@ -116,7 +116,6 @@ GLFWbool _glfwRawMouseMotionSupportedNull(void);
void _glfwShowWindowNull(_GLFWwindow* window);
void _glfwRequestWindowAttentionNull(_GLFWwindow* window);
void _glfwUnhideWindowNull(_GLFWwindow* window);
void _glfwHideWindowNull(_GLFWwindow* window);
void _glfwFocusWindowNull(_GLFWwindow* window);
int _glfwWindowFocusedNull(_GLFWwindow* window);
@ -409,10 +409,6 @@ void _glfwRequestWindowAttentionNull(_GLFWwindow* window)
{
}
void _glfwUnhideWindowNull(_GLFWwindow* window)
void _glfwHideWindowNull(_GLFWwindow* window)
if (_glfw.null.focusedWindow == window)