|
|
|
@ -429,15 +429,6 @@ static void char_callback(GLFWwindow* window, unsigned int codepoint) |
|
|
|
|
get_character_string(codepoint)); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static void char_mods_callback(GLFWwindow* window, unsigned int codepoint, int mods) |
|
|
|
|
{ |
|
|
|
|
Slot* slot = glfwGetWindowUserPointer(window); |
|
|
|
|
printf("%08x to %i at %0.3f: Character 0x%08x (%s) with modifiers (with%s) input\n", |
|
|
|
|
counter++, slot->number, glfwGetTime(), codepoint, |
|
|
|
|
get_character_string(codepoint), |
|
|
|
|
get_mods_name(mods)); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static void drop_callback(GLFWwindow* window, int count, const char** paths) |
|
|
|
|
{ |
|
|
|
|
int i; |
|
|
|
@ -616,7 +607,6 @@ int main(int argc, char** argv) |
|
|
|
|
glfwSetScrollCallback(slots[i].window, scroll_callback); |
|
|
|
|
glfwSetKeyCallback(slots[i].window, key_callback); |
|
|
|
|
glfwSetCharCallback(slots[i].window, char_callback); |
|
|
|
|
glfwSetCharModsCallback(slots[i].window, char_mods_callback); |
|
|
|
|
glfwSetDropCallback(slots[i].window, drop_callback); |
|
|
|
|
|
|
|
|
|
glfwMakeContextCurrent(slots[i].window); |
|
|
|
|