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@ -6,9 +6,7 @@ GLFW is a free, Open Source, multi-platform library for OpenGL and OpenGL ES |
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application development. It provides a simple, platform-independent API for |
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creating windows and contexts, reading input, handling events, etc. |
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Version 3.1.2 adds fixes for a large number of bugs that together affect all |
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supported platforms, as well as dynamic loading work that simplifies compilation |
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and linking. |
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Version 3.2 is _not yet described_. |
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If you are new to GLFW, you may find the |
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[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW |
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@ -16,9 +14,6 @@ If you are new to GLFW, you may find the |
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[transition guide](http://www.glfw.org/docs/latest/moving.html) for moving to |
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the GLFW 3 API. |
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Note that a number of source files have been added or renamed in 3.1, which may |
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require you to update any custom build files you have. |
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## Compiling GLFW |
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@ -66,64 +61,6 @@ GLFW bundles a number of dependencies in the `deps/` directory. |
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## Changelog |
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- Made all client API functions dynamically loaded |
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- Changed minimum required CMake version to 2.8.12 |
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- Replaced GLU with [linmath.h](https://github.com/datenwolf/linmath.h) in |
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example programs |
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- Merged all cursor test programs into the `cursor` program |
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- Removed all mention of GLU in examples, build files and package dependencies |
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- Bugfix: Initialization failed on headless systems |
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- Bugfix: The cached current context could get out of sync |
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- Bugfix: `glfwIconifyWindow` did not restore the original video mode for full |
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screen windows created with `GLFW_AUTO_ICONIFY` |
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- [Win32] Renamed hybrid GPU override compile-time option to |
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`_GLFW_USE_HYBRID_HPG` and added support for AMD PowerXpress systems |
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- [Win32] Bugfix: `glfwGetVideoModes` included unusable modes on some systems |
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- [Win32] Bugfix: `glfwWaitEvents` would return directly for focused windows in |
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disabled cursor mode |
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- [Cocoa] Bugfix: The cached `NSScreen` for a monitor could get out of sync |
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- [Cocoa] Bugfix: The `GLFW_AUTO_ICONIFY` window hint was ignored |
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- [Cocoa] Bugfix: Resizing a window to its minimum size would segfault |
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- [Cocoa] Bugfix: Creating or showing a window would make its context current |
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- [Cocoa] Bugfix: Joysticks connected after `glfwInit` were not detected |
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- [Cocoa] Bugfix: Cursor creation failed unless a window had been created. |
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- [Cocoa] Bugfix: Window refresh events were not generated by iconification or |
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restoration |
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- [Cocoa] Bugfix: The primary monitor would get reported as disconnected when |
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entering full screen on a dual-GPU machine with automatic |
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graphics switching |
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- [Cocoa] Bugfix: The original video modes were not restored when the |
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application was hidden |
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- [X11] Bugfix: `glfwInit` would segfault on systems without RandR |
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- [X11] Bugfix: The response to `_NET_WM_PING` was sent to the wrong window |
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- [X11] Bugfix: Character input via XIM did not work in many cases |
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- [X11] Bugfix: No fallback existed for missing `_NET_ACTIVE_WINDOW` support |
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- [X11] Bugfix: Some significant window focus events were ignored |
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- [X11] Bugfix: The `GLFW_AUTO_ICONIFY` window hint was ignored |
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- [X11] Bugfix: The original video mode was not restored on iconification of |
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full screen windows |
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- [X11] Bugfix: `GLFW_ARROW_CURSOR` selected the wrong cursor image |
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- [X11] Bugfix: The `GLFW_DECORATED` hint was not ignored for full screen |
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- [X11] Bugfix: `glfwWaitEvents` did not handle `EINTR` for `select` |
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- [X11] Bugfix: `glfwWaitEvents` could return when no events were available |
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- [X11] Bugfix: `XkbGetKeyboard` fails on XWayland |
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- [X11] Bugfix: Character input did not work correctly for non-UTF-8 locales |
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- [X11] Bugfix: Long input sequences generated by IMEs were discarded |
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- [WGL] Made all WGL functions dynamically loaded |
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- [WGL] Removed `GLFW_USE_DWM_SWAP_INTERVAL` compile-time option |
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- [WGL] Bugfix: Swap interval was ignored when DWM was enabled |
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- [WGL] Bugfix: Failure to find a pixel format was reported incorrectly |
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- [GLX] Added dependency on `libdl` on systems where it provides `dlopen` |
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- [GLX] Made all GLX functions dynamically loaded |
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- [GLX] Removed `_GLFW_HAS_GLXGETPROCADDRESS*` and `_GLFW_HAS_DLOPEN` |
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compile-time options |
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- [GLX] Bugfix: Failure to find a `GLXFBConfig` was reported incorrectly |
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- [EGL] Made all EGL functions dynamically loaded |
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- [EGL] Bugfix: `glfwGetProcAddress` did not return the addresses of core |
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functions |
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- [EGL] Bugfix: Failure to find an `EGLConfig` was reported incorrectly |
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- [NSGL] Bugfix: Failure to find a pixel format was reported incorrectly |
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## Contact |
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