|
|
|
@ -30,12 +30,38 @@ |
|
|
|
|
|
|
|
|
|
#include "internal.h" |
|
|
|
|
|
|
|
|
|
#include <stdio.h> |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// We use versioned window class names in order not to cause conflicts
|
|
|
|
|
// between applications using different versions of GLFW
|
|
|
|
|
#define _GLFW_WNDCLASSNAME "GLFW30" |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Convert BPP to RGB bits based on "best guess"
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
static void bpp2rgb(int bpp, int* r, int* g, int* b) |
|
|
|
|
{ |
|
|
|
|
int delta; |
|
|
|
|
|
|
|
|
|
// We assume that by 32 they really meant 24
|
|
|
|
|
if (bpp == 32) |
|
|
|
|
bpp = 24; |
|
|
|
|
|
|
|
|
|
// Convert "bits per pixel" to red, green & blue sizes
|
|
|
|
|
|
|
|
|
|
*r = *g = *b = bpp / 3; |
|
|
|
|
delta = bpp - (*r * 3); |
|
|
|
|
if (delta >= 1) |
|
|
|
|
*g = *g + 1; |
|
|
|
|
|
|
|
|
|
if (delta == 2) |
|
|
|
|
*r = *r + 1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Enable/disable minimize/restore animations
|
|
|
|
|
//========================================================================
|
|
|
|
@ -156,20 +182,20 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) |
|
|
|
|
*found = 0; |
|
|
|
|
|
|
|
|
|
if (window->WGL.has_WGL_ARB_pixel_format) |
|
|
|
|
count = getPixelFormatAttrib(1, WGL_NUMBER_PIXEL_FORMATS_ARB); |
|
|
|
|
count = getPixelFormatAttrib(window, 1, WGL_NUMBER_PIXEL_FORMATS_ARB); |
|
|
|
|
else |
|
|
|
|
count = _glfw_DescribePixelFormat(window->WGL.DC, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL); |
|
|
|
|
|
|
|
|
|
if (!count) |
|
|
|
|
{ |
|
|
|
|
fprintf(stderr, "No Win32 pixel formats available\n"); |
|
|
|
|
_glfwSetError(GLFW_NO_PIXEL_FORMAT); |
|
|
|
|
return NULL; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count); |
|
|
|
|
if (!result) |
|
|
|
|
{ |
|
|
|
|
fprintf(stderr, "Out of memory\n"); |
|
|
|
|
_glfwSetError(GLFW_OUT_OF_MEMORY); |
|
|
|
|
return NULL; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -180,35 +206,53 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) |
|
|
|
|
// Get pixel format attributes through WGL_ARB_pixel_format
|
|
|
|
|
|
|
|
|
|
// Only consider doublebuffered OpenGL pixel formats for windows
|
|
|
|
|
if (!getPixelFormatAttrib(i, WGL_SUPPORT_OPENGL_ARB) || |
|
|
|
|
!getPixelFormatAttrib(i, WGL_DRAW_TO_WINDOW_ARB) || |
|
|
|
|
!getPixelFormatAttrib(i, WGL_DOUBLE_BUFFER_ARB)) |
|
|
|
|
if (!getPixelFormatAttrib(window, i, WGL_SUPPORT_OPENGL_ARB) || |
|
|
|
|
!getPixelFormatAttrib(window, i, WGL_DRAW_TO_WINDOW_ARB) || |
|
|
|
|
!getPixelFormatAttrib(window, i, WGL_DOUBLE_BUFFER_ARB)) |
|
|
|
|
{ |
|
|
|
|
continue; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Only consider RGBA pixel formats
|
|
|
|
|
if (getPixelFormatAttrib(i, WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB) |
|
|
|
|
if (getPixelFormatAttrib(window, i, WGL_PIXEL_TYPE_ARB) != |
|
|
|
|
WGL_TYPE_RGBA_ARB) |
|
|
|
|
{ |
|
|
|
|
continue; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
result[*found].redBits = getPixelFormatAttrib(i, WGL_RED_BITS_ARB); |
|
|
|
|
result[*found].greenBits = getPixelFormatAttrib(i, WGL_GREEN_BITS_ARB); |
|
|
|
|
result[*found].blueBits = getPixelFormatAttrib(i, WGL_BLUE_BITS_ARB); |
|
|
|
|
result[*found].alphaBits = getPixelFormatAttrib(i, WGL_ALPHA_BITS_ARB); |
|
|
|
|
|
|
|
|
|
result[*found].depthBits = getPixelFormatAttrib(i, WGL_DEPTH_BITS_ARB); |
|
|
|
|
result[*found].stencilBits = getPixelFormatAttrib(i, WGL_STENCIL_BITS_ARB); |
|
|
|
|
|
|
|
|
|
result[*found].accumRedBits = getPixelFormatAttrib(i, WGL_ACCUM_RED_BITS_ARB); |
|
|
|
|
result[*found].accumGreenBits = getPixelFormatAttrib(i, WGL_ACCUM_GREEN_BITS_ARB); |
|
|
|
|
result[*found].accumBlueBits = getPixelFormatAttrib(i, WGL_ACCUM_BLUE_BITS_ARB); |
|
|
|
|
result[*found].accumAlphaBits = getPixelFormatAttrib(i, WGL_ACCUM_ALPHA_BITS_ARB); |
|
|
|
|
|
|
|
|
|
result[*found].auxBuffers = getPixelFormatAttrib(i, WGL_AUX_BUFFERS_ARB); |
|
|
|
|
result[*found].stereo = getPixelFormatAttrib(i, WGL_STEREO_ARB); |
|
|
|
|
result[*found].redBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_RED_BITS_ARB); |
|
|
|
|
result[*found].greenBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_GREEN_BITS_ARB); |
|
|
|
|
result[*found].blueBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_BLUE_BITS_ARB); |
|
|
|
|
result[*found].alphaBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_ALPHA_BITS_ARB); |
|
|
|
|
|
|
|
|
|
result[*found].depthBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_DEPTH_BITS_ARB); |
|
|
|
|
result[*found].stencilBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_STENCIL_BITS_ARB); |
|
|
|
|
|
|
|
|
|
result[*found].accumRedBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_ACCUM_RED_BITS_ARB); |
|
|
|
|
result[*found].accumGreenBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_ACCUM_GREEN_BITS_ARB); |
|
|
|
|
result[*found].accumBlueBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_ACCUM_BLUE_BITS_ARB); |
|
|
|
|
result[*found].accumAlphaBits = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_ACCUM_ALPHA_BITS_ARB); |
|
|
|
|
|
|
|
|
|
result[*found].auxBuffers = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_AUX_BUFFERS_ARB); |
|
|
|
|
result[*found].stereo = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_STEREO_ARB); |
|
|
|
|
|
|
|
|
|
if (window->WGL.has_WGL_ARB_multisample) |
|
|
|
|
result[*found].samples = getPixelFormatAttrib(i, WGL_SAMPLES_ARB); |
|
|
|
|
{ |
|
|
|
|
result[*found].samples = |
|
|
|
|
getPixelFormatAttrib(window, i, WGL_SAMPLES_ARB); |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
result[*found].samples = 0; |
|
|
|
|
} |
|
|
|
@ -227,6 +271,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) |
|
|
|
|
continue; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Only consider "hardware-accelerated" pixel formats
|
|
|
|
|
if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) && |
|
|
|
|
(pfd.dwFlags & PFD_GENERIC_FORMAT)) |
|
|
|
|
{ |
|
|
|
@ -270,15 +315,17 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) |
|
|
|
|
// Creates an OpenGL context on the specified device context
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
static HGLRC createContext(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, int pixelFormat) |
|
|
|
|
static HGLRC createContext(_GLFWwindow* window, |
|
|
|
|
const _GLFWwndconfig* wndconfig, |
|
|
|
|
int pixelFormat) |
|
|
|
|
{ |
|
|
|
|
PIXELFORMATDESCRIPTOR pfd; |
|
|
|
|
int flags, i = 0, attribs[7]; |
|
|
|
|
|
|
|
|
|
if (!_glfw_DescribePixelFormat(dc, pixelFormat, sizeof(pfd), &pfd)) |
|
|
|
|
if (!_glfw_DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd)) |
|
|
|
|
return NULL; |
|
|
|
|
|
|
|
|
|
if (!_glfw_SetPixelFormat(dc, pixelFormat, &pfd)) |
|
|
|
|
if (!_glfw_SetPixelFormat(window->WGL.DC, pixelFormat, &pfd)) |
|
|
|
|
return NULL; |
|
|
|
|
|
|
|
|
|
if (window->WGL.has_WGL_ARB_create_context) |
|
|
|
@ -322,10 +369,10 @@ static HGLRC createContext(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, |
|
|
|
|
|
|
|
|
|
attribs[i++] = 0; |
|
|
|
|
|
|
|
|
|
return window->WGL.CreateContextAttribsARB(dc, NULL, attribs); |
|
|
|
|
return window->WGL.CreateContextAttribsARB(window->WGL.DC, NULL, attribs); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
return wglCreateContext(dc); |
|
|
|
|
return wglCreateContext(window->WGL.DC); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -505,10 +552,7 @@ static int translateKey(WPARAM wParam, LPARAM lParam) |
|
|
|
|
wParam = MapVirtualKey((UINT) wParam, 2) & 0x0000FFFF; |
|
|
|
|
|
|
|
|
|
// Make sure that the character is uppercase
|
|
|
|
|
if (_glfwLibrary.Sys.hasUnicode) |
|
|
|
|
wParam = (WPARAM) CharUpperW((LPWSTR) wParam); |
|
|
|
|
else |
|
|
|
|
wParam = (WPARAM) CharUpperA((LPSTR) wParam); |
|
|
|
|
wParam = (WPARAM) CharUpperW((LPWSTR) wParam); |
|
|
|
|
|
|
|
|
|
// Valid ISO-8859-1 character?
|
|
|
|
|
if ((wParam >= 32 && wParam <= 126) || |
|
|
|
@ -527,57 +571,30 @@ static int translateKey(WPARAM wParam, LPARAM lParam) |
|
|
|
|
// Translates a Windows key to Unicode
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
static void translateChar(DWORD wParam, DWORD lParam, int action) |
|
|
|
|
static void translateChar(_GLFWwindow* window, DWORD wParam, DWORD lParam) |
|
|
|
|
{ |
|
|
|
|
BYTE keyboard_state[256]; |
|
|
|
|
UCHAR char_buf[10]; |
|
|
|
|
WCHAR unicode_buf[10]; |
|
|
|
|
UINT scan_code; |
|
|
|
|
int i, num_chars, unicode; |
|
|
|
|
int i, num_chars; |
|
|
|
|
|
|
|
|
|
GetKeyboardState(keyboard_state); |
|
|
|
|
|
|
|
|
|
// Derive scan code from lParam and action
|
|
|
|
|
scan_code = (lParam & 0x01ff0000) >> 16; |
|
|
|
|
if (action == GLFW_RELEASE) |
|
|
|
|
{ |
|
|
|
|
scan_code |= 0x8000000; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (_glfwLibrary.Sys.hasUnicode) |
|
|
|
|
{ |
|
|
|
|
num_chars = ToUnicode( |
|
|
|
|
wParam, // virtual-key code
|
|
|
|
|
scan_code, // scan code
|
|
|
|
|
keyboard_state, // key-state array
|
|
|
|
|
unicode_buf, // buffer for translated key
|
|
|
|
|
10, // size of translated key buffer
|
|
|
|
|
0 // active-menu flag
|
|
|
|
|
); |
|
|
|
|
unicode = 1; |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
|
// Convert to ISO-8859-1
|
|
|
|
|
num_chars = ToAscii( |
|
|
|
|
wParam, // virtual-key code
|
|
|
|
|
scan_code, // scan code
|
|
|
|
|
keyboard_state, // key-state array
|
|
|
|
|
(LPWORD) char_buf, // buffer for translated key
|
|
|
|
|
0 // active-menu flag
|
|
|
|
|
); |
|
|
|
|
unicode = 0; |
|
|
|
|
} |
|
|
|
|
num_chars = ToUnicode( |
|
|
|
|
wParam, // virtual-key code
|
|
|
|
|
scan_code, // scan code
|
|
|
|
|
keyboard_state, // key-state array
|
|
|
|
|
unicode_buf, // buffer for translated key
|
|
|
|
|
10, // size of translated key buffer
|
|
|
|
|
0 // active-menu flag
|
|
|
|
|
); |
|
|
|
|
|
|
|
|
|
// Report characters
|
|
|
|
|
for (i = 0; i < num_chars; i++) |
|
|
|
|
{ |
|
|
|
|
// Get next character from buffer
|
|
|
|
|
if (unicode) |
|
|
|
|
_glfwInputChar((int) unicode_buf[i], action); |
|
|
|
|
else |
|
|
|
|
_glfwInputChar((int) char_buf[i], action); |
|
|
|
|
} |
|
|
|
|
_glfwInputChar(window, (int) unicode_buf[i]); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -605,7 +622,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
// Were we deactivated/iconified?
|
|
|
|
|
if ((window != _glfwLibrary.activeWindow || iconified) && !window->iconified) |
|
|
|
|
{ |
|
|
|
|
_glfwInputDeactivation(); |
|
|
|
|
_glfwInputDeactivation(window); |
|
|
|
|
|
|
|
|
|
// If we are in fullscreen mode we need to iconify
|
|
|
|
|
if (window->mode == GLFW_FULLSCREEN) |
|
|
|
@ -623,12 +640,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Unlock mouse if locked
|
|
|
|
|
if (!window->Win32.oldMouseLockValid) |
|
|
|
|
{ |
|
|
|
|
window->Win32.oldMouseLock = window->mouseLock; |
|
|
|
|
window->Win32.oldMouseLockValid = GL_TRUE; |
|
|
|
|
glfwEnable(GLFW_MOUSE_CURSOR); |
|
|
|
|
} |
|
|
|
|
//if (!window->Win32.oldMouseLockValid)
|
|
|
|
|
//{
|
|
|
|
|
//window->Win32.oldMouseLock = window->mouseLock;
|
|
|
|
|
//window->Win32.oldMouseLockValid = GL_TRUE;
|
|
|
|
|
//glfwEnable(GLFW_MOUSE_CURSOR);
|
|
|
|
|
//}
|
|
|
|
|
} |
|
|
|
|
else if (window == _glfwLibrary.activeWindow || !iconified) |
|
|
|
|
{ |
|
|
|
@ -636,7 +653,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
if (window->mode == GLFW_FULLSCREEN && window->iconified) |
|
|
|
|
{ |
|
|
|
|
// Change display settings to the user selected mode
|
|
|
|
|
_glfwSetVideoModeMODE(window->Win32.modeID); |
|
|
|
|
//_glfwSetVideoModeMODE(window->Win32.modeID);
|
|
|
|
|
|
|
|
|
|
// Do we need to manually restore window?
|
|
|
|
|
if (iconified) |
|
|
|
@ -653,10 +670,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Lock mouse, if necessary
|
|
|
|
|
if (window->Win32.oldMouseLockValid && window->Win32.oldMouseLock) |
|
|
|
|
glfwDisable(GLFW_MOUSE_CURSOR); |
|
|
|
|
//if (window->Win32.oldMouseLockValid && window->Win32.oldMouseLock)
|
|
|
|
|
//glfwDisable(GLFW_MOUSE_CURSOR);
|
|
|
|
|
|
|
|
|
|
window->Win32.oldMouseLockValid = GL_FALSE; |
|
|
|
|
//window->Win32.oldMouseLockValid = GL_FALSE;
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
window->iconified = iconified; |
|
|
|
@ -698,10 +715,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
case WM_KEYDOWN: |
|
|
|
|
case WM_SYSKEYDOWN: |
|
|
|
|
{ |
|
|
|
|
_glfwInputKey(translateKey(wParam, lParam), GLFW_PRESS); |
|
|
|
|
_glfwInputKey(window, translateKey(wParam, lParam), GLFW_PRESS); |
|
|
|
|
|
|
|
|
|
if (window->charCallback) |
|
|
|
|
translateChar((DWORD) wParam, (DWORD) lParam, GLFW_PRESS); |
|
|
|
|
translateChar(window, (DWORD) wParam, (DWORD) lParam); |
|
|
|
|
|
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
@ -712,14 +729,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
// Special trick: release both shift keys on SHIFT up event
|
|
|
|
|
if (wParam == VK_SHIFT) |
|
|
|
|
{ |
|
|
|
|
_glfwInputKey(GLFW_KEY_LSHIFT, GLFW_RELEASE); |
|
|
|
|
_glfwInputKey(GLFW_KEY_RSHIFT, GLFW_RELEASE); |
|
|
|
|
_glfwInputKey(window, GLFW_KEY_LSHIFT, GLFW_RELEASE); |
|
|
|
|
_glfwInputKey(window, GLFW_KEY_RSHIFT, GLFW_RELEASE); |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
_glfwInputKey(translateKey(wParam, lParam), GLFW_RELEASE); |
|
|
|
|
|
|
|
|
|
if (window->charCallback) |
|
|
|
|
translateChar((DWORD) wParam, (DWORD) lParam, GLFW_RELEASE); |
|
|
|
|
_glfwInputKey(window, translateKey(wParam, lParam), GLFW_RELEASE); |
|
|
|
|
|
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
@ -727,21 +741,21 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
case WM_LBUTTONDOWN: |
|
|
|
|
{ |
|
|
|
|
SetCapture(hWnd); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
case WM_RBUTTONDOWN: |
|
|
|
|
{ |
|
|
|
|
SetCapture(hWnd); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
case WM_MBUTTONDOWN: |
|
|
|
|
{ |
|
|
|
|
SetCapture(hWnd); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -750,12 +764,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
if (HIWORD(wParam) == XBUTTON1) |
|
|
|
|
{ |
|
|
|
|
SetCapture(hWnd); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_4, GLFW_PRESS); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_PRESS); |
|
|
|
|
} |
|
|
|
|
else if (HIWORD(wParam) == XBUTTON2) |
|
|
|
|
{ |
|
|
|
|
SetCapture(hWnd); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_5, GLFW_PRESS); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_PRESS); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
return 1; |
|
|
|
@ -764,21 +778,21 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
case WM_LBUTTONUP: |
|
|
|
|
{ |
|
|
|
|
ReleaseCapture(); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
case WM_RBUTTONUP: |
|
|
|
|
{ |
|
|
|
|
ReleaseCapture(); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_RIGHT, GLFW_RELEASE); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_RELEASE); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
case WM_MBUTTONUP: |
|
|
|
|
{ |
|
|
|
|
ReleaseCapture(); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -787,12 +801,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
if (HIWORD(wParam) == XBUTTON1) |
|
|
|
|
{ |
|
|
|
|
ReleaseCapture(); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_4, GLFW_RELEASE); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_RELEASE); |
|
|
|
|
} |
|
|
|
|
else if (HIWORD(wParam) == XBUTTON2) |
|
|
|
|
{ |
|
|
|
|
ReleaseCapture(); |
|
|
|
|
_glfwInputMouseClick(GLFW_MOUSE_BUTTON_5, GLFW_RELEASE); |
|
|
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_RELEASE); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
return 1; |
|
|
|
@ -806,15 +820,15 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
newMouseX = (int)((short)LOWORD(lParam)); |
|
|
|
|
newMouseY = (int)((short)HIWORD(lParam)); |
|
|
|
|
|
|
|
|
|
if (newMouseX != window->oldMouseX || |
|
|
|
|
newMouseY != window->oldMouseY) |
|
|
|
|
if (newMouseX != window->Win32.oldMouseX || |
|
|
|
|
newMouseY != window->Win32.oldMouseY) |
|
|
|
|
{ |
|
|
|
|
if (window == _glfwLibrary.cursorLockWindow) |
|
|
|
|
{ |
|
|
|
|
window->mousePosX += newMouseX - |
|
|
|
|
window->oldMouseX; |
|
|
|
|
window->Win32.oldMouseX; |
|
|
|
|
window->mousePosY += newMouseY - |
|
|
|
|
window->oldMouseY; |
|
|
|
|
window->Win32.oldMouseY; |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
@ -822,13 +836,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
window->mousePosY = newMouseY; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
window->oldMouseX = newMouseX; |
|
|
|
|
window->oldMouseY = newMouseY; |
|
|
|
|
window->mouseMoved = GL_TRUE; |
|
|
|
|
window->Win32.oldMouseX = newMouseX; |
|
|
|
|
window->Win32.oldMouseY = newMouseY; |
|
|
|
|
window->Win32.mouseMoved = GL_TRUE; |
|
|
|
|
|
|
|
|
|
if (window->mousePosCallback) |
|
|
|
|
{ |
|
|
|
|
window->mousePosCallback(window->mousePosX, |
|
|
|
|
window->mousePosCallback(window, |
|
|
|
|
window->mousePosX, |
|
|
|
|
window->mousePosY); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
@ -842,7 +857,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
window->wheelPos += wheelDelta; |
|
|
|
|
|
|
|
|
|
if (window->mouseWheelCallback) |
|
|
|
|
window->mouseWheelCallback(window->wheelPos); |
|
|
|
|
window->mouseWheelCallback(window, window->wheelPos); |
|
|
|
|
|
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
@ -853,7 +868,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
window->height = HIWORD(lParam); |
|
|
|
|
|
|
|
|
|
// If the mouse is locked, update the clipping rect
|
|
|
|
|
if (_glfwWin.mouseLock) |
|
|
|
|
if (window == _glfwLibrary.cursorLockWindow) |
|
|
|
|
{ |
|
|
|
|
RECT ClipWindowRect; |
|
|
|
|
if (GetWindowRect(window->Win32.handle, &ClipWindowRect)) |
|
|
|
@ -861,7 +876,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (window->windowSizeCallback) |
|
|
|
|
window->windowSizeCallback(LOWORD(lParam), HIWORD(lParam)); |
|
|
|
|
window->windowSizeCallback(window, window->width, window->height); |
|
|
|
|
|
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
@ -869,7 +884,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
case WM_MOVE: |
|
|
|
|
{ |
|
|
|
|
// If the mouse is locked, update the clipping rect
|
|
|
|
|
if (_glfwWin.mouseLock) |
|
|
|
|
if (window == _glfwLibrary.cursorLockWindow) |
|
|
|
|
{ |
|
|
|
|
RECT ClipWindowRect; |
|
|
|
|
if (GetWindowRect(window->Win32.handle, &ClipWindowRect)) |
|
|
|
@ -881,8 +896,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, |
|
|
|
|
// Was the window contents damaged?
|
|
|
|
|
case WM_PAINT: |
|
|
|
|
{ |
|
|
|
|
if (window->Win32.handleRefreshCallback) |
|
|
|
|
window->Win32.handleRefreshCallback(); |
|
|
|
|
if (window->windowRefreshCallback) |
|
|
|
|
window->windowRefreshCallback(window); |
|
|
|
|
|
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
@ -1026,24 +1041,20 @@ static ATOM registerWindowClass(void) |
|
|
|
|
// Returns the closest matching pixel format, or zero on error
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
static int choosePixelFormat(const _GLFWfbconfig* fbconfig) |
|
|
|
|
static int choosePixelFormat(_GLFWwindow* window, const _GLFWfbconfig* fbconfig) |
|
|
|
|
{ |
|
|
|
|
unsigned int fbcount; |
|
|
|
|
int pixelFormat; |
|
|
|
|
_GLFWfbconfig* fbconfigs; |
|
|
|
|
const _GLFWfbconfig* closest; |
|
|
|
|
|
|
|
|
|
fbconfigs = getFBConfigs(&fbcount); |
|
|
|
|
fbconfigs = getFBConfigs(window, &fbcount); |
|
|
|
|
if (!fbconfigs) |
|
|
|
|
{ |
|
|
|
|
fprintf(stderr, "Failed to find any usable GLFWFBConfigs\n"); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
closest = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount); |
|
|
|
|
if (!closest) |
|
|
|
|
{ |
|
|
|
|
fprintf(stderr, "Failed to select a GLFWFBConfig from the alternatives\n"); |
|
|
|
|
free(fbconfigs); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
@ -1112,7 +1123,7 @@ static int createWindow(_GLFWwindow* window, |
|
|
|
|
window->Win32.dwExStyle = dwExStyle; |
|
|
|
|
|
|
|
|
|
// Adjust window size for frame and title bar
|
|
|
|
|
getFullWindowSize(window->width, window->height, &fullWidth, &fullHeight); |
|
|
|
|
getFullWindowSize(window, window->width, window->height, &fullWidth, &fullHeight); |
|
|
|
|
|
|
|
|
|
// Adjust window position to working area (e.g. if the task bar is at
|
|
|
|
|
// the top of the display). Fullscreen windows are always opened in
|
|
|
|
@ -1136,44 +1147,38 @@ static int createWindow(_GLFWwindow* window, |
|
|
|
|
|
|
|
|
|
if (!window->Win32.handle) |
|
|
|
|
{ |
|
|
|
|
fprintf(stderr, "Unable to create Win32 window\n"); |
|
|
|
|
_glfwSetError(GLFW_INTERNAL_ERROR); |
|
|
|
|
return GL_FALSE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
window->WGL.DC = GetDC(window->Win32.handle); |
|
|
|
|
if (!window->WGL.DC) |
|
|
|
|
{ |
|
|
|
|
fprintf(stderr, "Unable to retrieve GLFW window DC\n"); |
|
|
|
|
_glfwSetError(GLFW_INTERNAL_ERROR); |
|
|
|
|
return GL_FALSE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
pixelFormat = choosePixelFormat(fbconfig); |
|
|
|
|
pixelFormat = choosePixelFormat(window, fbconfig); |
|
|
|
|
if (!pixelFormat) |
|
|
|
|
{ |
|
|
|
|
fprintf(stderr, "Unable to find a usable pixel format\n"); |
|
|
|
|
return GL_FALSE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
window->WGL.context = createContext(window->WGL.DC, wndconfig, pixelFormat); |
|
|
|
|
window->WGL.context = createContext(window, wndconfig, pixelFormat); |
|
|
|
|
if (!window->WGL.context) |
|
|
|
|
{ |
|
|
|
|
fprintf(stderr, "Unable to create OpenGL context\n"); |
|
|
|
|
return GL_FALSE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (!wglMakeCurrent(window->WGL.DC, window->WGL.context)) |
|
|
|
|
{ |
|
|
|
|
fprintf(stderr, "Unable to make OpenGL context current\n"); |
|
|
|
|
_glfwSetError(GLFW_INTERNAL_ERROR); |
|
|
|
|
return GL_FALSE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
initWGLExtensions(); |
|
|
|
|
initWGLExtensions(window); |
|
|
|
|
|
|
|
|
|
// Initialize mouse position data
|
|
|
|
|
GetCursorPos(&pos); |
|
|
|
|
ScreenToClient(window->Win32.handle, &pos); |
|
|
|
|
window->oldMouseX = window->mousePosX = pos.x; |
|
|
|
|
window->oldMouseY = window->mousePosY = pos.y; |
|
|
|
|
window->Win32.oldMouseX = window->mousePosX = pos.x; |
|
|
|
|
window->Win32.oldMouseY = window->mousePosY = pos.y; |
|
|
|
|
|
|
|
|
|
return GL_TRUE; |
|
|
|
|
} |
|
|
|
@ -1183,11 +1188,10 @@ static int createWindow(_GLFWwindow* window, |
|
|
|
|
// Destroys the GLFW window and rendering context
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
static void destroyWindow(void) |
|
|
|
|
static void destroyWindow(_GLFWwindow* window) |
|
|
|
|
{ |
|
|
|
|
if (window->WGL.context) |
|
|
|
|
{ |
|
|
|
|
wglMakeCurrent(NULL, NULL); |
|
|
|
|
wglDeleteContext(window->WGL.context); |
|
|
|
|
window->WGL.context = NULL; |
|
|
|
|
} |
|
|
|
@ -1229,12 +1233,18 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window, |
|
|
|
|
|
|
|
|
|
if (window->mode == GLFW_FULLSCREEN) |
|
|
|
|
{ |
|
|
|
|
int refreshRate = wndconfig->refreshRate; |
|
|
|
|
|
|
|
|
|
int bpp = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits; |
|
|
|
|
if (bpp < 15 || bpp >= 24) |
|
|
|
|
bpp = 32; |
|
|
|
|
|
|
|
|
|
_glfwSetVideoMode(&window->width, &window->height, |
|
|
|
|
fbconfig->redBits, fbconfig->greenBits, fbconfig->blueBits, |
|
|
|
|
wndconfig->refreshRate); |
|
|
|
|
&bpp, &refreshRate, GL_FALSE); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
initWGLExtensions(); |
|
|
|
|
// This call only clears the WGL extension member variables
|
|
|
|
|
initWGLExtensions(window); |
|
|
|
|
|
|
|
|
|
if (!createWindow(window, wndconfig, fbconfig)) |
|
|
|
|
return GL_FALSE; |
|
|
|
@ -1279,7 +1289,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window, |
|
|
|
|
// we're just creating an OpenGL 3.0+ context with the same pixel
|
|
|
|
|
// format, but it's not worth the potential compatibility problems
|
|
|
|
|
|
|
|
|
|
destroyWindow(); |
|
|
|
|
destroyWindow(window); |
|
|
|
|
|
|
|
|
|
if (!createWindow(window, wndconfig, fbconfig)) |
|
|
|
|
return GL_FALSE; |
|
|
|
@ -1299,13 +1309,26 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window, |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Make the OpenGL context associated with the specified window current
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
void _glfwPlatformMakeWindowCurrent(_GLFWwindow* window) |
|
|
|
|
{ |
|
|
|
|
if (window) |
|
|
|
|
wglMakeCurrent(window->WGL.DC, window->WGL.context); |
|
|
|
|
else |
|
|
|
|
wglMakeCurrent(NULL, NULL); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//========================================================================
|
|
|
|
|
// Properly kill the window / video display
|
|
|
|
|
//========================================================================
|
|
|
|
|
|
|
|
|
|
void _glfwPlatformCloseWindow(_GLFWwindow* window) |
|
|
|
|
{ |
|
|
|
|
destroyWindow(); |
|
|
|
|
destroyWindow(window); |
|
|
|
|
|
|
|
|
|
if (window->Win32.classAtom) |
|
|
|
|
{ |
|
|
|
@ -1337,10 +1360,8 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) |
|
|
|
|
|
|
|
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) |
|
|
|
|
{ |
|
|
|
|
int bpp, mode = 0, refresh; |
|
|
|
|
int sizechanged = GL_FALSE; |
|
|
|
|
GLint drawbuffer; |
|
|
|
|
GLfloat clearcolor[4]; |
|
|
|
|
int bpp, newMode = 0, refresh; |
|
|
|
|
GLboolean sizeChanged = GL_FALSE; |
|
|
|
|
|
|
|
|
|
if (window->mode == GLFW_FULLSCREEN) |
|
|
|
|
{ |
|
|
|
@ -1348,41 +1369,42 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) |
|
|
|
|
|
|
|
|
|
DEVMODE dm; |
|
|
|
|
|
|
|
|
|
// Get current BPP settings
|
|
|
|
|
dm.dmSize = sizeof(DEVMODE); |
|
|
|
|
if (EnumDisplaySettings(NULL, _glfwWin.modeID, &dm)) |
|
|
|
|
{ |
|
|
|
|
// Get bpp
|
|
|
|
|
bpp = dm.dmBitsPerPel; |
|
|
|
|
//if (EnumDisplaySettings(NULL, window->Win32.modeID, &dm))
|
|
|
|
|
//{
|
|
|
|
|
// We need to keep BPP the same for the OpenGL context to keep working
|
|
|
|
|
//bpp = dm.dmBitsPerPel;
|
|
|
|
|
|
|
|
|
|
// Get closest match for target video mode
|
|
|
|
|
refresh = window->Win32.desiredRefreshRate; |
|
|
|
|
mode = _glfwGetClosestVideoModeBPP(&width, &height, &bpp, &refresh); |
|
|
|
|
//refresh = window->Win32.desiredRefreshRate;
|
|
|
|
|
//newMode = _glfwGetClosestVideoModeBPP(&width, &height, &bpp, &refresh);
|
|
|
|
|
//}
|
|
|
|
|
//else
|
|
|
|
|
//newMode = window->Win32.modeID;
|
|
|
|
|
|
|
|
|
|
if (width > window->width || height > window->height) |
|
|
|
|
{ |
|
|
|
|
// The new video mode is larger than the current one, so we resize
|
|
|
|
|
// the window before switch modes to avoid exposing whatever is
|
|
|
|
|
// underneath
|
|
|
|
|
|
|
|
|
|
SetWindowPos(window->Win32.handle, HWND_TOP, 0, 0, width, height, |
|
|
|
|
SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); |
|
|
|
|
sizeChanged = GL_TRUE; |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
mode = window->Win32.modeID; |
|
|
|
|
|
|
|
|
|
//if (newMode != window->Win32.modeID)
|
|
|
|
|
//_glfwSetVideoModeMODE(newMode);
|
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
|
// If we are in windowed mode, adjust the window size to
|
|
|
|
|
// compensate for window decorations
|
|
|
|
|
getFullWindowSize(width, height, &width, &height); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Change window size before changing fullscreen mode?
|
|
|
|
|
if (window->mode == GLFW_FULLSCREEN && (width > window->width)) |
|
|
|
|
{ |
|
|
|
|
SetWindowPos(window->Win32.handle, HWND_TOP, 0, 0, width, height, |
|
|
|
|
SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); |
|
|
|
|
sizechanged = GL_TRUE; |
|
|
|
|
getFullWindowSize(window, width, height, &width, &height); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Change fullscreen video mode?
|
|
|
|
|
if (window->mode == GLFW_FULLSCREEN && mode != window->Win32.modeID) |
|
|
|
|
_glfwSetVideoModeMODE(mode); |
|
|
|
|
|
|
|
|
|
// Set window size (if not already changed)
|
|
|
|
|
if (!sizechanged) |
|
|
|
|
// Set window size (if we haven't already)
|
|
|
|
|
if (!sizeChanged) |
|
|
|
|
{ |
|
|
|
|
SetWindowPos(window->Win32.handle, HWND_TOP, 0, 0, width, height, |
|
|
|
|
SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); |
|
|
|
@ -1419,12 +1441,12 @@ void _glfwPlatformIconifyWindow(_GLFWwindow* window) |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Unlock mouse
|
|
|
|
|
if (!window->Win32.oldMouseLockValid) |
|
|
|
|
{ |
|
|
|
|
window->Win32.oldMouseLock = _glfwWin.mouseLock; |
|
|
|
|
window->Win32.oldMouseLockValid = GL_TRUE; |
|
|
|
|
glfwEnable(GLFW_MOUSE_CURSOR); |
|
|
|
|
} |
|
|
|
|
//if (!window->Win32.oldMouseLockValid)
|
|
|
|
|
//{
|
|
|
|
|
//window->Win32.oldMouseLock = _glfwWin.mouseLock;
|
|
|
|
|
//window->Win32.oldMouseLockValid = GL_TRUE;
|
|
|
|
|
//glfwEnable(window, GLFW_MOUSE_CURSOR);
|
|
|
|
|
//}
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -1437,7 +1459,7 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window) |
|
|
|
|
if (window->mode == GLFW_FULLSCREEN) |
|
|
|
|
{ |
|
|
|
|
// Change display settings to the user selected mode
|
|
|
|
|
_glfwSetVideoModeMODE(window->Win32.modeID); |
|
|
|
|
//_glfwSetVideoModeMODE(window->Win32.modeID);
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Un-iconify window
|
|
|
|
@ -1452,8 +1474,8 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window) |
|
|
|
|
window->iconified = GL_FALSE; |
|
|
|
|
|
|
|
|
|
// Lock mouse, if necessary
|
|
|
|
|
if (window->Win32.oldMouseLockValid && window->Win32.oldMouseLock) |
|
|
|
|
glfwDisable(GLFW_MOUSE_CURSOR); |
|
|
|
|
//if (window->Win32.oldMouseLockValid && window->Win32.oldMouseLock)
|
|
|
|
|
//glfwDisable(GLFW_MOUSE_CURSOR);
|
|
|
|
|
|
|
|
|
|
window->Win32.oldMouseLockValid = GL_FALSE; |
|
|
|
|
} |
|
|
|
@ -1501,7 +1523,7 @@ void _glfwPlatformRefreshWindowParams(void) |
|
|
|
|
|
|
|
|
|
if (window->WGL.has_WGL_ARB_pixel_format) |
|
|
|
|
{ |
|
|
|
|
if (getPixelFormatAttrib(pixelFormat, WGL_ACCELERATION_ARB) != |
|
|
|
|
if (getPixelFormatAttrib(window, pixelFormat, WGL_ACCELERATION_ARB) != |
|
|
|
|
WGL_NO_ACCELERATION_ARB) |
|
|
|
|
{ |
|
|
|
|
window->accelerated = GL_TRUE; |
|
|
|
@ -1509,25 +1531,37 @@ void _glfwPlatformRefreshWindowParams(void) |
|
|
|
|
else |
|
|
|
|
window->accelerated = GL_FALSE; |
|
|
|
|
|
|
|
|
|
window->redBits = getPixelFormatAttrib(pixelFormat, WGL_RED_BITS_ARB); |
|
|
|
|
window->greenBits = getPixelFormatAttrib(pixelFormat, WGL_GREEN_BITS_ARB); |
|
|
|
|
window->blueBits = getPixelFormatAttrib(pixelFormat, WGL_BLUE_BITS_ARB); |
|
|
|
|
|
|
|
|
|
window->alphaBits = getPixelFormatAttrib(pixelFormat, WGL_ALPHA_BITS_ARB); |
|
|
|
|
window->depthBits = getPixelFormatAttrib(pixelFormat, WGL_DEPTH_BITS_ARB); |
|
|
|
|
window->stencilBits = getPixelFormatAttrib(pixelFormat, WGL_STENCIL_BITS_ARB); |
|
|
|
|
|
|
|
|
|
window->accumRedBits = getPixelFormatAttrib(pixelFormat, WGL_ACCUM_RED_BITS_ARB); |
|
|
|
|
window->accumGreenBits = getPixelFormatAttrib(pixelFormat, WGL_ACCUM_GREEN_BITS_ARB); |
|
|
|
|
window->accumBlueBits = getPixelFormatAttrib(pixelFormat, WGL_ACCUM_BLUE_BITS_ARB); |
|
|
|
|
window->accumAlphaBits = getPixelFormatAttrib(pixelFormat, WGL_ACCUM_ALPHA_BITS_ARB); |
|
|
|
|
|
|
|
|
|
window->auxBuffers = getPixelFormatAttrib(pixelFormat, WGL_AUX_BUFFERS_ARB); |
|
|
|
|
window->stereo = getPixelFormatAttrib(pixelFormat, WGL_STEREO_ARB) ? GL_TRUE : GL_FALSE; |
|
|
|
|
window->redBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_RED_BITS_ARB); |
|
|
|
|
window->greenBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_GREEN_BITS_ARB); |
|
|
|
|
window->blueBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_BLUE_BITS_ARB); |
|
|
|
|
|
|
|
|
|
window->alphaBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ALPHA_BITS_ARB); |
|
|
|
|
window->depthBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_DEPTH_BITS_ARB); |
|
|
|
|
window->stencilBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_STENCIL_BITS_ARB); |
|
|
|
|
|
|
|
|
|
window->accumRedBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_RED_BITS_ARB); |
|
|
|
|
window->accumGreenBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_GREEN_BITS_ARB); |
|
|
|
|
window->accumBlueBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_BLUE_BITS_ARB); |
|
|
|
|
window->accumAlphaBits = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_ALPHA_BITS_ARB); |
|
|
|
|
|
|
|
|
|
window->auxBuffers = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_AUX_BUFFERS_ARB); |
|
|
|
|
window->stereo = |
|
|
|
|
getPixelFormatAttrib(window, pixelFormat, WGL_STEREO_ARB) ? GL_TRUE : GL_FALSE; |
|
|
|
|
|
|
|
|
|
if (window->WGL.has_WGL_ARB_multisample) |
|
|
|
|
{ |
|
|
|
|
window->samples = getPixelFormatAttrib(pixelFormat, WGL_SAMPLES_ARB); |
|
|
|
|
window->samples = getPixelFormatAttrib(window, pixelFormat, WGL_SAMPLES_ARB); |
|
|
|
|
// Should we force 1 to 0 here for consistency, or keep 1 for transparency?
|
|
|
|
|
} |
|
|
|
|
else |
|
|
|
@ -1561,11 +1595,9 @@ void _glfwPlatformRefreshWindowParams(void) |
|
|
|
|
window->samples = 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Get refresh rate
|
|
|
|
|
mode = (window->mode == GLFW_FULLSCREEN) ? window->Win32.modeID : ENUM_CURRENT_SETTINGS; |
|
|
|
|
dm.dmSize = sizeof(DEVMODE); |
|
|
|
|
|
|
|
|
|
if (EnumDisplaySettings(NULL, mode, &dm)) |
|
|
|
|
if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dm)) |
|
|
|
|
{ |
|
|
|
|
window->refreshRate = dm.dmDisplayFrequency; |
|
|
|
|
if (window->refreshRate <= 1) |
|
|
|
@ -1583,35 +1615,39 @@ void _glfwPlatformRefreshWindowParams(void) |
|
|
|
|
void _glfwPlatformPollEvents(void) |
|
|
|
|
{ |
|
|
|
|
MSG msg; |
|
|
|
|
int winclosed = GL_FALSE; |
|
|
|
|
_GLFWwindow* window; |
|
|
|
|
|
|
|
|
|
// Flag: mouse was not moved (will be changed by _glfwGetNextEvent if
|
|
|
|
|
// there was a mouse move event)
|
|
|
|
|
window->mouseMoved = GL_FALSE; |
|
|
|
|
if (_glfwWin.mouseLock) |
|
|
|
|
window = _glfwLibrary.cursorLockWindow; |
|
|
|
|
if (window) |
|
|
|
|
{ |
|
|
|
|
window->oldMouseX = _glfwWin.width/2; |
|
|
|
|
window->oldMouseY = _glfwWin.height/2; |
|
|
|
|
window->Win32.mouseMoved = GL_FALSE; |
|
|
|
|
window->Win32.oldMouseX = window->width / 2; |
|
|
|
|
window->Win32.oldMouseY = window->height / 2; |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
|
window->oldMouseX = window->mousePosX; |
|
|
|
|
window->oldMouseY = window->mousePosY; |
|
|
|
|
//window->Win32.oldMouseX = window->mousePosX;
|
|
|
|
|
//window->Win32.oldMouseY = window->mousePosY;
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Check for new window messages
|
|
|
|
|
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) |
|
|
|
|
{ |
|
|
|
|
switch (msg.message) |
|
|
|
|
{ |
|
|
|
|
// QUIT-message (from close window)?
|
|
|
|
|
case WM_QUIT: |
|
|
|
|
{ |
|
|
|
|
winclosed = GL_TRUE; |
|
|
|
|
// Treat WM_QUIT as a close on all windows
|
|
|
|
|
|
|
|
|
|
window = _glfwLibrary.windowListHead; |
|
|
|
|
while (window) |
|
|
|
|
{ |
|
|
|
|
window->closed = GL_TRUE; |
|
|
|
|
window = window->next; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Ok, send it to the window message handler
|
|
|
|
|
default: |
|
|
|
|
{ |
|
|
|
|
DispatchMessage(&msg); |
|
|
|
@ -1623,8 +1659,8 @@ void _glfwPlatformPollEvents(void) |
|
|
|
|
// LSHIFT/RSHIFT fixup (keys tend to "stick" without this fix)
|
|
|
|
|
// This is the only async event handling in GLFW, but it solves some
|
|
|
|
|
// nasty problems.
|
|
|
|
|
// Caveat: Does not work under Win 9x/ME.
|
|
|
|
|
if (_glfwLibrary.Sys.winVer >= _GLFW_WIN_NT4) |
|
|
|
|
window = _glfwLibrary.activeWindow; |
|
|
|
|
if (window) |
|
|
|
|
{ |
|
|
|
|
int lshift_down, rshift_down; |
|
|
|
|
|
|
|
|
@ -1635,27 +1671,20 @@ void _glfwPlatformPollEvents(void) |
|
|
|
|
// See if this differs from our belief of what has happened
|
|
|
|
|
// (we only have to check for lost key up events)
|
|
|
|
|
if (!lshift_down && window->key[GLFW_KEY_LSHIFT] == 1) |
|
|
|
|
_glfwInputKey(GLFW_KEY_LSHIFT, GLFW_RELEASE); |
|
|
|
|
_glfwInputKey(window, GLFW_KEY_LSHIFT, GLFW_RELEASE); |
|
|
|
|
|
|
|
|
|
if (!rshift_down && window->key[GLFW_KEY_RSHIFT] == 1) |
|
|
|
|
_glfwInputKey(GLFW_KEY_RSHIFT, GLFW_RELEASE); |
|
|
|
|
_glfwInputKey(window, GLFW_KEY_RSHIFT, GLFW_RELEASE); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Did we have mouse movement in locked cursor mode?
|
|
|
|
|
if (window->mouseMoved && _glfwWin.mouseLock) |
|
|
|
|
window = _glfwLibrary.cursorLockWindow; |
|
|
|
|
if (window && window->Win32.mouseMoved) |
|
|
|
|
{ |
|
|
|
|
_glfwPlatformSetMouseCursorPos(window->width / 2, |
|
|
|
|
_glfwPlatformSetMouseCursorPos(window, |
|
|
|
|
window->width / 2, |
|
|
|
|
window->height / 2); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Was there a window close request?
|
|
|
|
|
if (winclosed && window->closeCallback) |
|
|
|
|
{ |
|
|
|
|
// Check if the program wants us to close the window
|
|
|
|
|
winclosed = window->closeCallback(); |
|
|
|
|
} |
|
|
|
|
if (winclosed) |
|
|
|
|
glfwCloseWindow(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|