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@ -1741,13 +1741,16 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); |
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* enable sticky keys, or `GL_FALSE` to disable it. If sticky keys are |
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* enabled, a key press will ensure that @ref glfwGetKey returns @ref |
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* GLFW_PRESS the next time it is called even if the key had been released |
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* before the call. |
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* before the call. This is useful when you are only interested in whether |
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* keys have been pressed but not when or in which order. |
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* |
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* If `mode` is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either `GL_TRUE` |
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* to enable sticky mouse buttons, or `GL_FALSE` to disable it. If sticky |
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* mouse buttons are enabled, a mouse button press will ensure that @ref |
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* glfwGetMouseButton returns @ref GLFW_PRESS the next time it is called even |
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* if the mouse button had been released before the call. |
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* if the mouse button had been released before the call. This is useful when |
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* you are only interested in whether mouse buttons have been pressed but not |
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* when or in which order. |
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* |
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* @sa glfwGetInputMode |
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* |
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