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							156 lines
						
					
					
						
							4.0 KiB
						
					
					
				
			
		
		
	
	
							156 lines
						
					
					
						
							4.0 KiB
						
					
					
				//======================================================================== | 
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// Cursor input bug test | 
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> | 
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// | 
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// This software is provided 'as-is', without any express or implied | 
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// warranty. In no event will the authors be held liable for any damages | 
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// arising from the use of this software. | 
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// | 
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// Permission is granted to anyone to use this software for any purpose, | 
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// including commercial applications, and to alter it and redistribute it | 
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// freely, subject to the following restrictions: | 
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// | 
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// 1. The origin of this software must not be misrepresented; you must not | 
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//    claim that you wrote the original software. If you use this software | 
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//    in a product, an acknowledgment in the product documentation would | 
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//    be appreciated but is not required. | 
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// | 
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// 2. Altered source versions must be plainly marked as such, and must not | 
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//    be misrepresented as being the original software. | 
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// | 
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// 3. This notice may not be removed or altered from any source | 
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//    distribution. | 
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// | 
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//======================================================================== | 
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// | 
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// This test came about as the result of bugs #1262764, #1726540 and | 
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// #1726592, all reported by the user peterpp, hence the name | 
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// | 
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// The utility of this test outside of these bugs is uncertain | 
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// | 
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//======================================================================== | 
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 | 
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#include <GLFW/glfw3.h> | 
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 | 
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#include <stdio.h> | 
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#include <stdlib.h> | 
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 | 
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static GLboolean reopen = GL_FALSE; | 
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static double cursor_x; | 
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static double cursor_y; | 
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 | 
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static void toggle_cursor(GLFWwindow* window) | 
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{ | 
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    if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) | 
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    { | 
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        printf("Released cursor\n"); | 
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        glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); | 
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    } | 
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    else | 
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    { | 
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        printf("Captured cursor\n"); | 
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        glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); | 
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    } | 
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} | 
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 | 
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static void error_callback(int error, const char* description) | 
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{ | 
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    fprintf(stderr, "Error: %s\n", description); | 
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} | 
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 | 
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static void cursor_position_callback(GLFWwindow* window, double x, double y) | 
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{ | 
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    printf("Cursor moved to: %f %f (%f %f)\n", x, y, x - cursor_x, y - cursor_y); | 
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    cursor_x = x; | 
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    cursor_y = y; | 
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} | 
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 | 
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) | 
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{ | 
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    switch (key) | 
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    { | 
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        case GLFW_KEY_SPACE: | 
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        { | 
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            if (action == GLFW_PRESS) | 
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                toggle_cursor(window); | 
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 | 
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            break; | 
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        } | 
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 | 
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        case GLFW_KEY_R: | 
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        { | 
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            if (action == GLFW_PRESS) | 
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                reopen = GL_TRUE; | 
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 | 
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            break; | 
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        } | 
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    } | 
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} | 
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 | 
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height) | 
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{ | 
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    glViewport(0, 0, width, height); | 
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} | 
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 | 
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static GLFWwindow* open_window(void) | 
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{ | 
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    GLFWwindow* window = glfwCreateWindow(640, 480, "Peter Detector", NULL, NULL); | 
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    if (!window) | 
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        return NULL; | 
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 | 
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    glfwMakeContextCurrent(window); | 
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    glfwSwapInterval(1); | 
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 | 
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    glfwGetCursorPos(window, &cursor_x, &cursor_y); | 
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    printf("Cursor position: %f %f\n", cursor_x, cursor_y); | 
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 | 
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    glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); | 
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    glfwSetCursorPosCallback(window, cursor_position_callback); | 
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    glfwSetKeyCallback(window, key_callback); | 
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 | 
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    return window; | 
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} | 
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 | 
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int main(void) | 
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{ | 
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    GLFWwindow* window; | 
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 | 
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    glfwSetErrorCallback(error_callback); | 
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 | 
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    if (!glfwInit()) | 
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        exit(EXIT_FAILURE); | 
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 | 
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    window = open_window(); | 
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    if (!window) | 
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    { | 
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        glfwTerminate(); | 
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        exit(EXIT_FAILURE); | 
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    } | 
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 | 
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    glClearColor(0.f, 0.f, 0.f, 0.f); | 
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 | 
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    while (!glfwWindowShouldClose(window)) | 
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    { | 
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        glClear(GL_COLOR_BUFFER_BIT); | 
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 | 
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        glfwSwapBuffers(window); | 
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        glfwWaitEvents(); | 
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 | 
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        if (reopen) | 
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        { | 
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            glfwDestroyWindow(window); | 
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            window = open_window(); | 
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            if (!window) | 
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            { | 
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                glfwTerminate(); | 
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                exit(EXIT_FAILURE); | 
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            } | 
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 | 
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            reopen = GL_FALSE; | 
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        } | 
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    } | 
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 | 
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    glfwTerminate(); | 
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    exit(EXIT_SUCCESS); | 
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} | 
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 | 
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 |