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@ -336,8 +336,9 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, |
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// Cache the actual (as opposed to requested) window parameters
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_glfwPlatformRefreshWindowParams(window); |
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// Cache the actual (as opposed to requested) context parameters
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glfwMakeContextCurrent(window); |
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// Cache the actual (as opposed to requested) context parameters
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if (!_glfwRefreshContextParams()) |
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{ |
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glfwDestroyWindow(window); |
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@ -353,6 +354,11 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, |
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return GL_FALSE; |
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} |
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// Clearing the front buffer to black to avoid garbage pixels left over
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// from previous uses of our bit of VRAM
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glClear(GL_COLOR_BUFFER_BIT); |
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_glfwPlatformSwapBuffers(window); |
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// Restore the previously current context (or NULL)
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glfwMakeContextCurrent(previous); |
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@ -361,12 +367,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, |
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if (mode == GLFW_FULLSCREEN) |
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glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED); |
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// Clearing the front buffer to black to avoid garbage pixels left over
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// from previous uses of our bit of VRAM
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glClear(GL_COLOR_BUFFER_BIT); |
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_glfwPlatformSwapBuffers(window); |
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if (wndconfig.visible || mode == GLFW_FULLSCREEN) |
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if (mode == GLFW_FULLSCREEN || wndconfig.visible) |
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glfwShowWindow(window); |
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return window; |
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