Updated debug context detection.

master
Camilla Berglund ago%!(EXTRA string=13 years)
parent fd0f06de8a
commit a8a0585164
  1. 11
      src/context.c
  2. 5
      tests/glfwinfo.c

@ -412,6 +412,7 @@ GLboolean _glfwRefreshContextParams(void)
// Read back forward-compatibility flag
{
window->glForward = GL_FALSE;
window->glDebug = GL_FALSE;
if (window->clientAPI == GLFW_OPENGL_API && window->glMajor >= 3)
{
@ -420,8 +421,16 @@ GLboolean _glfwRefreshContextParams(void)
if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
window->glForward = GL_TRUE;
if (flags & 0)
if (flags & GL_CONTEXT_FLAG_DEBUG_BIT)
window->glDebug = GL_TRUE;
if (glfwExtensionSupported("GL_ARB_debug_output"))
{
// HACK: This is a workaround for older drivers (pre KHR_debug)
// not setting the debug bit in the context flags for debug
// contexts
window->glDebug = GL_TRUE;
}
}
}

@ -303,7 +303,7 @@ int main(int argc, char** argv)
if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
printf(" forward-compatible");
if (flags & 0)
if (flags & GL_CONTEXT_FLAG_DEBUG_BIT)
printf(" debug");
putchar('\n');
@ -339,9 +339,6 @@ int main(int argc, char** argv)
get_client_api_name(api),
glGetString(GL_VENDOR));
printf("OpenGL context debug flag saved by GLFW: %s\n",
glfwGetWindowParam(window, GLFW_OPENGL_DEBUG_CONTEXT) ? "true" : "false");
if (major > 1)
{
printf("%s context shading language version: \"%s\"\n",

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