad_glFrontFace | 
						|
typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); | 
						|
GLAPI PFNGLHINTPROC glad_glHint; | 
						|
#define glHint glad_glHint | 
						|
typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); | 
						|
GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; | 
						|
#define glLineWidth glad_glLineWidth | 
						|
typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); | 
						|
GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; | 
						|
#define glPointSize glad_glPointSize | 
						|
typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); | 
						|
GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; | 
						|
#define glPolygonMode glad_glPolygonMode | 
						|
typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); | 
						|
GLAPI PFNGLSCISSORPROC glad_glScissor; | 
						|
#define glScissor glad_glScissor | 
						|
typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); | 
						|
GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; | 
						|
#define glTexParameterf glad_glTexParameterf | 
						|
typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); | 
						|
GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; | 
						|
#define glTexParameterfv glad_glTexParameterfv | 
						|
typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); | 
						|
GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; | 
						|
#define glTexParameteri glad_glTexParameteri | 
						|
typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); | 
						|
GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; | 
						|
#define glTexParameteriv glad_glTexParameteriv | 
						|
typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); | 
						|
GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; | 
						|
#define glTexImage1D glad_glTexImage1D | 
						|
typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | 
						|
GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; | 
						|
#define glTexImage2D glad_glTexImage2D | 
						|
typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); | 
						|
GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; | 
						|
#define glDrawBuffer glad_glDrawBuffer | 
						|
typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); | 
						|
GLAPI PFNGLCLEARPROC glad_glClear; | 
						|
#define glClear glad_glClear | 
						|
typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
						|
GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; | 
						|
#define glClearColor glad_glClearColor | 
						|
typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); | 
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GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; | 
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#define glClearStencil glad_glClearStencil | 
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typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); | 
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GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; | 
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#define glClearDepth glad_glClearDepth | 
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typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); | 
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GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; | 
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#define glStencilMask glad_glStencilMask | 
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typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | 
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GLAPI PFNGLCOLORMASKPROC glad_glColorMask; | 
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#define glColorMask glad_glColorMask | 
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typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); | 
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GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; | 
						|
#define glDepthMask glad_glDepthMask | 
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typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); | 
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GLAPI PFNGLDISABLEPROC glad_glDisable; | 
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#define glDisable glad_glDisable | 
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typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); | 
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GLAPI PFNGLENABLEPROC glad_glEnable; | 
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#define glEnable glad_glEnable | 
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typedef void (APIENTRYP PFNGLFINISHPROC)(); | 
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GLAPI PFNGLFINISHPROC glad_glFinish; | 
						|
#define glFinish glad_glFinish | 
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typedef void (APIENTRYP PFNGLFLUSHPROC)(); | 
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GLAPI PFNGLFLUSHPROC glad_glFlush; | 
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#define glFlush glad_glFlush | 
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typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); | 
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GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; | 
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#define glBlendFunc glad_glBlendFunc | 
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typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode); | 
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GLAPI PFNGLLOGICOPPROC glad_glLogicOp; | 
						|
#define glLogicOp glad_glLogicOp | 
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typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); | 
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GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; | 
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#define glStencilFunc glad_glStencilFunc | 
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typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); | 
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GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; | 
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#define glStencilOp glad_glStencilOp | 
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typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); | 
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GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; | 
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#define glDepthFunc glad_glDepthFunc | 
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typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); | 
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GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; | 
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#define glPixelStoref glad_glPixelStoref | 
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typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); | 
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GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; | 
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#define glPixelStorei glad_glPixelStorei | 
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typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src); | 
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GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; | 
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#define glReadBuffer glad_glReadBuffer | 
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typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | 
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GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; | 
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#define glReadPixels glad_glReadPixels | 
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typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data); | 
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GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; | 
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#define glGetBooleanv glad_glGetBooleanv | 
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typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data); | 
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GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; | 
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#define glGetDoublev glad_glGetDoublev | 
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typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(); | 
						|
GLAPI PFNGLGETERRORPROC glad_glGetError; | 
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#define glGetError glad_glGetError | 
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typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); | 
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GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; | 
						|
#define glGetFloatv glad_glGetFloatv | 
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typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data); | 
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GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; | 
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#define glGetIntegerv glad_glGetIntegerv | 
						|
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name); | 
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GLAPI PFNGLGETSTRINGPROC glad_glGetString; | 
						|
#define glGetString glad_glGetString | 
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typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels); | 
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GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage; | 
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#define glGetTexImage glad_glGetTexImage | 
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typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); | 
						|
GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; | 
						|
#define glGetTexParameterfv glad_glGetTexParameterfv | 
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typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); | 
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GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; | 
						|
#define glGetTexParameteriv glad_glGetTexParameteriv | 
						|
typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params); | 
						|
GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; | 
						|
#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv | 
						|
typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; | 
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#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv | 
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typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap); | 
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GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; | 
						|
#define glIsEnabled glad_glIsEnabled | 
						|
typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far); | 
						|
GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange; | 
						|
#define glDepthRange glad_glDepthRange | 
						|
typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); | 
						|
GLAPI PFNGLVIEWPORTPROC glad_glViewport; | 
						|
#define glViewport glad_glViewport | 
						|
typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode); | 
						|
GLAPI PFNGLNEWLISTPROC glad_glNewList; | 
						|
#define glNewList glad_glNewList | 
						|
typedef void (APIENTRYP PFNGLENDLISTPROC)(); | 
						|
GLAPI PFNGLENDLISTPROC glad_glEndList; | 
						|
#define glEndList glad_glEndList | 
						|
typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list); | 
						|
GLAPI PFNGLCALLLISTPROC glad_glCallList; | 
						|
#define glCallList glad_glCallList | 
						|
typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists); | 
						|
GLAPI PFNGLCALLLISTSPROC glad_glCallLists; | 
						|
#define glCallLists glad_glCallLists | 
						|
typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); | 
						|
GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists; | 
						|
#define glDeleteLists glad_glDeleteLists | 
						|
typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range); | 
						|
GLAPI PFNGLGENLISTSPROC glad_glGenLists; | 
						|
#define glGenLists glad_glGenLists | 
						|
typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base); | 
						|
GLAPI PFNGLLISTBASEPROC glad_glListBase; | 
						|
#define glListBase glad_glListBase | 
						|
typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode); | 
						|
GLAPI PFNGLBEGINPROC glad_glBegin; | 
						|
#define glBegin glad_glBegin | 
						|
typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); | 
						|
GLAPI PFNGLBITMAPPROC glad_glBitmap; | 
						|
#define glBitmap glad_glBitmap | 
						|
typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); | 
						|
GLAPI PFNGLCOLOR3BPROC glad_glColor3b; | 
						|
#define glColor3b glad_glColor3b | 
						|
typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v); | 
						|
GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv; | 
						|
#define glColor3bv glad_glColor3bv | 
						|
typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); | 
						|
GLAPI PFNGLCOLOR3DPROC glad_glColor3d; | 
						|
#define glColor3d glad_glColor3d | 
						|
typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv; | 
						|
#define glColor3dv glad_glColor3dv | 
						|
typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); | 
						|
GLAPI PFNGLCOLOR3FPROC glad_glColor3f; | 
						|
#define glColor3f glad_glColor3f | 
						|
typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv; | 
						|
#define glColor3fv glad_glColor3fv | 
						|
typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); | 
						|
GLAPI PFNGLCOLOR3IPROC glad_glColor3i; | 
						|
#define glColor3i glad_glColor3i | 
						|
typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv; | 
						|
#define glColor3iv glad_glColor3iv | 
						|
typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); | 
						|
GLAPI PFNGLCOLOR3SPROC glad_glColor3s; | 
						|
#define glColor3s glad_glColor3s | 
						|
typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv; | 
						|
#define glColor3sv glad_glColor3sv | 
						|
typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); | 
						|
GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub; | 
						|
#define glColor3ub glad_glColor3ub | 
						|
typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v); | 
						|
GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv; | 
						|
#define glColor3ubv glad_glColor3ubv | 
						|
typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); | 
						|
GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui; | 
						|
#define glColor3ui glad_glColor3ui | 
						|
typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v); | 
						|
GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv; | 
						|
#define glColor3uiv glad_glColor3uiv | 
						|
typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); | 
						|
GLAPI PFNGLCOLOR3USPROC glad_glColor3us; | 
						|
#define glColor3us glad_glColor3us | 
						|
typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v); | 
						|
GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv; | 
						|
#define glColor3usv glad_glColor3usv | 
						|
typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); | 
						|
GLAPI PFNGLCOLOR4BPROC glad_glColor4b; | 
						|
#define glColor4b glad_glColor4b | 
						|
typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v); | 
						|
GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv; | 
						|
#define glColor4bv glad_glColor4bv | 
						|
typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); | 
						|
GLAPI PFNGLCOLOR4DPROC glad_glColor4d; | 
						|
#define glColor4d glad_glColor4d | 
						|
typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv; | 
						|
#define glColor4dv glad_glColor4dv | 
						|
typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
						|
GLAPI PFNGLCOLOR4FPROC glad_glColor4f; | 
						|
#define glColor4f glad_glColor4f | 
						|
typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv; | 
						|
#define glColor4fv glad_glColor4fv | 
						|
typedef void (APIENTRYP PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); | 
						|
GLAPI PFNGLCOLOR4IPROC glad_glColor4i; | 
						|
#define glColor4i glad_glColor4i | 
						|
typedef void (APIENTRYP PFNGLCOLOR4IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv; | 
						|
#define glColor4iv glad_glColor4iv | 
						|
typedef void (APIENTRYP PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); | 
						|
GLAPI PFNGLCOLOR4SPROC glad_glColor4s; | 
						|
#define glColor4s glad_glColor4s | 
						|
typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv; | 
						|
#define glColor4sv glad_glColor4sv | 
						|
typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); | 
						|
GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub; | 
						|
#define glColor4ub glad_glColor4ub | 
						|
typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v); | 
						|
GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv; | 
						|
#define glColor4ubv glad_glColor4ubv | 
						|
typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); | 
						|
GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui; | 
						|
#define glColor4ui glad_glColor4ui | 
						|
typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v); | 
						|
GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv; | 
						|
#define glColor4uiv glad_glColor4uiv | 
						|
typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); | 
						|
GLAPI PFNGLCOLOR4USPROC glad_glColor4us; | 
						|
#define glColor4us glad_glColor4us | 
						|
typedef void (APIENTRYP PFNGLCOLOR4USVPROC)(const GLushort *v); | 
						|
GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv; | 
						|
#define glColor4usv glad_glColor4usv | 
						|
typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag); | 
						|
GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag; | 
						|
#define glEdgeFlag glad_glEdgeFlag | 
						|
typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag); | 
						|
GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; | 
						|
#define glEdgeFlagv glad_glEdgeFlagv | 
						|
typedef void (APIENTRYP PFNGLENDPROC)(); | 
						|
GLAPI PFNGLENDPROC glad_glEnd; | 
						|
#define glEnd glad_glEnd | 
						|
typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c); | 
						|
GLAPI PFNGLINDEXDPROC glad_glIndexd; | 
						|
#define glIndexd glad_glIndexd | 
						|
typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c); | 
						|
GLAPI PFNGLINDEXDVPROC glad_glIndexdv; | 
						|
#define glIndexdv glad_glIndexdv | 
						|
typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c); | 
						|
GLAPI PFNGLINDEXFPROC glad_glIndexf; | 
						|
#define glIndexf glad_glIndexf | 
						|
typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c); | 
						|
GLAPI PFNGLINDEXFVPROC glad_glIndexfv; | 
						|
#define glIndexfv glad_glIndexfv | 
						|
typedef void (APIENTRYP PFNGLINDEXIPROC)(GLint c); | 
						|
GLAPI PFNGLINDEXIPROC glad_glIndexi; | 
						|
#define glIndexi glad_glIndexi | 
						|
typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c); | 
						|
GLAPI PFNGLINDEXIVPROC glad_glIndexiv; | 
						|
#define glIndexiv glad_glIndexiv | 
						|
typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c); | 
						|
GLAPI PFNGLINDEXSPROC glad_glIndexs; | 
						|
#define glIndexs glad_glIndexs | 
						|
typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c); | 
						|
GLAPI PFNGLINDEXSVPROC glad_glIndexsv; | 
						|
#define glIndexsv glad_glIndexsv | 
						|
typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); | 
						|
GLAPI PFNGLNORMAL3BPROC glad_glNormal3b; | 
						|
#define glNormal3b glad_glNormal3b | 
						|
typedef void (APIENTRYP PFNGLNORMAL3BVPROC)(const GLbyte *v); | 
						|
GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv; | 
						|
#define glNormal3bv glad_glNormal3bv | 
						|
typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); | 
						|
GLAPI PFNGLNORMAL3DPROC glad_glNormal3d; | 
						|
#define glNormal3d glad_glNormal3d | 
						|
typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv; | 
						|
#define glNormal3dv glad_glNormal3dv | 
						|
typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); | 
						|
GLAPI PFNGLNORMAL3FPROC glad_glNormal3f; | 
						|
#define glNormal3f glad_glNormal3f | 
						|
typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv; | 
						|
#define glNormal3fv glad_glNormal3fv | 
						|
typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); | 
						|
GLAPI PFNGLNORMAL3IPROC glad_glNormal3i; | 
						|
#define glNormal3i glad_glNormal3i | 
						|
typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv; | 
						|
#define glNormal3iv glad_glNormal3iv | 
						|
typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); | 
						|
GLAPI PFNGLNORMAL3SPROC glad_glNormal3s; | 
						|
#define glNormal3s glad_glNormal3s | 
						|
typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv; | 
						|
#define glNormal3sv glad_glNormal3sv | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); | 
						|
GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d; | 
						|
#define glRasterPos2d glad_glRasterPos2d | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; | 
						|
#define glRasterPos2dv glad_glRasterPos2dv | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); | 
						|
GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f; | 
						|
#define glRasterPos2f glad_glRasterPos2f | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; | 
						|
#define glRasterPos2fv glad_glRasterPos2fv | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y); | 
						|
GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i; | 
						|
#define glRasterPos2i glad_glRasterPos2i | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; | 
						|
#define glRasterPos2iv glad_glRasterPos2iv | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); | 
						|
GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s; | 
						|
#define glRasterPos2s glad_glRasterPos2s | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; | 
						|
#define glRasterPos2sv glad_glRasterPos2sv | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); | 
						|
GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d; | 
						|
#define glRasterPos3d glad_glRasterPos3d | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; | 
						|
#define glRasterPos3dv glad_glRasterPos3dv | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); | 
						|
GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f; | 
						|
#define glRasterPos3f glad_glRasterPos3f | 
						|
typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; | 
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#define glRasterPos3fv glad_glRasterPos3fv | 
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typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); | 
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GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i; | 
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#define glRasterPos3i glad_glRasterPos3i | 
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typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v); | 
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GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; | 
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#define glRasterPos3iv glad_glRasterPos3iv | 
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typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); | 
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GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s; | 
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#define glRasterPos3s glad_glRasterPos3s | 
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typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v); | 
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GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; | 
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#define glRasterPos3sv glad_glRasterPos3sv | 
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typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); | 
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GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d; | 
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#define glRasterPos4d glad_glRasterPos4d | 
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typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v); | 
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GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; | 
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#define glRasterPos4dv glad_glRasterPos4dv | 
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typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); | 
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GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f; | 
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#define glRasterPos4f glad_glRasterPos4f | 
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typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v); | 
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GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; | 
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#define glRasterPos4fv glad_glRasterPos4fv | 
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typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); | 
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GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i; | 
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#define glRasterPos4i glad_glRasterPos4i | 
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typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v); | 
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GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; | 
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#define glRasterPos4iv glad_glRasterPos4iv | 
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typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); | 
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GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s; | 
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#define glRasterPos4s glad_glRasterPos4s | 
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typedef void (APIENTRYP PFNGLRASTERPOS4SVPROC)(const GLshort *v); | 
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GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; | 
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#define glRasterPos4sv glad_glRasterPos4sv | 
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typedef void (APIENTRYP PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); | 
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GLAPI PFNGLRECTDPROC glad_glRectd; | 
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#define glRectd glad_glRectd | 
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typedef void (APIENTRYP PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2); | 
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GLAPI PFNGLRECTDVPROC glad_glRectdv; | 
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#define glRectdv glad_glRectdv | 
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typedef void (APIENTRYP PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); | 
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GLAPI PFNGLRECTFPROC glad_glRectf; | 
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#define glRectf glad_glRectf | 
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typedef void (APIENTRYP PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2); | 
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GLAPI PFNGLRECTFVPROC glad_glRectfv; | 
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#define glRectfv glad_glRectfv | 
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typedef void (APIENTRYP PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); | 
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GLAPI PFNGLRECTIPROC glad_glRecti; | 
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#define glRecti glad_glRecti | 
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typedef void (APIENTRYP PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2); | 
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GLAPI PFNGLRECTIVPROC glad_glRectiv; | 
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#define glRectiv glad_glRectiv | 
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typedef void (APIENTRYP PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); | 
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GLAPI PFNGLRECTSPROC glad_glRects; | 
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#define glRects glad_glRects | 
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typedef void (APIENTRYP PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2); | 
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GLAPI PFNGLRECTSVPROC glad_glRectsv; | 
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#define glRectsv glad_glRectsv | 
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typedef void (APIENTRYP PFNGLTEXCOORD1DPROC)(GLdouble s); | 
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GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d; | 
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#define glTexCoord1d glad_glTexCoord1d | 
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typedef void (APIENTRYP PFNGLTEXCOORD1DVPROC)(const GLdouble *v); | 
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GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; | 
						|
#define glTexCoord1dv glad_glTexCoord1dv | 
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typedef void (APIENTRYP PFNGLTEXCOORD1FPROC)(GLfloat s); | 
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GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f; | 
						|
#define glTexCoord1f glad_glTexCoord1f | 
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typedef void (APIENTRYP PFNGLTEXCOORD1FVPROC)(const GLfloat *v); | 
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GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; | 
						|
#define glTexCoord1fv glad_glTexCoord1fv | 
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typedef void (APIENTRYP PFNGLTEXCOORD1IPROC)(GLint s); | 
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GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i; | 
						|
#define glTexCoord1i glad_glTexCoord1i | 
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typedef void (APIENTRYP PFNGLTEXCOORD1IVPROC)(const GLint *v); | 
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GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; | 
						|
#define glTexCoord1iv glad_glTexCoord1iv | 
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typedef void (APIENTRYP PFNGLTEXCOORD1SPROC)(GLshort s); | 
						|
GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s; | 
						|
#define glTexCoord1s glad_glTexCoord1s | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD1SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; | 
						|
#define glTexCoord1sv glad_glTexCoord1sv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); | 
						|
GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d; | 
						|
#define glTexCoord2d glad_glTexCoord2d | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD2DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; | 
						|
#define glTexCoord2dv glad_glTexCoord2dv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); | 
						|
GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f; | 
						|
#define glTexCoord2f glad_glTexCoord2f | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD2FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; | 
						|
#define glTexCoord2fv glad_glTexCoord2fv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD2IPROC)(GLint s, GLint t); | 
						|
GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i; | 
						|
#define glTexCoord2i glad_glTexCoord2i | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD2IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; | 
						|
#define glTexCoord2iv glad_glTexCoord2iv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); | 
						|
GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s; | 
						|
#define glTexCoord2s glad_glTexCoord2s | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD2SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; | 
						|
#define glTexCoord2sv glad_glTexCoord2sv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); | 
						|
GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d; | 
						|
#define glTexCoord3d glad_glTexCoord3d | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD3DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; | 
						|
#define glTexCoord3dv glad_glTexCoord3dv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); | 
						|
GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f; | 
						|
#define glTexCoord3f glad_glTexCoord3f | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD3FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; | 
						|
#define glTexCoord3fv glad_glTexCoord3fv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); | 
						|
GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i; | 
						|
#define glTexCoord3i glad_glTexCoord3i | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD3IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; | 
						|
#define glTexCoord3iv glad_glTexCoord3iv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); | 
						|
GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s; | 
						|
#define glTexCoord3s glad_glTexCoord3s | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD3SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; | 
						|
#define glTexCoord3sv glad_glTexCoord3sv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); | 
						|
GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d; | 
						|
#define glTexCoord4d glad_glTexCoord4d | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD4DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; | 
						|
#define glTexCoord4dv glad_glTexCoord4dv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); | 
						|
GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f; | 
						|
#define glTexCoord4f glad_glTexCoord4f | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD4FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; | 
						|
#define glTexCoord4fv glad_glTexCoord4fv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); | 
						|
GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i; | 
						|
#define glTexCoord4i glad_glTexCoord4i | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD4IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; | 
						|
#define glTexCoord4iv glad_glTexCoord4iv | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); | 
						|
GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s; | 
						|
#define glTexCoord4s glad_glTexCoord4s | 
						|
typedef void (APIENTRYP PFNGLTEXCOORD4SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; | 
						|
#define glTexCoord4sv glad_glTexCoord4sv | 
						|
typedef void (APIENTRYP PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); | 
						|
GLAPI PFNGLVERTEX2DPROC glad_glVertex2d; | 
						|
#define glVertex2d glad_glVertex2d | 
						|
typedef void (APIENTRYP PFNGLVERTEX2DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv; | 
						|
#define glVertex2dv glad_glVertex2dv | 
						|
typedef void (APIENTRYP PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); | 
						|
GLAPI PFNGLVERTEX2FPROC glad_glVertex2f; | 
						|
#define glVertex2f glad_glVertex2f | 
						|
typedef void (APIENTRYP PFNGLVERTEX2FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv; | 
						|
#define glVertex2fv glad_glVertex2fv | 
						|
typedef void (APIENTRYP PFNGLVERTEX2IPROC)(GLint x, GLint y); | 
						|
GLAPI PFNGLVERTEX2IPROC glad_glVertex2i; | 
						|
#define glVertex2i glad_glVertex2i | 
						|
typedef void (APIENTRYP PFNGLVERTEX2IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv; | 
						|
#define glVertex2iv glad_glVertex2iv | 
						|
typedef void (APIENTRYP PFNGLVERTEX2SPROC)(GLshort x, GLshort y); | 
						|
GLAPI PFNGLVERTEX2SPROC glad_glVertex2s; | 
						|
#define glVertex2s glad_glVertex2s | 
						|
typedef void (APIENTRYP PFNGLVERTEX2SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv; | 
						|
#define glVertex2sv glad_glVertex2sv | 
						|
typedef void (APIENTRYP PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); | 
						|
GLAPI PFNGLVERTEX3DPROC glad_glVertex3d; | 
						|
#define glVertex3d glad_glVertex3d | 
						|
typedef void (APIENTRYP PFNGLVERTEX3DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv; | 
						|
#define glVertex3dv glad_glVertex3dv | 
						|
typedef void (APIENTRYP PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); | 
						|
GLAPI PFNGLVERTEX3FPROC glad_glVertex3f; | 
						|
#define glVertex3f glad_glVertex3f | 
						|
typedef void (APIENTRYP PFNGLVERTEX3FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv; | 
						|
#define glVertex3fv glad_glVertex3fv | 
						|
typedef void (APIENTRYP PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); | 
						|
GLAPI PFNGLVERTEX3IPROC glad_glVertex3i; | 
						|
#define glVertex3i glad_glVertex3i | 
						|
typedef void (APIENTRYP PFNGLVERTEX3IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv; | 
						|
#define glVertex3iv glad_glVertex3iv | 
						|
typedef void (APIENTRYP PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); | 
						|
GLAPI PFNGLVERTEX3SPROC glad_glVertex3s; | 
						|
#define glVertex3s glad_glVertex3s | 
						|
typedef void (APIENTRYP PFNGLVERTEX3SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv; | 
						|
#define glVertex3sv glad_glVertex3sv | 
						|
typedef void (APIENTRYP PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); | 
						|
GLAPI PFNGLVERTEX4DPROC glad_glVertex4d; | 
						|
#define glVertex4d glad_glVertex4d | 
						|
typedef void (APIENTRYP PFNGLVERTEX4DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv; | 
						|
#define glVertex4dv glad_glVertex4dv | 
						|
typedef void (APIENTRYP PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); | 
						|
GLAPI PFNGLVERTEX4FPROC glad_glVertex4f; | 
						|
#define glVertex4f glad_glVertex4f | 
						|
typedef void (APIENTRYP PFNGLVERTEX4FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv; | 
						|
#define glVertex4fv glad_glVertex4fv | 
						|
typedef void (APIENTRYP PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); | 
						|
GLAPI PFNGLVERTEX4IPROC glad_glVertex4i; | 
						|
#define glVertex4i glad_glVertex4i | 
						|
typedef void (APIENTRYP PFNGLVERTEX4IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv; | 
						|
#define glVertex4iv glad_glVertex4iv | 
						|
typedef void (APIENTRYP PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); | 
						|
GLAPI PFNGLVERTEX4SPROC glad_glVertex4s; | 
						|
#define glVertex4s glad_glVertex4s | 
						|
typedef void (APIENTRYP PFNGLVERTEX4SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv; | 
						|
#define glVertex4sv glad_glVertex4sv | 
						|
typedef void (APIENTRYP PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation); | 
						|
GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane; | 
						|
#define glClipPlane glad_glClipPlane | 
						|
typedef void (APIENTRYP PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); | 
						|
GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial; | 
						|
#define glColorMaterial glad_glColorMaterial | 
						|
typedef void (APIENTRYP PFNGLFOGFPROC)(GLenum pname, GLfloat param); | 
						|
GLAPI PFNGLFOGFPROC glad_glFogf; | 
						|
#define glFogf glad_glFogf | 
						|
typedef void (APIENTRYP PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params); | 
						|
GLAPI PFNGLFOGFVPROC glad_glFogfv; | 
						|
#define glFogfv glad_glFogfv | 
						|
typedef void (APIENTRYP PFNGLFOGIPROC)(GLenum pname, GLint param); | 
						|
GLAPI PFNGLFOGIPROC glad_glFogi; | 
						|
#define glFogi glad_glFogi | 
						|
typedef void (APIENTRYP PFNGLFOGIVPROC)(GLenum pname, const GLint *params); | 
						|
GLAPI PFNGLFOGIVPROC glad_glFogiv; | 
						|
#define glFogiv glad_glFogiv | 
						|
typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); | 
						|
GLAPI PFNGLLIGHTFPROC glad_glLightf; | 
						|
#define glLightf glad_glLightf | 
						|
typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params); | 
						|
GLAPI PFNGLLIGHTFVPROC glad_glLightfv; | 
						|
#define glLightfv glad_glLightfv | 
						|
typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); | 
						|
GLAPI PFNGLLIGHTIPROC glad_glLighti; | 
						|
#define glLighti glad_glLighti | 
						|
typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params); | 
						|
GLAPI PFNGLLIGHTIVPROC glad_glLightiv; | 
						|
#define glLightiv glad_glLightiv | 
						|
typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); | 
						|
GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf; | 
						|
#define glLightModelf glad_glLightModelf | 
						|
typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params); | 
						|
GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv; | 
						|
#define glLightModelfv glad_glLightModelfv | 
						|
typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); | 
						|
GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli; | 
						|
#define glLightModeli glad_glLightModeli | 
						|
typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params); | 
						|
GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv; | 
						|
#define glLightModeliv glad_glLightModeliv | 
						|
typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); | 
						|
GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple; | 
						|
#define glLineStipple glad_glLineStipple | 
						|
typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); | 
						|
GLAPI PFNGLMATERIALFPROC glad_glMaterialf; | 
						|
#define glMaterialf glad_glMaterialf | 
						|
typedef void (APIENTRYP PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params); | 
						|
GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv; | 
						|
#define glMaterialfv glad_glMaterialfv | 
						|
typedef void (APIENTRYP PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); | 
						|
GLAPI PFNGLMATERIALIPROC glad_glMateriali; | 
						|
#define glMateriali glad_glMateriali | 
						|
typedef void (APIENTRYP PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params); | 
						|
GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv; | 
						|
#define glMaterialiv glad_glMaterialiv | 
						|
typedef void (APIENTRYP PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask); | 
						|
GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; | 
						|
#define glPolygonStipple glad_glPolygonStipple | 
						|
typedef void (APIENTRYP PFNGLSHADEMODELPROC)(GLenum mode); | 
						|
GLAPI PFNGLSHADEMODELPROC glad_glShadeModel; | 
						|
#define glShadeModel glad_glShadeModel | 
						|
typedef void (APIENTRYP PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); | 
						|
GLAPI PFNGLTEXENVFPROC glad_glTexEnvf; | 
						|
#define glTexEnvf glad_glTexEnvf | 
						|
typedef void (APIENTRYP PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params); | 
						|
GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv; | 
						|
#define glTexEnvfv glad_glTexEnvfv | 
						|
typedef void (APIENTRYP PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); | 
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GLAPI PFNGLTEXENVIPROC glad_glTexEnvi; | 
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#define glTexEnvi glad_glTexEnvi | 
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typedef void (APIENTRYP PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params); | 
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GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv; | 
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#define glTexEnviv glad_glTexEnviv | 
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typedef void (APIENTRYP PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); | 
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GLAPI PFNGLTEXGENDPROC glad_glTexGend; | 
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#define glTexGend glad_glTexGend | 
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typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params); | 
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GLAPI PFNGLTEXGENDVPROC glad_glTexGendv; | 
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#define glTexGendv glad_glTexGendv | 
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typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); | 
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GLAPI PFNGLTEXGENFPROC glad_glTexGenf; | 
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#define glTexGenf glad_glTexGenf | 
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typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params); | 
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GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv; | 
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#define glTexGenfv glad_glTexGenfv | 
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typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); | 
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GLAPI PFNGLTEXGENIPROC glad_glTexGeni; | 
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#define glTexGeni glad_glTexGeni | 
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typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params); | 
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GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv; | 
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#define glTexGeniv glad_glTexGeniv | 
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typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer); | 
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GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; | 
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#define glFeedbackBuffer glad_glFeedbackBuffer | 
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typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer); | 
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GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer; | 
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#define glSelectBuffer glad_glSelectBuffer | 
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typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode); | 
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GLAPI PFNGLRENDERMODEPROC glad_glRenderMode; | 
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#define glRenderMode glad_glRenderMode | 
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typedef void (APIENTRYP PFNGLINITNAMESPROC)(); | 
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GLAPI PFNGLINITNAMESPROC glad_glInitNames; | 
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#define glInitNames glad_glInitNames | 
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typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name); | 
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GLAPI PFNGLLOADNAMEPROC glad_glLoadName; | 
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#define glLoadName glad_glLoadName | 
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typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token); | 
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GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough; | 
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#define glPassThrough glad_glPassThrough | 
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typedef void (APIENTRYP PFNGLPOPNAMEPROC)(); | 
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GLAPI PFNGLPOPNAMEPROC glad_glPopName; | 
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#define glPopName glad_glPopName | 
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typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name); | 
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GLAPI PFNGLPUSHNAMEPROC glad_glPushName; | 
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#define glPushName glad_glPushName | 
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typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
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GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum; | 
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#define glClearAccum glad_glClearAccum | 
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typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c); | 
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GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex; | 
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#define glClearIndex glad_glClearIndex | 
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typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask); | 
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GLAPI PFNGLINDEXMASKPROC glad_glIndexMask; | 
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#define glIndexMask glad_glIndexMask | 
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typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value); | 
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GLAPI PFNGLACCUMPROC glad_glAccum; | 
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#define glAccum glad_glAccum | 
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typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(); | 
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GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib; | 
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#define glPopAttrib glad_glPopAttrib | 
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typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask); | 
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GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib; | 
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#define glPushAttrib glad_glPushAttrib | 
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typedef void (APIENTRYP PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); | 
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GLAPI PFNGLMAP1DPROC glad_glMap1d; | 
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#define glMap1d glad_glMap1d | 
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typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); | 
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GLAPI PFNGLMAP1FPROC glad_glMap1f; | 
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#define glMap1f glad_glMap1f | 
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typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); | 
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GLAPI PFNGLMAP2DPROC glad_glMap2d; | 
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#define glMap2d glad_glMap2d | 
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typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); | 
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GLAPI PFNGLMAP2FPROC glad_glMap2f; | 
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#define glMap2f glad_glMap2f | 
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typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); | 
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GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d; | 
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#define glMapGrid1d glad_glMapGrid1d | 
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typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); | 
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GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f; | 
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#define glMapGrid1f glad_glMapGrid1f | 
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typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); | 
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GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d; | 
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#define glMapGrid2d glad_glMapGrid2d | 
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typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); | 
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GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f; | 
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#define glMapGrid2f glad_glMapGrid2f | 
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typedef void (APIENTRYP PFNGLEVALCOORD1DPROC)(GLdouble u); | 
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GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; | 
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#define glEvalCoord1d glad_glEvalCoord1d | 
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typedef void (APIENTRYP PFNGLEVALCOORD1DVPROC)(const GLdouble *u); | 
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GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; | 
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#define glEvalCoord1dv glad_glEvalCoord1dv | 
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typedef void (APIENTRYP PFNGLEVALCOORD1FPROC)(GLfloat u); | 
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GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; | 
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#define glEvalCoord1f glad_glEvalCoord1f | 
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typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u); | 
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GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; | 
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#define glEvalCoord1fv glad_glEvalCoord1fv | 
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typedef void (APIENTRYP PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); | 
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GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; | 
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#define glEvalCoord2d glad_glEvalCoord2d | 
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typedef void (APIENTRYP PFNGLEVALCOORD2DVPROC)(const GLdouble *u); | 
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GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; | 
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#define glEvalCoord2dv glad_glEvalCoord2dv | 
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typedef void (APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); | 
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GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; | 
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#define glEvalCoord2f glad_glEvalCoord2f | 
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typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u); | 
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GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; | 
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#define glEvalCoord2fv glad_glEvalCoord2fv | 
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typedef void (APIENTRYP PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); | 
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GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1; | 
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#define glEvalMesh1 glad_glEvalMesh1 | 
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typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i); | 
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GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1; | 
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#define glEvalPoint1 glad_glEvalPoint1 | 
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typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); | 
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GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2; | 
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#define glEvalMesh2 glad_glEvalMesh2 | 
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typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j); | 
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GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2; | 
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#define glEvalPoint2 glad_glEvalPoint2 | 
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typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); | 
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GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc; | 
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#define glAlphaFunc glad_glAlphaFunc | 
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typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); | 
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GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom; | 
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#define glPixelZoom glad_glPixelZoom | 
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typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); | 
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GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; | 
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#define glPixelTransferf glad_glPixelTransferf | 
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typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); | 
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GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; | 
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#define glPixelTransferi glad_glPixelTransferi | 
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typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values); | 
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GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv; | 
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#define glPixelMapfv glad_glPixelMapfv | 
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typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values); | 
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GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; | 
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#define glPixelMapuiv glad_glPixelMapuiv | 
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typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values); | 
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GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; | 
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#define glPixelMapusv glad_glPixelMapusv | 
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typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); | 
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GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels; | 
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#define glCopyPixels glad_glCopyPixels | 
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typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | 
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GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels; | 
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#define glDrawPixels glad_glDrawPixels | 
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typedef void (APIENTRYP PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation); | 
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GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; | 
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#define glGetClipPlane glad_glGetClipPlane | 
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typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params); | 
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GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv; | 
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#define glGetLightfv glad_glGetLightfv | 
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typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params); | 
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GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv; | 
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#define glGetLightiv glad_glGetLightiv | 
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typedef void (APIENTRYP PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v); | 
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GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv; | 
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#define glGetMapdv glad_glGetMapdv | 
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typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v); | 
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GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv; | 
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#define glGetMapfv glad_glGetMapfv | 
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typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v); | 
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GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv; | 
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#define glGetMapiv glad_glGetMapiv | 
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typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params); | 
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GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; | 
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#define glGetMaterialfv glad_glGetMaterialfv | 
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typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params); | 
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GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; | 
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#define glGetMaterialiv glad_glGetMaterialiv | 
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typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values); | 
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GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; | 
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#define glGetPixelMapfv glad_glGetPixelMapfv | 
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typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values); | 
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GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; | 
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#define glGetPixelMapuiv glad_glGetPixelMapuiv | 
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typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values); | 
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GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; | 
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#define glGetPixelMapusv glad_glGetPixelMapusv | 
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typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask); | 
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GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; | 
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#define glGetPolygonStipple glad_glGetPolygonStipple | 
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typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params); | 
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GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; | 
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#define glGetTexEnvfv glad_glGetTexEnvfv | 
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typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params); | 
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GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; | 
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#define glGetTexEnviv glad_glGetTexEnviv | 
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typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params); | 
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GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv; | 
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#define glGetTexGendv glad_glGetTexGendv | 
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typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params); | 
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GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; | 
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#define glGetTexGenfv glad_glGetTexGenfv | 
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typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params); | 
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GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; | 
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#define glGetTexGeniv glad_glGetTexGeniv | 
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typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list); | 
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GLAPI PFNGLISLISTPROC glad_glIsList; | 
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#define glIsList glad_glIsList | 
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typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | 
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GLAPI PFNGLFRUSTUMPROC glad_glFrustum; | 
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#define glFrustum glad_glFrustum | 
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typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(); | 
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GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity; | 
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#define glLoadIdentity glad_glLoadIdentity | 
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typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m); | 
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GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; | 
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#define glLoadMatrixf glad_glLoadMatrixf | 
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typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m); | 
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GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; | 
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#define glLoadMatrixd glad_glLoadMatrixd | 
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typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode); | 
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GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode; | 
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#define glMatrixMode glad_glMatrixMode | 
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typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat *m); | 
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GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf; | 
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#define glMultMatrixf glad_glMultMatrixf | 
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typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m); | 
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GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd; | 
						|
#define glMultMatrixd glad_glMultMatrixd | 
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typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | 
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GLAPI PFNGLORTHOPROC glad_glOrtho; | 
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#define glOrtho glad_glOrtho | 
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typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(); | 
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GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix; | 
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#define glPopMatrix glad_glPopMatrix | 
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typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(); | 
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GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix; | 
						|
#define glPushMatrix glad_glPushMatrix | 
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typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); | 
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GLAPI PFNGLROTATEDPROC glad_glRotated; | 
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#define glRotated glad_glRotated | 
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typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); | 
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GLAPI PFNGLROTATEFPROC glad_glRotatef; | 
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#define glRotatef glad_glRotatef | 
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typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); | 
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GLAPI PFNGLSCALEDPROC glad_glScaled; | 
						|
#define glScaled glad_glScaled | 
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typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); | 
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GLAPI PFNGLSCALEFPROC glad_glScalef; | 
						|
#define glScalef glad_glScalef | 
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typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); | 
						|
GLAPI PFNGLTRANSLATEDPROC glad_glTranslated; | 
						|
#define glTranslated glad_glTranslated | 
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typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); | 
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GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef; | 
						|
#define glTranslatef glad_glTranslatef | 
						|
#endif | 
						|
#ifndef GL_VERSION_1_1 | 
						|
#define GL_VERSION_1_1 1 | 
						|
GLAPI int GLAD_GL_VERSION_1_1; | 
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typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); | 
						|
GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays; | 
						|
#define glDrawArrays glad_glDrawArrays | 
						|
typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); | 
						|
GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; | 
						|
#define glDrawElements glad_glDrawElements | 
						|
typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params); | 
						|
GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv; | 
						|
#define glGetPointerv glad_glGetPointerv | 
						|
typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); | 
						|
GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; | 
						|
#define glPolygonOffset glad_glPolygonOffset | 
						|
typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | 
						|
GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; | 
						|
#define glCopyTexImage1D glad_glCopyTexImage1D | 
						|
typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | 
						|
GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; | 
						|
#define glCopyTexImage2D glad_glCopyTexImage2D | 
						|
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | 
						|
GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; | 
						|
#define glCopyTexSubImage1D glad_glCopyTexSubImage1D | 
						|
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 
						|
GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; | 
						|
#define glCopyTexSubImage2D glad_glCopyTexSubImage2D | 
						|
typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); | 
						|
GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; | 
						|
#define glTexSubImage1D glad_glTexSubImage1D | 
						|
typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | 
						|
GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; | 
						|
#define glTexSubImage2D glad_glTexSubImage2D | 
						|
typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); | 
						|
GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; | 
						|
#define glBindTexture glad_glBindTexture | 
						|
typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); | 
						|
GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; | 
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#define glDeleteTextures glad_glDeleteTextures | 
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typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); | 
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GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; | 
						|
#define glGenTextures glad_glGenTextures | 
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typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); | 
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GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; | 
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#define glIsTexture glad_glIsTexture | 
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typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i); | 
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GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement; | 
						|
#define glArrayElement glad_glArrayElement | 
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typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); | 
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GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer; | 
						|
#define glColorPointer glad_glColorPointer | 
						|
typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array); | 
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GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; | 
						|
#define glDisableClientState glad_glDisableClientState | 
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typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer); | 
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GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; | 
						|
#define glEdgeFlagPointer glad_glEdgeFlagPointer | 
						|
typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array); | 
						|
GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; | 
						|
#define glEnableClientState glad_glEnableClientState | 
						|
typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); | 
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GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer; | 
						|
#define glIndexPointer glad_glIndexPointer | 
						|
typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer); | 
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GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; | 
						|
#define glInterleavedArrays glad_glInterleavedArrays | 
						|
typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); | 
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GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer; | 
						|
#define glNormalPointer glad_glNormalPointer | 
						|
typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); | 
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GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; | 
						|
#define glTexCoordPointer glad_glTexCoordPointer | 
						|
typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); | 
						|
GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer; | 
						|
#define glVertexPointer glad_glVertexPointer | 
						|
typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences); | 
						|
GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; | 
						|
#define glAreTexturesResident glad_glAreTexturesResident | 
						|
typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities); | 
						|
GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; | 
						|
#define glPrioritizeTextures glad_glPrioritizeTextures | 
						|
typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c); | 
						|
GLAPI PFNGLINDEXUBPROC glad_glIndexub; | 
						|
#define glIndexub glad_glIndexub | 
						|
typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c); | 
						|
GLAPI PFNGLINDEXUBVPROC glad_glIndexubv; | 
						|
#define glIndexubv glad_glIndexubv | 
						|
typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(); | 
						|
GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; | 
						|
#define glPopClientAttrib glad_glPopClientAttrib | 
						|
typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); | 
						|
GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; | 
						|
#define glPushClientAttrib glad_glPushClientAttrib | 
						|
#endif | 
						|
#ifndef GL_VERSION_1_2 | 
						|
#define GL_VERSION_1_2 1 | 
						|
GLAPI int GLAD_GL_VERSION_1_2; | 
						|
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | 
						|
GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; | 
						|
#define glDrawRangeElements glad_glDrawRangeElements | 
						|
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | 
						|
GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; | 
						|
#define glTexImage3D glad_glTexImage3D | 
						|
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | 
						|
GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; | 
						|
#define glTexSubImage3D glad_glTexSubImage3D | 
						|
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 
						|
GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; | 
						|
#define glCopyTexSubImage3D glad_glCopyTexSubImage3D | 
						|
#endif | 
						|
#ifndef GL_VERSION_1_3 | 
						|
#define GL_VERSION_1_3 1 | 
						|
GLAPI int GLAD_GL_VERSION_1_3; | 
						|
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); | 
						|
GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; | 
						|
#define glActiveTexture glad_glActiveTexture | 
						|
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); | 
						|
GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; | 
						|
#define glSampleCoverage glad_glSampleCoverage | 
						|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | 
						|
GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; | 
						|
#define glCompressedTexImage3D glad_glCompressedTexImage3D | 
						|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | 
						|
GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; | 
						|
#define glCompressedTexImage2D glad_glCompressedTexImage2D | 
						|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); | 
						|
GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; | 
						|
#define glCompressedTexImage1D glad_glCompressedTexImage1D | 
						|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | 
						|
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; | 
						|
#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D | 
						|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | 
						|
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; | 
						|
#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D | 
						|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); | 
						|
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; | 
						|
#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D | 
						|
typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); | 
						|
GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; | 
						|
#define glGetCompressedTexImage glad_glGetCompressedTexImage | 
						|
typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); | 
						|
GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; | 
						|
#define glClientActiveTexture glad_glClientActiveTexture | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); | 
						|
GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; | 
						|
#define glMultiTexCoord1d glad_glMultiTexCoord1d | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v); | 
						|
GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; | 
						|
#define glMultiTexCoord1dv glad_glMultiTexCoord1dv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); | 
						|
GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; | 
						|
#define glMultiTexCoord1f glad_glMultiTexCoord1f | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v); | 
						|
GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; | 
						|
#define glMultiTexCoord1fv glad_glMultiTexCoord1fv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); | 
						|
GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; | 
						|
#define glMultiTexCoord1i glad_glMultiTexCoord1i | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v); | 
						|
GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; | 
						|
#define glMultiTexCoord1iv glad_glMultiTexCoord1iv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); | 
						|
GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; | 
						|
#define glMultiTexCoord1s glad_glMultiTexCoord1s | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v); | 
						|
GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; | 
						|
#define glMultiTexCoord1sv glad_glMultiTexCoord1sv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); | 
						|
GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; | 
						|
#define glMultiTexCoord2d glad_glMultiTexCoord2d | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v); | 
						|
GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; | 
						|
#define glMultiTexCoord2dv glad_glMultiTexCoord2dv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); | 
						|
GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; | 
						|
#define glMultiTexCoord2f glad_glMultiTexCoord2f | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v); | 
						|
GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; | 
						|
#define glMultiTexCoord2fv glad_glMultiTexCoord2fv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); | 
						|
GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; | 
						|
#define glMultiTexCoord2i glad_glMultiTexCoord2i | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v); | 
						|
GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; | 
						|
#define glMultiTexCoord2iv glad_glMultiTexCoord2iv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); | 
						|
GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; | 
						|
#define glMultiTexCoord2s glad_glMultiTexCoord2s | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v); | 
						|
GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; | 
						|
#define glMultiTexCoord2sv glad_glMultiTexCoord2sv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); | 
						|
GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; | 
						|
#define glMultiTexCoord3d glad_glMultiTexCoord3d | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v); | 
						|
GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; | 
						|
#define glMultiTexCoord3dv glad_glMultiTexCoord3dv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); | 
						|
GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; | 
						|
#define glMultiTexCoord3f glad_glMultiTexCoord3f | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v); | 
						|
GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; | 
						|
#define glMultiTexCoord3fv glad_glMultiTexCoord3fv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); | 
						|
GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; | 
						|
#define glMultiTexCoord3i glad_glMultiTexCoord3i | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v); | 
						|
GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; | 
						|
#define glMultiTexCoord3iv glad_glMultiTexCoord3iv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); | 
						|
GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; | 
						|
#define glMultiTexCoord3s glad_glMultiTexCoord3s | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v); | 
						|
GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; | 
						|
#define glMultiTexCoord3sv glad_glMultiTexCoord3sv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | 
						|
GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; | 
						|
#define glMultiTexCoord4d glad_glMultiTexCoord4d | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v); | 
						|
GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; | 
						|
#define glMultiTexCoord4dv glad_glMultiTexCoord4dv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | 
						|
GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; | 
						|
#define glMultiTexCoord4f glad_glMultiTexCoord4f | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v); | 
						|
GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; | 
						|
#define glMultiTexCoord4fv glad_glMultiTexCoord4fv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); | 
						|
GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; | 
						|
#define glMultiTexCoord4i glad_glMultiTexCoord4i | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v); | 
						|
GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; | 
						|
#define glMultiTexCoord4iv glad_glMultiTexCoord4iv | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | 
						|
GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; | 
						|
#define glMultiTexCoord4s glad_glMultiTexCoord4s | 
						|
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v); | 
						|
GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; | 
						|
#define glMultiTexCoord4sv glad_glMultiTexCoord4sv | 
						|
typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m); | 
						|
GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; | 
						|
#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf | 
						|
typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m); | 
						|
GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; | 
						|
#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd | 
						|
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m); | 
						|
GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; | 
						|
#define glMultTransposeMatrixf glad_glMultTransposeMatrixf | 
						|
typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m); | 
						|
GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; | 
						|
#define glMultTransposeMatrixd glad_glMultTransposeMatrixd | 
						|
#endif | 
						|
#ifndef GL_VERSION_1_4 | 
						|
#define GL_VERSION_1_4 1 | 
						|
GLAPI int GLAD_GL_VERSION_1_4; | 
						|
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | 
						|
GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; | 
						|
#define glBlendFuncSeparate glad_glBlendFuncSeparate | 
						|
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); | 
						|
GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; | 
						|
#define glMultiDrawArrays glad_glMultiDrawArrays | 
						|
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); | 
						|
GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; | 
						|
#define glMultiDrawElements glad_glMultiDrawElements | 
						|
typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); | 
						|
GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; | 
						|
#define glPointParameterf glad_glPointParameterf | 
						|
typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params); | 
						|
GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; | 
						|
#define glPointParameterfv glad_glPointParameterfv | 
						|
typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); | 
						|
GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; | 
						|
#define glPointParameteri glad_glPointParameteri | 
						|
typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params); | 
						|
GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; | 
						|
#define glPointParameteriv glad_glPointParameteriv | 
						|
typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord); | 
						|
GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf; | 
						|
#define glFogCoordf glad_glFogCoordf | 
						|
typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord); | 
						|
GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv; | 
						|
#define glFogCoordfv glad_glFogCoordfv | 
						|
typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord); | 
						|
GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd; | 
						|
#define glFogCoordd glad_glFogCoordd | 
						|
typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord); | 
						|
GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv; | 
						|
#define glFogCoorddv glad_glFogCoorddv | 
						|
typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); | 
						|
GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; | 
						|
#define glFogCoordPointer glad_glFogCoordPointer | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); | 
						|
GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; | 
						|
#define glSecondaryColor3b glad_glSecondaryColor3b | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v); | 
						|
GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; | 
						|
#define glSecondaryColor3bv glad_glSecondaryColor3bv | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); | 
						|
GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; | 
						|
#define glSecondaryColor3d glad_glSecondaryColor3d | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; | 
						|
#define glSecondaryColor3dv glad_glSecondaryColor3dv | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); | 
						|
GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; | 
						|
#define glSecondaryColor3f glad_glSecondaryColor3f | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; | 
						|
#define glSecondaryColor3fv glad_glSecondaryColor3fv | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); | 
						|
GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; | 
						|
#define glSecondaryColor3i glad_glSecondaryColor3i | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; | 
						|
#define glSecondaryColor3iv glad_glSecondaryColor3iv | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); | 
						|
GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; | 
						|
#define glSecondaryColor3s glad_glSecondaryColor3s | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; | 
						|
#define glSecondaryColor3sv glad_glSecondaryColor3sv | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); | 
						|
GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; | 
						|
#define glSecondaryColor3ub glad_glSecondaryColor3ub | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v); | 
						|
GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; | 
						|
#define glSecondaryColor3ubv glad_glSecondaryColor3ubv | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); | 
						|
GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; | 
						|
#define glSecondaryColor3ui glad_glSecondaryColor3ui | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v); | 
						|
GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; | 
						|
#define glSecondaryColor3uiv glad_glSecondaryColor3uiv | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); | 
						|
GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; | 
						|
#define glSecondaryColor3us glad_glSecondaryColor3us | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v); | 
						|
GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; | 
						|
#define glSecondaryColor3usv glad_glSecondaryColor3usv | 
						|
typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); | 
						|
GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; | 
						|
#define glSecondaryColorPointer glad_glSecondaryColorPointer | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); | 
						|
GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; | 
						|
#define glWindowPos2d glad_glWindowPos2d | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; | 
						|
#define glWindowPos2dv glad_glWindowPos2dv | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); | 
						|
GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; | 
						|
#define glWindowPos2f glad_glWindowPos2f | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; | 
						|
#define glWindowPos2fv glad_glWindowPos2fv | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); | 
						|
GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; | 
						|
#define glWindowPos2i glad_glWindowPos2i | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; | 
						|
#define glWindowPos2iv glad_glWindowPos2iv | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); | 
						|
GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; | 
						|
#define glWindowPos2s glad_glWindowPos2s | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; | 
						|
#define glWindowPos2sv glad_glWindowPos2sv | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); | 
						|
GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; | 
						|
#define glWindowPos3d glad_glWindowPos3d | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v); | 
						|
GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; | 
						|
#define glWindowPos3dv glad_glWindowPos3dv | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); | 
						|
GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; | 
						|
#define glWindowPos3f glad_glWindowPos3f | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v); | 
						|
GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; | 
						|
#define glWindowPos3fv glad_glWindowPos3fv | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); | 
						|
GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; | 
						|
#define glWindowPos3i glad_glWindowPos3i | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v); | 
						|
GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; | 
						|
#define glWindowPos3iv glad_glWindowPos3iv | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); | 
						|
GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; | 
						|
#define glWindowPos3s glad_glWindowPos3s | 
						|
typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v); | 
						|
GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; | 
						|
#define glWindowPos3sv glad_glWindowPos3sv | 
						|
typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
						|
GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; | 
						|
#define glBlendColor glad_glBlendColor | 
						|
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode); | 
						|
GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; | 
						|
#define glBlendEquation glad_glBlendEquation | 
						|
#endif | 
						|
#ifndef GL_VERSION_1_5 | 
						|
#define GL_VERSION_1_5 1 | 
						|
GLAPI int GLAD_GL_VERSION_1_5; | 
						|
typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); | 
						|
GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; | 
						|
#define glGenQueries glad_glGenQueries | 
						|
typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); | 
						|
GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; | 
						|
#define glDeleteQueries glad_glDeleteQueries | 
						|
typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); | 
						|
GLAPI PFNGLISQUERYPROC glad_glIsQuery; | 
						|
#define glIsQuery glad_glIsQuery | 
						|
typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); | 
						|
GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; | 
						|
#define glBeginQuery glad_glBeginQuery | 
						|
typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); | 
						|
GLAPI PFNGLENDQUERYPROC glad_glEndQuery; | 
						|
#define glEndQuery glad_glEndQuery | 
						|
typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; | 
						|
#define glGetQueryiv glad_glGetQueryiv | 
						|
typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; | 
						|
#define glGetQueryObjectiv glad_glGetQueryObjectiv | 
						|
typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); | 
						|
GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; | 
						|
#define glGetQueryObjectuiv glad_glGetQueryObjectuiv | 
						|
typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); | 
						|
GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; | 
						|
#define glBindBuffer glad_glBindBuffer | 
						|
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); | 
						|
GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; | 
						|
#define glDeleteBuffers glad_glDeleteBuffers | 
						|
typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); | 
						|
GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; | 
						|
#define glGenBuffers glad_glGenBuffers | 
						|
typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer); | 
						|
GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; | 
						|
#define glIsBuffer glad_glIsBuffer | 
						|
typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); | 
						|
GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; | 
						|
#define glBufferData glad_glBufferData | 
						|
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | 
						|
GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; | 
						|
#define glBufferSubData glad_glBufferSubData | 
						|
typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data); | 
						|
GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; | 
						|
#define glGetBufferSubData glad_glGetBufferSubData | 
						|
typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); | 
						|
GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer; | 
						|
#define glMapBuffer glad_glMapBuffer | 
						|
typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target); | 
						|
GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; | 
						|
#define glUnmapBuffer glad_glUnmapBuffer | 
						|
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; | 
						|
#define glGetBufferParameteriv glad_glGetBufferParameteriv | 
						|
typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); | 
						|
GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; | 
						|
#define glGetBufferPointerv glad_glGetBufferPointerv | 
						|
#endif | 
						|
#ifndef GL_VERSION_2_0 | 
						|
#define GL_VERSION_2_0 1 | 
						|
GLAPI int GLAD_GL_VERSION_2_0; | 
						|
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); | 
						|
GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; | 
						|
#define glBlendEquationSeparate glad_glBlendEquationSeparate | 
						|
typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); | 
						|
GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; | 
						|
#define glDrawBuffers glad_glDrawBuffers | 
						|
typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | 
						|
GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; | 
						|
#define glStencilOpSeparate glad_glStencilOpSeparate | 
						|
typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); | 
						|
GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; | 
						|
#define glStencilFuncSeparate glad_glStencilFuncSeparate | 
						|
typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); | 
						|
GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; | 
						|
#define glStencilMaskSeparate glad_glStencilMaskSeparate | 
						|
typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); | 
						|
GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; | 
						|
#define glAttachShader glad_glAttachShader | 
						|
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); | 
						|
GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; | 
						|
#define glBindAttribLocation glad_glBindAttribLocation | 
						|
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); | 
						|
GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; | 
						|
#define glCompileShader glad_glCompileShader | 
						|
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(); | 
						|
GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; | 
						|
#define glCreateProgram glad_glCreateProgram | 
						|
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); | 
						|
GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; | 
						|
#define glCreateShader glad_glCreateShader | 
						|
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); | 
						|
GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; | 
						|
#define glDeleteProgram glad_glDeleteProgram | 
						|
typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); | 
						|
GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; | 
						|
#define glDeleteShader glad_glDeleteShader | 
						|
typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); | 
						|
GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; | 
						|
#define glDetachShader glad_glDetachShader | 
						|
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); | 
						|
GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; | 
						|
#define glDisableVertexAttribArray glad_glDisableVertexAttribArray | 
						|
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); | 
						|
GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; | 
						|
#define glEnableVertexAttribArray glad_glEnableVertexAttribArray | 
						|
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | 
						|
GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; | 
						|
#define glGetActiveAttrib glad_glGetActiveAttrib | 
						|
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | 
						|
GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; | 
						|
#define glGetActiveUniform glad_glGetActiveUniform | 
						|
typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | 
						|
GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; | 
						|
#define glGetAttachedShaders glad_glGetAttachedShaders | 
						|
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); | 
						|
GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; | 
						|
#define glGetAttribLocation glad_glGetAttribLocation | 
						|
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; | 
						|
#define glGetProgramiv glad_glGetProgramiv | 
						|
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | 
						|
GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; | 
						|
#define glGetProgramInfoLog glad_glGetProgramInfoLog | 
						|
typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; | 
						|
#define glGetShaderiv glad_glGetShaderiv | 
						|
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | 
						|
GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; | 
						|
#define glGetShaderInfoLog glad_glGetShaderInfoLog | 
						|
typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | 
						|
GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; | 
						|
#define glGetShaderSource glad_glGetShaderSource | 
						|
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); | 
						|
GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; | 
						|
#define glGetUniformLocation glad_glGetUniformLocation | 
						|
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); | 
						|
GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; | 
						|
#define glGetUniformfv glad_glGetUniformfv | 
						|
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); | 
						|
GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; | 
						|
#define glGetUniformiv glad_glGetUniformiv | 
						|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); | 
						|
GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; | 
						|
#define glGetVertexAttribdv glad_glGetVertexAttribdv | 
						|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); | 
						|
GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; | 
						|
#define glGetVertexAttribfv glad_glGetVertexAttribfv | 
						|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; | 
						|
#define glGetVertexAttribiv glad_glGetVertexAttribiv | 
						|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); | 
						|
GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; | 
						|
#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv | 
						|
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); | 
						|
GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; | 
						|
#define glIsProgram glad_glIsProgram | 
						|
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); | 
						|
GLAPI PFNGLISSHADERPROC glad_glIsShader; | 
						|
#define glIsShader glad_glIsShader | 
						|
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); | 
						|
GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; | 
						|
#define glLinkProgram glad_glLinkProgram | 
						|
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | 
						|
GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; | 
						|
#define glShaderSource glad_glShaderSource | 
						|
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); | 
						|
GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; | 
						|
#define glUseProgram glad_glUseProgram | 
						|
typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); | 
						|
GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; | 
						|
#define glUniform1f glad_glUniform1f | 
						|
typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); | 
						|
GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; | 
						|
#define glUniform2f glad_glUniform2f | 
						|
typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | 
						|
GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; | 
						|
#define glUniform3f glad_glUniform3f | 
						|
typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | 
						|
GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; | 
						|
#define glUniform4f glad_glUniform4f | 
						|
typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); | 
						|
GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; | 
						|
#define glUniform1i glad_glUniform1i | 
						|
typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); | 
						|
GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; | 
						|
#define glUniform2i glad_glUniform2i | 
						|
typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); | 
						|
GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; | 
						|
#define glUniform3i glad_glUniform3i | 
						|
typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | 
						|
GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; | 
						|
#define glUniform4i glad_glUniform4i | 
						|
typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); | 
						|
GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; | 
						|
#define glUniform1fv glad_glUniform1fv | 
						|
typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); | 
						|
GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; | 
						|
#define glUniform2fv glad_glUniform2fv | 
						|
typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); | 
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GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; | 
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#define glUniform3fv glad_glUniform3fv | 
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typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); | 
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GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; | 
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#define glUniform4fv glad_glUniform4fv | 
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typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); | 
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GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; | 
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#define glUniform1iv glad_glUniform1iv | 
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typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); | 
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GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; | 
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#define glUniform2iv glad_glUniform2iv | 
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typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value); | 
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GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv; | 
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#define glUniform3iv glad_glUniform3iv | 
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typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value); | 
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GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv; | 
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#define glUniform4iv glad_glUniform4iv | 
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typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
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GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; | 
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#define glUniformMatrix2fv glad_glUniformMatrix2fv | 
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typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
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GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; | 
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#define glUniformMatrix3fv glad_glUniformMatrix3fv | 
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typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
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GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; | 
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#define glUniformMatrix4fv glad_glUniformMatrix4fv | 
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typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program); | 
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GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; | 
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#define glValidateProgram glad_glValidateProgram | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); | 
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GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; | 
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#define glVertexAttrib1d glad_glVertexAttrib1d | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v); | 
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GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; | 
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#define glVertexAttrib1dv glad_glVertexAttrib1dv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); | 
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GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; | 
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#define glVertexAttrib1f glad_glVertexAttrib1f | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v); | 
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GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; | 
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#define glVertexAttrib1fv glad_glVertexAttrib1fv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); | 
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GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; | 
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#define glVertexAttrib1s glad_glVertexAttrib1s | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v); | 
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GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; | 
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#define glVertexAttrib1sv glad_glVertexAttrib1sv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); | 
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GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; | 
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#define glVertexAttrib2d glad_glVertexAttrib2d | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v); | 
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GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; | 
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#define glVertexAttrib2dv glad_glVertexAttrib2dv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); | 
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GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; | 
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#define glVertexAttrib2f glad_glVertexAttrib2f | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v); | 
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GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; | 
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#define glVertexAttrib2fv glad_glVertexAttrib2fv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); | 
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GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; | 
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#define glVertexAttrib2s glad_glVertexAttrib2s | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v); | 
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GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; | 
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#define glVertexAttrib2sv glad_glVertexAttrib2sv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); | 
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GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; | 
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#define glVertexAttrib3d glad_glVertexAttrib3d | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v); | 
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GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; | 
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#define glVertexAttrib3dv glad_glVertexAttrib3dv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); | 
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GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; | 
						|
#define glVertexAttrib3f glad_glVertexAttrib3f | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); | 
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GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; | 
						|
#define glVertexAttrib3fv glad_glVertexAttrib3fv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); | 
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GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; | 
						|
#define glVertexAttrib3s glad_glVertexAttrib3s | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v); | 
						|
GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; | 
						|
#define glVertexAttrib3sv glad_glVertexAttrib3sv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v); | 
						|
GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; | 
						|
#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v); | 
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GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; | 
						|
#define glVertexAttrib4Niv glad_glVertexAttrib4Niv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v); | 
						|
GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; | 
						|
#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | 
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GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; | 
						|
#define glVertexAttrib4Nub glad_glVertexAttrib4Nub | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v); | 
						|
GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; | 
						|
#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v); | 
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GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; | 
						|
#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v); | 
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GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; | 
						|
#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v); | 
						|
GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; | 
						|
#define glVertexAttrib4bv glad_glVertexAttrib4bv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | 
						|
GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; | 
						|
#define glVertexAttrib4d glad_glVertexAttrib4d | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); | 
						|
GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; | 
						|
#define glVertexAttrib4dv glad_glVertexAttrib4dv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | 
						|
GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; | 
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#define glVertexAttrib4f glad_glVertexAttrib4f | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); | 
						|
GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; | 
						|
#define glVertexAttrib4fv glad_glVertexAttrib4fv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); | 
						|
GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; | 
						|
#define glVertexAttrib4iv glad_glVertexAttrib4iv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | 
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GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; | 
						|
#define glVertexAttrib4s glad_glVertexAttrib4s | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v); | 
						|
GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; | 
						|
#define glVertexAttrib4sv glad_glVertexAttrib4sv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v); | 
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GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; | 
						|
#define glVertexAttrib4ubv glad_glVertexAttrib4ubv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v); | 
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GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; | 
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#define glVertexAttrib4uiv glad_glVertexAttrib4uiv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v); | 
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GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; | 
						|
#define glVertexAttrib4usv glad_glVertexAttrib4usv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | 
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GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; | 
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#define glVertexAttribPointer glad_glVertexAttribPointer | 
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#endif | 
						|
#ifndef GL_VERSION_2_1 | 
						|
#define GL_VERSION_2_1 1 | 
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GLAPI int GLAD_GL_VERSION_2_1; | 
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typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
						|
GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; | 
						|
#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv | 
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typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
						|
GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; | 
						|
#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv | 
						|
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
						|
GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; | 
						|
#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv | 
						|
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
						|
GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; | 
						|
#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv | 
						|
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
						|
GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; | 
						|
#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv | 
						|
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
						|
GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; | 
						|
#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv | 
						|
#endif | 
						|
#ifndef GL_VERSION_3_0 | 
						|
#define GL_VERSION_3_0 1 | 
						|
GLAPI int GLAD_GL_VERSION_3_0; | 
						|
typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | 
						|
GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; | 
						|
#define glColorMaski glad_glColorMaski | 
						|
typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data); | 
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GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; | 
						|
#define glGetBooleani_v glad_glGetBooleani_v | 
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typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data); | 
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GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; | 
						|
#define glGetIntegeri_v glad_glGetIntegeri_v | 
						|
typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index); | 
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GLAPI PFNGLENABLEIPROC glad_glEnablei; | 
						|
#define glEnablei glad_glEnablei | 
						|
typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index); | 
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GLAPI PFNGLDISABLEIPROC glad_glDisablei; | 
						|
#define glDisablei glad_glDisablei | 
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typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index); | 
						|
GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; | 
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#define glIsEnabledi glad_glIsEnabledi | 
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typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); | 
						|
GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; | 
						|
#define glBeginTransformFeedback glad_glBeginTransformFeedback | 
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typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(); | 
						|
GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; | 
						|
#define glEndTransformFeedback glad_glEndTransformFeedback | 
						|
typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | 
						|
GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; | 
						|
#define glBindBufferRange glad_glBindBufferRange | 
						|
typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); | 
						|
GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; | 
						|
#define glBindBufferBase glad_glBindBufferBase | 
						|
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | 
						|
GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; | 
						|
#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings | 
						|
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | 
						|
GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; | 
						|
#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying | 
						|
typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); | 
						|
GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; | 
						|
#define glClampColor glad_glClampColor | 
						|
typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); | 
						|
GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; | 
						|
#define glBeginConditionalRender glad_glBeginConditionalRender | 
						|
typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(); | 
						|
GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; | 
						|
#define glEndConditionalRender glad_glEndConditionalRender | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | 
						|
GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; | 
						|
#define glVertexAttribIPointer glad_glVertexAttribIPointer | 
						|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; | 
						|
#define glGetVertexAttribIiv glad_glGetVertexAttribIiv | 
						|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params); | 
						|
GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; | 
						|
#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); | 
						|
GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; | 
						|
#define glVertexAttribI1i glad_glVertexAttribI1i | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); | 
						|
GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; | 
						|
#define glVertexAttribI2i glad_glVertexAttribI2i | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); | 
						|
GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; | 
						|
#define glVertexAttribI3i glad_glVertexAttribI3i | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); | 
						|
GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; | 
						|
#define glVertexAttribI4i glad_glVertexAttribI4i | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); | 
						|
GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; | 
						|
#define glVertexAttribI1ui glad_glVertexAttribI1ui | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); | 
						|
GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; | 
						|
#define glVertexAttribI2ui glad_glVertexAttribI2ui | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); | 
						|
GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; | 
						|
#define glVertexAttribI3ui glad_glVertexAttribI3ui | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | 
						|
GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; | 
						|
#define glVertexAttribI4ui glad_glVertexAttribI4ui | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v); | 
						|
GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; | 
						|
#define glVertexAttribI1iv glad_glVertexAttribI1iv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v); | 
						|
GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; | 
						|
#define glVertexAttribI2iv glad_glVertexAttribI2iv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v); | 
						|
GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; | 
						|
#define glVertexAttribI3iv glad_glVertexAttribI3iv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); | 
						|
GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; | 
						|
#define glVertexAttribI4iv glad_glVertexAttribI4iv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v); | 
						|
GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; | 
						|
#define glVertexAttribI1uiv glad_glVertexAttribI1uiv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v); | 
						|
GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; | 
						|
#define glVertexAttribI2uiv glad_glVertexAttribI2uiv | 
						|
typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v); | 
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GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; | 
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#define glVertexAttribI3uiv glad_glVertexAttribI3uiv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v); | 
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GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; | 
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#define glVertexAttribI4uiv glad_glVertexAttribI4uiv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v); | 
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GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; | 
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#define glVertexAttribI4bv glad_glVertexAttribI4bv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v); | 
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GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; | 
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#define glVertexAttribI4sv glad_glVertexAttribI4sv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v); | 
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GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; | 
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#define glVertexAttribI4ubv glad_glVertexAttribI4ubv | 
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typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v); | 
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GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; | 
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#define glVertexAttribI4usv glad_glVertexAttribI4usv | 
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typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params); | 
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GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; | 
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#define glGetUniformuiv glad_glGetUniformuiv | 
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typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name); | 
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GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; | 
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#define glBindFragDataLocation glad_glBindFragDataLocation | 
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typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name); | 
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GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; | 
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#define glGetFragDataLocation glad_glGetFragDataLocation | 
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typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); | 
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GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; | 
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#define glUniform1ui glad_glUniform1ui | 
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typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); | 
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GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; | 
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#define glUniform2ui glad_glUniform2ui | 
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typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); | 
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GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; | 
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#define glUniform3ui glad_glUniform3ui | 
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typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | 
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GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; | 
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#define glUniform4ui glad_glUniform4ui | 
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typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value); | 
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GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; | 
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#define glUniform1uiv glad_glUniform1uiv | 
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typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value); | 
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GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; | 
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#define glUniform2uiv glad_glUniform2uiv | 
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typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value); | 
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GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; | 
						|
#define glUniform3uiv glad_glUniform3uiv | 
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typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value); | 
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GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; | 
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#define glUniform4uiv glad_glUniform4uiv | 
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typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params); | 
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GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; | 
						|
#define glTexParameterIiv glad_glTexParameterIiv | 
						|
typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params); | 
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GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; | 
						|
#define glTexParameterIuiv glad_glTexParameterIuiv | 
						|
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params); | 
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GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; | 
						|
#define glGetTexParameterIiv glad_glGetTexParameterIiv | 
						|
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params); | 
						|
GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; | 
						|
#define glGetTexParameterIuiv glad_glGetTexParameterIuiv | 
						|
typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value); | 
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GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; | 
						|
#define glClearBufferiv glad_glClearBufferiv | 
						|
typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value); | 
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GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; | 
						|
#define glClearBufferuiv glad_glClearBufferuiv | 
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typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value); | 
						|
GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; | 
						|
#define glClearBufferfv glad_glClearBufferfv | 
						|
typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | 
						|
GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; | 
						|
#define glClearBufferfi glad_glClearBufferfi | 
						|
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); | 
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GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; | 
						|
#define glGetStringi glad_glGetStringi | 
						|
typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); | 
						|
GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; | 
						|
#define glIsRenderbuffer glad_glIsRenderbuffer | 
						|
typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); | 
						|
GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; | 
						|
#define glBindRenderbuffer glad_glBindRenderbuffer | 
						|
typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers); | 
						|
GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; | 
						|
#define glDeleteRenderbuffers glad_glDeleteRenderbuffers | 
						|
typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); | 
						|
GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; | 
						|
#define glGenRenderbuffers glad_glGenRenderbuffers | 
						|
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | 
						|
GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; | 
						|
#define glRenderbufferStorage glad_glRenderbufferStorage | 
						|
typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; | 
						|
#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv | 
						|
typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); | 
						|
GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; | 
						|
#define glIsFramebuffer glad_glIsFramebuffer | 
						|
typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); | 
						|
GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; | 
						|
#define glBindFramebuffer glad_glBindFramebuffer | 
						|
typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); | 
						|
GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; | 
						|
#define glDeleteFramebuffers glad_glDeleteFramebuffers | 
						|
typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); | 
						|
GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; | 
						|
#define glGenFramebuffers glad_glGenFramebuffers | 
						|
typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); | 
						|
GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; | 
						|
#define glCheckFramebufferStatus glad_glCheckFramebufferStatus | 
						|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | 
						|
GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; | 
						|
#define glFramebufferTexture1D glad_glFramebufferTexture1D | 
						|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | 
						|
GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; | 
						|
#define glFramebufferTexture2D glad_glFramebufferTexture2D | 
						|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | 
						|
GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; | 
						|
#define glFramebufferTexture3D glad_glFramebufferTexture3D | 
						|
typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | 
						|
GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; | 
						|
#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer | 
						|
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); | 
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GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; | 
						|
#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv | 
						|
typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); | 
						|
GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; | 
						|
#define glGenerateMipmap glad_glGenerateMipmap | 
						|
typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | 
						|
GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; | 
						|
#define glBlitFramebuffer glad_glBlitFramebuffer | 
						|
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
						|
GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; | 
						|
#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample | 
						|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | 
						|
GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; | 
						|
#define glFramebufferTextureLayer glad_glFramebufferTextureLayer | 
						|
typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | 
						|
GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; | 
						|
#define glMapBufferRange glad_glMapBufferRange | 
						|
typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); | 
						|
GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; | 
						|
#define glFlushMappedBufferRange glad_glFlushMappedBufferRange | 
						|
typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); | 
						|
GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; | 
						|
#define glBindVertexArray glad_glBindVertexArray | 
						|
typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); | 
						|
GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; | 
						|
#define glDeleteVertexArrays glad_glDeleteVertexArrays | 
						|
typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); | 
						|
GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; | 
						|
#define glGenVertexArrays glad_glGenVertexArrays | 
						|
typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); | 
						|
GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; | 
						|
#define glIsVertexArray glad_glIsVertexArray | 
						|
#endif | 
						|
#ifndef GL_VERSION_3_1 | 
						|
#define GL_VERSION_3_1 1 | 
						|
GLAPI int GLAD_GL_VERSION_3_1; | 
						|
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | 
						|
GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; | 
						|
#define glDrawArraysInstanced glad_glDrawArraysInstanced | 
						|
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | 
						|
GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; | 
						|
#define glDrawElementsInstanced glad_glDrawElementsInstanced | 
						|
typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); | 
						|
GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; | 
						|
#define glTexBuffer glad_glTexBuffer | 
						|
typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); | 
						|
GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; | 
						|
#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex | 
						|
typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | 
						|
GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; | 
						|
#define glCopyBufferSubData glad_glCopyBufferSubData | 
						|
typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | 
						|
GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; | 
						|
#define glGetUniformIndices glad_glGetUniformIndices | 
						|
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; | 
						|
#define glGetActiveUniformsiv glad_glGetActiveUniformsiv | 
						|
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); | 
						|
GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; | 
						|
#define glGetActiveUniformName glad_glGetActiveUniformName | 
						|
typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); | 
						|
GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; | 
						|
#define glGetUniformBlockIndex glad_glGetUniformBlockIndex | 
						|
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | 
						|
GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; | 
						|
#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv | 
						|
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | 
						|
GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; | 
						|
#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName | 
						|
typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | 
						|
GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; | 
						|
#define glUniformBlockBinding glad_glUniformBlockBinding | 
						|
#endif | 
						|
#ifndef GL_VERSION_3_2 | 
						|
#define GL_VERSION_3_2 1 | 
						|
GLAPI int GLAD_GL_VERSION_3_2; | 
						|
typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); | 
						|
GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; | 
						|
#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex | 
						|
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); | 
						|
GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; | 
						|
#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex | 
						|
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); | 
						|
GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; | 
						|
#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex | 
						|
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); | 
						|
GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; | 
						|
#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex | 
						|
typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); | 
						|
GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; | 
						|
#define glProvokingVertex glad_glProvokingVertex | 
						|
typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); | 
						|
GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; | 
						|
#define glFenceSync glad_glFenceSync | 
						|
typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); | 
						|
GLAPI PFNGLISSYNCPROC glad_glIsSync; | 
						|
#define glIsSync glad_glIsSync | 
						|
typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); | 
						|
GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; | 
						|
#define glDeleteSync glad_glDeleteSync | 
						|
typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); | 
						|
GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; | 
						|
#define glClientWaitSync glad_glClientWaitSync | 
						|
typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); | 
						|
GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; | 
						|
#define glWaitSync glad_glWaitSync | 
						|
typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); | 
						|
GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; | 
						|
#define glGetInteger64v glad_glGetInteger64v | 
						|
typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | 
						|
GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; | 
						|
#define glGetSynciv glad_glGetSynciv | 
						|
typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); | 
						|
GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; | 
						|
#define glGetInteger64i_v glad_glGetInteger64i_v | 
						|
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); | 
						|
GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; | 
						|
#define glGetBufferParameteri64v glad_glGetBufferParameteri64v | 
						|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); | 
						|
GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; | 
						|
#define glFramebufferTexture glad_glFramebufferTexture | 
						|
typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | 
						|
GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; | 
						|
#define glTexImage2DMultisample glad_glTexImage2DMultisample | 
						|
typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | 
						|
GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; | 
						|
#define glTexImage3DMultisample glad_glTexImage3DMultisample | 
						|
typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); | 
						|
GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; | 
						|
#define glGetMultisamplefv glad_glGetMultisamplefv | 
						|
typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); | 
						|
GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; | 
						|
#define glSampleMaski glad_glSampleMaski | 
						|
#endif | 
						|
#define GL_MULTISAMPLE_ARB 0x809D | 
						|
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E | 
						|
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F | 
						|
#define GL_SAMPLE_COVERAGE_ARB 0x80A0 | 
						|
#define GL_SAMPLE_BUFFERS_ARB 0x80A8 | 
						|
#define GL_SAMPLES_ARB 0x80A9 | 
						|
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA | 
						|
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB | 
						|
#define GL_MULTISAMPLE_BIT_ARB 0x20000000 | 
						|
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 | 
						|
#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 | 
						|
#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 | 
						|
#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 | 
						|
#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 | 
						|
#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 | 
						|
#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 | 
						|
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 | 
						|
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 | 
						|
#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 | 
						|
#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 | 
						|
#define GL_DEBUG_SOURCE_API 0x8246 | 
						|
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 | 
						|
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 | 
						|
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 | 
						|
#define GL_DEBUG_SOURCE_APPLICATION 0x824A | 
						|
#define GL_DEBUG_SOURCE_OTHER 0x824B | 
						|
#define GL_DEBUG_TYPE_ERROR 0x824C | 
						|
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D | 
						|
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E | 
						|
#define GL_DEBUG_TYPE_PORTABILITY 0x824F | 
						|
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 | 
						|
#define GL_DEBUG_TYPE_OTHER 0x8251 | 
						|
#define GL_DEBUG_TYPE_MARKER 0x8268 | 
						|
#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 | 
						|
#define GL_DEBUG_TYPE_POP_GROUP 0x826A | 
						|
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B | 
						|
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C | 
						|
#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D | 
						|
#define GL_BUFFER 0x82E0 | 
						|
#define GL_SHADER 0x82E1 | 
						|
#define GL_PROGRAM 0x82E2 | 
						|
#define GL_QUERY 0x82E3 | 
						|
#define GL_PROGRAM_PIPELINE 0x82E4 | 
						|
#define GL_SAMPLER 0x82E6 | 
						|
#define GL_MAX_LABEL_LENGTH 0x82E8 | 
						|
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 | 
						|
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 | 
						|
#define GL_DEBUG_LOGGED_MESSAGES 0x9145 | 
						|
#define GL_DEBUG_SEVERITY_HIGH 0x9146 | 
						|
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 | 
						|
#define GL_DEBUG_SEVERITY_LOW 0x9148 | 
						|
#define GL_DEBUG_OUTPUT 0x92E0 | 
						|
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 | 
						|
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 | 
						|
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 | 
						|
#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 | 
						|
#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 | 
						|
#define GL_DEBUG_SOURCE_API_KHR 0x8246 | 
						|
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 | 
						|
#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 | 
						|
#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 | 
						|
#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A | 
						|
#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B | 
						|
#define GL_DEBUG_TYPE_ERROR_KHR 0x824C | 
						|
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D | 
						|
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E | 
						|
#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F | 
						|
#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 | 
						|
#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 | 
						|
#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 | 
						|
#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 | 
						|
#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A | 
						|
#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B | 
						|
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C | 
						|
#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D | 
						|
#define GL_BUFFER_KHR 0x82E0 | 
						|
#define GL_SHADER_KHR 0x82E1 | 
						|
#define GL_PROGRAM_KHR 0x82E2 | 
						|
#define GL_VERTEX_ARRAY_KHR 0x8074 | 
						|
#define GL_QUERY_KHR 0x82E3 | 
						|
#define GL_PROGRAM_PIPELINE_KHR 0x82E4 | 
						|
#define GL_SAMPLER_KHR 0x82E6 | 
						|
#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 | 
						|
#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 | 
						|
#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 | 
						|
#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 | 
						|
#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 | 
						|
#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 | 
						|
#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 | 
						|
#define GL_DEBUG_OUTPUT_KHR 0x92E0 | 
						|
#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 | 
						|
#define GL_STACK_OVERFLOW_KHR 0x0503 | 
						|
#define GL_STACK_UNDERFLOW_KHR 0x0504 | 
						|
#define GL_DISPLAY_LIST 0x82E7 | 
						|
#ifndef GL_ARB_multisample | 
						|
#define GL_ARB_multisample 1 | 
						|
GLAPI int GLAD_GL_ARB_multisample; | 
						|
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); | 
						|
GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; | 
						|
#define glSampleCoverageARB glad_glSampleCoverageARB | 
						|
#endif | 
						|
#ifndef GL_ARB_robustness | 
						|
#define GL_ARB_robustness 1 | 
						|
GLAPI int GLAD_GL_ARB_robustness; | 
						|
typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC)(); | 
						|
GLAPI PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; | 
						|
#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB | 
						|
typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); | 
						|
GLAPI PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; | 
						|
#define glGetnTexImageARB glad_glGetnTexImageARB | 
						|
typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); | 
						|
GLAPI PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; | 
						|
#define glReadnPixelsARB glad_glReadnPixelsARB | 
						|
typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void *img); | 
						|
GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; | 
						|
#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB | 
						|
typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | 
						|
GLAPI PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; | 
						|
#define glGetnUniformfvARB glad_glGetnUniformfvARB | 
						|
typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params); | 
						|
GLAPI PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; | 
						|
#define glGetnUniformivARB glad_glGetnUniformivARB | 
						|
typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); | 
						|
GLAPI PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; | 
						|
#define glGetnUniformuivARB glad_glGetnUniformuivARB | 
						|
typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params); | 
						|
GLAPI PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; | 
						|
#define glGetnUniformdvARB glad_glGetnUniformdvARB | 
						|
typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); | 
						|
GLAPI PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; | 
						|
#define glGetnMapdvARB glad_glGetnMapdvARB | 
						|
typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); | 
						|
GLAPI PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; | 
						|
#define glGetnMapfvARB glad_glGetnMapfvARB | 
						|
typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v); | 
						|
GLAPI PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; | 
						|
#define glGetnMapivARB glad_glGetnMapivARB | 
						|
typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat *values); | 
						|
GLAPI PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; | 
						|
#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB | 
						|
typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint *values); | 
						|
GLAPI PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; | 
						|
#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB | 
						|
typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort *values); | 
						|
GLAPI PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; | 
						|
#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB | 
						|
typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte *pattern); | 
						|
GLAPI PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; | 
						|
#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB | 
						|
typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); | 
						|
GLAPI PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; | 
						|
#define glGetnColorTableARB glad_glGetnColorTableARB | 
						|
typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); | 
						|
GLAPI PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; | 
						|
#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB | 
						|
typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); | 
						|
GLAPI PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; | 
						|
#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB | 
						|
typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); | 
						|
GLAPI PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; | 
						|
#define glGetnHistogramARB glad_glGetnHistogramARB | 
						|
typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); | 
						|
GLAPI PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; | 
						|
#define glGetnMinmaxARB glad_glGetnMinmaxARB | 
						|
#endif | 
						|
#ifndef GL_KHR_debug | 
						|
#define GL_KHR_debug 1 | 
						|
GLAPI int GLAD_GL_KHR_debug; | 
						|
typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | 
						|
GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; | 
						|
#define glDebugMessageControl glad_glDebugMessageControl | 
						|
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | 
						|
GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; | 
						|
#define glDebugMessageInsert glad_glDebugMessageInsert | 
						|
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam); | 
						|
GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; | 
						|
#define glDebugMessageCallback glad_glDebugMessageCallback | 
						|
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | 
						|
GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; | 
						|
#define glGetDebugMessageLog glad_glGetDebugMessageLog | 
						|
typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); | 
						|
GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; | 
						|
#define glPushDebugGroup glad_glPushDebugGroup | 
						|
typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)(); | 
						|
GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; | 
						|
#define glPopDebugGroup glad_glPopDebugGroup | 
						|
typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | 
						|
GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel; | 
						|
#define glObjectLabel glad_glObjectLabel | 
						|
typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | 
						|
GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; | 
						|
#define glGetObjectLabel glad_glGetObjectLabel | 
						|
typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label); | 
						|
GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; | 
						|
#define glObjectPtrLabel glad_glObjectPtrLabel | 
						|
typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | 
						|
GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; | 
						|
#define glGetObjectPtrLabel glad_glGetObjectPtrLabel | 
						|
typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | 
						|
GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; | 
						|
#define glDebugMessageControlKHR glad_glDebugMessageControlKHR | 
						|
typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | 
						|
GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; | 
						|
#define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR | 
						|
typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void *userParam); | 
						|
GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; | 
						|
#define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR | 
						|
typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | 
						|
GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; | 
						|
#define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR | 
						|
typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); | 
						|
GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; | 
						|
#define glPushDebugGroupKHR glad_glPushDebugGroupKHR | 
						|
typedef void (APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)(); | 
						|
GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; | 
						|
#define glPopDebugGroupKHR glad_glPopDebugGroupKHR | 
						|
typedef void (APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | 
						|
GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; | 
						|
#define glObjectLabelKHR glad_glObjectLabelKHR | 
						|
typedef void (APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | 
						|
GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; | 
						|
#define glGetObjectLabelKHR glad_glGetObjectLabelKHR | 
						|
typedef void (APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei length, const GLchar *label); | 
						|
GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; | 
						|
#define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR | 
						|
typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | 
						|
GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; | 
						|
#define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR | 
						|
typedef void (APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void **params); | 
						|
GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; | 
						|
#define glGetPointervKHR glad_glGetPointervKHR | 
						|
#endif | 
						|
 | 
						|
#ifdef __cplusplus | 
						|
} | 
						|
#endif | 
						|
 | 
						|
#endif
 | 
						|
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