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@ -71,6 +71,10 @@ extern "C" { |
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*************************************************************************/ |
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#if defined(GLFW_EXPOSE_NATIVE_WIN32) |
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_ARB_debug_output
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// callback) but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY |
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#include <windows.h> |
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#elif defined(GLFW_EXPOSE_NATIVE_COCOA) |
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#include <ApplicationServices/ApplicationServices.h> |
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