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@ -58,11 +58,11 @@ applications](http://www.glfw.org/docs/latest/build.html) guide for before |
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opening an issue of this kind. Most issues are caused by a missing package or |
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linker flag. |
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Always include the __operating system name and version__ (i.e. `Windows |
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7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (i.e. `Visual |
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Always include the __operating system name and version__ (e.g. `Windows |
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7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (e.g. `Visual |
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C++ 2015 Update 2`). If you are using an official release of GLFW, |
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include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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Please also include the __complete build log__ from your compiler and linker, |
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even if it's long. It can always be shortened later, if necessary. |
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@ -80,10 +80,10 @@ Build log: |
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### Reporting a segfault or other crash bug |
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Always include the __operating system name and version__ (i.e. `Windows |
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Always include the __operating system name and version__ (e.g. `Windows |
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7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, |
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include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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Please also include any __error messages__ provided to your application via the |
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[error |
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@ -121,15 +121,15 @@ reporting it as a bug. This tool is included in the GLFW source tree as |
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`tests/glfwinfo.c` and is built along with the library. It has switches for all |
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GLFW context and framebuffer hints. Run `glfwinfo -h` for a complete list. |
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Always include the __operating system name and version__ (i.e. `Windows |
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Always include the __operating system name and version__ (e.g. `Windows |
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7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, |
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include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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Please also include the __GLFW version string__ (`3.2.0 X11 EGL clock_gettime |
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/dev/js XI Xf86vm`), as described |
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[here](http://www.glfw.org/docs/latest/intro.html#intro_version_string), the |
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__GPU model and driver version__ (i.e. `GeForce GTX660 with 352.79`), and the |
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__GPU model and driver version__ (e.g. `GeForce GTX660 with 352.79`), and the |
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__output of `glfwinfo`__ (with switches matching any hints you set in your |
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code) when reporting this kind of bug. If this tool doesn't run on the machine, |
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mention that instead. |
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@ -160,10 +160,10 @@ The `monitors` tool is included in the GLFW source tree as `tests/monitors.c` |
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and is built along with the library. It lists all information GLFW provides |
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about monitors it detects. |
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Always include the __operating system name and version__ (i.e. `Windows |
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Always include the __operating system name and version__ (e.g. `Windows |
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7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, |
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include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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Please also include any __error messages__ provided to your application via the |
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[error |
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@ -197,10 +197,10 @@ callback supported by GLFW as events occur. Each event is listed with the time |
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and a unique number to make discussions about event logs easier. The tool has |
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command-line options for creating multiple windows and full screen windows. |
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Always include the __operating system name and version__ (i.e. `Windows |
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Always include the __operating system name and version__ (e.g. `Windows |
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7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, |
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include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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Please also include any __error messages__ provided to your application via the |
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[error |
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@ -221,10 +221,10 @@ events output: |
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### Reporting some other library bug |
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Always include the __operating system name and version__ (i.e. `Windows |
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Always include the __operating system name and version__ (e.g. `Windows |
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7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, |
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include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the |
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__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. |
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Please also include any __error messages__ provided to your application via the |
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[error |
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