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@ -6,10 +6,7 @@ GLFW is a free, Open Source, multi-platform library for OpenGL and OpenGL ES |
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application development. It provides a simple, platform-independent API for |
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creating windows and contexts, reading input, handling events, etc. |
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Version 3.1 adds improved documentation, support for custom system cursors, file |
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drop events, main thread wake-up, window frame size retrieval, floating windows, |
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character input with modifier keys, single buffered windows, build improvements |
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and fixes for a large number of bugs. |
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Version 3.1.1 is _not yet described_. |
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If you are new to GLFW, you may find the |
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[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW |
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@ -65,111 +62,6 @@ GLFW bundles a number of dependencies in the `deps/` directory. |
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## Changelog |
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- Added `GLFWcursor` custom system cursor handle |
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- Added `glfwCreateCursor`, `glfwCreateStandardCursor`, `glfwDestroyCursor` and |
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`glfwSetCursor` for managing system cursor images |
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- Added `GLFWimage` struct for passing 32-bit RGBA images |
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- Added monitor and adapter identifier access to native API |
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- Added `glfwSetDropCallback` and `GLFWdropfun` for receiving dropped files |
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- Added `glfwPostEmptyEvent` for allowing secondary threads to cause |
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`glfwWaitEvents` to return |
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- Added `empty` test program for verifying posting of empty events |
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- Added `glfwSetCharModsCallback` for receiving character events with modifiers |
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- Added `glfwGetWindowFrameSize` for retrieving the size of the frame around |
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the client area of a window |
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- Added `GLFW_AUTO_ICONIFY` for controlling whether full screen windows |
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automatically iconify (and restore the previous video mode) on focus loss |
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- Added `GLFW_DONT_CARE` for indicating that any value is acceptable |
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- Added `GLFW_DOUBLEBUFFER` for controlling whether to use double buffering |
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- Added `GLFW_CONTEXT_RELEASE_BEHAVIOR` and values |
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`GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` and |
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`GLFW_RELEASE_BEHAVIOR_NONE` for `GL_KHR_context_flush_control` support |
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- Added `GLFW_INCLUDE_ES31` for including the OpenGL ES 3.1 header |
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- Added `GLFW_FLOATING` for creating always-on-top windowed mode windows |
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- Added `GLFW_FOCUSED` window hint for controlling initial input focus |
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- Added *partial and experimental* support for Wayland |
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- Added *partial and experimental* support for Mir |
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- Changed the window state attributes (focused, iconified and visible) to query |
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the system directly |
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- Changed the default of `GLFW_REFRESH_RATE` to `GLFW_DONT_CARE` to maintain |
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the default behavior |
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- Changed static library to build as position independent code for easier use |
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from the Rust language |
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- Changed `glfwGetCursorPos` to query the system directly for all cursor modes |
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except captured mode |
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- Bugfix: The debug context attribute was set from `GL_ARB_debug_output` even |
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when a debug context had not been requested |
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- Bugfix: The particles example was not linked against the threading library |
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- Bugfix: The cursor was not positioned over newly created full screen windows |
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- Bugfix: The queried cursor position was not always up-to-date |
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- Bugfix: `glfwExtensionSupported` always failed for OpenGL ES 3.0 and later if |
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the library was compiled for OpenGL ES |
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- [Cocoa] Added `_GLFW_USE_RETINA` to control whether windows will use the full |
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resolution on Retina displays |
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- [Cocoa] Made content view subclass of `NSOpenGLView` |
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- [Cocoa] Bugfix: Using a 1x1 cursor for hidden mode caused some screen |
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recorders to fail |
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- [Cocoa] Bugfix: Some Core Foundation objects were leaked during joystick |
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enumeration and termination |
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- [Cocoa] Bugfix: One copy of each display name string was leaked |
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- [Cocoa] Bugfix: Monitor enumeration caused a segfault if no `NSScreen` was |
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found for a given `CGDisplay` |
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- [Cocoa] Bugfix: Modifier key events were lost if the corresponding modifier |
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bit field was unchanged |
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- [Cocoa] Bugfix: Joystick enumeration took hundreds of ms on some systems |
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- [Cocoa] Bugfix: The cursor was hidden when the user resized a GLFW window |
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- [Cocoa] Bugfix: The 10.10 Yosemite OpenGL 4.1 profile token was not used |
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- [Cocoa] Bugfix: The generic software OpenGL renderer could be selected under |
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certain conditions |
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- [Cocoa] Bugfix: The virtual cursor jumped unpredictably when entering |
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disabled cursor mode |
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- [Win32] Enabled generation of pkg-config file for MinGW |
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- [Win32] Removed option to require explicitly linking against `winmm.dll` |
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- [Win32] Bugfix: Failure to load winmm or its functions was not reported to |
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the error callback |
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- [Win32] Bugfix: Some keys were reported based on the current layout instead |
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of their physical location |
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- [Win32] Bugfix: Maximized hidden windows were restored by `glfwShowWindow` |
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- [Win32] Bugfix: Context re-creation was not triggered by sRGB hint |
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- [Win32] Bugfix: Full screen windows were incorrectly sized and placed on some |
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systems |
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- [Win32] Bugfix: Gamma ramp functions acted on entire desktop instead of the |
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specified monitor |
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- [Win32] Bugfix: The wrong incorrect physical size was returned for |
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non-primary monitors |
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- [Win32] Bugfix: X-axis scroll offsets were inverted |
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- [Win32] Bugfix: The Optimus HPG forcing variable was not correctly exported |
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- [Win32] Bugfix: The iconified window state attribute was not always updated |
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- [Win32] Bugfix: Previously focused windows with disabled cursor mode and that |
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had been iconified by Win+D were not visible when restored |
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- [Win32] Bugfix: The virtual cursor jumped unpredictably when entering |
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disabled cursor mode |
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- [X11] Added run-time support for systems lacking the XKB extension |
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- [X11] Made GLX 1.3 the minimum supported version |
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- [X11] Replaced `XRRGetScreenResources` with `XRRGetScreenResourcesCurrent` |
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for monitor property retrieval |
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- [X11] Bugfix: The case of finding no usable CRTCs was not detected |
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- [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify |
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that at least one CRTC was present |
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- [X11] Bugfix: A stale `_NET_SUPPORTING_WM_CHECK` root window property would |
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cause an uncaught `BadWindow` error |
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- [X11] Bugfix: No check was made for the presence of GLX 1.3 when |
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`GLX_SGIX_fbconfig` was unavailable |
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- [X11] Bugfix: The message type of ICCCM protocol events was not checked |
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- [X11] Bugfix: `glfwDestroyWindow` did not flush the output buffer |
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- [X11] Bugfix: Window frame interactions were reported as focus events |
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- [X11] Bugfix: Workaround for legacy Compiz caused flickering during resize |
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- [X11] Bugfix: The name pointer of joysticks were not cleared on disconnection |
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- [X11] Bugfix: Video mode resolutions and monitor physical sizes were not |
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corrected for rotated CRTCs |
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- [X11] Bugfix: Unicode character input ignored dead keys |
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- [X11] Bugfix: X-axis scroll offsets were inverted |
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- [X11] Bugfix: Full screen override redirect windows were not always |
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positioned over the specified monitor |
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- [X11] Bugfix: Character input did not work for the default `"C"` locale |
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- [X11] Bugfix: Joysticks connected after `glfwInit` were not detected |
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(temporary inotify solution until proper libudev solution) |
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## Contact |
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