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@ -287,6 +287,7 @@ version of GLFW.</p> |
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<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li> |
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<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li> |
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<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li> |
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<li>Renamed <code>version</code> test to <code>glfwinfo</code></li> |
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<li>Replaced ad hoc build system with CMake</li> |
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<li>Replaced layout-dependent key codes with single, platform-independent set based on US layout</li> |
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<li>Replaced mouse wheel interface with two-dimensional scrolling interface</li> |
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@ -302,7 +303,7 @@ version of GLFW.</p> |
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<li>Removed <code>GLFW_OPENED</code> window parameter</li> |
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<li>Removed nonsensical key actions for Unicode character input</li> |
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<li>Removed <code>GLFWCALL</code> and <code>GLFWAPIENTRY</code> macros for stdcall calling convention</li> |
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<li>Bugfix: The default OpenGL version in the <code>version</code> test was set to 1.1</li> |
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<li>Bugfix: The default OpenGL version in the <code>glfwinfo</code> test was set to 1.1</li> |
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<li>Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation</li> |
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<li>Bugfix: The FSAA test did not check for the availability of <code>GL_ARB_multisample</code></li> |
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<li>[Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above</li> |
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