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							149 lines
						
					
					
						
							3.9 KiB
						
					
					
				
			
		
		
	
	
							149 lines
						
					
					
						
							3.9 KiB
						
					
					
				//======================================================================== | 
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// Clipboard test program | 
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> | 
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// | 
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// This software is provided 'as-is', without any express or implied | 
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// warranty. In no event will the authors be held liable for any damages | 
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// arising from the use of this software. | 
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// | 
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// Permission is granted to anyone to use this software for any purpose, | 
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// including commercial applications, and to alter it and redistribute it | 
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// freely, subject to the following restrictions: | 
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// | 
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// 1. The origin of this software must not be misrepresented; you must not | 
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//    claim that you wrote the original software. If you use this software | 
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//    in a product, an acknowledgment in the product documentation would | 
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//    be appreciated but is not required. | 
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// | 
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// 2. Altered source versions must be plainly marked as such, and must not | 
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//    be misrepresented as being the original software. | 
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// | 
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// 3. This notice may not be removed or altered from any source | 
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//    distribution. | 
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// | 
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//======================================================================== | 
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// | 
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// This program is used to test the clipboard functionality. | 
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// | 
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//======================================================================== | 
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 | 
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#include <GLFW/glfw3.h> | 
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 | 
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#include <stdio.h> | 
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#include <stdlib.h> | 
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 | 
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#include "getopt.h" | 
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 | 
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static void usage(void) | 
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{ | 
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    printf("Usage: clipboard [-h]\n"); | 
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} | 
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 | 
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static void error_callback(int error, const char* description) | 
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{ | 
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    fprintf(stderr, "Error: %s\n", description); | 
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} | 
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 | 
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) | 
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{ | 
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    if (action != GLFW_PRESS) | 
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        return; | 
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 | 
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    switch (key) | 
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    { | 
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        case GLFW_KEY_ESCAPE: | 
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            glfwSetWindowShouldClose(window, GL_TRUE); | 
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            break; | 
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 | 
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        case GLFW_KEY_V: | 
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            if (mods == GLFW_MOD_CONTROL) | 
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            { | 
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                const char* string; | 
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 | 
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                string = glfwGetClipboardString(window); | 
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                if (string) | 
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                    printf("Clipboard contains \"%s\"\n", string); | 
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                else | 
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                    printf("Clipboard does not contain a string\n"); | 
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            } | 
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            break; | 
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 | 
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        case GLFW_KEY_C: | 
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            if (mods == GLFW_MOD_CONTROL) | 
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            { | 
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                const char* string = "Hello GLFW World!"; | 
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                glfwSetClipboardString(window, string); | 
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                printf("Setting clipboard to \"%s\"\n", string); | 
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            } | 
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            break; | 
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    } | 
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} | 
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 | 
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height) | 
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{ | 
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    glViewport(0, 0, width, height); | 
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} | 
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 | 
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int main(int argc, char** argv) | 
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{ | 
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    int ch; | 
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    GLFWwindow* window; | 
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 | 
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    while ((ch = getopt(argc, argv, "h")) != -1) | 
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    { | 
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        switch (ch) | 
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        { | 
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            case 'h': | 
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                usage(); | 
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                exit(EXIT_SUCCESS); | 
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 | 
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            default: | 
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                usage(); | 
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                exit(EXIT_FAILURE); | 
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        } | 
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    } | 
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 | 
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    glfwSetErrorCallback(error_callback); | 
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 | 
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    if (!glfwInit()) | 
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    { | 
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        fprintf(stderr, "Failed to initialize GLFW\n"); | 
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        exit(EXIT_FAILURE); | 
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    } | 
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 | 
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    window = glfwCreateWindow(200, 200, "Clipboard Test", NULL, NULL); | 
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    if (!window) | 
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    { | 
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        glfwTerminate(); | 
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 | 
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        fprintf(stderr, "Failed to open GLFW window\n"); | 
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        exit(EXIT_FAILURE); | 
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    } | 
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 | 
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    glfwMakeContextCurrent(window); | 
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    glfwSwapInterval(1); | 
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 | 
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    glfwSetKeyCallback(window, key_callback); | 
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    glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); | 
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 | 
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    glMatrixMode(GL_PROJECTION); | 
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    glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f); | 
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    glMatrixMode(GL_MODELVIEW); | 
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 | 
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    glClearColor(0.5f, 0.5f, 0.5f, 0); | 
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 | 
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    while (!glfwWindowShouldClose(window)) | 
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    { | 
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        glClear(GL_COLOR_BUFFER_BIT); | 
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 | 
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        glColor3f(0.8f, 0.2f, 0.4f); | 
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        glRectf(-0.5f, -0.5f, 0.5f, 0.5f); | 
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 | 
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        glfwSwapBuffers(window); | 
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        glfwWaitEvents(); | 
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    } | 
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 | 
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    glfwTerminate(); | 
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    exit(EXIT_SUCCESS); | 
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} | 
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 | 
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 |