@ -1163,7 +1163,7 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
{
if (window->mode == GLFW_FULLSCREEN)
CGPoint globalPoint = CGMakePoint(x, y);
CGPoint globalPoint = CGPointMake(x, y);
CGDisplayMoveCursorToPoint(CGMainDisplayID(), globalPoint);
}
else