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@ -122,329 +122,6 @@ static void setForegroundWindow(HWND hWnd) |
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} |
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//========================================================================
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// Returns the specified attribute of the specified pixel format
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// NOTE: Do not call this unless we have found WGL_ARB_pixel_format
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//========================================================================
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static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib) |
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{ |
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int value = 0; |
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if (!window->WGL.GetPixelFormatAttribivARB(window->WGL.DC, |
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pixelFormat, |
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0, 1, &attrib, &value)) |
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{ |
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// NOTE: We should probably handle this error somehow
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return 0; |
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} |
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return value; |
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} |
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//========================================================================
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// Return a list of available and usable framebuffer configs
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//========================================================================
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static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) |
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{ |
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_GLFWfbconfig* fbconfigs; |
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PIXELFORMATDESCRIPTOR pfd; |
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int i, available; |
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*found = 0; |
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if (window->WGL.ARB_pixel_format) |
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{ |
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available = getPixelFormatAttrib(window, |
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1, |
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WGL_NUMBER_PIXEL_FORMATS_ARB); |
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} |
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else |
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{ |
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available = DescribePixelFormat(window->WGL.DC, |
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1, |
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sizeof(PIXELFORMATDESCRIPTOR), |
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NULL); |
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} |
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if (!available) |
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{ |
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "Win32/WGL: No pixel formats found"); |
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return NULL; |
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} |
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fbconfigs = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * available); |
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if (!fbconfigs) |
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{ |
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_glfwSetError(GLFW_OUT_OF_MEMORY, |
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"Win32/WGL: Failed to allocate _GLFWfbconfig array"); |
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return NULL; |
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} |
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for (i = 1; i <= available; i++) |
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{ |
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_GLFWfbconfig* f = fbconfigs + *found; |
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if (window->WGL.ARB_pixel_format) |
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{ |
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// Get pixel format attributes through WGL_ARB_pixel_format
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if (!getPixelFormatAttrib(window, i, WGL_SUPPORT_OPENGL_ARB) || |
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!getPixelFormatAttrib(window, i, WGL_DRAW_TO_WINDOW_ARB) || |
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!getPixelFormatAttrib(window, i, WGL_DOUBLE_BUFFER_ARB)) |
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{ |
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continue; |
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} |
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if (getPixelFormatAttrib(window, i, WGL_PIXEL_TYPE_ARB) != |
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WGL_TYPE_RGBA_ARB) |
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{ |
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continue; |
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} |
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if (getPixelFormatAttrib(window, i, WGL_ACCELERATION_ARB) == |
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WGL_NO_ACCELERATION_ARB) |
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{ |
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continue; |
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} |
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f->redBits = getPixelFormatAttrib(window, i, WGL_RED_BITS_ARB); |
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f->greenBits = getPixelFormatAttrib(window, i, WGL_GREEN_BITS_ARB); |
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f->blueBits = getPixelFormatAttrib(window, i, WGL_BLUE_BITS_ARB); |
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f->alphaBits = getPixelFormatAttrib(window, i, WGL_ALPHA_BITS_ARB); |
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f->depthBits = getPixelFormatAttrib(window, i, WGL_DEPTH_BITS_ARB); |
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f->stencilBits = getPixelFormatAttrib(window, i, WGL_STENCIL_BITS_ARB); |
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f->accumRedBits = getPixelFormatAttrib(window, i, WGL_ACCUM_RED_BITS_ARB); |
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f->accumGreenBits = getPixelFormatAttrib(window, i, WGL_ACCUM_GREEN_BITS_ARB); |
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f->accumBlueBits = getPixelFormatAttrib(window, i, WGL_ACCUM_BLUE_BITS_ARB); |
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f->accumAlphaBits = getPixelFormatAttrib(window, i, WGL_ACCUM_ALPHA_BITS_ARB); |
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f->auxBuffers = getPixelFormatAttrib(window, i, WGL_AUX_BUFFERS_ARB); |
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f->stereo = getPixelFormatAttrib(window, i, WGL_STEREO_ARB); |
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if (window->WGL.ARB_multisample) |
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f->samples = getPixelFormatAttrib(window, i, WGL_SAMPLES_ARB); |
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else |
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f->samples = 0; |
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} |
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else |
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{ |
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// Get pixel format attributes through old-fashioned PFDs
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if (!DescribePixelFormat(window->WGL.DC, |
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i, |
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sizeof(PIXELFORMATDESCRIPTOR), |
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&pfd)) |
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{ |
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continue; |
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} |
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if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) || |
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!(pfd.dwFlags & PFD_SUPPORT_OPENGL) || |
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!(pfd.dwFlags & PFD_DOUBLEBUFFER)) |
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{ |
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continue; |
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} |
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if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) && |
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(pfd.dwFlags & PFD_GENERIC_FORMAT)) |
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{ |
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continue; |
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} |
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if (pfd.iPixelType != PFD_TYPE_RGBA) |
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continue; |
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f->redBits = pfd.cRedBits; |
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f->greenBits = pfd.cGreenBits; |
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f->blueBits = pfd.cBlueBits; |
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f->alphaBits = pfd.cAlphaBits; |
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f->depthBits = pfd.cDepthBits; |
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f->stencilBits = pfd.cStencilBits; |
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f->accumRedBits = pfd.cAccumRedBits; |
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f->accumGreenBits = pfd.cAccumGreenBits; |
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f->accumBlueBits = pfd.cAccumBlueBits; |
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f->accumAlphaBits = pfd.cAccumAlphaBits; |
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f->auxBuffers = pfd.cAuxBuffers; |
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f->stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; |
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// PFD pixel formats do not support FSAA
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f->samples = 0; |
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} |
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f->platformID = i; |
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(*found)++; |
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} |
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if (*found == 0) |
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{ |
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free(fbconfigs); |
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return NULL; |
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} |
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return fbconfigs; |
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} |
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//========================================================================
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// Creates an OpenGL context on the specified device context
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//========================================================================
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static GLboolean createContext(_GLFWwindow* window, |
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const _GLFWwndconfig* wndconfig, |
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int pixelFormat) |
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{ |
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PIXELFORMATDESCRIPTOR pfd; |
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int i = 0, attribs[40]; |
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HGLRC share = NULL; |
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if (wndconfig->share) |
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share = wndconfig->share->WGL.context; |
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if (!DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd)) |
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{ |
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE, |
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"Win32/WGL: Failed to retrieve PFD for selected pixel format"); |
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return GL_FALSE; |
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} |
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if (!SetPixelFormat(window->WGL.DC, pixelFormat, &pfd)) |
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{ |
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE, |
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"Win32/WGL: Failed to set selected pixel format"); |
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return GL_FALSE; |
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} |
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if (window->WGL.ARB_create_context) |
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{ |
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// Use the newer wglCreateContextAttribsARB creation method
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if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0) |
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{ |
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// Request an explicitly versioned context
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attribs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB; |
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attribs[i++] = wndconfig->glMajor; |
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attribs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB; |
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attribs[i++] = wndconfig->glMinor; |
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} |
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if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness) |
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{ |
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int flags = 0; |
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if (wndconfig->glForward) |
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flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; |
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if (wndconfig->glDebug) |
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flags |= WGL_CONTEXT_DEBUG_BIT_ARB; |
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if (wndconfig->glRobustness) |
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flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB; |
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attribs[i++] = WGL_CONTEXT_FLAGS_ARB; |
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attribs[i++] = flags; |
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} |
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if (wndconfig->glProfile) |
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{ |
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int flags = 0; |
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if (!window->WGL.ARB_create_context_profile) |
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{ |
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_glfwSetError(GLFW_VERSION_UNAVAILABLE, |
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"Win32/WGL: OpenGL profile requested but " |
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"WGL_ARB_create_context_profile is unavailable"); |
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return GL_FALSE; |
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} |
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if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE && |
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!window->WGL.EXT_create_context_es2_profile) |
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{ |
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_glfwSetError(GLFW_VERSION_UNAVAILABLE, |
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"Win32/WGL: OpenGL ES 2.x profile requested but " |
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"WGL_EXT_create_context_es2_profile is unavailable"); |
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return GL_FALSE; |
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} |
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if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE) |
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flags = WGL_CONTEXT_CORE_PROFILE_BIT_ARB; |
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else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE) |
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flags = WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; |
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else if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE) |
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flags = WGL_CONTEXT_ES2_PROFILE_BIT_EXT; |
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attribs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB; |
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attribs[i++] = flags; |
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} |
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if (wndconfig->glRobustness) |
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{ |
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int strategy; |
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if (!window->WGL.ARB_create_context_robustness) |
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{ |
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_glfwSetError(GLFW_VERSION_UNAVAILABLE, |
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"Win32/WGL: An OpenGL robustness strategy was " |
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"requested but WGL_ARB_create_context_robustness " |
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"is unavailable"); |
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return GL_FALSE; |
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} |
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if (wndconfig->glRobustness == GLFW_OPENGL_NO_RESET_NOTIFICATION) |
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strategy = WGL_NO_RESET_NOTIFICATION_ARB; |
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else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET) |
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strategy = WGL_LOSE_CONTEXT_ON_RESET_ARB; |
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attribs[i++] = WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB; |
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attribs[i++] = strategy; |
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} |
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attribs[i++] = 0; |
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window->WGL.context = window->WGL.CreateContextAttribsARB(window->WGL.DC, |
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share, |
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attribs); |
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if (!window->WGL.context) |
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{ |
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_glfwSetError(GLFW_VERSION_UNAVAILABLE, |
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"Win32/WGL: Failed to create OpenGL context"); |
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return GL_FALSE; |
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} |
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} |
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else |
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{ |
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window->WGL.context = wglCreateContext(window->WGL.DC); |
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if (!window->WGL.context) |
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{ |
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_glfwSetError(GLFW_PLATFORM_ERROR, |
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"Win32/WGL: Failed to create OpenGL context"); |
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return GL_FALSE; |
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} |
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if (share) |
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{ |
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if (!wglShareLists(share, window->WGL.context)) |
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{ |
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_glfwSetError(GLFW_PLATFORM_ERROR, |
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"Win32/WGL: Failed to enable sharing with " |
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"specified OpenGL context"); |
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return GL_FALSE; |
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} |
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} |
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} |
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return GL_TRUE; |
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} |
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//========================================================================
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// Hide mouse cursor
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//========================================================================
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@ -1104,94 +781,6 @@ static void getFullWindowSize(_GLFWwindow* window, |
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} |
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//========================================================================
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// Initialize WGL-specific extensions
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// This function is called once before initial context creation, i.e. before
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// any WGL extensions could be present. This is done in order to have both
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// extension variable clearing and loading in the same place, hopefully
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// decreasing the possibility of forgetting to add one without the other.
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//========================================================================
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static void initWGLExtensions(_GLFWwindow* window) |
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{ |
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// This needs to include every function pointer loaded below
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window->WGL.SwapIntervalEXT = NULL; |
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window->WGL.GetPixelFormatAttribivARB = NULL; |
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window->WGL.GetExtensionsStringARB = NULL; |
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window->WGL.GetExtensionsStringEXT = NULL; |
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window->WGL.CreateContextAttribsARB = NULL; |
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// This needs to include every extension used below except for
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|
|
// WGL_ARB_extensions_string and WGL_EXT_extensions_string
|
|
|
|
|
window->WGL.ARB_multisample = GL_FALSE; |
|
|
|
|
window->WGL.ARB_create_context = GL_FALSE; |
|
|
|
|
window->WGL.ARB_create_context_profile = GL_FALSE; |
|
|
|
|
window->WGL.EXT_create_context_es2_profile = GL_FALSE; |
|
|
|
|
window->WGL.ARB_create_context_robustness = GL_FALSE; |
|
|
|
|
window->WGL.EXT_swap_control = GL_FALSE; |
|
|
|
|
window->WGL.ARB_pixel_format = GL_FALSE; |
|
|
|
|
|
|
|
|
|
window->WGL.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) |
|
|
|
|
wglGetProcAddress("wglGetExtensionsStringEXT"); |
|
|
|
|
if (!window->WGL.GetExtensionsStringEXT) |
|
|
|
|
{ |
|
|
|
|
window->WGL.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) |
|
|
|
|
wglGetProcAddress("wglGetExtensionsStringARB"); |
|
|
|
|
if (!window->WGL.GetExtensionsStringARB) |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (_glfwPlatformExtensionSupported("WGL_ARB_multisample")) |
|
|
|
|
window->WGL.ARB_multisample = GL_TRUE; |
|
|
|
|
|
|
|
|
|
if (_glfwPlatformExtensionSupported("WGL_ARB_create_context")) |
|
|
|
|
{ |
|
|
|
|
window->WGL.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) |
|
|
|
|
wglGetProcAddress("wglCreateContextAttribsARB"); |
|
|
|
|
|
|
|
|
|
if (window->WGL.CreateContextAttribsARB) |
|
|
|
|
window->WGL.ARB_create_context = GL_TRUE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (window->WGL.ARB_create_context) |
|
|
|
|
{ |
|
|
|
|
if (_glfwPlatformExtensionSupported("WGL_ARB_create_context_profile")) |
|
|
|
|
window->WGL.ARB_create_context_profile = GL_TRUE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (window->WGL.ARB_create_context && |
|
|
|
|
window->WGL.ARB_create_context_profile) |
|
|
|
|
{ |
|
|
|
|
if (_glfwPlatformExtensionSupported("WGL_EXT_create_context_es2_profile")) |
|
|
|
|
window->WGL.EXT_create_context_es2_profile = GL_TRUE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (window->WGL.ARB_create_context) |
|
|
|
|
{ |
|
|
|
|
if (_glfwPlatformExtensionSupported("WGL_ARB_create_context_robustness")) |
|
|
|
|
window->WGL.ARB_create_context_robustness = GL_TRUE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (_glfwPlatformExtensionSupported("WGL_EXT_swap_control")) |
|
|
|
|
{ |
|
|
|
|
window->WGL.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) |
|
|
|
|
wglGetProcAddress("wglSwapIntervalEXT"); |
|
|
|
|
|
|
|
|
|
if (window->WGL.SwapIntervalEXT) |
|
|
|
|
window->WGL.EXT_swap_control = GL_TRUE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (_glfwPlatformExtensionSupported("WGL_ARB_pixel_format")) |
|
|
|
|
{ |
|
|
|
|
window->WGL.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) |
|
|
|
|
wglGetProcAddress("wglGetPixelFormatAttribivARB"); |
|
|
|
|
|
|
|
|
|
if (window->WGL.GetPixelFormatAttribivARB) |
|
|
|
|
window->WGL.ARB_pixel_format = GL_TRUE; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Registers the GLFW window class
|
|
|
|
|
//========================================================================
|
|
|
|
@ -1232,38 +821,6 @@ static ATOM registerWindowClass(void) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Returns the closest matching pixel format, or zero on error
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
static int choosePixelFormat(_GLFWwindow* window, const _GLFWfbconfig* fbconfig) |
|
|
|
|
{ |
|
|
|
|
unsigned int fbcount; |
|
|
|
|
int pixelFormat; |
|
|
|
|
_GLFWfbconfig* fbconfigs; |
|
|
|
|
const _GLFWfbconfig* closest; |
|
|
|
|
|
|
|
|
|
fbconfigs = getFBConfigs(window, &fbcount); |
|
|
|
|
if (!fbconfigs) |
|
|
|
|
return 0; |
|
|
|
|
|
|
|
|
|
closest = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount); |
|
|
|
|
if (!closest) |
|
|
|
|
{ |
|
|
|
|
free(fbconfigs); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
pixelFormat = (int) closest->platformID; |
|
|
|
|
|
|
|
|
|
free(fbconfigs); |
|
|
|
|
fbconfigs = NULL; |
|
|
|
|
closest = NULL; |
|
|
|
|
|
|
|
|
|
return pixelFormat; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Creates the GLFW window and rendering context
|
|
|
|
|
//========================================================================
|
|
|
|
@ -1273,7 +830,7 @@ static int createWindow(_GLFWwindow* window, |
|
|
|
|
const _GLFWfbconfig* fbconfig) |
|
|
|
|
{ |
|
|
|
|
DWORD dwStyle, dwExStyle; |
|
|
|
|
int pixelFormat, fullWidth, fullHeight; |
|
|
|
|
int fullWidth, fullHeight; |
|
|
|
|
RECT wa; |
|
|
|
|
POINT pos; |
|
|
|
|
WCHAR* wideTitle; |
|
|
|
@ -1353,31 +910,15 @@ static int createWindow(_GLFWwindow* window, |
|
|
|
|
|
|
|
|
|
free(wideTitle); |
|
|
|
|
|
|
|
|
|
window->WGL.DC = GetDC(window->Win32.handle); |
|
|
|
|
if (!window->WGL.DC) |
|
|
|
|
{ |
|
|
|
|
_glfwSetError(GLFW_PLATFORM_ERROR, |
|
|
|
|
"Win32/WGL: Failed to retrieve DC for window"); |
|
|
|
|
return GL_FALSE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
pixelFormat = choosePixelFormat(window, fbconfig); |
|
|
|
|
if (!pixelFormat) |
|
|
|
|
return GL_FALSE; |
|
|
|
|
|
|
|
|
|
if (!createContext(window, wndconfig, pixelFormat)) |
|
|
|
|
return GL_FALSE; |
|
|
|
|
|
|
|
|
|
glfwMakeContextCurrent(window); |
|
|
|
|
|
|
|
|
|
initWGLExtensions(window); |
|
|
|
|
|
|
|
|
|
// Initialize cursor position data
|
|
|
|
|
GetCursorPos(&pos); |
|
|
|
|
ScreenToClient(window->Win32.handle, &pos); |
|
|
|
|
window->Win32.oldCursorX = window->cursorPosX = pos.x; |
|
|
|
|
window->Win32.oldCursorY = window->cursorPosY = pos.y; |
|
|
|
|
|
|
|
|
|
if (!_glfwCreateContext(window, wndconfig, fbconfig)) |
|
|
|
|
return GL_FALSE; |
|
|
|
|
|
|
|
|
|
return GL_TRUE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -1388,28 +929,13 @@ static int createWindow(_GLFWwindow* window, |
|
|
|
|
|
|
|
|
|
static void destroyWindow(_GLFWwindow* window) |
|
|
|
|
{ |
|
|
|
|
// This is duplicated from glfwCloseWindow
|
|
|
|
|
// TODO: Stop duplicating code
|
|
|
|
|
if (window == _glfwLibrary.currentWindow) |
|
|
|
|
glfwMakeContextCurrent(NULL); |
|
|
|
|
_glfwDestroyContext(window); |
|
|
|
|
|
|
|
|
|
// This is duplicated from glfwCloseWindow
|
|
|
|
|
// TODO: Stop duplicating code
|
|
|
|
|
if (window == _glfwLibrary.activeWindow) |
|
|
|
|
_glfwLibrary.activeWindow = NULL; |
|
|
|
|
|
|
|
|
|
if (window->WGL.context) |
|
|
|
|
{ |
|
|
|
|
wglDeleteContext(window->WGL.context); |
|
|
|
|
window->WGL.context = NULL; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (window->WGL.DC) |
|
|
|
|
{ |
|
|
|
|
ReleaseDC(window->Win32.handle, window->WGL.DC); |
|
|
|
|
window->WGL.DC = NULL; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (window->Win32.handle) |
|
|
|
|
{ |
|
|
|
|
DestroyWindow(window->Win32.handle); |
|
|
|
@ -1669,93 +1195,10 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window) |
|
|
|
|
|
|
|
|
|
void _glfwPlatformRefreshWindowParams(void) |
|
|
|
|
{ |
|
|
|
|
PIXELFORMATDESCRIPTOR pfd; |
|
|
|
|
DEVMODE dm; |
|
|
|
|
int pixelFormat; |
|
|
|
|
|
|
|
|
|
_GLFWwindow* window = _glfwLibrary.currentWindow; |
|
|
|
|
|
|
|
|
|
// Obtain a detailed description of current pixel format
|
|
|
|
|
pixelFormat = GetPixelFormat(window->WGL.DC); |
|
|
|
|
|
|
|
|
|
if (window->WGL.ARB_pixel_format) |
|
|
|
|
{ |
|
|
|
|
if (getPixelFormatAttrib(window, pixelFormat, WGL_ACCELERATION_ARB) != |
|
|
|
|
WGL_NO_ACCELERATION_ARB) |
|
|
|
|
{ |
|
|
|
|
window->accelerated = GL_TRUE; |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
window->accelerated = GL_FALSE; |
|
|
|
|
|
|
|
|
|
window->redBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_RED_BITS_ARB); |
|
|
|
|
window->greenBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_GREEN_BITS_ARB); |
|
|
|
|
window->blueBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_BLUE_BITS_ARB); |
|
|
|
|
|
|
|
|
|
window->alphaBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ALPHA_BITS_ARB); |
|
|
|
|
window->depthBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_DEPTH_BITS_ARB); |
|
|
|
|
window->stencilBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_STENCIL_BITS_ARB); |
|
|
|
|
|
|
|
|
|
window->accumRedBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_RED_BITS_ARB); |
|
|
|
|
window->accumGreenBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_GREEN_BITS_ARB); |
|
|
|
|
window->accumBlueBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_BLUE_BITS_ARB); |
|
|
|
|
window->accumAlphaBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_ALPHA_BITS_ARB); |
|
|
|
|
|
|
|
|
|
window->auxBuffers = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_AUX_BUFFERS_ARB); |
|
|
|
|
window->stereo = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_STEREO_ARB) ? GL_TRUE : GL_FALSE; |
|
|
|
|
|
|
|
|
|
if (window->WGL.ARB_multisample) |
|
|
|
|
{ |
|
|
|
|
window->samples = getPixelFormatAttrib(window, pixelFormat, WGL_SAMPLES_ARB); |
|
|
|
|
|
|
|
|
|
// We force 1 to zero here because all the other APIs say zero when
|
|
|
|
|
// they really mean 1
|
|
|
|
|
if (window->samples == 1) |
|
|
|
|
window->samples = 0; |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
window->samples = 0; |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
|
DescribePixelFormat(window->WGL.DC, pixelFormat, |
|
|
|
|
sizeof(PIXELFORMATDESCRIPTOR), &pfd); |
|
|
|
|
|
|
|
|
|
// Is current OpenGL context accelerated?
|
|
|
|
|
window->accelerated = (pfd.dwFlags & PFD_GENERIC_ACCELERATED) || |
|
|
|
|
!(pfd.dwFlags & PFD_GENERIC_FORMAT) ? 1 : 0; |
|
|
|
|
|
|
|
|
|
// "Standard" window parameters
|
|
|
|
|
window->redBits = pfd.cRedBits; |
|
|
|
|
window->greenBits = pfd.cGreenBits; |
|
|
|
|
window->blueBits = pfd.cBlueBits; |
|
|
|
|
window->alphaBits = pfd.cAlphaBits; |
|
|
|
|
window->depthBits = pfd.cDepthBits; |
|
|
|
|
window->stencilBits = pfd.cStencilBits; |
|
|
|
|
window->accumRedBits = pfd.cAccumRedBits; |
|
|
|
|
window->accumGreenBits = pfd.cAccumGreenBits; |
|
|
|
|
window->accumBlueBits = pfd.cAccumBlueBits; |
|
|
|
|
window->accumAlphaBits = pfd.cAccumAlphaBits; |
|
|
|
|
window->auxBuffers = pfd.cAuxBuffers; |
|
|
|
|
window->stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; |
|
|
|
|
|
|
|
|
|
// If we don't have WGL_ARB_pixel_format then we can't have created a
|
|
|
|
|
// multisampling context, so it's safe to hardcode zero here
|
|
|
|
|
window->samples = 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
ZeroMemory(&dm, sizeof(DEVMODE)); |
|
|
|
|
dm.dmSize = sizeof(DEVMODE); |
|
|
|
|
|
|
|
|
|
if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dm)) |
|
|
|
|