|  |  |  | @ -3305,26 +3305,34 @@ GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); | 
			
		
	
		
			
				
					|  |  |  |  |  */ | 
			
		
	
		
			
				
					|  |  |  |  | GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value); | 
			
		
	
		
			
				
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					|  |  |  |  | /*! @brief Retrieves the title of the specified window.
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					|  |  |  |  | /*! @brief Returns the title of the specified window.
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					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  This function gets the window title, encoded as UTF-8, of the specified | 
			
		
	
		
			
				
					|  |  |  |  |  *  window. | 
			
		
	
		
			
				
					|  |  |  |  |  *  This function returns the window title, encoded as UTF-8, of the specified | 
			
		
	
		
			
				
					|  |  |  |  |  *  window.  This is the title set previously by @ref glfwCreateWindow | 
			
		
	
		
			
				
					|  |  |  |  |  *  or @ref glfwSetWindowTitle. | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @param[in] window The window to query. | 
			
		
	
		
			
				
					|  |  |  |  |  *  @return A copy of the UTF-8 encoded window title, as set by glfwCreateWindow | 
			
		
	
		
			
				
					|  |  |  |  |  *  or glfwSetWindowTitle, or NULL if there is an error. | 
			
		
	
		
			
				
					|  |  |  |  |  *  @return The UTF-8 encoded window title, or `NULL` if an | 
			
		
	
		
			
				
					|  |  |  |  |  *  [error](@ref error_handling) occurred. | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED. | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED | 
			
		
	
		
			
				
					|  |  |  |  |  *  @remark The returned title is currently a copy of the title last set by @ref | 
			
		
	
		
			
				
					|  |  |  |  |  *  glfwCreateWindow or @ref glfwSetWindowTitle.  It does not include any | 
			
		
	
		
			
				
					|  |  |  |  |  *  additional text which may be appended by the platform or another program. | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @pointer_lifetime The returned string is allocated and freed by GLFW.  You | 
			
		
	
		
			
				
					|  |  |  |  |  *  should not free it yourself.  It is valid until the next call to @ref | 
			
		
	
		
			
				
					|  |  |  |  |  *  glfwSetWindowTitle, or until the library is terminated. | 
			
		
	
		
			
				
					|  |  |  |  |  *  glfwGetWindowTitle or @ref glfwSetWindowTitle, or until the library is | 
			
		
	
		
			
				
					|  |  |  |  |  *  terminated. | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @thread_safety This function must only be called from the main thread. | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @sa @ref window_title | 
			
		
	
		
			
				
					|  |  |  |  |  *  @sa @ref glfwSetWindowTitle | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @since Added in version 3.4. | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @ingroup window | 
			
		
	
		
			
				
					|  |  |  |  |  */ | 
			
		
	
		
			
				
					|  |  |  |  | GLFWAPI const char* glfwGetWindowTitle(GLFWwindow* window); | 
			
		
	
	
		
			
				
					|  |  |  | @ -3346,6 +3354,7 @@ GLFWAPI const char* glfwGetWindowTitle(GLFWwindow* window); | 
			
		
	
		
			
				
					|  |  |  |  |  *  @thread_safety This function must only be called from the main thread. | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @sa @ref window_title | 
			
		
	
		
			
				
					|  |  |  |  |  *  @sa @ref glfwGetWindowTitle | 
			
		
	
		
			
				
					|  |  |  |  |  * | 
			
		
	
		
			
				
					|  |  |  |  |  *  @since Added in version 1.0. | 
			
		
	
		
			
				
					|  |  |  |  |  *  @glfw3 Added window handle parameter. | 
			
		
	
	
		
			
				
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