Use the correct type for a struct member

The `name` member in the `_GLFWmonitorWayland` struct is used in two places. It is assigned the value from a variable of type `uint32_t` and is compared to another variable of type `uint32_t`, so `name` should also have the same type.

Closes #1569.
master
Luflosi ago%!(EXTRA string=6 years) committed by linkmauve
parent 1bd0a55aa7
commit d25248343e
  1. 2
      src/wl_platform.h

@ -330,7 +330,7 @@ typedef struct _GLFWlibraryWayland
typedef struct _GLFWmonitorWayland
{
struct wl_output* output;
int name;
uint32_t name;
int currentMode;
int x;

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