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370 lines
13 KiB
370 lines
13 KiB
cmake_minimum_required(VERSION 3.1) |
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project(GLFW VERSION 3.4.0 LANGUAGES C) |
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set(CMAKE_LEGACY_CYGWIN_WIN32 OFF) |
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if (POLICY CMP0054) |
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cmake_policy(SET CMP0054 NEW) |
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endif() |
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if (POLICY CMP0077) |
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cmake_policy(SET CMP0077 NEW) |
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endif() |
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set_property(GLOBAL PROPERTY USE_FOLDERS ON) |
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if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}") |
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set(GLFW_STANDALONE TRUE) |
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endif() |
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF) |
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option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE}) |
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option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE}) |
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option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON) |
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option(GLFW_INSTALL "Generate installation target" ON) |
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option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF) |
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include(GNUInstallDirs) |
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include(CMakeDependentOption) |
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cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF |
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"UNIX" OFF) |
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cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF |
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"WIN32" OFF) |
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cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF |
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"UNIX;NOT APPLE" OFF) |
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cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON |
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"MSVC" OFF) |
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if (BUILD_SHARED_LIBS AND UNIX) |
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# On Unix-like systems, shared libraries can use the soname system. |
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set(GLFW_LIB_NAME glfw) |
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else() |
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set(GLFW_LIB_NAME glfw3) |
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endif() |
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if (GLFW_VULKAN_STATIC) |
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if (BUILD_SHARED_LIBS) |
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# If you absolutely must do this, remove this line and add the Vulkan |
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# loader static library via the CMAKE_SHARED_LINKER_FLAGS |
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message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library") |
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endif() |
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set(_GLFW_VULKAN_STATIC 1) |
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endif() |
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list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules") |
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find_package(Threads REQUIRED) |
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if (GLFW_BUILD_DOCS) |
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set(DOXYGEN_SKIP_DOT TRUE) |
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find_package(Doxygen) |
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endif() |
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#-------------------------------------------------------------------- |
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# Set compiler specific flags |
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#-------------------------------------------------------------------- |
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if (MSVC) |
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if (MSVC90) |
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# Workaround for VS 2008 not shipping with the DirectX 9 SDK |
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include(CheckIncludeFile) |
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check_include_file(dinput.h DINPUT_H_FOUND) |
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if (NOT DINPUT_H_FOUND) |
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message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK") |
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endif() |
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# Workaround for VS 2008 not shipping with stdint.h |
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list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008") |
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endif() |
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if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) |
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foreach (flag CMAKE_C_FLAGS |
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CMAKE_C_FLAGS_DEBUG |
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CMAKE_C_FLAGS_RELEASE |
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CMAKE_C_FLAGS_MINSIZEREL |
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CMAKE_C_FLAGS_RELWITHDEBINFO) |
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if (${flag} MATCHES "/MD") |
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string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}") |
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endif() |
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if (${flag} MATCHES "/MDd") |
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string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}") |
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endif() |
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endforeach() |
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endif() |
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endif() |
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if (MINGW) |
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# Workaround for legacy MinGW not providing XInput and DirectInput |
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include(CheckIncludeFile) |
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check_include_file(dinput.h DINPUT_H_FOUND) |
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check_include_file(xinput.h XINPUT_H_FOUND) |
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if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND) |
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list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw") |
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endif() |
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# Enable link-time exploit mitigation features enabled by default on MSVC |
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include(CheckCCompilerFlag) |
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# Compatibility with data execution prevention (DEP) |
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set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat") |
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check_c_compiler_flag("" _GLFW_HAS_DEP) |
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if (_GLFW_HAS_DEP) |
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set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}") |
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endif() |
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# Compatibility with address space layout randomization (ASLR) |
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set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase") |
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check_c_compiler_flag("" _GLFW_HAS_ASLR) |
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if (_GLFW_HAS_ASLR) |
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set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}") |
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endif() |
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# Compatibility with 64-bit address space layout randomization (ASLR) |
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set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va") |
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check_c_compiler_flag("" _GLFW_HAS_64ASLR) |
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if (_GLFW_HAS_64ASLR) |
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set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}") |
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endif() |
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endif() |
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#-------------------------------------------------------------------- |
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# Detect and select backend APIs |
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#-------------------------------------------------------------------- |
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if (GLFW_USE_WAYLAND) |
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set(_GLFW_WAYLAND 1) |
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message(STATUS "Using Wayland for window creation") |
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elseif (GLFW_USE_OSMESA) |
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set(_GLFW_OSMESA 1) |
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message(STATUS "Using OSMesa for headless context creation") |
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elseif (WIN32) |
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set(_GLFW_WIN32 1) |
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message(STATUS "Using Win32 for window creation") |
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elseif (APPLE) |
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set(_GLFW_COCOA 1) |
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message(STATUS "Using Cocoa for window creation") |
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elseif (UNIX) |
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set(_GLFW_X11 1) |
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message(STATUS "Using X11 for window creation") |
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else() |
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message(FATAL_ERROR "No supported platform was detected") |
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endif() |
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#-------------------------------------------------------------------- |
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# Find and add Unix math and time libraries |
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#-------------------------------------------------------------------- |
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if (UNIX AND NOT APPLE) |
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find_library(RT_LIBRARY rt) |
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mark_as_advanced(RT_LIBRARY) |
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if (RT_LIBRARY) |
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list(APPEND glfw_LIBRARIES "${RT_LIBRARY}") |
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list(APPEND glfw_PKG_LIBS "-lrt") |
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endif() |
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find_library(MATH_LIBRARY m) |
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mark_as_advanced(MATH_LIBRARY) |
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if (MATH_LIBRARY) |
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list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}") |
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list(APPEND glfw_PKG_LIBS "-lm") |
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endif() |
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if (CMAKE_DL_LIBS) |
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list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}") |
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list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}") |
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endif() |
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endif() |
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#-------------------------------------------------------------------- |
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# Use Win32 for window creation |
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#-------------------------------------------------------------------- |
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if (_GLFW_WIN32) |
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list(APPEND glfw_PKG_LIBS "-lgdi32") |
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if (GLFW_USE_HYBRID_HPG) |
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set(_GLFW_USE_HYBRID_HPG 1) |
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endif() |
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endif() |
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#-------------------------------------------------------------------- |
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# Use X11 for window creation |
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#-------------------------------------------------------------------- |
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if (_GLFW_X11) |
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find_package(X11 REQUIRED) |
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list(APPEND glfw_PKG_DEPS "x11") |
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# Set up library and include paths |
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list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}") |
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list(APPEND glfw_LIBRARIES "${X11_X11_LIB}") |
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# Check for XRandR (modern resolution switching and gamma control) |
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if (NOT X11_Xrandr_INCLUDE_PATH) |
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message(FATAL_ERROR "RandR headers not found; install libxrandr development package") |
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endif() |
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# Check for Xinerama (legacy multi-monitor support) |
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if (NOT X11_Xinerama_INCLUDE_PATH) |
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message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package") |
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endif() |
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# Check for Xkb (X keyboard extension) |
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if (NOT X11_Xkb_INCLUDE_PATH) |
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message(FATAL_ERROR "XKB headers not found; install X11 development package") |
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endif() |
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# Check for Xcursor (cursor creation from RGBA images) |
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if (NOT X11_Xcursor_INCLUDE_PATH) |
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message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package") |
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endif() |
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# Check for XInput (modern HID input) |
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if (NOT X11_Xi_INCLUDE_PATH) |
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message(FATAL_ERROR "XInput headers not found; install libxi development package") |
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endif() |
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endif() |
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#-------------------------------------------------------------------- |
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# Use Wayland for window creation |
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#-------------------------------------------------------------------- |
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if (_GLFW_WAYLAND) |
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find_package(ECM REQUIRED NO_MODULE) |
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list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}") |
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find_package(Wayland REQUIRED Client Cursor Egl) |
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find_package(WaylandScanner REQUIRED) |
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find_package(WaylandProtocols 1.15 REQUIRED) |
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list(APPEND glfw_PKG_DEPS "wayland-egl") |
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list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}") |
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list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}") |
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find_package(XKBCommon REQUIRED) |
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list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}") |
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include(CheckIncludeFiles) |
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include(CheckFunctionExists) |
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check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H) |
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check_function_exists(memfd_create HAVE_MEMFD_CREATE) |
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if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")) |
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find_package(EpollShim) |
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if (EPOLLSHIM_FOUND) |
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list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}") |
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list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}") |
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endif() |
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endif() |
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endif() |
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#-------------------------------------------------------------------- |
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# Use OSMesa for offscreen context creation |
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#-------------------------------------------------------------------- |
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if (_GLFW_OSMESA) |
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find_package(OSMesa REQUIRED) |
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endif() |
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#-------------------------------------------------------------------- |
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# Use Cocoa for window creation and NSOpenGL for context creation |
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#-------------------------------------------------------------------- |
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if (_GLFW_COCOA) |
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list(APPEND glfw_LIBRARIES |
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"-framework Cocoa" |
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"-framework IOKit" |
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"-framework CoreFoundation") |
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set(glfw_PKG_DEPS "") |
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set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation") |
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endif() |
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#-------------------------------------------------------------------- |
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# Add the Vulkan loader as a dependency if necessary |
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#-------------------------------------------------------------------- |
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if (GLFW_VULKAN_STATIC) |
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list(APPEND glfw_PKG_DEPS "vulkan") |
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endif() |
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#-------------------------------------------------------------------- |
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# Export GLFW library dependencies |
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#-------------------------------------------------------------------- |
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foreach(arg ${glfw_PKG_DEPS}) |
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set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}") |
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endforeach() |
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foreach(arg ${glfw_PKG_LIBS}) |
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set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}") |
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endforeach() |
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#-------------------------------------------------------------------- |
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# Create generated files |
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#-------------------------------------------------------------------- |
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include(CMakePackageConfigHelpers) |
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set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3") |
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configure_package_config_file(src/glfw3Config.cmake.in |
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src/glfw3Config.cmake |
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INSTALL_DESTINATION "${GLFW_CONFIG_PATH}" |
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NO_CHECK_REQUIRED_COMPONENTS_MACRO) |
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write_basic_package_version_file(src/glfw3ConfigVersion.cmake |
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VERSION ${GLFW_VERSION} |
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COMPATIBILITY SameMajorVersion) |
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configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY) |
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#-------------------------------------------------------------------- |
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# Add subdirectories |
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#-------------------------------------------------------------------- |
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add_subdirectory(src) |
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if (GLFW_BUILD_EXAMPLES) |
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add_subdirectory(examples) |
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endif() |
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if (GLFW_BUILD_TESTS) |
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add_subdirectory(tests) |
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endif() |
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if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS) |
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add_subdirectory(docs) |
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endif() |
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#-------------------------------------------------------------------- |
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# Install files other than the library |
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# The library is installed by src/CMakeLists.txt |
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#-------------------------------------------------------------------- |
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if (GLFW_INSTALL) |
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install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} |
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FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h) |
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install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake" |
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"${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake" |
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DESTINATION "${GLFW_CONFIG_PATH}") |
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install(EXPORT glfwTargets FILE glfw3Targets.cmake |
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EXPORT_LINK_INTERFACE_LIBRARIES |
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DESTINATION "${GLFW_CONFIG_PATH}") |
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install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc" |
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DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig") |
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if (GLFW_BUILD_DOCS) |
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install(DIRECTORY "${GLFW_BINARY_DIR}/docs/html" |
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DESTINATION "${CMAKE_INSTALL_DOCDIR}") |
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endif() |
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# Only generate this target if no higher-level project already has |
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if (NOT TARGET uninstall) |
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configure_file(CMake/cmake_uninstall.cmake.in |
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cmake_uninstall.cmake IMMEDIATE @ONLY) |
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add_custom_target(uninstall |
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"${CMAKE_COMMAND}" -P |
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"${GLFW_BINARY_DIR}/cmake_uninstall.cmake") |
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set_target_properties(uninstall PROPERTIES FOLDER "GLFW3") |
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endif() |
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endif() |
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