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321 lines
7.5 KiB
321 lines
7.5 KiB
//======================================================================== |
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// GLFW 3.3 - www.glfw.org |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2016 Google Inc. |
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// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#include "internal.h" |
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static int createNativeWindow(_GLFWwindow* window, |
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const _GLFWwndconfig* wndconfig) |
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{ |
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window->null.width = wndconfig->width; |
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window->null.height = wndconfig->height; |
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return GLFW_TRUE; |
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} |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW platform API ////// |
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////////////////////////////////////////////////////////////////////////// |
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int _glfwPlatformCreateWindow(_GLFWwindow* window, |
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const _GLFWwndconfig* wndconfig, |
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const _GLFWctxconfig* ctxconfig, |
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const _GLFWfbconfig* fbconfig) |
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{ |
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if (!createNativeWindow(window, wndconfig)) |
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return GLFW_FALSE; |
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if (ctxconfig->client != GLFW_NO_API) |
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{ |
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if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API || |
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ctxconfig->source == GLFW_OSMESA_CONTEXT_API) |
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{ |
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if (!_glfwInitOSMesa()) |
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return GLFW_FALSE; |
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) |
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return GLFW_FALSE; |
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} |
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else |
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{ |
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_glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available"); |
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return GLFW_FALSE; |
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} |
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} |
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return GLFW_TRUE; |
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} |
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void _glfwPlatformDestroyWindow(_GLFWwindow* window) |
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{ |
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if (window->context.destroy) |
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window->context.destroy(window); |
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} |
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) |
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{ |
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} |
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, |
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const GLFWimage* images) |
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{ |
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} |
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void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, |
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_GLFWmonitor* monitor, |
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int xpos, int ypos, |
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int width, int height, |
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int refreshRate) |
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{ |
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} |
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) |
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{ |
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} |
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) |
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{ |
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} |
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) |
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{ |
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if (width) |
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*width = window->null.width; |
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if (height) |
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*height = window->null.height; |
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} |
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) |
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{ |
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window->null.width = width; |
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window->null.height = height; |
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} |
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void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, |
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int minwidth, int minheight, |
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int maxwidth, int maxheight) |
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{ |
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} |
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void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d) |
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{ |
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} |
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) |
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{ |
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if (width) |
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*width = window->null.width; |
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if (height) |
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*height = window->null.height; |
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} |
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void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, |
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int* left, int* top, |
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int* right, int* bottom) |
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{ |
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} |
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void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, |
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float* xscale, float* yscale) |
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{ |
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if (xscale) |
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*xscale = 1.f; |
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if (yscale) |
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*yscale = 1.f; |
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} |
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void _glfwPlatformIconifyWindow(_GLFWwindow* window) |
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{ |
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} |
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void _glfwPlatformRestoreWindow(_GLFWwindow* window) |
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{ |
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} |
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void _glfwPlatformMaximizeWindow(_GLFWwindow* window) |
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{ |
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} |
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int _glfwPlatformWindowMaximized(_GLFWwindow* window) |
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{ |
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return GLFW_FALSE; |
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} |
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int _glfwPlatformWindowHovered(_GLFWwindow* window) |
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{ |
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return GLFW_FALSE; |
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} |
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int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) |
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{ |
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return GLFW_FALSE; |
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} |
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) |
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{ |
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} |
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) |
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{ |
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} |
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) |
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{ |
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} |
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) |
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{ |
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return 1.f; |
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} |
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void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) |
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{ |
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} |
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void _glfwPlatformShowWindow(_GLFWwindow* window) |
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{ |
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} |
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void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) |
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{ |
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} |
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void _glfwPlatformUnhideWindow(_GLFWwindow* window) |
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{ |
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} |
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void _glfwPlatformHideWindow(_GLFWwindow* window) |
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{ |
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} |
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void _glfwPlatformFocusWindow(_GLFWwindow* window) |
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{ |
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} |
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int _glfwPlatformWindowFocused(_GLFWwindow* window) |
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{ |
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return GLFW_FALSE; |
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} |
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int _glfwPlatformWindowIconified(_GLFWwindow* window) |
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{ |
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return GLFW_FALSE; |
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} |
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int _glfwPlatformWindowVisible(_GLFWwindow* window) |
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{ |
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return GLFW_FALSE; |
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} |
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void _glfwPlatformPollEvents(void) |
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{ |
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} |
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void _glfwPlatformWaitEvents(void) |
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{ |
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} |
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void _glfwPlatformWaitEventsTimeout(double timeout) |
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{ |
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} |
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void _glfwPlatformPostEmptyEvent(void) |
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{ |
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} |
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void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) |
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{ |
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} |
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) |
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{ |
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} |
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) |
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{ |
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} |
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor, |
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const GLFWimage* image, |
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int xhot, int yhot) |
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{ |
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return GLFW_TRUE; |
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} |
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) |
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{ |
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return GLFW_TRUE; |
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} |
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) |
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{ |
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} |
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) |
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{ |
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} |
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void _glfwPlatformSetClipboardString(const char* string) |
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{ |
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} |
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const char* _glfwPlatformGetClipboardString(void) |
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{ |
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return NULL; |
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} |
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const char* _glfwPlatformGetScancodeName(int scancode) |
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{ |
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return ""; |
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} |
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int _glfwPlatformGetKeyScancode(int key) |
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{ |
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return -1; |
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} |
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void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) |
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{ |
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} |
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int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, |
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VkPhysicalDevice device, |
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uint32_t queuefamily) |
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{ |
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return GLFW_FALSE; |
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} |
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VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, |
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_GLFWwindow* window, |
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const VkAllocationCallbacks* allocator, |
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VkSurfaceKHR* surface) |
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{ |
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// This seems like the most appropriate error to return here |
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return VK_ERROR_INITIALIZATION_FAILED; |
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} |
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