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@ -494,6 +494,20 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow handle) |
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if (window == NULL) |
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return; |
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// Clear all callbacks to avoid exposing a half torn-down window object
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window->windowPosCallback = NULL; |
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window->windowSizeCallback = NULL; |
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window->windowCloseCallback = NULL; |
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window->windowRefreshCallback = NULL; |
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window->windowFocusCallback = NULL; |
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window->windowIconifyCallback = NULL; |
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window->mouseButtonCallback = NULL; |
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window->cursorPosCallback = NULL; |
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window->cursorEnterCallback = NULL; |
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window->scrollCallback = NULL; |
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window->keyCallback = NULL; |
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window->charCallback = NULL; |
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// The window's context must not be current on another thread when the
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// window is destroyed
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if (window == _glfwPlatformGetCurrentContext()) |
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