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@ -4809,10 +4809,13 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void); |
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* thread. |
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* |
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* This function makes the OpenGL or OpenGL ES context of the specified window |
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* current on the calling thread. A context can only be made current on |
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* current on the calling thread. A context must only be made current on |
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* a single thread at a time and each thread can have only a single current |
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* context at a time. |
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* |
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* When moving a context between threads, you must make it non-current on the |
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* old thread before making it current on the new one. |
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* |
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* By default, making a context non-current implicitly forces a pipeline flush. |
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* On machines that support `GL_KHR_context_flush_control`, you can control |
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* whether a context performs this flush by setting the |
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