Note that mode switching does not affect context

master
Camilla Berglund ago%!(EXTRA string=9 years)
parent 3d4bd9667a
commit ec17161651
  1. 4
      include/GLFW/glfw3.h

@ -2525,6 +2525,10 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark The OpenGL or OpenGL ES context will not be destroyed or otherwise
* affected by any resizing or mode switching, although you may need to update
* your viewport if the framebuffer size has changed.
*
* @remark @wayland The desired window position is ignored, as there is no way
* for an application to set this property.
*

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