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@ -286,7 +286,9 @@ GLFWbool _glfwInitEGL(void) |
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int i; |
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const char* sonames[] = |
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{ |
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#if defined(_GLFW_WIN32) |
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#if defined(_GLFW_EGL_LIBRARY) |
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_GLFW_EGL_LIBRARY, |
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#elif defined(_GLFW_WIN32) |
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"libEGL.dll", |
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"EGL.dll", |
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#elif defined(_GLFW_COCOA) |
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@ -601,7 +603,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, |
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const char** sonames; |
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const char* es1sonames[] = |
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{ |
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#if defined(_GLFW_WIN32) |
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#if defined(_GLFW_GLESV1_LIBRARY) |
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_GLFW_GLESV1_LIBRARY, |
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#elif defined(_GLFW_WIN32) |
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"GLESv1_CM.dll", |
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"libGLES_CM.dll", |
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#elif defined(_GLFW_COCOA) |
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@ -614,7 +618,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, |
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}; |
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const char* es2sonames[] = |
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{ |
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#if defined(_GLFW_WIN32) |
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#if defined(_GLFW_GLESV2_LIBRARY) |
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_GLFW_GLESV2_LIBRARY, |
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#elif defined(_GLFW_WIN32) |
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"GLESv2.dll", |
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"libGLESv2.dll", |
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#elif defined(_GLFW_COCOA) |
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@ -628,7 +634,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, |
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}; |
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const char* glsonames[] = |
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{ |
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#if defined(_GLFW_WIN32) |
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#if defined(_GLFW_OPENGL_LIBRARY) |
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_GLFW_OPENGL_LIBRARY, |
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#elif defined(_GLFW_WIN32) |
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#elif defined(_GLFW_COCOA) |
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#else |
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"libGL.so.1", |
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